This commit is contained in:
2025-08-06 13:29:28 +08:00
commit 957a372209
230 changed files with 43801 additions and 0 deletions

9
expkg/vendor/lz4/.cirrus.yml vendored Normal file
View File

@ -0,0 +1,9 @@
task:
name: FreeBSD
freebsd_instance:
matrix:
image_family: freebsd-14-2
install_script: pkg install -y gmake
script: |
cc -v
gmake test

132
expkg/vendor/lz4/.clang-format vendored Normal file
View File

@ -0,0 +1,132 @@
# This is the configuration file for clang-format, an automatic code formatter.
# Introduction: https://clang.llvm.org/docs/ClangFormat.html
# Supported options: https://clang.llvm.org/docs/ClangFormatStyleOptions.html
Language: Cpp
Standard: Latest
ColumnLimit: 110
UseTab: Never
IndentWidth: 4
PPIndentWidth: 2
ContinuationIndentWidth: 4
LineEnding: LF
InsertNewlineAtEOF: true
KeepEmptyLinesAtTheStartOfBlocks: false
MaxEmptyLinesToKeep: 1
IndentCaseBlocks: false
IndentCaseLabels: false
IndentGotoLabels: false
IndentPPDirectives: AfterHash
IndentWrappedFunctionNames: false
AlignAfterOpenBracket: Align
AlignArrayOfStructures: Right
AlignEscapedNewlines: Left
AlignOperands: Align
AlignConsecutiveAssignments:
Enabled: true
AcrossEmptyLines: false
AcrossComments: false
AlignCompound: false
PadOperators: false
AlignConsecutiveBitFields:
Enabled: true
AcrossEmptyLines: false
AcrossComments: false
AlignConsecutiveDeclarations:
Enabled: true
AcrossEmptyLines: false
AcrossComments: false
AlignConsecutiveMacros:
Enabled: true
AcrossEmptyLines: false
AcrossComments: false
AlignTrailingComments:
Kind: Leave
OverEmptyLines: 0
BinPackArguments: true
BinPackParameters: false
AllowAllArgumentsOnNextLine: true
AllowAllParametersOfDeclarationOnNextLine: false
AllowShortBlocksOnASingleLine: Never
AllowShortCaseLabelsOnASingleLine: false
AllowShortEnumsOnASingleLine: true
AllowShortFunctionsOnASingleLine: None
AllowShortIfStatementsOnASingleLine: AllIfsAndElse
AllowShortLoopsOnASingleLine: false
AlwaysBreakAfterReturnType: None
AlwaysBreakBeforeMultilineStrings: false
BraceWrapping:
AfterCaseLabel: false
AfterControlStatement: Never
AfterEnum: false
AfterExternBlock: false
AfterFunction: true
AfterStruct: false
AfterUnion: false
BeforeElse: false
BeforeWhile: false
IndentBraces: false
SplitEmptyFunction: false
SplitEmptyRecord: false
BreakAfterAttributes: Never
BreakBeforeBinaryOperators: None
BreakBeforeBraces: Custom
BreakBeforeInlineASMColon: OnlyMultiline
BreakBeforeTernaryOperators: true
DerivePointerAlignment: false
PointerAlignment: Left
QualifierAlignment: Custom
QualifierOrder: ["inline", "static", "volatile", "restrict", "const", "type"]
ReflowComments: false
BreakStringLiterals: false
RemoveSemicolon: true
RemoveParentheses: ReturnStatement
InsertBraces: false
SeparateDefinitionBlocks: Always
SpaceAfterCStyleCast: false
SpaceAfterLogicalNot: false
SpaceAroundPointerQualifiers: Default
SpaceBeforeAssignmentOperators: true
SpaceBeforeCaseColon: false
SpaceBeforeParens: ControlStatements
BitFieldColonSpacing: Both
SpaceBeforeSquareBrackets: false
SpaceInEmptyBlock: false
SpacesBeforeTrailingComments: 1
SpacesInSquareBrackets: false
SpacesInLineCommentPrefix:
Minimum: 1
Maximum: -1
SortIncludes: Never
IncludeBlocks: Preserve
IncludeIsMainRegex: ""
IncludeCategories:
- {Regex: "<.*>", Priority: -2, CaseSensitive: true}
- {Regex: "\".*\"", Priority: -1, CaseSensitive: true}
AttributeMacros: ["__capability"]
StatementAttributeLikeMacros: []
StatementMacros: []
PenaltyBreakAssignment: 200
PenaltyBreakBeforeFirstCallParameter: 19
PenaltyBreakComment: 300
PenaltyBreakFirstLessLess: 120
PenaltyBreakOpenParenthesis: 0
PenaltyBreakString: 1000
PenaltyExcessCharacter: 10
PenaltyIndentedWhitespace: 0
PenaltyReturnTypeOnItsOwnLine: 60

21
expkg/vendor/lz4/.gitattributes vendored Normal file
View File

@ -0,0 +1,21 @@
# Set the default behavior
* text eol=lf
# Explicitly declare source files
*.c text eol=lf
*.h text eol=lf
# Denote files that should not be modified.
*.odt binary
*.png binary
# Visual Studio
*.sln text eol=crlf
*.vcxproj* text eol=crlf
*.vcproj* text eol=crlf
*.suo binary
*.rc text eol=crlf
# Windows
*.bat text eol=crlf
*.cmd text eol=crlf

64
expkg/vendor/lz4/.gitignore vendored Normal file
View File

@ -0,0 +1,64 @@
# Object files
*.o
*.ko
obj/
cacheObjs/
# Libraries
*.lib
*.a
# Shared objects (inc. Windows DLLs)
*.dll
*.so
*.so.*
*.dylib
*.dSYM # apple
# Executables
*.exe
*.out
*.app
lz4
# Builders
cmakebuild/
builddir/
cachedObjs/
# IDE / editors files
.clang_complete
.vscode
_codelite/
_codelite_lz4/
bin/
*.zip
*.swp
compile_flags.txt
compile_commands.json
.vscode
.cache
# analyzers
infer-out
# Mac
.DS_Store
*.dSYM
# Windows / Msys
nul
ld.exe*
# test artifacts
*.lz4
tmp*
.stdvars.log
cmake_download/
cmake_bins/
cmake_build/
cmake_install_test/
# generated Windows resource files
lib/*.rc
programs/*.rc

57
expkg/vendor/lz4/CODING_STYLE vendored Normal file
View File

@ -0,0 +1,57 @@
LZ4 CODING STYLE
================
When contributing code and patches to the `LZ4` project, the following rules are expected to be followed for a successful merge.
Library
-------
The library's source code in `lib/` directory has a BSD 2-clause license.
It's designed to be integrated into 3rd party applications.
It adheres relatively strictly to vanilla `C90`, with the following exceptions:
- `long long` type is required, in order to support 64-bit values
- Variadic Macros are used for debug mode (but not required in release mode)
Beyond that, all other rules and limitations of C90 must be respected, including `/* ... */` comment style only, and variable declaration at top of block only. The automated CI test suite will check for these rules.
The code is allowed to use more modern variants (C99 / C11 / C23) when useful
as long as it provides a clean C90 backup for older compilers.
For example, C99+ compilers will employ the `restrict` keyword, while `C90` ones will ignore it, thanks to conditional macros.
This ensures maximum portability across a wide range of systems.
Moreover, in the interest of safety, the code has to respect a fairly strigent list of additional restrictions, provided through warning flags, the list of which is maintained within `Makefile`.
Among the less common ones, we want the source to be compatible with `-Wc++-compat`, which ensures that the code can be compiled "as is", with no modification, as C++ code. It makes it possible to copy-paste the code into other C++ source files, or the source files are just dropped into a C++ environment which then compiles them as C++ source files.
Command Line Interface
----------------------
The CLI executable's source code in `programs/` directory has a GPLv2+ license.
While it's designed to be portable and freely distributable, it's not meant to be integrated into 3rd party applications.
The license difference is meant to reflect that choice.
Similar to the library, the CLI adheres relatively strictly to vanilla `C90`, and features the same exceptions:
- `long long` requirement for 64-bit values
- Variadic Macros for console messages (now used all the time, not just debug mode)
The code can also use system-specific libraries and symbols (such as `posix` ones)
as long as it provides a backup for plain `C90` platforms.
It's even allowed to lose capabilities, as long as the CLI can be cleanly compiled on `C90`.
For example, systems without `<pthread>` support nor Completion Ports will just not feature multi-threading support, and run single threaded.
In the interest of build familiarity, the CLI source code also respects the same set of advanced warning flags as the library.
That being said, this last part is debatable and could deviate in the future.
For example, there are less reasons to support `-Wc++-compat` on the CLI side, since it's not meant to be integrated into 3rd party applications.
Others
------
The repository includes other directories with their own set of compilable projects, such as `tests/`, `examples/` and `contrib/`.
These repositories do not have to respect the same set of restrictions, and can employ a larger array of different languages.
For example, some tests employ `sh`, and others employ `python`.
These directories may nonetheless include several targets employing the same coding convention as the `lz4` library. This is in a no way a rule, more like a side effect of build familiarity.

16
expkg/vendor/lz4/INSTALL vendored Normal file
View File

@ -0,0 +1,16 @@
Installation
=============
```
make
make install # this command may require root access
```
LZ4's `Makefile` supports standard [Makefile conventions],
including [staged installs], [redirection], or [command redefinition].
It is compatible with parallel builds (`-j#`).
[Makefile conventions]: https://www.gnu.org/prep/standards/html_node/Makefile-Conventions.html
[staged installs]: https://www.gnu.org/prep/standards/html_node/DESTDIR.html
[redirection]: https://www.gnu.org/prep/standards/html_node/Directory-Variables.html
[command redefinition]: https://www.gnu.org/prep/standards/html_node/Utilities-in-Makefiles.html

12
expkg/vendor/lz4/LICENSE vendored Normal file
View File

@ -0,0 +1,12 @@
This repository uses 2 different licenses :
- all files in the `lib` directory use a BSD 2-Clause license
- all other files use a GPL-2.0-or-later license, unless explicitly stated otherwise
Relevant license is reminded at the top of each source file,
and with presence of COPYING or LICENSE file in associated directories.
This model is selected to emphasize that
files in the `lib` directory are designed to be included into 3rd party applications,
while all other files, in `programs`, `tests` or `examples`,
are intended to be used "as is", as part of their intended scenarios,
with no intention to support 3rd party integration use cases.

256
expkg/vendor/lz4/Makefile vendored Normal file
View File

@ -0,0 +1,256 @@
# ################################################################
# LZ4 - Makefile
# Copyright (C) Yann Collet 2011-2023
# All rights reserved.
#
# BSD license
# Redistribution and use in source and binary forms, with or without modification,
# are permitted provided that the following conditions are met:
#
# * Redistributions of source code must retain the above copyright notice, this
# list of conditions and the following disclaimer.
#
# * Redistributions in binary form must reproduce the above copyright notice, this
# list of conditions and the following disclaimer in the documentation and/or
# other materials provided with the distribution.
#
# THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS "AS IS" AND
# ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED
# WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE
# DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT HOLDER OR CONTRIBUTORS BE LIABLE FOR
# ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES
# (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES;
# LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON
# ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT
# (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS
# SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
#
# You can contact the author at :
# - LZ4 source repository : https://github.com/lz4/lz4
# - LZ4 forum froup : https://groups.google.com/forum/#!forum/lz4c
# ################################################################
LZ4DIR = lib
PRGDIR = programs
TESTDIR = tests
EXDIR = examples
FUZZDIR = ossfuzz
include build/make/lz4defs.make
MAKE += --no-print-directory
.PHONY: default
default: lib-release lz4-release
# silent mode by default; verbose can be triggered by V=1 or VERBOSE=1
$(V)$(VERBOSE).SILENT:
.PHONY: all
all: allmost examples manuals build_tests
.PHONY: allmost
allmost: lib lz4
.PHONY: lib lib-release liblz4.a
lib lib-release liblz4.a:
$(MAKE) -C $(LZ4DIR) $@
.PHONY: lz4 lz4-release
lz4 lz4-release :
$(MAKE) -C $(PRGDIR) $@
$(LN_SF) $(PRGDIR)/lz4$(EXT) .
echo lz4 build completed
.PHONY: examples
examples: liblz4.a
$(MAKE) -C $(EXDIR) all
.PHONY: manuals
manuals:
$(MAKE) -C contrib/gen_manual $@
.PHONY: build_tests
build_tests:
$(MAKE) -C $(TESTDIR) all
.PHONY: clean
clean:
$(MAKE) -C $(LZ4DIR) $@ > $(VOID)
$(MAKE) -C $(PRGDIR) $@ > $(VOID)
$(MAKE) -C $(TESTDIR) $@ > $(VOID)
$(MAKE) -C $(EXDIR) $@ > $(VOID)
$(MAKE) -C $(FUZZDIR) $@ > $(VOID)
$(MAKE) -C contrib/gen_manual $@ > $(VOID)
$(RM) lz4$(EXT)
$(RM) -r $(CMAKE_BUILD_DIR) $(MESON_BUILD_DIR)
@echo Cleaning completed
#-----------------------------------------------------------------------------
# make install is validated only for Posix environments
#-----------------------------------------------------------------------------
ifeq ($(POSIX_ENV),Yes)
HOST_OS = POSIX
.PHONY: install uninstall
install uninstall:
$(MAKE) -C $(LZ4DIR) $@
$(MAKE) -C $(PRGDIR) $@
.PHONY: test-install
test-install:
$(MAKE) -j1 install DESTDIR=~/install_test_dir
endif # POSIX_ENV
CMAKE ?= cmake
CMAKE_BUILD_DIR ?= build/cmake/build
ifneq (,$(filter MSYS%,$(shell $(UNAME))))
HOST_OS = MSYS
CMAKE_PARAMS = -G"MSYS Makefiles"
endif
.PHONY: cmakebuild
cmakebuild:
mkdir -p $(CMAKE_BUILD_DIR)
cd $(CMAKE_BUILD_DIR); $(CMAKE) $(CMAKE_PARAMS) ..; $(CMAKE) --build .
MESON ?= meson
MESON_BUILD_DIR ?= mesonBuildDir
.PHONY: mesonbuild
mesonbuild:
$(MESON) setup --fatal-meson-warnings --buildtype=debug -Db_lundef=false -Dauto_features=enabled -Dprograms=true -Dcontrib=true -Dtests=true -Dexamples=true build/meson $(MESON_BUILD_DIR)
$(MESON) test -C $(MESON_BUILD_DIR)
#------------------------------------------------------------------------
# make tests validated only for MSYS and Posix environments
#------------------------------------------------------------------------
ifneq (,$(filter $(HOST_OS),MSYS POSIX))
.PHONY: list
list:
$(MAKE) -pRrq -f $(lastword $(MAKEFILE_LIST)) : 2>/dev/null | awk -v RS= -F: '/^# File/,/^# Finished Make data base/ {if ($$1 !~ "^[#.]") {print $$1}}' | sort | egrep -v -e '^[^[:alnum:]]' -e '^$@$$' | xargs
.PHONY: check
check:
$(MAKE) -C $(TESTDIR) test-lz4-essentials
.PHONY: test
test:
$(MAKE) -C $(TESTDIR) $@
$(MAKE) -C $(EXDIR) $@
.PHONY: usan
usan: CC = clang
usan: CFLAGS = -O3 -g -fsanitize=undefined -fno-sanitize-recover=undefined -fsanitize-recover=pointer-overflow
usan: LDFLAGS = $(CFLAGS)
usan: clean
CC=$(CC) CFLAGS='$(CFLAGS)' LDFLAGS='$(LDFLAGS)' $(MAKE) test FUZZER_TIME="-T30s" NB_LOOPS=-i1
.PHONY: ubsan
ubsan: usan
.PHONY: usan32
usan32: CFLAGS = -m32 -O3 -g -fsanitize=undefined -fno-sanitize-recover=undefined -fsanitize-recover=pointer-overflow
usan32: LDFLAGS = $(CFLAGS)
usan32: clean
CFLAGS='$(CFLAGS)' LDFLAGS='$(LDFLAGS)' $(MAKE) V=1 test FUZZER_TIME="-T30s" NB_LOOPS=-i1
SCANBUILD ?= scan-build
SCANBUILD_FLAGS += --status-bugs -v --force-analyze-debug-code
.PHONY: staticAnalyze
staticAnalyze: clean
CPPFLAGS=-DLZ4_DEBUG=1 CFLAGS=-g $(SCANBUILD) $(SCANBUILD_FLAGS) $(MAKE) all V=1 DEBUGLEVEL=1
.PHONY: cppcheck
cppcheck:
cppcheck . --force --enable=warning,portability,performance,style --error-exitcode=1 > /dev/null
.PHONY: platformTest
platformTest: clean
@echo "\n ---- test lz4 with $(CC) compiler ----"
$(CC) -v
CFLAGS="$(CFLAGS) -O3 -Werror" $(MAKE) -C $(LZ4DIR) all
CFLAGS="$(CFLAGS) -O3 -Werror -static" $(MAKE) -C $(PRGDIR) all
CFLAGS="$(CFLAGS) -O3 -Werror -static" $(MAKE) -C $(TESTDIR) all
$(MAKE) -C $(TESTDIR) test-platform
.PHONY: versionsTest
versionsTest:
$(MAKE) -C $(TESTDIR) clean
$(MAKE) -C $(TESTDIR) $@
.PHONY: test-freestanding
test-freestanding:
$(MAKE) -C $(TESTDIR) clean
$(MAKE) -C $(TESTDIR) $@
# test linking C libraries from C++ executables
.PHONY: ctocxxtest
ctocxxtest: LIBCC="$(CC)"
ctocxxtest: EXECC="$(CXX) -Wno-deprecated"
ctocxxtest: CFLAGS=-O0
ctocxxtest:
CFLAGS="$(CFLAGS)" CC=$(LIBCC) $(MAKE) -C $(LZ4DIR) all
CC=$(LIBCC) $(MAKE) -C $(TESTDIR) CFLAGS="$(CFLAGS)" lz4.o lz4hc.o lz4frame.o
CC=$(EXECC) $(MAKE) -C $(TESTDIR) CFLAGS="$(CFLAGS)" all
.PHONY: cxxtest cxx32test
cxx32test: CFLAGS += -m32
cxxtest cxx32test: CC := "$(CXX) -Wno-deprecated"
cxxtest cxx32test: CFLAGS = -O3 -Wall -Wextra -Wundef -Wshadow -Wcast-align -Werror
cxxtest cxx32test:
$(CXX) -v
CC=$(CC) CFLAGS="$(CFLAGS)" $(MAKE) -C $(LZ4DIR) all
CC=$(CC) CFLAGS="$(CFLAGS)" $(MAKE) -C $(PRGDIR) all
CC=$(CC) CFLAGS="$(CFLAGS)" $(MAKE) -C $(TESTDIR) all
.PHONY: cxx17build
cxx17build : CC = "$(CXX) -Wno-deprecated"
cxx17build : CFLAGS = -std=c++17 -Wall -Wextra -Wundef -Wshadow -Wcast-align -Werror -Wpedantic
cxx17build : clean
$(CXX) -v
CC=$(CC) $(MAKE) -C $(LZ4DIR) all CFLAGS="$(CFLAGS)"
CC=$(CC) $(MAKE) -C $(PRGDIR) all CFLAGS="$(CFLAGS)"
CC=$(CC) $(MAKE) -C $(TESTDIR) all CFLAGS="$(CFLAGS)"
.PHONY: c_standards
c_standards: clean c_standards_c11 c_standards_c99 c_standards_c90
.PHONY: c_standards_c90
c_standards_c90: clean
$(MAKE) clean; CFLAGS="-std=c90 -Werror -Wpedantic -Wno-long-long -Wno-variadic-macros" $(MAKE) allmost
$(MAKE) clean; CFLAGS="-std=gnu90 -Werror -Wpedantic -Wno-long-long -Wno-variadic-macros" $(MAKE) allmost
.PHONY: c_standards_c99
c_standards_c99: clean
$(MAKE) clean; CFLAGS="-std=c99 -Werror -Wpedantic" $(MAKE) all
$(MAKE) clean; CFLAGS="-std=gnu99 -Werror -Wpedantic" $(MAKE) all
.PHONY: c_standards_c11
c_standards_c11: clean
$(MAKE) clean; CFLAGS="-std=c11 -Werror" $(MAKE) all
# The following test ensures that standard Makefile variables set through environment
# are correctly transmitted at compilation stage.
# This test is meant to detect issues like https://github.com/lz4/lz4/issues/958
.PHONY: test_stdvars
test_stdvars: ## CI helper verifies CC/CFLAGS/CPPFLAGS/LDFLAGS/LDLIBS propagation
@echo '--- standard-variable propagation test ---'
@$(RM) .stdvars.log
@$(MAKE) -rn V=1 \
CC='cc -DCC_TEST' \
CFLAGS='-DCFLAGS_TEST' \
CPPFLAGS='-DCPPFLAGS_TEST' \
LDFLAGS='-DLDFLAGS_TEST' \
LDLIBS='-DLDLIBS_TEST' \
| tee .stdvars.log >/dev/null
@tests/check_stdvars.sh .stdvars.log
@$(RM) .stdvars.log
endif # MSYS POSIX

366
expkg/vendor/lz4/NEWS vendored Normal file
View File

@ -0,0 +1,366 @@
v1.10.0
cli : multithreading compression support: improves speed by X times threads allocated
cli : overlap decompression with i/o, improving speed by ~+60%
cli : support environment variables LZ4_CLEVEL and LZ4_NBWORKERS
cli : license of CLI more clearly labelled GPL-2.0-or-later
cli : fix: refuse to compress directories
cli : fix dictionary compression benchmark on multiple files
cli : change: no more implicit `stdout` (except when input is `stdin`)
lib : new level 2, offering mid-way performance (speed and compression)
lib : Improved lz4frame compression speed for small data (up to +160% at 1KB)
lib : Slightly faster (+5%) HC compression speed (levels 3-9), by @JunHe77
lib : dictionary compression support now in stable status
lib : lz4frame states can be safely reset and reused after a processing error (described by @QrczakMK)
lib : `lz4file` API improvements, by @vsolontsov-volant and @t-mat
lib : new experimental symbol `LZ4_compress_destSize_extState()`
build: cmake minimum version raised to 3.5
build: cmake improvements, by @foxeng, @Ohjurot, @LocalSpook, @teo-tsirpanis, @ur4t and @t-mat
build: meson scripts are now hosted into `build/` directory, by @eli-schwartz
build: meson improvements, by @tristan957
build: Visual Studio solutions generated by `cmake` via scripts
port : support for loongArch, risc-v, m68k, mips and sparc architectures
port : improved Visual Studio compatibility, by @t-mat
port : freestanding support improvements, by @t-mat
v1.9.4
perf : faster decoding speed (~+20%) on aarch64 platforms
perf : faster decoding speed (~+70%) for -BD4 setting in CLI
api : new function `LZ4_decompress_safe_partial_usingDict()` by @yawqi
api : lz4frame: ability to provide custom allocators at state creation
api : can skip checksum validation for improved decoding speed
api : new experimental unit `lz4file` for file i/o API, by @anjiahao1
api : new experimental function `LZ4F_uncompressedUpdate()`, by @alexmohr
cli : `--list` works on `stdin` input, by @Low-power
cli : `--no-crc` does not produce (compression) nor check (decompression) checksums
cli : fix: `--test` and `--list` produce an error code when parsing invalid input
cli : fix: `--test -m` does no longer create decompressed file artifacts
cli : fix: support skippable frames when passed via `stdin`, reported by @davidmankin
build: fix: Makefile respects CFLAGS directives passed via environment variable
build: `LZ4_FREESTANDING`, new build macro for freestanding environments, by @t-mat
build: `make` and `make test` are compatible with `-j` parallel run
build: AS/400 compatibility, by @jonrumsey
build: Solaris 10 compatibility, by @pekdon
build: MSVC 2022 support, by @t-mat
build: improved meson script, by @eli-schwartz
doc : Updated LZ4 block format, provide an "implementation notes" section
v1.9.3
perf: highly improved speed in kernel space, by @terrelln
perf: faster speed with Visual Studio, thanks to @wolfpld and @remittor
perf: improved dictionary compression speed, by @felixhandte
perf: fixed LZ4_compress_HC_destSize() ratio, detected by @hsiangkao
perf: reduced stack usage in high compression mode, by @Yanpas
api : LZ4_decompress_safe_partial() supports unknown compressed size, requested by @jfkthame
api : improved LZ4F_compressBound() with automatic flushing, by Christopher Harvie
api : can (de)compress to/from NULL without UBs
api : fix alignment test on 32-bit systems (state initialization)
api : fix LZ4_saveDictHC() in corner case scenario, detected by @IgorKorkin
cli : `-l` legacy format is now compatible with `-m` multiple files, by Filipe Calasans
cli : benchmark mode supports dictionary, by @rkoradi
cli : fix --fast with large argument, detected by @picoHz
build: link to user-defined memory functions with LZ4_USER_MEMORY_FUNCTIONS, suggested by Yuriy Levchenko
build: contrib/cmake_unofficial/ moved to build/cmake/
build: visual/* moved to build/
build: updated meson script, by @neheb
build: tinycc support, by Anton Kochkov
install: Haiku support, by Jerome Duval
doc : updated LZ4 frame format, clarify EndMark
v1.9.2
fix : out-of-bound read in exceptional circumstances when using decompress_partial(), by @terrelln
fix : slim opportunity for out-of-bound write with compress_fast() with a large enough input and when providing an output smaller than recommended (< LZ4_compressBound(inputSize)), by @terrelln
fix : rare data corruption bug with LZ4_compress_destSize(), by @terrelln
fix : data corruption bug when Streaming with an Attached Dict in HC Mode, by @felixhandte
perf: enable LZ4_FAST_DEC_LOOP on aarch64/GCC by default, by @prekageo
perf: improved lz4frame streaming API speed, by @dreambottle
perf: speed up lz4hc on slow patterns when using external dictionary, by @terrelln
api: better in-place decompression and compression support
cli : --list supports multi-frames files, by @gstedman
cli: --version outputs to stdout
cli : add option --best as an alias of -12 , by @Low-power
misc: Integration into oss-fuzz by @cmeister2, expanded list of scenarios by @terrelln
v1.9.1
fix : decompression functions were reading a few bytes beyond input size (introduced in v1.9.0, reported by @ppodolsky and @danlark1)
api : fix : lz4frame initializers compatibility with c++, reported by @degski
cli : added command --list, based on a patch by @gabrielstedman
build: improved Windows build, by @JPeterMugaas
build: AIX, by Norman Green
v1.9.0
perf: large decompression speed improvement on x86/x64 (up to +20%) by @djwatson
api : changed : _destSize() compression variants are promoted to stable API
api : new : LZ4_initStream(HC), replacing LZ4_resetStream(HC)
api : changed : LZ4_resetStream(HC) as recommended reset function, for better performance on small data
cli : support custom block sizes, by @blezsan
build: source code can be amalgamated, by Bing Xu
build: added meson build, by @lzutao
build: new build macros : LZ4_DISTANCE_MAX, LZ4_FAST_DEC_LOOP
install: MidnightBSD, by @laffer1
install: msys2 on Windows 10, by @vtorri
v1.8.3
perf: minor decompression speed improvement (~+2%) with gcc
fix : corruption in v1.8.2 at level 9 for files > 64KB under rare conditions (#560)
cli : new command --fast, by @jennifermliu
cli : fixed elapsed time, and added cpu load indicator (on -vv) (#555)
api : LZ4_decompress_safe_partial() now decodes exactly the nb of bytes requested (feature request #566)
build : added Haiku target, by @fbrosson, and MidnightBSD, by @laffer1
doc : updated documentation regarding dictionary compression
v1.8.2
perf: *much* faster dictionary compression on small files, by @felixhandte
perf: improved decompression speed and binary size, by Alexey Tourbin (@svpv)
perf: slightly faster HC compression and decompression speed
perf: very small compression ratio improvement
fix : compression compatible with low memory addresses (< 0xFFFF)
fix : decompression segfault when provided with NULL input, by @terrelln
cli : new command --favor-decSpeed
cli : benchmark mode more accurate for small inputs
fullbench : can bench _destSize() variants, by @felixhandte
doc : clarified block format parsing restrictions, by Alexey Tourbin (@svpv)
v1.8.1
perf : faster and stronger ultra modes (levels 10+)
perf : slightly faster compression and decompression speed
perf : fix bad degenerative case, reported by @c-morgenstern
fix : decompression failed when using a combination of extDict + low memory address (#397), reported and fixed by Julian Scheid (@jscheid)
cli : support for dictionary compression (`-D`), by Felix Handte @felixhandte
cli : fix : `lz4 -d --rm` preserves timestamp (#441)
cli : fix : do not modify /dev/null permission as root, by @aliceatlas
api : `_destSize()` variant supported for all compression levels
build : `make` and `make test` compatible with `-jX`, reported by @mwgamera
build : can control LZ4LIB_VISIBILITY macro, by @mikir
install: fix man page directory (#387), reported by Stuart Cardall (@itoffshore)
v1.8.0
cli : fix : do not modify /dev/null permissions, reported by @Maokaman1
cli : added GNU separator -- specifying that all following arguments are files
API : added LZ4_compress_HC_destSize(), by Oleg (@remittor)
API : added LZ4F_resetDecompressionContext()
API : lz4frame : negative compression levels trigger fast acceleration, request by Lawrence Chan
API : lz4frame : can control block checksum and dictionary ID
API : fix : expose obsolete decoding functions, reported by Chen Yufei
API : experimental : lz4frame_static : new dictionary compression API
build : fix : static lib installation, by Ido Rosen
build : dragonFlyBSD, OpenBSD, NetBSD supported
build : LZ4_MEMORY_USAGE can be modified at compile time, through external define
doc : Updated LZ4 Frame format to v1.6.0, restoring Dictionary-ID field
doc : lz4 api manual, by Przemyslaw Skibinski
v1.7.5
lz4hc : new high compression mode : levels 10-12 compress more and slower, by Przemyslaw Skibinski
lz4cat : fix : works with relative path (#284) and stdin (#285) (reported by @beiDei8z)
cli : fix minor notification when using -r recursive mode
API : lz4frame : LZ4F_frameBound(0) gives upper bound of *flush() and *End() operations (#290, #280)
doc : markdown version of man page, by Takayuki Matsuoka (#279)
build : Makefile : fix make -jX lib+exe concurrency (#277)
build : cmake : improvements by Michał Górny (#296)
v1.7.4.2
fix : Makefile : release build compatible with PIE and customized compilation directives provided through environment variables (#274, reported by Antoine Martin)
v1.7.4
Improved : much better speed in -mx32 mode
cli : fix : Large file support in 32-bits mode on Mac OS-X
fix : compilation on gcc 4.4 (#272), reported by Antoine Martin
v1.7.3
Changed : moved to versioning; package, cli and library have same version number
Improved: Small decompression speed boost
Improved: Small compression speed improvement on 64-bits systems
Improved: Small compression ratio and speed improvement on small files
Improved: Significant speed boost on ARMv6 and ARMv7
Fix : better ratio on 64-bits big-endian targets
Improved cmake build script, by Evan Nemerson
New liblz4-dll project, by Przemyslaw Skibinki
Makefile: Generates object files (*.o) for faster (re)compilation on low power systems
cli : new : --rm and --help commands
cli : new : preserved file attributes, by Przemyslaw Skibinki
cli : fix : crash on some invalid inputs
cli : fix : -t correctly validates lz4-compressed files, by Nick Terrell
cli : fix : detects and reports fread() errors, thanks to Hiroshi Fujishima report #243
cli : bench : new : -r recursive mode
lz4cat : can cat multiple files in a single command line (#184)
Added : doc/lz4_manual.html, by Przemyslaw Skibinski
Added : dictionary compression and frame decompression examples, by Nick Terrell
Added : Debianization, by Evgeniy Polyakov
r131
New : Dos/DJGPP target, thanks to Louis Santillan (#114)
Added : Example using lz4frame library, by Zbigniew Jędrzejewski-Szmek (#118)
Changed: xxhash symbols are modified (namespace emulation) within liblz4
r130:
Fixed : incompatibility sparse mode vs console, reported by Yongwoon Cho (#105)
Fixed : LZ4IO exits too early when frame crc not present, reported by Yongwoon Cho (#106)
Fixed : incompatibility sparse mode vs append mode, reported by Takayuki Matsuoka (#110)
Performance fix : big compression speed boost for clang (+30%)
New : cross-version test, by Takayuki Matsuoka
r129:
Added : LZ4_compress_fast(), LZ4_compress_fast_continue()
Added : LZ4_compress_destSize()
Changed: New lz4 and lz4hc compression API. Previous function prototypes still supported.
Changed: Sparse file support enabled by default
New : LZ4 CLI improved performance compressing/decompressing multiple files (#86, kind contribution from Kyle J. Harper & Takayuki Matsuoka)
Fixed : GCC 4.9+ optimization bug - Reported by Markus Trippelsdorf, Greg Slazinski & Evan Nemerson
Changed: Enums converted to LZ4F_ namespace convention - by Takayuki Matsuoka
Added : AppVeyor CI environment, for Visual tests - Suggested by Takayuki Matsuoka
Modified:Obsolete functions generate warnings - Suggested by Evan Nemerson, contributed by Takayuki Matsuoka
Fixed : Bug #75 (unfinished stream), reported by Yongwoon Cho
Updated: Documentation converted to MarkDown format
r128:
New : lz4cli sparse file support (Requested by Neil Wilson, and contributed by Takayuki Matsuoka)
New : command -m, to compress multiple files in a single command (suggested by Kyle J. Harper)
Fixed : Restored lz4hc compression ratio (slightly lower since r124)
New : lz4 cli supports long commands (suggested by Takayuki Matsuoka)
New : lz4frame & lz4cli frame content size support
New : lz4frame supports skippable frames, as requested by Sergey Cherepanov
Changed: Default "make install" directory is /usr/local, as notified by Ron Johnson
New : lz4 cli supports "pass-through" mode, requested by Neil Wilson
New : datagen can generate sparse files
New : scan-build tests, thanks to kind help by Takayuki Matsuoka
New : g++ compatibility tests
New : arm cross-compilation test, thanks to kind help by Takayuki Matsuoka
Fixed : Fuzzer + frametest compatibility with NetBSD (issue #48, reported by Thomas Klausner)
Added : Visual project directory
Updated: Man page & Specification
r127:
N/A : added a file on SVN
r126:
New : lz4frame API is now integrated into liblz4
Fixed : GCC 4.9 bug on highest performance settings, reported by Greg Slazinski
Fixed : bug within LZ4 HC streaming mode, reported by James Boyle
Fixed : older compiler don't like nameless unions, reported by Cheyi Lin
Changed : lz4 is C90 compatible
Changed : added -pedantic option, fixed a few mminor warnings
r125:
Changed : endian and alignment code
Changed : directory structure : new "lib" directory
Updated : lz4io, now uses lz4frame
Improved: slightly improved decoding speed
Fixed : LZ4_compress_limitedOutput(); Special thanks to Christopher Speller !
Fixed : some alignment warnings under clang
Fixed : deprecated function LZ4_slideInputBufferHC()
r124:
New : LZ4 HC streaming mode
Fixed : LZ4F_compressBound() using null preferencesPtr
Updated : xxHash to r38
Updated library number, to 1.4.0
r123:
Added : experimental lz4frame API, thanks to Takayuki Matsuoka and Christopher Jackson for testings
Fix : s390x support, thanks to Nobuhiro Iwamatsu
Fix : test mode (-t) no longer requires confirmation, thanks to Thary Nguyen
r122:
Fix : AIX & AIX64 support (SamG)
Fix : mips 64-bits support (lew van)
Added : Examples directory, using code examples from Takayuki Matsuoka
Updated : Framing specification, to v1.4.1
Updated : xxHash, to r36
r121:
Added : Makefile : install for kFreeBSD and Hurd (Nobuhiro Iwamatsu)
Fix : Makefile : install for OS-X and BSD, thanks to Takayuki Matsuoka
r120:
Modified : Streaming API, using strong types
Added : LZ4_versionNumber(), thanks to Takayuki Matsuoka
Fix : OS-X : library install name, thanks to Clemens Lang
Updated : Makefile : synchronize library version number with lz4.h, thanks to Takayuki Matsuoka
Updated : Makefile : stricter compilation flags
Added : pkg-config, thanks to Zbigniew Jędrzejewski-Szmek (issue 135)
Makefile : lz4-test only test native binaries, as suggested by Michał Górny (issue 136)
Updated : xxHash to r35
r119:
Fix : Issue 134 : extended malicious address space overflow in 32-bits mode for some specific configurations
r118:
New : LZ4 Streaming API (Fast version), special thanks to Takayuki Matsuoka
New : datagen : parametrable synthetic data generator for tests
Improved : fuzzer, support more test cases, more parameters, ability to jump to specific test
fix : support ppc64le platform (issue 131)
fix : Issue 52 (malicious address space overflow in 32-bits mode when using large custom format)
fix : Makefile : minor issue 130 : header files permissions
r117:
Added : man pages for lz4c and lz4cat
Added : automated tests on Travis, thanks to Takayuki Matsuoka !
fix : block-dependency command line (issue 127)
fix : lz4fullbench (issue 128)
r116:
hotfix (issue 124 & 125)
r115:
Added : lz4cat utility, installed on POSX systems (issue 118)
OS-X compatible compilation of dynamic library (issue 115)
r114:
Makefile : library correctly compiled with -O3 switch (issue 114)
Makefile : library compilation compatible with clang
Makefile : library is versioned and linked (issue 119)
lz4.h : no more static inline prototypes (issue 116)
man : improved header/footer (issue 111)
Makefile : Use system default $(CC) & $(MAKE) variables (issue 112)
xxhash : updated to r34
r113:
Large decompression speed improvement for GCC 32-bits. Thanks to Valery Croizier !
LZ4HC : Compression Level is now a programmable parameter (CLI from 4 to 9)
Separated IO routines from command line (lz4io.c)
Version number into lz4.h (suggested by Francesc Alted)
r112:
quickfix
r111 :
Makefile : added capability to install libraries
Modified Directory tree, to better separate libraries from programs.
r110 :
lz4 & lz4hc : added capability to allocate state & stream state with custom allocator (issue 99)
fuzzer & fullbench : updated to test new functions
man : documented -l command (Legacy format, for Linux kernel compression) (issue 102)
cmake : improved version by Mika Attila, building programs and libraries (issue 100)
xxHash : updated to r33
Makefile : clean also delete local package .tar.gz
r109 :
lz4.c : corrected issue 98 (LZ4_compress_limitedOutput())
Makefile : can specify version number from makefile
r108 :
lz4.c : corrected compression efficiency issue 97 in 64-bits chained mode (-BD) for streams > 4 GB (thanks Roman Strashkin for reporting)
r107 :
Makefile : support DESTDIR for staged installs. Thanks Jorge Aparicio.
Makefile : make install installs both lz4 and lz4c (Jorge Aparicio)
Makefile : removed -Wno-implicit-declaration compilation switch
lz4cli.c : include <stduni.h> for isatty() (Luca Barbato)
lz4.h : introduced LZ4_MAX_INPUT_SIZE constant (Shay Green)
lz4.h : LZ4_compressBound() : unified macro and inline definitions (Shay Green)
lz4.h : LZ4_decompressSafe_partial() : clarify comments (Shay Green)
lz4.c : LZ4_compress() verify input size condition (Shay Green)
bench.c : corrected a bug in free memory size evaluation
cmake : install into bin/ directory (Richard Yao)
cmake : check for just C compiler (Elan Ruusamae)
r106 :
Makefile : make dist modify text files in the package to respect Unix EoL convention
lz4cli.c : corrected small display bug in HC mode
r105 :
Makefile : New install script and man page, contributed by Prasad Pandit
lz4cli.c : Minor modifications, for easier extensibility
COPYING : added license file
LZ4_Streaming_Format.odt : modified file name to remove white space characters
Makefile : .exe suffix now properly added only for Windows target

128
expkg/vendor/lz4/README.md vendored Normal file
View File

@ -0,0 +1,128 @@
LZ4 - Extremely fast compression
================================
LZ4 is lossless compression algorithm,
providing compression speed > 500 MB/s per core,
scalable with multi-cores CPU.
It features an extremely fast decoder,
with speed in multiple GB/s per core,
typically reaching RAM speed limits on multi-core systems.
Speed can be tuned dynamically, selecting an "acceleration" factor
which trades compression ratio for faster speed.
On the other end, a high compression derivative, LZ4_HC, is also provided,
trading CPU time for improved compression ratio.
All versions feature the same decompression speed.
LZ4 is also compatible with [dictionary compression](https://github.com/facebook/zstd#the-case-for-small-data-compression),
both at [API](https://github.com/lz4/lz4/blob/v1.8.3/lib/lz4frame.h#L481) and [CLI](https://github.com/lz4/lz4/blob/v1.8.3/programs/lz4.1.md#operation-modifiers) levels.
It can ingest any input file as dictionary, though only the final 64KB are used.
This capability can be combined with the [Zstandard Dictionary Builder](https://github.com/facebook/zstd/blob/v1.3.5/programs/zstd.1.md#dictionary-builder),
in order to drastically improve compression performance on small files.
LZ4 library is provided as open-source software using BSD 2-Clause license.
|Branch |Status |
|------------|---------|
|dev | [![Build status][AppveyorDevBadge]][AppveyorLink] |
[AppveyorDevBadge]: https://ci.appveyor.com/api/projects/status/github/lz4/lz4?branch=dev&svg=true "Windows test suite"
[AppveyorLink]: https://ci.appveyor.com/project/YannCollet/lz4-1lndh
Benchmarks
-------------------------
The benchmark uses [lzbench], from @inikep
compiled with GCC v8.2.0 on Linux 64-bits (Ubuntu 4.18.0-17).
The reference system uses a Core i7-9700K CPU @ 4.9GHz (w/ turbo boost).
Benchmark evaluates the compression of reference [Silesia Corpus]
in single-thread mode.
[lzbench]: https://github.com/inikep/lzbench
[Silesia Corpus]: http://sun.aei.polsl.pl/~sdeor/index.php?page=silesia
| Compressor | Factor | Compression | Decompression |
| ---------- | ----- | ----------- | ------------- |
| memcpy | 1.000 | 13700 MB/s | 13700 MB/s |
|**LZ4 default (v1.9.0)** |**2.101**| **780 MB/s**| **4970 MB/s** |
| LZO 2.09 | 2.108 | 670 MB/s | 860 MB/s |
| QuickLZ 1.5.0 | 2.238 | 575 MB/s | 780 MB/s |
| Snappy 1.1.4 | 2.091 | 565 MB/s | 1950 MB/s |
| [Zstandard] 1.4.0 -1 | 2.883 | 515 MB/s | 1380 MB/s |
| LZF v3.6 | 2.073 | 415 MB/s | 910 MB/s |
| [zlib] deflate 1.2.11 -1| 2.730 | 100 MB/s | 415 MB/s |
|**LZ4 HC -9 (v1.9.0)** |**2.721**| 41 MB/s | **4900 MB/s** |
| [zlib] deflate 1.2.11 -6| 3.099 | 36 MB/s | 445 MB/s |
[zlib]: http://www.zlib.net/
[Zstandard]: http://www.zstd.net/
Installation
-------------------------
```
make
make install # this command may require root permissions
```
LZ4's `Makefile` supports standard [Makefile conventions],
including [staged installs], [redirection], or [command redefinition].
It is compatible with parallel builds (`-j#`).
[Makefile conventions]: https://www.gnu.org/prep/standards/html_node/Makefile-Conventions.html
[staged installs]: https://www.gnu.org/prep/standards/html_node/DESTDIR.html
[redirection]: https://www.gnu.org/prep/standards/html_node/Directory-Variables.html
[command redefinition]: https://www.gnu.org/prep/standards/html_node/Utilities-in-Makefiles.html
### Building LZ4 - Using vcpkg
You can download and install LZ4 using the [vcpkg](https://github.com/Microsoft/vcpkg) dependency manager:
git clone https://github.com/Microsoft/vcpkg.git
cd vcpkg
./bootstrap-vcpkg.sh
./vcpkg integrate install
./vcpkg.exe install lz4
The LZ4 port in vcpkg is kept up to date by Microsoft team members and community contributors. If the version is out of date, please [create an issue or pull request](https://github.com/Microsoft/vcpkg) on the vcpkg repository.
Documentation
-------------------------
The raw LZ4 block compression format is detailed within [lz4_Block_format].
Arbitrarily long files or data streams are compressed using multiple blocks,
for streaming requirements. These blocks are organized into a frame,
defined into [lz4_Frame_format].
Interoperable versions of LZ4 must also respect the frame format.
[lz4_Block_format]: doc/lz4_Block_format.md
[lz4_Frame_format]: doc/lz4_Frame_format.md
Other source versions
-------------------------
Beyond the C reference source,
many contributors have created versions of lz4 in multiple languages
(Java, C#, Python, Perl, Ruby, etc.).
A list of known source ports is maintained on the [LZ4 Homepage].
[LZ4 Homepage]: http://www.lz4.org
### Packaging status
Most distributions are bundled with a package manager
which allows easy installation of both the `liblz4` library
and the `lz4` command line interface.
[![Packaging status](https://repology.org/badge/vertical-allrepos/lz4.svg?columns=4&exclude_unsupported=1)](https://repology.org/project/lz4/versions)
### Special Thanks
- Takayuki Matsuoka, aka @t-mat, for exceptional first-class support throughout the lifetime of this project

17
expkg/vendor/lz4/SECURITY.md vendored Normal file
View File

@ -0,0 +1,17 @@
# Security Policy
If you have discovered a security vulnerability in this project, please report it
privately. **Do not disclose it as a public issue.** This gives me time to work with you
to fix the issue before public exposure, reducing the chance that the exploit will be
used before a patch is released.
Please submit the report by filling out
[this form](https://github.com/lz4/lz4/security/advisories/new).
Please provide the following information in your report:
- A description of the vulnerability and its impact
- How to reproduce the issue
This project is maintained by a single maintainer on a reasonable-effort basis. As such,
I ask that you give me 90 days to work on a fix before public exposure.

86
expkg/vendor/lz4/appveyor.yml vendored Normal file
View File

@ -0,0 +1,86 @@
version: 1.0.{build}
# Test matrix: MinGW compilers only (Visual Studio testing moved to GitHub Actions)
environment:
matrix:
- COMPILER: gcc
PLATFORM: mingw32
- COMPILER: gcc
PLATFORM: mingw64
- COMPILER: clang
PLATFORM: mingw64
install:
- echo Installing %COMPILER% %PLATFORM%
- mkdir bin
# Setup MinGW environment
- set "PATH_MINGW32=c:\MinGW\bin;c:\MinGW\usr\bin"
- set "PATH_MINGW64=c:\msys64\mingw64\bin;c:\msys64\usr\bin"
- copy C:\MinGW\bin\mingw32-make.exe C:\MinGW\bin\make.exe >nul 2>&1
- copy C:\MinGW\bin\gcc.exe C:\MinGW\bin\cc.exe >nul 2>&1
build_script:
- echo "*** Building %COMPILER% %PLATFORM% ***"
# Configure PATH for MinGW builds
- if [%PLATFORM%]==[mingw32] set PATH=%PATH_MINGW32%;%PATH%
- if [%PLATFORM%]==[mingw64] set PATH=%PATH_MINGW64%;%PATH%
# GCC Build
- if [%COMPILER%]==[gcc] (
echo "GCC build started" &&
gcc -v &&
make -v &&
make -j -C programs lz4 V=1 &&
make -j -C tests fullbench V=1 &&
make -j -C tests fuzzer V=1 &&
make -j -C lib lib V=1 &&
echo "Packaging GCC build..." &&
mkdir bin\dll bin\static bin\example bin\include &&
copy tests\fullbench.c bin\example\ &&
copy lib\xxhash.* bin\example\ &&
copy lib\lz4*.h bin\include\ &&
copy lib\liblz4.a bin\static\liblz4_static.lib &&
copy lib\liblz4.dll* bin\dll\ >nul 2>&1 &&
copy lib\dll\example\* bin\example\ >nul 2>&1 &&
copy programs\lz4.exe bin\lz4.exe &&
copy tests\*.exe programs\
)
# Clang Build
- if [%COMPILER%]==[clang] (
echo "Clang build started" &&
clang -v &&
make -v &&
set "CFLAGS=--target=x86_64-w64-mingw32 -Werror -Wconversion -Wno-sign-conversion" &&
make -j -C programs lz4 CC=clang V=1 &&
make -j -C tests fullbench CC=clang V=1 &&
make -j -C tests fuzzer CC=clang V=1 &&
make -j -C lib lib CC=clang V=1 &&
copy tests\*.exe programs\
)
# Create release archives (GCC only)
- if [%COMPILER%]==[gcc] if [%PLATFORM%]==[mingw64] 7z.exe a -bb1 bin\lz4_x64.zip NEWS .\bin\lz4.exe README.md .\bin\example .\bin\dll .\bin\static .\bin\include
- if [%COMPILER%]==[gcc] if [%PLATFORM%]==[mingw64] appveyor PushArtifact bin\lz4_x64.zip
- if [%COMPILER%]==[gcc] if [%PLATFORM%]==[mingw32] 7z.exe a -bb1 bin\lz4_x86.zip NEWS .\bin\lz4.exe README.md .\bin\example .\bin\dll .\bin\static .\bin\include
- if [%COMPILER%]==[gcc] if [%PLATFORM%]==[mingw32] appveyor PushArtifact bin\lz4_x86.zip
test_script:
- echo "*** Testing %COMPILER% %PLATFORM% ***"
- cd programs
- lz4 -h
- lz4 -i1b lz4.exe
- lz4 -i1b5 lz4.exe
- lz4 -i1b10 lz4.exe
- lz4 -i1b15 lz4.exe
- echo "------- lz4 tested -------"
- fullbench.exe -i0 fullbench.exe
- echo "Launching fuzzer test..."
- fuzzer.exe -v -T20s
- cd ..
artifacts:
- path: bin\lz4_x64.zip
name: LZ4 Windows x64 Build
- path: bin\lz4_x86.zip
name: LZ4 Windows x86 Build

18
expkg/vendor/lz4/build/.gitignore vendored Normal file
View File

@ -0,0 +1,18 @@
# Visual C++
.vs/
*Copy
*.db
*.opensdf
*.sdf
*.suo
*.user
ver*/
VS2010/bin/
VS2017/bin/
VS*/bin/
ipch
# Fixup for lz4 project directories
!VS2010/lz4
!VS2017/lz4
!VS*/lz4

44
expkg/vendor/lz4/build/README.md vendored Normal file
View File

@ -0,0 +1,44 @@
Projects for various integrated development environments (IDE)
==============================================================
#### Included projects
The following projects are included with the lz4 distribution:
- `cmake` - CMake project
- `meson` - Meson project
- `visual` - scripts to generate Visual Studio solutions from `cmake` script
- `VS2022` - Visual Studio 2022 solution - will soon be deprecated, prefer `visual` generators
#### Projects available within VS2022\lz4.sln
The Visual Studio solution file `lz4.sln` contains many projects that will be compiled to the
`build\VS2010\bin\$(Platform)_$(Configuration)` directory. For example `lz4` set to `x64` and
`Release` will be compiled to `build\VS2010\bin\x64_Release\lz4.exe`. The solution file contains the
following projects:
- `lz4` : Command Line Utility, supporting gzip-like arguments
- `datagen` : Synthetic and parametrable data generator, for tests
- `frametest` : Test tool that checks lz4frame integrity on target platform
- `fullbench` : Precisely measure speed for each lz4 inner functions
- `fuzzer` : Test tool, to check lz4 integrity on target platform
- `liblz4` : A static LZ4 library compiled to `liblz4_static.lib`
- `liblz4-dll` : A dynamic LZ4 library (DLL) compiled to `liblz4.dll` with the import library `liblz4.lib`
- `fullbench-dll` : The fullbench program compiled with the import library; the executable requires LZ4 DLL
#### Using LZ4 DLL with Microsoft Visual C++ project
The header files `lib\lz4.h`, `lib\lz4hc.h`, `lib\lz4frame.h` and the import library
`build\VS2010\bin\$(Platform)_$(Configuration)\liblz4.lib` are required to
compile a project using Visual C++.
1. The path to header files should be added to `Additional Include Directories` that can
be found in Project Properties of Visual Studio IDE in the `C/C++` Property Pages on the `General` page.
2. The import library has to be added to `Additional Dependencies` that can
be found in Project Properties in the `Linker` Property Pages on the `Input` page.
If one will provide only the name `liblz4.lib` without a full path to the library
then the directory has to be added to `Linker\General\Additional Library Directories`.
The compiled executable will require LZ4 DLL which is available at
`build\VS2010\bin\$(Platform)_$(Configuration)\liblz4.dll`.

View File

@ -0,0 +1,39 @@
set /a errorno=1
for /F "delims=#" %%E in ('"prompt #$E# & for %%E in (1) do rem"') do set "esc=%%E"
rem https://docs.microsoft.com/visualstudio/msbuild/msbuild-command-line-reference
set "sln=lz4.sln"
@rem set "Configuration=Debug"
@rem set "Platform=Win32"
set "BIN=.\bin\!Platform!_!Configuration!"
rmdir /S /Q "!BIN!" 2>nul
echo msbuild "%sln%" /p:Configuration=!Configuration! /p:Platform=!Platform!
msbuild "%sln%" ^
/nologo ^
/v:minimal ^
/m ^
/p:Configuration=!Configuration! ^
/p:Platform=!Platform! ^
/t:Clean,Build ^
|| goto :ERROR
if not exist "!BIN!\datagen.exe" ( echo FAIL: "!BIN!\datagen.exe" && goto :ERROR )
if not exist "!BIN!\frametest.exe" ( echo FAIL: "!BIN!\frametest.exe" && goto :ERROR )
if not exist "!BIN!\fullbench-dll.exe" ( echo FAIL: "!BIN!\fullbench-dll.exe" && goto :ERROR )
if not exist "!BIN!\fullbench.exe" ( echo FAIL: "!BIN!\fullbench.exe" && goto :ERROR )
if not exist "!BIN!\fuzzer.exe" ( echo FAIL: "!BIN!\fuzzer.exe" && goto :ERROR )
if not exist "!BIN!\liblz4.dll" ( echo FAIL: "!BIN!\liblz4.dll" && goto :ERROR )
if not exist "!BIN!\liblz4.lib" ( echo FAIL: "!BIN!\liblz4.lib" && goto :ERROR )
if not exist "!BIN!\liblz4_static.lib" ( echo FAIL: "!BIN!\liblz4_static.lib" && goto :ERROR )
if not exist "!BIN!\lz4.exe" ( echo FAIL: "!BIN!\lz4.exe" && goto :ERROR )
set /a errorno=0
goto :END
:ERROR
:END
exit /B %errorno%

View File

@ -0,0 +1,35 @@
set /a errorno=1
for /F "delims=#" %%E in ('"prompt #$E# & for %%E in (1) do rem"') do set "esc=%%E"
rem https://github.com/Microsoft/vswhere
rem https://github.com/microsoft/vswhere/wiki/Find-VC#batch
set "vswhere=%ProgramFiles(x86)%\Microsoft Visual Studio\Installer\vswhere.exe"
if not exist "%vswhere%" (
echo Failed to find "vswhere.exe". Please install the latest version of Visual Studio.
goto :ERROR
)
set "InstallDir="
for /f "usebackq tokens=*" %%i in (
`"%vswhere%" -latest ^
-products * ^
-requires Microsoft.VisualStudio.Component.VC.Tools.x86.x64 ^
-property installationPath`
) do (
set "InstallDir=%%i"
)
if "%InstallDir%" == "" (
echo Failed to find Visual C++. Please install the latest version of Visual C++.
goto :ERROR
)
call "%InstallDir%\VC\Auxiliary\Build\vcvars64.bat" || goto :ERROR
set /a errorno=0
goto :END
:ERROR
:END
exit /B %errorno%

38
expkg/vendor/lz4/build/VS2022/_test.bat vendored Normal file
View File

@ -0,0 +1,38 @@
set /a errorno=1
for /F "delims=#" %%E in ('"prompt #$E# & for %%E in (1) do rem"') do set "esc=%%E"
@rem set "Configuration=Debug"
@rem set "Platform=Win32"
set "BIN=.\bin\!Platform!_!Configuration!"
set "TEST_FILES=..\..\tests\COPYING"
echo !BIN!\lz4 -h
!BIN!\lz4 -h || goto :ERROR
echo !BIN!\lz4 -i1b
!BIN!\lz4 -i1b || goto :ERROR
echo !BIN!\lz4 -i1b5
!BIN!\lz4 -i1b5 || goto :ERROR
echo !BIN!\lz4 -i1b10
!BIN!\lz4 -i1b10 || goto :ERROR
echo !BIN!\lz4 -i1b15
!BIN!\lz4 -i1b15 || goto :ERROR
echo fullbench
!BIN!\fullbench.exe --no-prompt -i1 %TEST_FILES% || goto :ERROR
echo fuzzer
!BIN!\fuzzer.exe -v -T30s || goto :ERROR
set /a errorno=0
goto :END
:ERROR
:END
exit /B %errorno%

View File

@ -0,0 +1,26 @@
@setlocal enabledelayedexpansion
@echo off
set /a errorno=1
for /F "delims=#" %%E in ('"prompt #$E# & for %%E in (1) do rem"') do set "esc=%%E"
call _setup.bat || goto :ERROR
set "Configuration=Debug"
set "Platform=Win32"
call _build.bat || goto :ERROR
call _test.bat || goto :ERROR
echo Build Status -%esc%[92m SUCCEEDED %esc%[0m
set /a errorno=0
goto :END
:ERROR
echo Abort by error.
echo Build Status -%esc%[91m ERROR %esc%[0m
:END
exit /B %errorno%

View File

@ -0,0 +1,26 @@
@setlocal enabledelayedexpansion
@echo off
set /a errorno=1
for /F "delims=#" %%E in ('"prompt #$E# & for %%E in (1) do rem"') do set "esc=%%E"
call _setup.bat || goto :ERROR
set "Configuration=Release"
set "Platform=Win32"
call _build.bat || goto :ERROR
call _test.bat || goto :ERROR
echo Build Status -%esc%[92m SUCCEEDED %esc%[0m
set /a errorno=0
goto :END
:ERROR
echo Abort by error.
echo Build Status -%esc%[91m ERROR %esc%[0m
:END
exit /B %errorno%

View File

@ -0,0 +1,26 @@
@setlocal enabledelayedexpansion
@echo off
set /a errorno=1
for /F "delims=#" %%E in ('"prompt #$E# & for %%E in (1) do rem"') do set "esc=%%E"
call _setup.bat || goto :ERROR
set "Configuration=Debug"
set "Platform=x64"
call _build.bat || goto :ERROR
call _test.bat || goto :ERROR
echo Build Status -%esc%[92m SUCCEEDED %esc%[0m
set /a errorno=0
goto :END
:ERROR
echo Abort by error.
echo Build Status -%esc%[91m ERROR %esc%[0m
:END
exit /B %errorno%

View File

@ -0,0 +1,26 @@
@setlocal enabledelayedexpansion
@echo off
set /a errorno=1
for /F "delims=#" %%E in ('"prompt #$E# & for %%E in (1) do rem"') do set "esc=%%E"
call _setup.bat || goto :ERROR
set "Configuration=Release"
set "Platform=x64"
call _build.bat || goto :ERROR
call _test.bat || goto :ERROR
echo Build Status -%esc%[92m SUCCEEDED %esc%[0m
set /a errorno=0
goto :END
:ERROR
echo Abort by error.
echo Build Status -%esc%[91m ERROR %esc%[0m
:END
exit /B %errorno%

View File

@ -0,0 +1,177 @@
<?xml version="1.0" encoding="utf-8"?>
<Project DefaultTargets="Build" ToolsVersion="15.0" xmlns="http://schemas.microsoft.com/developer/msbuild/2003">
<ItemGroup Label="ProjectConfigurations">
<ProjectConfiguration Include="Debug|Win32">
<Configuration>Debug</Configuration>
<Platform>Win32</Platform>
</ProjectConfiguration>
<ProjectConfiguration Include="Debug|x64">
<Configuration>Debug</Configuration>
<Platform>x64</Platform>
</ProjectConfiguration>
<ProjectConfiguration Include="Release|Win32">
<Configuration>Release</Configuration>
<Platform>Win32</Platform>
</ProjectConfiguration>
<ProjectConfiguration Include="Release|x64">
<Configuration>Release</Configuration>
<Platform>x64</Platform>
</ProjectConfiguration>
</ItemGroup>
<PropertyGroup Label="Globals">
<ProjectGuid>{D745AE2F-596A-403A-9B91-81A8C6779243}</ProjectGuid>
<Keyword>Win32Proj</Keyword>
<RootNamespace>datagen</RootNamespace>
<OutDir>$(SolutionDir)bin\$(Platform)_$(Configuration)\</OutDir>
<IntDir>$(SolutionDir)bin\obj\$(RootNamespace)_$(Platform)_$(Configuration)\</IntDir>
</PropertyGroup>
<Import Project="$(VCTargetsPath)\Microsoft.Cpp.Default.props" />
<PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'" Label="Configuration">
<ConfigurationType>Application</ConfigurationType>
<UseDebugLibraries>true</UseDebugLibraries>
<CharacterSet>Unicode</CharacterSet>
<PlatformToolset>v143</PlatformToolset>
</PropertyGroup>
<PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Debug|x64'" Label="Configuration">
<ConfigurationType>Application</ConfigurationType>
<UseDebugLibraries>true</UseDebugLibraries>
<CharacterSet>Unicode</CharacterSet>
<PlatformToolset>v143</PlatformToolset>
</PropertyGroup>
<PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Release|Win32'" Label="Configuration">
<ConfigurationType>Application</ConfigurationType>
<UseDebugLibraries>false</UseDebugLibraries>
<CharacterSet>Unicode</CharacterSet>
<WholeProgramOptimization Condition="'$(EnableWholeProgramOptimization)'=='true'">true</WholeProgramOptimization>
<PlatformToolset>v143</PlatformToolset>
</PropertyGroup>
<PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Release|x64'" Label="Configuration">
<ConfigurationType>Application</ConfigurationType>
<UseDebugLibraries>false</UseDebugLibraries>
<CharacterSet>Unicode</CharacterSet>
<WholeProgramOptimization Condition="'$(EnableWholeProgramOptimization)'=='true'">true</WholeProgramOptimization>
<PlatformToolset>v143</PlatformToolset>
</PropertyGroup>
<Import Project="$(VCTargetsPath)\Microsoft.Cpp.props" />
<ImportGroup Label="ExtensionSettings">
</ImportGroup>
<ImportGroup Label="PropertySheets" Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">
<Import Project="$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props" Condition="exists('$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props')" Label="LocalAppDataPlatform" />
</ImportGroup>
<ImportGroup Condition="'$(Configuration)|$(Platform)'=='Debug|x64'" Label="PropertySheets">
<Import Project="$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props" Condition="exists('$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props')" Label="LocalAppDataPlatform" />
</ImportGroup>
<ImportGroup Label="PropertySheets" Condition="'$(Configuration)|$(Platform)'=='Release|Win32'">
<Import Project="$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props" Condition="exists('$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props')" Label="LocalAppDataPlatform" />
</ImportGroup>
<ImportGroup Condition="'$(Configuration)|$(Platform)'=='Release|x64'" Label="PropertySheets">
<Import Project="$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props" Condition="exists('$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props')" Label="LocalAppDataPlatform" />
</ImportGroup>
<PropertyGroup Label="UserMacros" />
<PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">
<LinkIncremental>true</LinkIncremental>
<IncludePath>$(IncludePath);$(UniversalCRT_IncludePath);$(SolutionDir)..\..\programs;$(SolutionDir)..\..\lib;$(VCInstallDir)include;$(VCInstallDir)atlmfc\include;$(WindowsSDK_IncludePath);</IncludePath>
</PropertyGroup>
<PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Debug|x64'">
<LinkIncremental>true</LinkIncremental>
<IncludePath>$(IncludePath);$(UniversalCRT_IncludePath);$(SolutionDir)..\..\programs;$(SolutionDir)..\..\lib;$(VCInstallDir)include;$(VCInstallDir)atlmfc\include;$(WindowsSDK_IncludePath);</IncludePath>
<RunCodeAnalysis>true</RunCodeAnalysis>
</PropertyGroup>
<PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Release|Win32'">
<LinkIncremental>false</LinkIncremental>
<IncludePath>$(IncludePath);$(UniversalCRT_IncludePath);$(SolutionDir)..\..\programs;$(SolutionDir)..\..\lib;$(VCInstallDir)include;$(VCInstallDir)atlmfc\include;$(WindowsSDK_IncludePath);</IncludePath>
</PropertyGroup>
<PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Release|x64'">
<LinkIncremental>false</LinkIncremental>
<IncludePath>$(IncludePath);$(UniversalCRT_IncludePath);$(SolutionDir)..\..\programs;$(SolutionDir)..\..\lib;$(VCInstallDir)include;$(VCInstallDir)atlmfc\include;$(WindowsSDK_IncludePath);</IncludePath>
<RunCodeAnalysis>true</RunCodeAnalysis>
</PropertyGroup>
<ItemDefinitionGroup Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">
<ClCompile>
<PrecompiledHeader>
</PrecompiledHeader>
<WarningLevel>Level4</WarningLevel>
<Optimization>Disabled</Optimization>
<PreprocessorDefinitions>WIN32;_DEBUG;_CONSOLE;%(PreprocessorDefinitions)</PreprocessorDefinitions>
<TreatWarningAsError>true</TreatWarningAsError>
<EnablePREfast>false</EnablePREfast>
<RuntimeLibrary Condition="'$(UseStaticCRT)'=='true'">MultiThreadedDebug</RuntimeLibrary>
</ClCompile>
<Link>
<SubSystem>Console</SubSystem>
<GenerateDebugInformation>true</GenerateDebugInformation>
</Link>
</ItemDefinitionGroup>
<ItemDefinitionGroup Condition="'$(Configuration)|$(Platform)'=='Debug|x64'">
<ClCompile>
<PrecompiledHeader>
</PrecompiledHeader>
<WarningLevel>Level4</WarningLevel>
<Optimization>Disabled</Optimization>
<PreprocessorDefinitions>WIN32;_DEBUG;_CONSOLE;%(PreprocessorDefinitions)</PreprocessorDefinitions>
<TreatWarningAsError>true</TreatWarningAsError>
<EnablePREfast>true</EnablePREfast>
<AdditionalOptions>/analyze:stacksize295252 %(AdditionalOptions)</AdditionalOptions>
<RuntimeLibrary Condition="'$(UseStaticCRT)'=='true'">MultiThreadedDebug</RuntimeLibrary>
</ClCompile>
<Link>
<SubSystem>Console</SubSystem>
<GenerateDebugInformation>true</GenerateDebugInformation>
</Link>
</ItemDefinitionGroup>
<ItemDefinitionGroup Condition="'$(Configuration)|$(Platform)'=='Release|Win32'">
<ClCompile>
<WarningLevel>Level4</WarningLevel>
<PrecompiledHeader>
</PrecompiledHeader>
<Optimization>MaxSpeed</Optimization>
<FunctionLevelLinking>true</FunctionLevelLinking>
<IntrinsicFunctions>true</IntrinsicFunctions>
<PreprocessorDefinitions>WIN32;NDEBUG;_CONSOLE;%(PreprocessorDefinitions)</PreprocessorDefinitions>
<TreatWarningAsError>false</TreatWarningAsError>
<EnablePREfast>false</EnablePREfast>
<RuntimeLibrary Condition="'$(UseStaticCRT)'=='true'">MultiThreaded</RuntimeLibrary>
</ClCompile>
<Link>
<SubSystem>Console</SubSystem>
<GenerateDebugInformation>true</GenerateDebugInformation>
<EnableCOMDATFolding>true</EnableCOMDATFolding>
<OptimizeReferences>true</OptimizeReferences>
</Link>
</ItemDefinitionGroup>
<ItemDefinitionGroup Condition="'$(Configuration)|$(Platform)'=='Release|x64'">
<ClCompile>
<WarningLevel>Level4</WarningLevel>
<PrecompiledHeader>
</PrecompiledHeader>
<Optimization>MaxSpeed</Optimization>
<FunctionLevelLinking>true</FunctionLevelLinking>
<IntrinsicFunctions>true</IntrinsicFunctions>
<PreprocessorDefinitions>WIN32;NDEBUG;_CONSOLE;%(PreprocessorDefinitions)</PreprocessorDefinitions>
<TreatWarningAsError>false</TreatWarningAsError>
<EnablePREfast>true</EnablePREfast>
<AdditionalOptions>/analyze:stacksize295252 %(AdditionalOptions)</AdditionalOptions>
<RuntimeLibrary Condition="'$(UseStaticCRT)'=='true'">MultiThreaded</RuntimeLibrary>
</ClCompile>
<Link>
<SubSystem>Console</SubSystem>
<GenerateDebugInformation>true</GenerateDebugInformation>
<EnableCOMDATFolding>true</EnableCOMDATFolding>
<OptimizeReferences>true</OptimizeReferences>
</Link>
</ItemDefinitionGroup>
<ItemGroup>
<ClCompile Include="..\..\..\programs\lorem.c" />
<ClCompile Include="..\..\..\tests\datagen.c" />
<ClCompile Include="..\..\..\tests\datagencli.c" />
<ClCompile Include="..\..\..\tests\loremOut.c" />
</ItemGroup>
<ItemGroup>
<ClInclude Include="..\..\..\programs\lorem.h" />
<ClInclude Include="..\..\..\tests\datagen.h" />
<ClInclude Include="..\..\..\tests\loremOut.h" />
</ItemGroup>
<Import Project="$(VCTargetsPath)\Microsoft.Cpp.targets" />
<ImportGroup Label="ExtensionTargets">
</ImportGroup>
</Project>

View File

@ -0,0 +1,180 @@
<?xml version="1.0" encoding="utf-8"?>
<Project DefaultTargets="Build" ToolsVersion="15.0" xmlns="http://schemas.microsoft.com/developer/msbuild/2003">
<ItemGroup Label="ProjectConfigurations">
<ProjectConfiguration Include="Debug|Win32">
<Configuration>Debug</Configuration>
<Platform>Win32</Platform>
</ProjectConfiguration>
<ProjectConfiguration Include="Debug|x64">
<Configuration>Debug</Configuration>
<Platform>x64</Platform>
</ProjectConfiguration>
<ProjectConfiguration Include="Release|Win32">
<Configuration>Release</Configuration>
<Platform>Win32</Platform>
</ProjectConfiguration>
<ProjectConfiguration Include="Release|x64">
<Configuration>Release</Configuration>
<Platform>x64</Platform>
</ProjectConfiguration>
</ItemGroup>
<PropertyGroup Label="Globals">
<ProjectGuid>{39AD6ECC-8BAD-4368-95E4-A1AA2F077BB7}</ProjectGuid>
<Keyword>Win32Proj</Keyword>
<RootNamespace>frametest</RootNamespace>
<OutDir>$(SolutionDir)bin\$(Platform)_$(Configuration)\</OutDir>
<IntDir>$(SolutionDir)bin\obj\$(RootNamespace)_$(Platform)_$(Configuration)\</IntDir>
</PropertyGroup>
<Import Project="$(VCTargetsPath)\Microsoft.Cpp.Default.props" />
<PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'" Label="Configuration">
<ConfigurationType>Application</ConfigurationType>
<UseDebugLibraries>true</UseDebugLibraries>
<CharacterSet>Unicode</CharacterSet>
<PlatformToolset>v143</PlatformToolset>
</PropertyGroup>
<PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Debug|x64'" Label="Configuration">
<ConfigurationType>Application</ConfigurationType>
<UseDebugLibraries>true</UseDebugLibraries>
<CharacterSet>Unicode</CharacterSet>
<PlatformToolset>v143</PlatformToolset>
</PropertyGroup>
<PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Release|Win32'" Label="Configuration">
<ConfigurationType>Application</ConfigurationType>
<UseDebugLibraries>false</UseDebugLibraries>
<CharacterSet>Unicode</CharacterSet>
<WholeProgramOptimization Condition="'$(EnableWholeProgramOptimization)'=='true'">true</WholeProgramOptimization>
<PlatformToolset>v143</PlatformToolset>
</PropertyGroup>
<PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Release|x64'" Label="Configuration">
<ConfigurationType>Application</ConfigurationType>
<UseDebugLibraries>false</UseDebugLibraries>
<CharacterSet>Unicode</CharacterSet>
<WholeProgramOptimization Condition="'$(EnableWholeProgramOptimization)'=='true'">true</WholeProgramOptimization>
<PlatformToolset>v143</PlatformToolset>
</PropertyGroup>
<Import Project="$(VCTargetsPath)\Microsoft.Cpp.props" />
<ImportGroup Label="ExtensionSettings">
</ImportGroup>
<ImportGroup Label="PropertySheets" Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">
<Import Project="$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props" Condition="exists('$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props')" Label="LocalAppDataPlatform" />
</ImportGroup>
<ImportGroup Condition="'$(Configuration)|$(Platform)'=='Debug|x64'" Label="PropertySheets">
<Import Project="$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props" Condition="exists('$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props')" Label="LocalAppDataPlatform" />
</ImportGroup>
<ImportGroup Label="PropertySheets" Condition="'$(Configuration)|$(Platform)'=='Release|Win32'">
<Import Project="$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props" Condition="exists('$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props')" Label="LocalAppDataPlatform" />
</ImportGroup>
<ImportGroup Condition="'$(Configuration)|$(Platform)'=='Release|x64'" Label="PropertySheets">
<Import Project="$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props" Condition="exists('$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props')" Label="LocalAppDataPlatform" />
</ImportGroup>
<PropertyGroup Label="UserMacros" />
<PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">
<LinkIncremental>true</LinkIncremental>
<IncludePath>$(IncludePath);$(UniversalCRT_IncludePath);$(SolutionDir)..\..\lib;$(SolutionDir)..\..\programs;$(VCInstallDir)include;$(VCInstallDir)atlmfc\include;$(WindowsSDK_IncludePath);</IncludePath>
</PropertyGroup>
<PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Debug|x64'">
<LinkIncremental>true</LinkIncremental>
<IncludePath>$(IncludePath);$(UniversalCRT_IncludePath);$(SolutionDir)..\..\lib;$(SolutionDir)..\..\programs;$(VCInstallDir)include;$(VCInstallDir)atlmfc\include;$(WindowsSDK_IncludePath);</IncludePath>
<RunCodeAnalysis>true</RunCodeAnalysis>
</PropertyGroup>
<PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Release|Win32'">
<LinkIncremental>false</LinkIncremental>
<IncludePath>$(IncludePath);$(UniversalCRT_IncludePath);$(SolutionDir)..\..\lib;$(SolutionDir)..\..\programs;$(VCInstallDir)include;$(VCInstallDir)atlmfc\include;$(WindowsSDK_IncludePath);</IncludePath>
</PropertyGroup>
<PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Release|x64'">
<LinkIncremental>false</LinkIncremental>
<IncludePath>$(IncludePath);$(UniversalCRT_IncludePath);$(SolutionDir)..\..\lib;$(SolutionDir)..\..\programs;$(VCInstallDir)include;$(VCInstallDir)atlmfc\include;$(WindowsSDK_IncludePath);</IncludePath>
<RunCodeAnalysis>true</RunCodeAnalysis>
</PropertyGroup>
<ItemDefinitionGroup Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">
<ClCompile>
<PrecompiledHeader>
</PrecompiledHeader>
<WarningLevel>Level4</WarningLevel>
<Optimization>Disabled</Optimization>
<PreprocessorDefinitions>WIN32;_DEBUG;_CONSOLE;%(PreprocessorDefinitions)</PreprocessorDefinitions>
<TreatWarningAsError>true</TreatWarningAsError>
<EnablePREfast>false</EnablePREfast>
<RuntimeLibrary Condition="'$(UseStaticCRT)'=='true'">MultiThreadedDebug</RuntimeLibrary>
</ClCompile>
<Link>
<SubSystem>Console</SubSystem>
<GenerateDebugInformation>true</GenerateDebugInformation>
</Link>
</ItemDefinitionGroup>
<ItemDefinitionGroup Condition="'$(Configuration)|$(Platform)'=='Debug|x64'">
<ClCompile>
<PrecompiledHeader>
</PrecompiledHeader>
<WarningLevel>Level4</WarningLevel>
<Optimization>Disabled</Optimization>
<PreprocessorDefinitions>WIN32;_DEBUG;_CONSOLE;%(PreprocessorDefinitions)</PreprocessorDefinitions>
<TreatWarningAsError>true</TreatWarningAsError>
<EnablePREfast>true</EnablePREfast>
<AdditionalOptions>/analyze:stacksize295252 %(AdditionalOptions)</AdditionalOptions>
<RuntimeLibrary Condition="'$(UseStaticCRT)'=='true'">MultiThreadedDebug</RuntimeLibrary>
</ClCompile>
<Link>
<SubSystem>Console</SubSystem>
<GenerateDebugInformation>true</GenerateDebugInformation>
</Link>
</ItemDefinitionGroup>
<ItemDefinitionGroup Condition="'$(Configuration)|$(Platform)'=='Release|Win32'">
<ClCompile>
<WarningLevel>Level4</WarningLevel>
<PrecompiledHeader>
</PrecompiledHeader>
<Optimization>MaxSpeed</Optimization>
<FunctionLevelLinking>true</FunctionLevelLinking>
<IntrinsicFunctions>true</IntrinsicFunctions>
<PreprocessorDefinitions>WIN32;NDEBUG;_CONSOLE;%(PreprocessorDefinitions)</PreprocessorDefinitions>
<TreatWarningAsError>false</TreatWarningAsError>
<EnablePREfast>false</EnablePREfast>
<RuntimeLibrary Condition="'$(UseStaticCRT)'=='true'">MultiThreaded</RuntimeLibrary>
</ClCompile>
<Link>
<SubSystem>Console</SubSystem>
<GenerateDebugInformation>true</GenerateDebugInformation>
<EnableCOMDATFolding>true</EnableCOMDATFolding>
<OptimizeReferences>true</OptimizeReferences>
</Link>
</ItemDefinitionGroup>
<ItemDefinitionGroup Condition="'$(Configuration)|$(Platform)'=='Release|x64'">
<ClCompile>
<WarningLevel>Level4</WarningLevel>
<PrecompiledHeader>
</PrecompiledHeader>
<Optimization>MaxSpeed</Optimization>
<FunctionLevelLinking>true</FunctionLevelLinking>
<IntrinsicFunctions>true</IntrinsicFunctions>
<PreprocessorDefinitions>WIN32;NDEBUG;_CONSOLE;%(PreprocessorDefinitions)</PreprocessorDefinitions>
<TreatWarningAsError>false</TreatWarningAsError>
<EnablePREfast>true</EnablePREfast>
<AdditionalOptions>/analyze:stacksize295252 %(AdditionalOptions)</AdditionalOptions>
<RuntimeLibrary Condition="'$(UseStaticCRT)'=='true'">MultiThreaded</RuntimeLibrary>
</ClCompile>
<Link>
<SubSystem>Console</SubSystem>
<GenerateDebugInformation>true</GenerateDebugInformation>
<EnableCOMDATFolding>true</EnableCOMDATFolding>
<OptimizeReferences>true</OptimizeReferences>
</Link>
</ItemDefinitionGroup>
<ItemGroup>
<ClCompile Include="..\..\..\lib\lz4.c" />
<ClCompile Include="..\..\..\lib\lz4frame.c" />
<ClCompile Include="..\..\..\lib\lz4hc.c" />
<ClCompile Include="..\..\..\lib\xxhash.c" />
<ClCompile Include="..\..\..\tests\frametest.c" />
</ItemGroup>
<ItemGroup>
<ClInclude Include="..\..\..\lib\lz4.h" />
<ClInclude Include="..\..\..\lib\lz4frame.h" />
<ClInclude Include="..\..\..\lib\lz4frame_static.h" />
<ClInclude Include="..\..\..\lib\lz4hc.h" />
<ClInclude Include="..\..\..\lib\xxhash.h" />
</ItemGroup>
<Import Project="$(VCTargetsPath)\Microsoft.Cpp.targets" />
<ImportGroup Label="ExtensionTargets">
</ImportGroup>
</Project>

View File

@ -0,0 +1,184 @@
<?xml version="1.0" encoding="utf-8"?>
<Project DefaultTargets="Build" ToolsVersion="15.0" xmlns="http://schemas.microsoft.com/developer/msbuild/2003">
<ItemGroup Label="ProjectConfigurations">
<ProjectConfiguration Include="Debug|Win32">
<Configuration>Debug</Configuration>
<Platform>Win32</Platform>
</ProjectConfiguration>
<ProjectConfiguration Include="Debug|x64">
<Configuration>Debug</Configuration>
<Platform>x64</Platform>
</ProjectConfiguration>
<ProjectConfiguration Include="Release|Win32">
<Configuration>Release</Configuration>
<Platform>Win32</Platform>
</ProjectConfiguration>
<ProjectConfiguration Include="Release|x64">
<Configuration>Release</Configuration>
<Platform>x64</Platform>
</ProjectConfiguration>
</ItemGroup>
<PropertyGroup Label="Globals">
<ProjectGuid>{13992FD2-077E-4954-B065-A428198201A9}</ProjectGuid>
<Keyword>Win32Proj</Keyword>
<RootNamespace>fullbench-dll</RootNamespace>
<OutDir>$(SolutionDir)bin\$(Platform)_$(Configuration)\</OutDir>
<IntDir>$(SolutionDir)bin\obj\$(RootNamespace)_$(Platform)_$(Configuration)\</IntDir>
</PropertyGroup>
<Import Project="$(VCTargetsPath)\Microsoft.Cpp.Default.props" />
<PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'" Label="Configuration">
<ConfigurationType>Application</ConfigurationType>
<UseDebugLibraries>true</UseDebugLibraries>
<CharacterSet>Unicode</CharacterSet>
<PlatformToolset>v143</PlatformToolset>
</PropertyGroup>
<PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Debug|x64'" Label="Configuration">
<ConfigurationType>Application</ConfigurationType>
<UseDebugLibraries>true</UseDebugLibraries>
<CharacterSet>Unicode</CharacterSet>
<PlatformToolset>v143</PlatformToolset>
</PropertyGroup>
<PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Release|Win32'" Label="Configuration">
<ConfigurationType>Application</ConfigurationType>
<UseDebugLibraries>false</UseDebugLibraries>
<CharacterSet>Unicode</CharacterSet>
<WholeProgramOptimization Condition="'$(EnableWholeProgramOptimization)'=='true'">true</WholeProgramOptimization>
<PlatformToolset>v143</PlatformToolset>
</PropertyGroup>
<PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Release|x64'" Label="Configuration">
<ConfigurationType>Application</ConfigurationType>
<UseDebugLibraries>false</UseDebugLibraries>
<CharacterSet>Unicode</CharacterSet>
<WholeProgramOptimization Condition="'$(EnableWholeProgramOptimization)'=='true'">true</WholeProgramOptimization>
<PlatformToolset>v143</PlatformToolset>
</PropertyGroup>
<Import Project="$(VCTargetsPath)\Microsoft.Cpp.props" />
<ImportGroup Label="ExtensionSettings">
</ImportGroup>
<ImportGroup Label="PropertySheets" Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">
<Import Project="$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props" Condition="exists('$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props')" Label="LocalAppDataPlatform" />
</ImportGroup>
<ImportGroup Condition="'$(Configuration)|$(Platform)'=='Debug|x64'" Label="PropertySheets">
<Import Project="$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props" Condition="exists('$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props')" Label="LocalAppDataPlatform" />
</ImportGroup>
<ImportGroup Label="PropertySheets" Condition="'$(Configuration)|$(Platform)'=='Release|Win32'">
<Import Project="$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props" Condition="exists('$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props')" Label="LocalAppDataPlatform" />
</ImportGroup>
<ImportGroup Condition="'$(Configuration)|$(Platform)'=='Release|x64'" Label="PropertySheets">
<Import Project="$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props" Condition="exists('$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props')" Label="LocalAppDataPlatform" />
</ImportGroup>
<PropertyGroup Label="UserMacros" />
<PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">
<LinkIncremental>true</LinkIncremental>
<IncludePath>$(IncludePath);$(UniversalCRT_IncludePath);$(SolutionDir)..\..\lib;$(SolutionDir)..\..\programs;$(VCInstallDir)include;$(VCInstallDir)atlmfc\include;$(WindowsSDK_IncludePath);</IncludePath>
</PropertyGroup>
<PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Debug|x64'">
<LinkIncremental>true</LinkIncremental>
<IncludePath>$(IncludePath);$(UniversalCRT_IncludePath);$(SolutionDir)..\..\lib;$(SolutionDir)..\..\programs;$(VCInstallDir)include;$(VCInstallDir)atlmfc\include;$(WindowsSDK_IncludePath);</IncludePath>
<RunCodeAnalysis>true</RunCodeAnalysis>
</PropertyGroup>
<PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Release|Win32'">
<LinkIncremental>false</LinkIncremental>
<IncludePath>$(IncludePath);$(UniversalCRT_IncludePath);$(SolutionDir)..\..\lib;$(SolutionDir)..\..\programs;$(VCInstallDir)include;$(VCInstallDir)atlmfc\include;$(WindowsSDK_IncludePath);</IncludePath>
</PropertyGroup>
<PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Release|x64'">
<LinkIncremental>false</LinkIncremental>
<IncludePath>$(IncludePath);$(UniversalCRT_IncludePath);$(SolutionDir)..\..\lib;$(SolutionDir)..\..\programs;$(VCInstallDir)include;$(VCInstallDir)atlmfc\include;$(WindowsSDK_IncludePath);</IncludePath>
<RunCodeAnalysis>true</RunCodeAnalysis>
</PropertyGroup>
<ItemDefinitionGroup Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">
<ClCompile>
<PrecompiledHeader>
</PrecompiledHeader>
<WarningLevel>Level4</WarningLevel>
<Optimization>Disabled</Optimization>
<PreprocessorDefinitions>WIN32;_DEBUG;_CONSOLE;LZ4_DLL_IMPORT=1;%(PreprocessorDefinitions)</PreprocessorDefinitions>
<TreatWarningAsError>true</TreatWarningAsError>
<EnablePREfast>false</EnablePREfast>
<RuntimeLibrary Condition="'$(UseStaticCRT)'=='true'">MultiThreadedDebug</RuntimeLibrary>
</ClCompile>
<Link>
<SubSystem>Console</SubSystem>
<GenerateDebugInformation>true</GenerateDebugInformation>
<AdditionalLibraryDirectories>$(SolutionDir)bin\$(Platform)_$(Configuration);%(AdditionalLibraryDirectories)</AdditionalLibraryDirectories>
<AdditionalDependencies>liblz4.lib;%(AdditionalDependencies)</AdditionalDependencies>
</Link>
</ItemDefinitionGroup>
<ItemDefinitionGroup Condition="'$(Configuration)|$(Platform)'=='Debug|x64'">
<ClCompile>
<PrecompiledHeader>
</PrecompiledHeader>
<WarningLevel>Level4</WarningLevel>
<Optimization>Disabled</Optimization>
<PreprocessorDefinitions>WIN32;_DEBUG;_CONSOLE;LZ4_DLL_IMPORT=1;%(PreprocessorDefinitions)</PreprocessorDefinitions>
<TreatWarningAsError>true</TreatWarningAsError>
<EnablePREfast>true</EnablePREfast>
<AdditionalOptions>/analyze:stacksize295252 %(AdditionalOptions)</AdditionalOptions>
<RuntimeLibrary Condition="'$(UseStaticCRT)'=='true'">MultiThreadedDebug</RuntimeLibrary>
</ClCompile>
<Link>
<SubSystem>Console</SubSystem>
<GenerateDebugInformation>true</GenerateDebugInformation>
<AdditionalLibraryDirectories>$(SolutionDir)bin\$(Platform)_$(Configuration);%(AdditionalLibraryDirectories)</AdditionalLibraryDirectories>
<AdditionalDependencies>liblz4.lib;%(AdditionalDependencies)</AdditionalDependencies>
</Link>
</ItemDefinitionGroup>
<ItemDefinitionGroup Condition="'$(Configuration)|$(Platform)'=='Release|Win32'">
<ClCompile>
<WarningLevel>Level4</WarningLevel>
<PrecompiledHeader>
</PrecompiledHeader>
<Optimization>MaxSpeed</Optimization>
<FunctionLevelLinking>true</FunctionLevelLinking>
<IntrinsicFunctions>true</IntrinsicFunctions>
<PreprocessorDefinitions>WIN32;NDEBUG;_CONSOLE;LZ4_DLL_IMPORT=1;%(PreprocessorDefinitions)</PreprocessorDefinitions>
<TreatWarningAsError>false</TreatWarningAsError>
<EnablePREfast>false</EnablePREfast>
<RuntimeLibrary Condition="'$(UseStaticCRT)'=='true'">MultiThreaded</RuntimeLibrary>
</ClCompile>
<Link>
<SubSystem>Console</SubSystem>
<GenerateDebugInformation>true</GenerateDebugInformation>
<EnableCOMDATFolding>true</EnableCOMDATFolding>
<OptimizeReferences>true</OptimizeReferences>
<AdditionalLibraryDirectories>$(SolutionDir)bin\$(Platform)_$(Configuration);%(AdditionalLibraryDirectories)</AdditionalLibraryDirectories>
<AdditionalDependencies>liblz4.lib;%(AdditionalDependencies)</AdditionalDependencies>
</Link>
</ItemDefinitionGroup>
<ItemDefinitionGroup Condition="'$(Configuration)|$(Platform)'=='Release|x64'">
<ClCompile>
<WarningLevel>Level4</WarningLevel>
<PrecompiledHeader>
</PrecompiledHeader>
<Optimization>MaxSpeed</Optimization>
<FunctionLevelLinking>true</FunctionLevelLinking>
<IntrinsicFunctions>true</IntrinsicFunctions>
<PreprocessorDefinitions>WIN32;NDEBUG;_CONSOLE;LZ4_DLL_IMPORT=1;%(PreprocessorDefinitions)</PreprocessorDefinitions>
<TreatWarningAsError>false</TreatWarningAsError>
<EnablePREfast>true</EnablePREfast>
<AdditionalOptions>/analyze:stacksize295252 %(AdditionalOptions)</AdditionalOptions>
<RuntimeLibrary Condition="'$(UseStaticCRT)'=='true'">MultiThreaded</RuntimeLibrary>
</ClCompile>
<Link>
<SubSystem>Console</SubSystem>
<GenerateDebugInformation>true</GenerateDebugInformation>
<EnableCOMDATFolding>true</EnableCOMDATFolding>
<OptimizeReferences>true</OptimizeReferences>
<AdditionalLibraryDirectories>$(SolutionDir)bin\$(Platform)_$(Configuration);%(AdditionalLibraryDirectories)</AdditionalLibraryDirectories>
<AdditionalDependencies>liblz4.lib;%(AdditionalDependencies)</AdditionalDependencies>
</Link>
</ItemDefinitionGroup>
<ItemGroup>
<ClCompile Include="..\..\..\lib\xxhash.c" />
<ClCompile Include="..\..\..\tests\fullbench.c" />
</ItemGroup>
<ItemGroup>
<ClInclude Include="..\..\..\lib\lz4.h" />
<ClInclude Include="..\..\..\lib\lz4frame.h" />
<ClInclude Include="..\..\..\lib\lz4hc.h" />
<ClInclude Include="..\..\..\lib\xxhash.h" />
</ItemGroup>
<Import Project="$(VCTargetsPath)\Microsoft.Cpp.targets" />
<ImportGroup Label="ExtensionTargets">
</ImportGroup>
</Project>

View File

@ -0,0 +1,180 @@
<?xml version="1.0" encoding="utf-8"?>
<Project DefaultTargets="Build" ToolsVersion="15.0" xmlns="http://schemas.microsoft.com/developer/msbuild/2003">
<ItemGroup Label="ProjectConfigurations">
<ProjectConfiguration Include="Debug|Win32">
<Configuration>Debug</Configuration>
<Platform>Win32</Platform>
</ProjectConfiguration>
<ProjectConfiguration Include="Debug|x64">
<Configuration>Debug</Configuration>
<Platform>x64</Platform>
</ProjectConfiguration>
<ProjectConfiguration Include="Release|Win32">
<Configuration>Release</Configuration>
<Platform>Win32</Platform>
</ProjectConfiguration>
<ProjectConfiguration Include="Release|x64">
<Configuration>Release</Configuration>
<Platform>x64</Platform>
</ProjectConfiguration>
</ItemGroup>
<PropertyGroup Label="Globals">
<ProjectGuid>{6A4DF4EF-C77F-43C6-8901-DDCD20879E4E}</ProjectGuid>
<Keyword>Win32Proj</Keyword>
<RootNamespace>fullbench</RootNamespace>
<OutDir>$(SolutionDir)bin\$(Platform)_$(Configuration)\</OutDir>
<IntDir>$(SolutionDir)bin\obj\$(RootNamespace)_$(Platform)_$(Configuration)\</IntDir>
</PropertyGroup>
<Import Project="$(VCTargetsPath)\Microsoft.Cpp.Default.props" />
<PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'" Label="Configuration">
<ConfigurationType>Application</ConfigurationType>
<UseDebugLibraries>true</UseDebugLibraries>
<CharacterSet>Unicode</CharacterSet>
<PlatformToolset>v143</PlatformToolset>
</PropertyGroup>
<PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Debug|x64'" Label="Configuration">
<ConfigurationType>Application</ConfigurationType>
<UseDebugLibraries>true</UseDebugLibraries>
<CharacterSet>Unicode</CharacterSet>
<PlatformToolset>v143</PlatformToolset>
</PropertyGroup>
<PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Release|Win32'" Label="Configuration">
<ConfigurationType>Application</ConfigurationType>
<UseDebugLibraries>false</UseDebugLibraries>
<CharacterSet>Unicode</CharacterSet>
<WholeProgramOptimization Condition="'$(EnableWholeProgramOptimization)'=='true'">true</WholeProgramOptimization>
<PlatformToolset>v143</PlatformToolset>
</PropertyGroup>
<PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Release|x64'" Label="Configuration">
<ConfigurationType>Application</ConfigurationType>
<UseDebugLibraries>false</UseDebugLibraries>
<CharacterSet>Unicode</CharacterSet>
<WholeProgramOptimization Condition="'$(EnableWholeProgramOptimization)'=='true'">true</WholeProgramOptimization>
<PlatformToolset>v143</PlatformToolset>
</PropertyGroup>
<Import Project="$(VCTargetsPath)\Microsoft.Cpp.props" />
<ImportGroup Label="ExtensionSettings">
</ImportGroup>
<ImportGroup Label="PropertySheets" Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">
<Import Project="$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props" Condition="exists('$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props')" Label="LocalAppDataPlatform" />
</ImportGroup>
<ImportGroup Condition="'$(Configuration)|$(Platform)'=='Debug|x64'" Label="PropertySheets">
<Import Project="$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props" Condition="exists('$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props')" Label="LocalAppDataPlatform" />
</ImportGroup>
<ImportGroup Label="PropertySheets" Condition="'$(Configuration)|$(Platform)'=='Release|Win32'">
<Import Project="$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props" Condition="exists('$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props')" Label="LocalAppDataPlatform" />
</ImportGroup>
<ImportGroup Condition="'$(Configuration)|$(Platform)'=='Release|x64'" Label="PropertySheets">
<Import Project="$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props" Condition="exists('$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props')" Label="LocalAppDataPlatform" />
</ImportGroup>
<PropertyGroup Label="UserMacros" />
<PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">
<LinkIncremental>true</LinkIncremental>
<IncludePath>$(IncludePath);$(UniversalCRT_IncludePath);$(SolutionDir)..\..\lib;$(SolutionDir)..\..\programs;$(VCInstallDir)include;$(VCInstallDir)atlmfc\include;$(WindowsSDK_IncludePath);</IncludePath>
</PropertyGroup>
<PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Debug|x64'">
<LinkIncremental>true</LinkIncremental>
<IncludePath>$(IncludePath);$(UniversalCRT_IncludePath);$(SolutionDir)..\..\lib;$(SolutionDir)..\..\programs;$(VCInstallDir)include;$(VCInstallDir)atlmfc\include;$(WindowsSDK_IncludePath);</IncludePath>
<RunCodeAnalysis>true</RunCodeAnalysis>
</PropertyGroup>
<PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Release|Win32'">
<LinkIncremental>false</LinkIncremental>
<IncludePath>$(IncludePath);$(UniversalCRT_IncludePath);$(SolutionDir)..\..\lib;$(SolutionDir)..\..\programs;$(VCInstallDir)include;$(VCInstallDir)atlmfc\include;$(WindowsSDK_IncludePath);</IncludePath>
</PropertyGroup>
<PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Release|x64'">
<LinkIncremental>false</LinkIncremental>
<IncludePath>$(IncludePath);$(UniversalCRT_IncludePath);$(SolutionDir)..\..\lib;$(SolutionDir)..\..\programs;$(VCInstallDir)include;$(VCInstallDir)atlmfc\include;$(WindowsSDK_IncludePath);</IncludePath>
<RunCodeAnalysis>true</RunCodeAnalysis>
</PropertyGroup>
<ItemDefinitionGroup Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">
<ClCompile>
<PrecompiledHeader>
</PrecompiledHeader>
<WarningLevel>Level4</WarningLevel>
<Optimization>Disabled</Optimization>
<PreprocessorDefinitions>WIN32;_DEBUG;_CONSOLE;%(PreprocessorDefinitions)</PreprocessorDefinitions>
<TreatWarningAsError>true</TreatWarningAsError>
<EnablePREfast>false</EnablePREfast>
<RuntimeLibrary Condition="'$(UseStaticCRT)'=='true'">MultiThreadedDebug</RuntimeLibrary>
</ClCompile>
<Link>
<SubSystem>Console</SubSystem>
<GenerateDebugInformation>true</GenerateDebugInformation>
</Link>
</ItemDefinitionGroup>
<ItemDefinitionGroup Condition="'$(Configuration)|$(Platform)'=='Debug|x64'">
<ClCompile>
<PrecompiledHeader>
</PrecompiledHeader>
<WarningLevel>Level4</WarningLevel>
<Optimization>Disabled</Optimization>
<PreprocessorDefinitions>WIN32;_DEBUG;_CONSOLE;%(PreprocessorDefinitions)</PreprocessorDefinitions>
<TreatWarningAsError>true</TreatWarningAsError>
<EnablePREfast>true</EnablePREfast>
<AdditionalOptions>/analyze:stacksize295252 %(AdditionalOptions)</AdditionalOptions>
<RuntimeLibrary Condition="'$(UseStaticCRT)'=='true'">MultiThreadedDebug</RuntimeLibrary>
</ClCompile>
<Link>
<SubSystem>Console</SubSystem>
<GenerateDebugInformation>true</GenerateDebugInformation>
</Link>
</ItemDefinitionGroup>
<ItemDefinitionGroup Condition="'$(Configuration)|$(Platform)'=='Release|Win32'">
<ClCompile>
<WarningLevel>Level4</WarningLevel>
<PrecompiledHeader>
</PrecompiledHeader>
<Optimization>MaxSpeed</Optimization>
<FunctionLevelLinking>true</FunctionLevelLinking>
<IntrinsicFunctions>true</IntrinsicFunctions>
<PreprocessorDefinitions>WIN32;NDEBUG;_CONSOLE;%(PreprocessorDefinitions)</PreprocessorDefinitions>
<TreatWarningAsError>false</TreatWarningAsError>
<EnablePREfast>false</EnablePREfast>
<RuntimeLibrary Condition="'$(UseStaticCRT)'=='true'">MultiThreaded</RuntimeLibrary>
</ClCompile>
<Link>
<SubSystem>Console</SubSystem>
<GenerateDebugInformation>true</GenerateDebugInformation>
<EnableCOMDATFolding>true</EnableCOMDATFolding>
<OptimizeReferences>true</OptimizeReferences>
</Link>
</ItemDefinitionGroup>
<ItemDefinitionGroup Condition="'$(Configuration)|$(Platform)'=='Release|x64'">
<ClCompile>
<WarningLevel>Level4</WarningLevel>
<PrecompiledHeader>
</PrecompiledHeader>
<Optimization>MaxSpeed</Optimization>
<FunctionLevelLinking>true</FunctionLevelLinking>
<IntrinsicFunctions>true</IntrinsicFunctions>
<PreprocessorDefinitions>WIN32;NDEBUG;_CONSOLE;%(PreprocessorDefinitions)</PreprocessorDefinitions>
<TreatWarningAsError>false</TreatWarningAsError>
<EnablePREfast>true</EnablePREfast>
<AdditionalOptions>/analyze:stacksize295252 %(AdditionalOptions)</AdditionalOptions>
<RuntimeLibrary Condition="'$(UseStaticCRT)'=='true'">MultiThreaded</RuntimeLibrary>
</ClCompile>
<Link>
<SubSystem>Console</SubSystem>
<GenerateDebugInformation>true</GenerateDebugInformation>
<EnableCOMDATFolding>true</EnableCOMDATFolding>
<OptimizeReferences>true</OptimizeReferences>
</Link>
</ItemDefinitionGroup>
<ItemGroup>
<ClCompile Include="..\..\..\lib\lz4.c" />
<ClCompile Include="..\..\..\lib\lz4frame.c" />
<ClCompile Include="..\..\..\lib\lz4hc.c" />
<ClCompile Include="..\..\..\lib\xxhash.c" />
<ClCompile Include="..\..\..\tests\fullbench.c" />
</ItemGroup>
<ItemGroup>
<ClInclude Include="..\..\..\lib\lz4.h" />
<ClInclude Include="..\..\..\lib\lz4frame.h" />
<ClInclude Include="..\..\..\lib\lz4frame_static.h" />
<ClInclude Include="..\..\..\lib\lz4hc.h" />
<ClInclude Include="..\..\..\lib\xxhash.h" />
</ItemGroup>
<Import Project="$(VCTargetsPath)\Microsoft.Cpp.targets" />
<ImportGroup Label="ExtensionTargets">
</ImportGroup>
</Project>

View File

@ -0,0 +1,177 @@
<?xml version="1.0" encoding="utf-8"?>
<Project DefaultTargets="Build" ToolsVersion="15.0" xmlns="http://schemas.microsoft.com/developer/msbuild/2003">
<ItemGroup Label="ProjectConfigurations">
<ProjectConfiguration Include="Debug|Win32">
<Configuration>Debug</Configuration>
<Platform>Win32</Platform>
</ProjectConfiguration>
<ProjectConfiguration Include="Debug|x64">
<Configuration>Debug</Configuration>
<Platform>x64</Platform>
</ProjectConfiguration>
<ProjectConfiguration Include="Release|Win32">
<Configuration>Release</Configuration>
<Platform>Win32</Platform>
</ProjectConfiguration>
<ProjectConfiguration Include="Release|x64">
<Configuration>Release</Configuration>
<Platform>x64</Platform>
</ProjectConfiguration>
</ItemGroup>
<PropertyGroup Label="Globals">
<ProjectGuid>{18B9F1A7-9C66-4352-898B-30804DADE0FD}</ProjectGuid>
<Keyword>Win32Proj</Keyword>
<RootNamespace>fuzzer</RootNamespace>
<OutDir>$(SolutionDir)bin\$(Platform)_$(Configuration)\</OutDir>
<IntDir>$(SolutionDir)bin\obj\$(RootNamespace)_$(Platform)_$(Configuration)\</IntDir>
</PropertyGroup>
<Import Project="$(VCTargetsPath)\Microsoft.Cpp.Default.props" />
<PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'" Label="Configuration">
<ConfigurationType>Application</ConfigurationType>
<UseDebugLibraries>true</UseDebugLibraries>
<CharacterSet>Unicode</CharacterSet>
<PlatformToolset>v143</PlatformToolset>
</PropertyGroup>
<PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Debug|x64'" Label="Configuration">
<ConfigurationType>Application</ConfigurationType>
<UseDebugLibraries>true</UseDebugLibraries>
<CharacterSet>Unicode</CharacterSet>
<PlatformToolset>v143</PlatformToolset>
</PropertyGroup>
<PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Release|Win32'" Label="Configuration">
<ConfigurationType>Application</ConfigurationType>
<UseDebugLibraries>false</UseDebugLibraries>
<CharacterSet>Unicode</CharacterSet>
<WholeProgramOptimization Condition="'$(EnableWholeProgramOptimization)'=='true'">true</WholeProgramOptimization>
<PlatformToolset>v143</PlatformToolset>
</PropertyGroup>
<PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Release|x64'" Label="Configuration">
<ConfigurationType>Application</ConfigurationType>
<UseDebugLibraries>false</UseDebugLibraries>
<CharacterSet>Unicode</CharacterSet>
<WholeProgramOptimization Condition="'$(EnableWholeProgramOptimization)'=='true'">true</WholeProgramOptimization>
<PlatformToolset>v143</PlatformToolset>
</PropertyGroup>
<Import Project="$(VCTargetsPath)\Microsoft.Cpp.props" />
<ImportGroup Label="ExtensionSettings">
</ImportGroup>
<ImportGroup Label="PropertySheets" Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">
<Import Project="$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props" Condition="exists('$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props')" Label="LocalAppDataPlatform" />
</ImportGroup>
<ImportGroup Condition="'$(Configuration)|$(Platform)'=='Debug|x64'" Label="PropertySheets">
<Import Project="$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props" Condition="exists('$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props')" Label="LocalAppDataPlatform" />
</ImportGroup>
<ImportGroup Label="PropertySheets" Condition="'$(Configuration)|$(Platform)'=='Release|Win32'">
<Import Project="$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props" Condition="exists('$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props')" Label="LocalAppDataPlatform" />
</ImportGroup>
<ImportGroup Condition="'$(Configuration)|$(Platform)'=='Release|x64'" Label="PropertySheets">
<Import Project="$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props" Condition="exists('$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props')" Label="LocalAppDataPlatform" />
</ImportGroup>
<PropertyGroup Label="UserMacros" />
<PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">
<LinkIncremental>true</LinkIncremental>
<IncludePath>$(IncludePath);$(UniversalCRT_IncludePath);$(SolutionDir)..\..\lib;$(SolutionDir)..\..\programs;$(VCInstallDir)include;$(VCInstallDir)atlmfc\include;$(WindowsSDK_IncludePath);</IncludePath>
</PropertyGroup>
<PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Debug|x64'">
<LinkIncremental>true</LinkIncremental>
<IncludePath>$(IncludePath);$(UniversalCRT_IncludePath);$(SolutionDir)..\..\lib;$(SolutionDir)..\..\programs;$(VCInstallDir)include;$(VCInstallDir)atlmfc\include;$(WindowsSDK_IncludePath);</IncludePath>
<RunCodeAnalysis>true</RunCodeAnalysis>
</PropertyGroup>
<PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Release|Win32'">
<LinkIncremental>false</LinkIncremental>
<IncludePath>$(IncludePath);$(UniversalCRT_IncludePath);$(SolutionDir)..\..\lib;$(SolutionDir)..\..\programs;$(VCInstallDir)include;$(VCInstallDir)atlmfc\include;$(WindowsSDK_IncludePath);</IncludePath>
</PropertyGroup>
<PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Release|x64'">
<LinkIncremental>false</LinkIncremental>
<IncludePath>$(IncludePath);$(UniversalCRT_IncludePath);$(SolutionDir)..\..\lib;$(SolutionDir)..\..\programs;$(VCInstallDir)include;$(VCInstallDir)atlmfc\include;$(WindowsSDK_IncludePath);</IncludePath>
<RunCodeAnalysis>true</RunCodeAnalysis>
</PropertyGroup>
<ItemDefinitionGroup Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">
<ClCompile>
<PrecompiledHeader>
</PrecompiledHeader>
<WarningLevel>Level4</WarningLevel>
<Optimization>Disabled</Optimization>
<PreprocessorDefinitions>WIN32;_DEBUG;_CONSOLE;%(PreprocessorDefinitions)</PreprocessorDefinitions>
<TreatWarningAsError>true</TreatWarningAsError>
<EnablePREfast>false</EnablePREfast>
<RuntimeLibrary Condition="'$(UseStaticCRT)'=='true'">MultiThreadedDebug</RuntimeLibrary>
</ClCompile>
<Link>
<SubSystem>Console</SubSystem>
<GenerateDebugInformation>true</GenerateDebugInformation>
</Link>
</ItemDefinitionGroup>
<ItemDefinitionGroup Condition="'$(Configuration)|$(Platform)'=='Debug|x64'">
<ClCompile>
<PrecompiledHeader>
</PrecompiledHeader>
<WarningLevel>Level4</WarningLevel>
<Optimization>Disabled</Optimization>
<PreprocessorDefinitions>WIN32;_DEBUG;_CONSOLE;%(PreprocessorDefinitions)</PreprocessorDefinitions>
<TreatWarningAsError>true</TreatWarningAsError>
<EnablePREfast>true</EnablePREfast>
<AdditionalOptions>/analyze:stacksize295252 %(AdditionalOptions)</AdditionalOptions>
<RuntimeLibrary Condition="'$(UseStaticCRT)'=='true'">MultiThreadedDebug</RuntimeLibrary>
</ClCompile>
<Link>
<SubSystem>Console</SubSystem>
<GenerateDebugInformation>true</GenerateDebugInformation>
</Link>
</ItemDefinitionGroup>
<ItemDefinitionGroup Condition="'$(Configuration)|$(Platform)'=='Release|Win32'">
<ClCompile>
<WarningLevel>Level4</WarningLevel>
<PrecompiledHeader>
</PrecompiledHeader>
<Optimization>MaxSpeed</Optimization>
<FunctionLevelLinking>true</FunctionLevelLinking>
<IntrinsicFunctions>true</IntrinsicFunctions>
<PreprocessorDefinitions>WIN32;NDEBUG;_CONSOLE;%(PreprocessorDefinitions)</PreprocessorDefinitions>
<TreatWarningAsError>false</TreatWarningAsError>
<EnablePREfast>false</EnablePREfast>
<RuntimeLibrary Condition="'$(UseStaticCRT)'=='true'">MultiThreaded</RuntimeLibrary>
</ClCompile>
<Link>
<SubSystem>Console</SubSystem>
<GenerateDebugInformation>true</GenerateDebugInformation>
<EnableCOMDATFolding>true</EnableCOMDATFolding>
<OptimizeReferences>true</OptimizeReferences>
</Link>
</ItemDefinitionGroup>
<ItemDefinitionGroup Condition="'$(Configuration)|$(Platform)'=='Release|x64'">
<ClCompile>
<WarningLevel>Level4</WarningLevel>
<PrecompiledHeader>
</PrecompiledHeader>
<Optimization>MaxSpeed</Optimization>
<FunctionLevelLinking>true</FunctionLevelLinking>
<IntrinsicFunctions>true</IntrinsicFunctions>
<PreprocessorDefinitions>WIN32;NDEBUG;_CONSOLE;%(PreprocessorDefinitions)</PreprocessorDefinitions>
<TreatWarningAsError>false</TreatWarningAsError>
<EnablePREfast>true</EnablePREfast>
<AdditionalOptions>/analyze:stacksize295252 %(AdditionalOptions)</AdditionalOptions>
<RuntimeLibrary Condition="'$(UseStaticCRT)'=='true'">MultiThreaded</RuntimeLibrary>
</ClCompile>
<Link>
<SubSystem>Console</SubSystem>
<GenerateDebugInformation>true</GenerateDebugInformation>
<EnableCOMDATFolding>true</EnableCOMDATFolding>
<OptimizeReferences>true</OptimizeReferences>
</Link>
</ItemDefinitionGroup>
<ItemGroup>
<ClCompile Include="..\..\..\lib\lz4.c" />
<ClCompile Include="..\..\..\lib\lz4hc.c" />
<ClCompile Include="..\..\..\lib\xxhash.c" />
<ClCompile Include="..\..\..\tests\fuzzer.c" />
</ItemGroup>
<ItemGroup>
<ClInclude Include="..\..\..\lib\lz4.h" />
<ClInclude Include="..\..\..\lib\lz4hc.h" />
<ClInclude Include="..\..\..\lib\xxhash.h" />
</ItemGroup>
<Import Project="$(VCTargetsPath)\Microsoft.Cpp.targets" />
<ImportGroup Label="ExtensionTargets">
</ImportGroup>
</Project>

View File

@ -0,0 +1,51 @@
// Microsoft Visual C++ generated resource script.
//
#include "lz4.h" /* LZ4_VERSION_STRING */
#define APSTUDIO_READONLY_SYMBOLS
#include "verrsrc.h"
#undef APSTUDIO_READONLY_SYMBOLS
#if !defined(AFX_RESOURCE_DLL) || defined(AFX_TARG_ENU)
LANGUAGE 9, 1
/////////////////////////////////////////////////////////////////////////////
//
// Version
//
VS_VERSION_INFO VERSIONINFO
FILEVERSION LZ4_VERSION_MAJOR,LZ4_VERSION_MINOR,LZ4_VERSION_RELEASE,0
PRODUCTVERSION LZ4_VERSION_MAJOR,LZ4_VERSION_MINOR,LZ4_VERSION_RELEASE,0
FILEFLAGSMASK VS_FFI_FILEFLAGSMASK
#ifdef _DEBUG
FILEFLAGS VS_FF_DEBUG
#else
FILEFLAGS 0x0L
#endif
FILEOS VOS_NT_WINDOWS32
FILETYPE VFT_DLL
FILESUBTYPE VFT2_UNKNOWN
BEGIN
BLOCK "StringFileInfo"
BEGIN
BLOCK "040904B0"
BEGIN
VALUE "CompanyName", "Yann Collet"
VALUE "FileDescription", "Extremely fast compression"
VALUE "FileVersion", LZ4_VERSION_STRING
VALUE "InternalName", "lz4.dll"
VALUE "LegalCopyright", "Copyright (C) 2013-2020, Yann Collet"
VALUE "OriginalFilename", "lz4.dll"
VALUE "ProductName", "LZ4"
VALUE "ProductVersion", LZ4_VERSION_STRING
END
END
BLOCK "VarFileInfo"
BEGIN
VALUE "Translation", 0x0409, 1200
END
END
#endif

View File

@ -0,0 +1,183 @@
<?xml version="1.0" encoding="utf-8"?>
<Project DefaultTargets="Build" ToolsVersion="15.0" xmlns="http://schemas.microsoft.com/developer/msbuild/2003">
<ItemGroup Label="ProjectConfigurations">
<ProjectConfiguration Include="Debug|Win32">
<Configuration>Debug</Configuration>
<Platform>Win32</Platform>
</ProjectConfiguration>
<ProjectConfiguration Include="Debug|x64">
<Configuration>Debug</Configuration>
<Platform>x64</Platform>
</ProjectConfiguration>
<ProjectConfiguration Include="Release|Win32">
<Configuration>Release</Configuration>
<Platform>Win32</Platform>
</ProjectConfiguration>
<ProjectConfiguration Include="Release|x64">
<Configuration>Release</Configuration>
<Platform>x64</Platform>
</ProjectConfiguration>
</ItemGroup>
<PropertyGroup Label="Globals">
<ProjectGuid>{9800039D-4AAA-43A4-BB78-FEF6F4836927}</ProjectGuid>
<Keyword>Win32Proj</Keyword>
<RootNamespace>liblz4-dll</RootNamespace>
<OutDir>$(SolutionDir)bin\$(Platform)_$(Configuration)\</OutDir>
<IntDir>$(SolutionDir)bin\obj\$(RootNamespace)_$(Platform)_$(Configuration)\</IntDir>
<ProjectName>liblz4-dll</ProjectName>
</PropertyGroup>
<Import Project="$(VCTargetsPath)\Microsoft.Cpp.Default.props" />
<PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'" Label="Configuration">
<ConfigurationType>DynamicLibrary</ConfigurationType>
<UseDebugLibraries>true</UseDebugLibraries>
<CharacterSet>Unicode</CharacterSet>
<PlatformToolset>v143</PlatformToolset>
</PropertyGroup>
<PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Debug|x64'" Label="Configuration">
<ConfigurationType>DynamicLibrary</ConfigurationType>
<UseDebugLibraries>true</UseDebugLibraries>
<CharacterSet>Unicode</CharacterSet>
<PlatformToolset>v143</PlatformToolset>
</PropertyGroup>
<PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Release|Win32'" Label="Configuration">
<ConfigurationType>DynamicLibrary</ConfigurationType>
<UseDebugLibraries>false</UseDebugLibraries>
<CharacterSet>Unicode</CharacterSet>
<WholeProgramOptimization Condition="'$(EnableWholeProgramOptimization)'=='true'">true</WholeProgramOptimization>
<PlatformToolset>v143</PlatformToolset>
</PropertyGroup>
<PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Release|x64'" Label="Configuration">
<ConfigurationType>DynamicLibrary</ConfigurationType>
<UseDebugLibraries>false</UseDebugLibraries>
<CharacterSet>Unicode</CharacterSet>
<WholeProgramOptimization Condition="'$(EnableWholeProgramOptimization)'=='true'">true</WholeProgramOptimization>
<PlatformToolset>v143</PlatformToolset>
</PropertyGroup>
<Import Project="$(VCTargetsPath)\Microsoft.Cpp.props" />
<ImportGroup Label="ExtensionSettings">
</ImportGroup>
<ImportGroup Label="PropertySheets" Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">
<Import Project="$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props" Condition="exists('$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props')" Label="LocalAppDataPlatform" />
</ImportGroup>
<ImportGroup Condition="'$(Configuration)|$(Platform)'=='Debug|x64'" Label="PropertySheets">
<Import Project="$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props" Condition="exists('$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props')" Label="LocalAppDataPlatform" />
</ImportGroup>
<ImportGroup Label="PropertySheets" Condition="'$(Configuration)|$(Platform)'=='Release|Win32'">
<Import Project="$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props" Condition="exists('$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props')" Label="LocalAppDataPlatform" />
</ImportGroup>
<ImportGroup Condition="'$(Configuration)|$(Platform)'=='Release|x64'" Label="PropertySheets">
<Import Project="$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props" Condition="exists('$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props')" Label="LocalAppDataPlatform" />
</ImportGroup>
<PropertyGroup Label="UserMacros" />
<PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">
<LinkIncremental>true</LinkIncremental>
<TargetName>liblz4</TargetName>
<IncludePath>$(IncludePath);$(UniversalCRT_IncludePath);$(SolutionDir)..\..\lib;$(VCInstallDir)include;$(VCInstallDir)atlmfc\include;$(WindowsSDK_IncludePath);</IncludePath>
</PropertyGroup>
<PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Debug|x64'">
<LinkIncremental>true</LinkIncremental>
<TargetName>liblz4</TargetName>
<IncludePath>$(IncludePath);$(UniversalCRT_IncludePath);$(SolutionDir)..\..\lib;$(VCInstallDir)include;$(VCInstallDir)atlmfc\include;$(WindowsSDK_IncludePath);</IncludePath>
<RunCodeAnalysis>true</RunCodeAnalysis>
</PropertyGroup>
<PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Release|Win32'">
<LinkIncremental>false</LinkIncremental>
<TargetName>liblz4</TargetName>
<IncludePath>$(IncludePath);$(UniversalCRT_IncludePath);$(SolutionDir)..\..\lib;$(VCInstallDir)include;$(VCInstallDir)atlmfc\include;$(WindowsSDK_IncludePath);</IncludePath>
</PropertyGroup>
<PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Release|x64'">
<LinkIncremental>false</LinkIncremental>
<TargetName>liblz4</TargetName>
<IncludePath>$(IncludePath);$(UniversalCRT_IncludePath);$(SolutionDir)..\..\lib;$(VCInstallDir)include;$(VCInstallDir)atlmfc\include;$(WindowsSDK_IncludePath);</IncludePath>
<RunCodeAnalysis>true</RunCodeAnalysis>
</PropertyGroup>
<ItemDefinitionGroup Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">
<ClCompile>
<PrecompiledHeader>
</PrecompiledHeader>
<WarningLevel>Level4</WarningLevel>
<Optimization>Disabled</Optimization>
<PreprocessorDefinitions>WIN32;_DEBUG;LZ4_DLL_EXPORT=1;%(PreprocessorDefinitions)</PreprocessorDefinitions>
<TreatWarningAsError>true</TreatWarningAsError>
<EnablePREfast>false</EnablePREfast>
<RuntimeLibrary Condition="'$(UseStaticCRT)'=='true'">MultiThreadedDebug</RuntimeLibrary>
</ClCompile>
<Link>
<GenerateDebugInformation>true</GenerateDebugInformation>
</Link>
</ItemDefinitionGroup>
<ItemDefinitionGroup Condition="'$(Configuration)|$(Platform)'=='Debug|x64'">
<ClCompile>
<PrecompiledHeader>
</PrecompiledHeader>
<WarningLevel>Level4</WarningLevel>
<Optimization>Disabled</Optimization>
<PreprocessorDefinitions>WIN32;_DEBUG;LZ4_DLL_EXPORT=1;%(PreprocessorDefinitions)</PreprocessorDefinitions>
<TreatWarningAsError>true</TreatWarningAsError>
<EnablePREfast>true</EnablePREfast>
<AdditionalOptions>/analyze:stacksize295252 %(AdditionalOptions)</AdditionalOptions>
<RuntimeLibrary Condition="'$(UseStaticCRT)'=='true'">MultiThreadedDebug</RuntimeLibrary>
</ClCompile>
<Link>
<GenerateDebugInformation>true</GenerateDebugInformation>
</Link>
</ItemDefinitionGroup>
<ItemDefinitionGroup Condition="'$(Configuration)|$(Platform)'=='Release|Win32'">
<ClCompile>
<WarningLevel>Level4</WarningLevel>
<PrecompiledHeader>
</PrecompiledHeader>
<Optimization>MaxSpeed</Optimization>
<FunctionLevelLinking>true</FunctionLevelLinking>
<IntrinsicFunctions>true</IntrinsicFunctions>
<PreprocessorDefinitions>WIN32;NDEBUG;LZ4_DLL_EXPORT=1;%(PreprocessorDefinitions)</PreprocessorDefinitions>
<TreatWarningAsError>false</TreatWarningAsError>
<EnablePREfast>false</EnablePREfast>
<RuntimeLibrary Condition="'$(UseStaticCRT)'=='true'">MultiThreaded</RuntimeLibrary>
</ClCompile>
<Link>
<GenerateDebugInformation>true</GenerateDebugInformation>
<EnableCOMDATFolding>true</EnableCOMDATFolding>
<OptimizeReferences>true</OptimizeReferences>
</Link>
</ItemDefinitionGroup>
<ItemDefinitionGroup Condition="'$(Configuration)|$(Platform)'=='Release|x64'">
<ClCompile>
<WarningLevel>Level4</WarningLevel>
<PrecompiledHeader>
</PrecompiledHeader>
<Optimization>MaxSpeed</Optimization>
<FunctionLevelLinking>true</FunctionLevelLinking>
<IntrinsicFunctions>true</IntrinsicFunctions>
<PreprocessorDefinitions>WIN32;NDEBUG;LZ4_DLL_EXPORT=1;%(PreprocessorDefinitions)</PreprocessorDefinitions>
<TreatWarningAsError>false</TreatWarningAsError>
<EnablePREfast>true</EnablePREfast>
<AdditionalOptions>/analyze:stacksize295252 %(AdditionalOptions)</AdditionalOptions>
<RuntimeLibrary Condition="'$(UseStaticCRT)'=='true'">MultiThreaded</RuntimeLibrary>
</ClCompile>
<Link>
<GenerateDebugInformation>true</GenerateDebugInformation>
<EnableCOMDATFolding>true</EnableCOMDATFolding>
<OptimizeReferences>true</OptimizeReferences>
</Link>
</ItemDefinitionGroup>
<ItemGroup>
<ClInclude Include="..\..\..\lib\lz4.h" />
<ClInclude Include="..\..\..\lib\lz4frame.h" />
<ClInclude Include="..\..\..\lib\lz4frame_static.h" />
<ClInclude Include="..\..\..\lib\lz4hc.h" />
<ClInclude Include="..\..\..\lib\xxhash.h" />
</ItemGroup>
<ItemGroup>
<ClCompile Include="..\..\..\lib\lz4.c" />
<ClCompile Include="..\..\..\lib\lz4frame.c" />
<ClCompile Include="..\..\..\lib\lz4hc.c" />
<ClCompile Include="..\..\..\lib\xxhash.c" />
</ItemGroup>
<ItemGroup>
<ResourceCompile Include="liblz4-dll.rc" />
</ItemGroup>
<Import Project="$(VCTargetsPath)\Microsoft.Cpp.targets" />
<ImportGroup Label="ExtensionTargets">
</ImportGroup>
</Project>

View File

@ -0,0 +1,179 @@
<?xml version="1.0" encoding="utf-8"?>
<Project DefaultTargets="Build" ToolsVersion="15.0" xmlns="http://schemas.microsoft.com/developer/msbuild/2003">
<ItemGroup Label="ProjectConfigurations">
<ProjectConfiguration Include="Debug|Win32">
<Configuration>Debug</Configuration>
<Platform>Win32</Platform>
</ProjectConfiguration>
<ProjectConfiguration Include="Debug|x64">
<Configuration>Debug</Configuration>
<Platform>x64</Platform>
</ProjectConfiguration>
<ProjectConfiguration Include="Release|Win32">
<Configuration>Release</Configuration>
<Platform>Win32</Platform>
</ProjectConfiguration>
<ProjectConfiguration Include="Release|x64">
<Configuration>Release</Configuration>
<Platform>x64</Platform>
</ProjectConfiguration>
</ItemGroup>
<PropertyGroup Label="Globals">
<ProjectGuid>{9092C5CC-3E71-41B3-BF68-4A7BDD8A5476}</ProjectGuid>
<Keyword>Win32Proj</Keyword>
<RootNamespace>liblz4</RootNamespace>
<OutDir>$(SolutionDir)bin\$(Platform)_$(Configuration)\</OutDir>
<IntDir>$(SolutionDir)bin\obj\$(RootNamespace)_$(Platform)_$(Configuration)\</IntDir>
</PropertyGroup>
<Import Project="$(VCTargetsPath)\Microsoft.Cpp.Default.props" />
<PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'" Label="Configuration">
<ConfigurationType>StaticLibrary</ConfigurationType>
<UseDebugLibraries>true</UseDebugLibraries>
<CharacterSet>Unicode</CharacterSet>
<PlatformToolset>v143</PlatformToolset>
</PropertyGroup>
<PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Debug|x64'" Label="Configuration">
<ConfigurationType>StaticLibrary</ConfigurationType>
<UseDebugLibraries>true</UseDebugLibraries>
<CharacterSet>Unicode</CharacterSet>
<PlatformToolset>v143</PlatformToolset>
</PropertyGroup>
<PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Release|Win32'" Label="Configuration">
<ConfigurationType>StaticLibrary</ConfigurationType>
<UseDebugLibraries>false</UseDebugLibraries>
<CharacterSet>Unicode</CharacterSet>
<WholeProgramOptimization Condition="'$(EnableWholeProgramOptimization)'=='true'">true</WholeProgramOptimization>
<PlatformToolset>v143</PlatformToolset>
</PropertyGroup>
<PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Release|x64'" Label="Configuration">
<ConfigurationType>StaticLibrary</ConfigurationType>
<UseDebugLibraries>false</UseDebugLibraries>
<CharacterSet>Unicode</CharacterSet>
<WholeProgramOptimization Condition="'$(EnableWholeProgramOptimization)'=='true'">true</WholeProgramOptimization>
<PlatformToolset>v143</PlatformToolset>
</PropertyGroup>
<Import Project="$(VCTargetsPath)\Microsoft.Cpp.props" />
<ImportGroup Label="ExtensionSettings">
</ImportGroup>
<ImportGroup Label="PropertySheets" Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">
<Import Project="$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props" Condition="exists('$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props')" Label="LocalAppDataPlatform" />
</ImportGroup>
<ImportGroup Condition="'$(Configuration)|$(Platform)'=='Debug|x64'" Label="PropertySheets">
<Import Project="$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props" Condition="exists('$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props')" Label="LocalAppDataPlatform" />
</ImportGroup>
<ImportGroup Label="PropertySheets" Condition="'$(Configuration)|$(Platform)'=='Release|Win32'">
<Import Project="$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props" Condition="exists('$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props')" Label="LocalAppDataPlatform" />
</ImportGroup>
<ImportGroup Condition="'$(Configuration)|$(Platform)'=='Release|x64'" Label="PropertySheets">
<Import Project="$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props" Condition="exists('$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props')" Label="LocalAppDataPlatform" />
</ImportGroup>
<PropertyGroup Label="UserMacros" />
<PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">
<LinkIncremental>true</LinkIncremental>
<TargetName>liblz4_static</TargetName>
<IncludePath>$(IncludePath);$(UniversalCRT_IncludePath);$(SolutionDir)..\..\lib;$(VCInstallDir)include;$(VCInstallDir)atlmfc\include;$(WindowsSDK_IncludePath);</IncludePath>
</PropertyGroup>
<PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Debug|x64'">
<LinkIncremental>true</LinkIncremental>
<TargetName>liblz4_static</TargetName>
<IncludePath>$(IncludePath);$(UniversalCRT_IncludePath);$(SolutionDir)..\..\lib;$(VCInstallDir)include;$(VCInstallDir)atlmfc\include;$(WindowsSDK_IncludePath);</IncludePath>
<RunCodeAnalysis>true</RunCodeAnalysis>
</PropertyGroup>
<PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Release|Win32'">
<LinkIncremental>false</LinkIncremental>
<TargetName>liblz4_static</TargetName>
<IncludePath>$(IncludePath);$(UniversalCRT_IncludePath);$(SolutionDir)..\..\lib;$(VCInstallDir)include;$(VCInstallDir)atlmfc\include;$(WindowsSDK_IncludePath);</IncludePath>
</PropertyGroup>
<PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Release|x64'">
<LinkIncremental>false</LinkIncremental>
<TargetName>liblz4_static</TargetName>
<IncludePath>$(IncludePath);$(UniversalCRT_IncludePath);$(SolutionDir)..\..\lib;$(VCInstallDir)include;$(VCInstallDir)atlmfc\include;$(WindowsSDK_IncludePath);</IncludePath>
<RunCodeAnalysis>true</RunCodeAnalysis>
</PropertyGroup>
<ItemDefinitionGroup Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">
<ClCompile>
<PrecompiledHeader>
</PrecompiledHeader>
<WarningLevel>Level4</WarningLevel>
<Optimization>Disabled</Optimization>
<PreprocessorDefinitions>WIN32;_DEBUG;LZ4_DLL_EXPORT=1;%(PreprocessorDefinitions)</PreprocessorDefinitions>
<TreatWarningAsError>true</TreatWarningAsError>
<EnablePREfast>false</EnablePREfast>
<RuntimeLibrary Condition="'$(UseStaticCRT)'=='true'">MultiThreadedDebug</RuntimeLibrary>
</ClCompile>
<Link>
<GenerateDebugInformation>true</GenerateDebugInformation>
</Link>
</ItemDefinitionGroup>
<ItemDefinitionGroup Condition="'$(Configuration)|$(Platform)'=='Debug|x64'">
<ClCompile>
<PrecompiledHeader>
</PrecompiledHeader>
<WarningLevel>Level4</WarningLevel>
<Optimization>Disabled</Optimization>
<PreprocessorDefinitions>WIN32;_DEBUG;LZ4_DLL_EXPORT=1;%(PreprocessorDefinitions)</PreprocessorDefinitions>
<TreatWarningAsError>true</TreatWarningAsError>
<EnablePREfast>true</EnablePREfast>
<AdditionalOptions>/analyze:stacksize295252 %(AdditionalOptions)</AdditionalOptions>
<RuntimeLibrary Condition="'$(UseStaticCRT)'=='true'">MultiThreadedDebug</RuntimeLibrary>
</ClCompile>
<Link>
<GenerateDebugInformation>true</GenerateDebugInformation>
</Link>
</ItemDefinitionGroup>
<ItemDefinitionGroup Condition="'$(Configuration)|$(Platform)'=='Release|Win32'">
<ClCompile>
<WarningLevel>Level4</WarningLevel>
<PrecompiledHeader>
</PrecompiledHeader>
<Optimization>MaxSpeed</Optimization>
<FunctionLevelLinking>true</FunctionLevelLinking>
<IntrinsicFunctions>true</IntrinsicFunctions>
<PreprocessorDefinitions>WIN32;NDEBUG;LZ4_DLL_EXPORT=1;%(PreprocessorDefinitions)</PreprocessorDefinitions>
<TreatWarningAsError>false</TreatWarningAsError>
<EnablePREfast>false</EnablePREfast>
<RuntimeLibrary Condition="'$(UseStaticCRT)'=='true'">MultiThreaded</RuntimeLibrary>
</ClCompile>
<Link>
<GenerateDebugInformation>true</GenerateDebugInformation>
<EnableCOMDATFolding>true</EnableCOMDATFolding>
<OptimizeReferences>true</OptimizeReferences>
</Link>
</ItemDefinitionGroup>
<ItemDefinitionGroup Condition="'$(Configuration)|$(Platform)'=='Release|x64'">
<ClCompile>
<WarningLevel>Level4</WarningLevel>
<PrecompiledHeader>
</PrecompiledHeader>
<Optimization>MaxSpeed</Optimization>
<FunctionLevelLinking>true</FunctionLevelLinking>
<IntrinsicFunctions>true</IntrinsicFunctions>
<PreprocessorDefinitions>WIN32;NDEBUG;LZ4_DLL_EXPORT=1;%(PreprocessorDefinitions)</PreprocessorDefinitions>
<TreatWarningAsError>false</TreatWarningAsError>
<EnablePREfast>true</EnablePREfast>
<AdditionalOptions>/analyze:stacksize295252 %(AdditionalOptions)</AdditionalOptions>
<RuntimeLibrary Condition="'$(UseStaticCRT)'=='true'">MultiThreaded</RuntimeLibrary>
</ClCompile>
<Link>
<GenerateDebugInformation>true</GenerateDebugInformation>
<EnableCOMDATFolding>true</EnableCOMDATFolding>
<OptimizeReferences>true</OptimizeReferences>
</Link>
</ItemDefinitionGroup>
<ItemGroup>
<ClInclude Include="..\..\..\lib\lz4.h" />
<ClInclude Include="..\..\..\lib\lz4frame.h" />
<ClInclude Include="..\..\..\lib\lz4frame_static.h" />
<ClInclude Include="..\..\..\lib\lz4hc.h" />
<ClInclude Include="..\..\..\lib\xxhash.h" />
</ItemGroup>
<ItemGroup>
<ClCompile Include="..\..\..\lib\lz4.c" />
<ClCompile Include="..\..\..\lib\lz4frame.c" />
<ClCompile Include="..\..\..\lib\lz4hc.c" />
<ClCompile Include="..\..\..\lib\xxhash.c" />
</ItemGroup>
<Import Project="$(VCTargetsPath)\Microsoft.Cpp.targets" />
<ImportGroup Label="ExtensionTargets">
</ImportGroup>
</Project>

106
expkg/vendor/lz4/build/VS2022/lz4.sln vendored Normal file
View File

@ -0,0 +1,106 @@
Microsoft Visual Studio Solution File, Format Version 12.00
# Visual Studio Version 17
VisualStudioVersion = 17.6.33712.159
MinimumVisualStudioVersion = 10.0.40219.1
Project("{8BC9CEB8-8B4A-11D0-8D11-00A0C91BC942}") = "liblz4-dll", "liblz4-dll\liblz4-dll.vcxproj", "{9800039D-4AAA-43A4-BB78-FEF6F4836927}"
EndProject
Project("{8BC9CEB8-8B4A-11D0-8D11-00A0C91BC942}") = "liblz4", "liblz4\liblz4.vcxproj", "{9092C5CC-3E71-41B3-BF68-4A7BDD8A5476}"
EndProject
Project("{8BC9CEB8-8B4A-11D0-8D11-00A0C91BC942}") = "fuzzer", "fuzzer\fuzzer.vcxproj", "{18B9F1A7-9C66-4352-898B-30804DADE0FD}"
EndProject
Project("{8BC9CEB8-8B4A-11D0-8D11-00A0C91BC942}") = "fullbench", "fullbench\fullbench.vcxproj", "{6A4DF4EF-C77F-43C6-8901-DDCD20879E4E}"
EndProject
Project("{8BC9CEB8-8B4A-11D0-8D11-00A0C91BC942}") = "frametest", "frametest\frametest.vcxproj", "{39AD6ECC-8BAD-4368-95E4-A1AA2F077BB7}"
EndProject
Project("{8BC9CEB8-8B4A-11D0-8D11-00A0C91BC942}") = "datagen", "datagen\datagen.vcxproj", "{D745AE2F-596A-403A-9B91-81A8C6779243}"
EndProject
Project("{8BC9CEB8-8B4A-11D0-8D11-00A0C91BC942}") = "fullbench-dll", "fullbench-dll\fullbench-dll.vcxproj", "{13992FD2-077E-4954-B065-A428198201A9}"
ProjectSection(ProjectDependencies) = postProject
{9800039D-4AAA-43A4-BB78-FEF6F4836927} = {9800039D-4AAA-43A4-BB78-FEF6F4836927}
EndProjectSection
EndProject
Project("{8BC9CEB8-8B4A-11D0-8D11-00A0C91BC942}") = "lz4", "lz4\lz4.vcxproj", "{60A3115E-B988-41EE-8815-F4D4F253D866}"
ProjectSection(ProjectDependencies) = postProject
{9092C5CC-3E71-41B3-BF68-4A7BDD8A5476} = {9092C5CC-3E71-41B3-BF68-4A7BDD8A5476}
EndProjectSection
EndProject
Global
GlobalSection(SolutionConfigurationPlatforms) = preSolution
Debug|Win32 = Debug|Win32
Debug|x64 = Debug|x64
Release|Win32 = Release|Win32
Release|x64 = Release|x64
EndGlobalSection
GlobalSection(ProjectConfigurationPlatforms) = postSolution
{9800039D-4AAA-43A4-BB78-FEF6F4836927}.Debug|Win32.ActiveCfg = Debug|Win32
{9800039D-4AAA-43A4-BB78-FEF6F4836927}.Debug|Win32.Build.0 = Debug|Win32
{9800039D-4AAA-43A4-BB78-FEF6F4836927}.Debug|x64.ActiveCfg = Debug|x64
{9800039D-4AAA-43A4-BB78-FEF6F4836927}.Debug|x64.Build.0 = Debug|x64
{9800039D-4AAA-43A4-BB78-FEF6F4836927}.Release|Win32.ActiveCfg = Release|Win32
{9800039D-4AAA-43A4-BB78-FEF6F4836927}.Release|Win32.Build.0 = Release|Win32
{9800039D-4AAA-43A4-BB78-FEF6F4836927}.Release|x64.ActiveCfg = Release|x64
{9800039D-4AAA-43A4-BB78-FEF6F4836927}.Release|x64.Build.0 = Release|x64
{9092C5CC-3E71-41B3-BF68-4A7BDD8A5476}.Debug|Win32.ActiveCfg = Debug|Win32
{9092C5CC-3E71-41B3-BF68-4A7BDD8A5476}.Debug|Win32.Build.0 = Debug|Win32
{9092C5CC-3E71-41B3-BF68-4A7BDD8A5476}.Debug|x64.ActiveCfg = Debug|x64
{9092C5CC-3E71-41B3-BF68-4A7BDD8A5476}.Debug|x64.Build.0 = Debug|x64
{9092C5CC-3E71-41B3-BF68-4A7BDD8A5476}.Release|Win32.ActiveCfg = Release|Win32
{9092C5CC-3E71-41B3-BF68-4A7BDD8A5476}.Release|Win32.Build.0 = Release|Win32
{9092C5CC-3E71-41B3-BF68-4A7BDD8A5476}.Release|x64.ActiveCfg = Release|x64
{9092C5CC-3E71-41B3-BF68-4A7BDD8A5476}.Release|x64.Build.0 = Release|x64
{18B9F1A7-9C66-4352-898B-30804DADE0FD}.Debug|Win32.ActiveCfg = Debug|Win32
{18B9F1A7-9C66-4352-898B-30804DADE0FD}.Debug|Win32.Build.0 = Debug|Win32
{18B9F1A7-9C66-4352-898B-30804DADE0FD}.Debug|x64.ActiveCfg = Debug|x64
{18B9F1A7-9C66-4352-898B-30804DADE0FD}.Debug|x64.Build.0 = Debug|x64
{18B9F1A7-9C66-4352-898B-30804DADE0FD}.Release|Win32.ActiveCfg = Release|Win32
{18B9F1A7-9C66-4352-898B-30804DADE0FD}.Release|Win32.Build.0 = Release|Win32
{18B9F1A7-9C66-4352-898B-30804DADE0FD}.Release|x64.ActiveCfg = Release|x64
{18B9F1A7-9C66-4352-898B-30804DADE0FD}.Release|x64.Build.0 = Release|x64
{6A4DF4EF-C77F-43C6-8901-DDCD20879E4E}.Debug|Win32.ActiveCfg = Debug|Win32
{6A4DF4EF-C77F-43C6-8901-DDCD20879E4E}.Debug|Win32.Build.0 = Debug|Win32
{6A4DF4EF-C77F-43C6-8901-DDCD20879E4E}.Debug|x64.ActiveCfg = Debug|x64
{6A4DF4EF-C77F-43C6-8901-DDCD20879E4E}.Debug|x64.Build.0 = Debug|x64
{6A4DF4EF-C77F-43C6-8901-DDCD20879E4E}.Release|Win32.ActiveCfg = Release|Win32
{6A4DF4EF-C77F-43C6-8901-DDCD20879E4E}.Release|Win32.Build.0 = Release|Win32
{6A4DF4EF-C77F-43C6-8901-DDCD20879E4E}.Release|x64.ActiveCfg = Release|x64
{6A4DF4EF-C77F-43C6-8901-DDCD20879E4E}.Release|x64.Build.0 = Release|x64
{39AD6ECC-8BAD-4368-95E4-A1AA2F077BB7}.Debug|Win32.ActiveCfg = Debug|Win32
{39AD6ECC-8BAD-4368-95E4-A1AA2F077BB7}.Debug|Win32.Build.0 = Debug|Win32
{39AD6ECC-8BAD-4368-95E4-A1AA2F077BB7}.Debug|x64.ActiveCfg = Debug|x64
{39AD6ECC-8BAD-4368-95E4-A1AA2F077BB7}.Debug|x64.Build.0 = Debug|x64
{39AD6ECC-8BAD-4368-95E4-A1AA2F077BB7}.Release|Win32.ActiveCfg = Release|Win32
{39AD6ECC-8BAD-4368-95E4-A1AA2F077BB7}.Release|Win32.Build.0 = Release|Win32
{39AD6ECC-8BAD-4368-95E4-A1AA2F077BB7}.Release|x64.ActiveCfg = Release|x64
{39AD6ECC-8BAD-4368-95E4-A1AA2F077BB7}.Release|x64.Build.0 = Release|x64
{D745AE2F-596A-403A-9B91-81A8C6779243}.Debug|Win32.ActiveCfg = Debug|Win32
{D745AE2F-596A-403A-9B91-81A8C6779243}.Debug|Win32.Build.0 = Debug|Win32
{D745AE2F-596A-403A-9B91-81A8C6779243}.Debug|x64.ActiveCfg = Debug|x64
{D745AE2F-596A-403A-9B91-81A8C6779243}.Debug|x64.Build.0 = Debug|x64
{D745AE2F-596A-403A-9B91-81A8C6779243}.Release|Win32.ActiveCfg = Release|Win32
{D745AE2F-596A-403A-9B91-81A8C6779243}.Release|Win32.Build.0 = Release|Win32
{D745AE2F-596A-403A-9B91-81A8C6779243}.Release|x64.ActiveCfg = Release|x64
{D745AE2F-596A-403A-9B91-81A8C6779243}.Release|x64.Build.0 = Release|x64
{13992FD2-077E-4954-B065-A428198201A9}.Debug|Win32.ActiveCfg = Debug|Win32
{13992FD2-077E-4954-B065-A428198201A9}.Debug|Win32.Build.0 = Debug|Win32
{13992FD2-077E-4954-B065-A428198201A9}.Debug|x64.ActiveCfg = Debug|x64
{13992FD2-077E-4954-B065-A428198201A9}.Debug|x64.Build.0 = Debug|x64
{13992FD2-077E-4954-B065-A428198201A9}.Release|Win32.ActiveCfg = Release|Win32
{13992FD2-077E-4954-B065-A428198201A9}.Release|Win32.Build.0 = Release|Win32
{13992FD2-077E-4954-B065-A428198201A9}.Release|x64.ActiveCfg = Release|x64
{13992FD2-077E-4954-B065-A428198201A9}.Release|x64.Build.0 = Release|x64
{60A3115E-B988-41EE-8815-F4D4F253D866}.Debug|Win32.ActiveCfg = Debug|Win32
{60A3115E-B988-41EE-8815-F4D4F253D866}.Debug|Win32.Build.0 = Debug|Win32
{60A3115E-B988-41EE-8815-F4D4F253D866}.Debug|x64.ActiveCfg = Debug|x64
{60A3115E-B988-41EE-8815-F4D4F253D866}.Debug|x64.Build.0 = Debug|x64
{60A3115E-B988-41EE-8815-F4D4F253D866}.Release|Win32.ActiveCfg = Release|Win32
{60A3115E-B988-41EE-8815-F4D4F253D866}.Release|Win32.Build.0 = Release|Win32
{60A3115E-B988-41EE-8815-F4D4F253D866}.Release|x64.ActiveCfg = Release|x64
{60A3115E-B988-41EE-8815-F4D4F253D866}.Release|x64.Build.0 = Release|x64
EndGlobalSection
GlobalSection(SolutionProperties) = preSolution
HideSolutionNode = FALSE
EndGlobalSection
GlobalSection(ExtensibilityGlobals) = postSolution
SolutionGuid = {BBC259B2-BABF-47CD-8A6A-7B8318A803AC}
EndGlobalSection
EndGlobal

View File

@ -0,0 +1,51 @@
// Microsoft Visual C++ generated resource script.
//
#include "lz4.h" /* LZ4_VERSION_STRING */
#define APSTUDIO_READONLY_SYMBOLS
#include "verrsrc.h"
#undef APSTUDIO_READONLY_SYMBOLS
#if !defined(AFX_RESOURCE_DLL) || defined(AFX_TARG_ENU)
LANGUAGE 9, 1
/////////////////////////////////////////////////////////////////////////////
//
// Version
//
VS_VERSION_INFO VERSIONINFO
FILEVERSION LZ4_VERSION_MAJOR,LZ4_VERSION_MINOR,LZ4_VERSION_RELEASE,0
PRODUCTVERSION LZ4_VERSION_MAJOR,LZ4_VERSION_MINOR,LZ4_VERSION_RELEASE,0
FILEFLAGSMASK VS_FFI_FILEFLAGSMASK
#ifdef _DEBUG
FILEFLAGS VS_FF_DEBUG
#else
FILEFLAGS 0x0L
#endif
FILEOS VOS_NT_WINDOWS32
FILETYPE VFT_DLL
FILESUBTYPE VFT2_UNKNOWN
BEGIN
BLOCK "StringFileInfo"
BEGIN
BLOCK "040904B0"
BEGIN
VALUE "CompanyName", "Yann Collet"
VALUE "FileDescription", "Extremely fast compression"
VALUE "FileVersion", LZ4_VERSION_STRING
VALUE "InternalName", "lz4.exe"
VALUE "LegalCopyright", "Copyright (C) 2013-2020, Yann Collet"
VALUE "OriginalFilename", "lz4.exe"
VALUE "ProductName", "LZ4"
VALUE "ProductVersion", LZ4_VERSION_STRING
END
END
BLOCK "VarFileInfo"
BEGIN
VALUE "Translation", 0x0409, 1200
END
END
#endif

View File

@ -0,0 +1,189 @@
<?xml version="1.0" encoding="utf-8"?>
<Project DefaultTargets="Build" ToolsVersion="15.0" xmlns="http://schemas.microsoft.com/developer/msbuild/2003">
<ItemGroup Label="ProjectConfigurations">
<ProjectConfiguration Include="Debug|Win32">
<Configuration>Debug</Configuration>
<Platform>Win32</Platform>
</ProjectConfiguration>
<ProjectConfiguration Include="Release|Win32">
<Configuration>Release</Configuration>
<Platform>Win32</Platform>
</ProjectConfiguration>
<ProjectConfiguration Include="Debug|x64">
<Configuration>Debug</Configuration>
<Platform>x64</Platform>
</ProjectConfiguration>
<ProjectConfiguration Include="Release|x64">
<Configuration>Release</Configuration>
<Platform>x64</Platform>
</ProjectConfiguration>
</ItemGroup>
<PropertyGroup Label="Globals">
<VCProjectVersion>15.0</VCProjectVersion>
<ProjectGuid>{60A3115E-B988-41EE-8815-F4D4F253D866}</ProjectGuid>
<RootNamespace>lz4</RootNamespace>
<WindowsTargetPlatformVersion>10.0</WindowsTargetPlatformVersion>
</PropertyGroup>
<Import Project="$(VCTargetsPath)\Microsoft.Cpp.Default.props" />
<PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'" Label="Configuration">
<ConfigurationType>Application</ConfigurationType>
<UseDebugLibraries>true</UseDebugLibraries>
<PlatformToolset>v143</PlatformToolset>
<CharacterSet>Unicode</CharacterSet>
</PropertyGroup>
<PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Release|Win32'" Label="Configuration">
<ConfigurationType>Application</ConfigurationType>
<UseDebugLibraries>false</UseDebugLibraries>
<PlatformToolset>v143</PlatformToolset>
<WholeProgramOptimization>false</WholeProgramOptimization>
<CharacterSet>Unicode</CharacterSet>
</PropertyGroup>
<PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Debug|x64'" Label="Configuration">
<ConfigurationType>Application</ConfigurationType>
<UseDebugLibraries>true</UseDebugLibraries>
<PlatformToolset>v143</PlatformToolset>
<CharacterSet>MultiByte</CharacterSet>
</PropertyGroup>
<PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Release|x64'" Label="Configuration">
<ConfigurationType>Application</ConfigurationType>
<UseDebugLibraries>false</UseDebugLibraries>
<PlatformToolset>v143</PlatformToolset>
<WholeProgramOptimization>true</WholeProgramOptimization>
<CharacterSet>MultiByte</CharacterSet>
</PropertyGroup>
<Import Project="$(VCTargetsPath)\Microsoft.Cpp.props" />
<ImportGroup Label="ExtensionSettings">
</ImportGroup>
<ImportGroup Label="Shared">
</ImportGroup>
<ImportGroup Label="PropertySheets" Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">
<Import Project="$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props" Condition="exists('$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props')" Label="LocalAppDataPlatform" />
</ImportGroup>
<ImportGroup Label="PropertySheets" Condition="'$(Configuration)|$(Platform)'=='Release|Win32'">
<Import Project="$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props" Condition="exists('$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props')" Label="LocalAppDataPlatform" />
</ImportGroup>
<ImportGroup Label="PropertySheets" Condition="'$(Configuration)|$(Platform)'=='Debug|x64'">
<Import Project="$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props" Condition="exists('$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props')" Label="LocalAppDataPlatform" />
</ImportGroup>
<ImportGroup Label="PropertySheets" Condition="'$(Configuration)|$(Platform)'=='Release|x64'">
<Import Project="$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props" Condition="exists('$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props')" Label="LocalAppDataPlatform" />
</ImportGroup>
<PropertyGroup Label="UserMacros" />
<PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">
<OutDir>$(SolutionDir)bin\$(Platform)_$(Configuration)\</OutDir>
<IntDir>$(SolutionDir)bin\obj\$(RootNamespace)_$(Platform)_$(Configuration)\</IntDir>
<IncludePath>$(IncludePath);$(UniversalCRT_IncludePath);$(SolutionDir)..\..\lib;$(SolutionDir)..\..\programs;$(VCInstallDir)include;$(VCInstallDir)atlmfc\include;$(WindowsSDK_IncludePath);</IncludePath>
</PropertyGroup>
<PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Release|Win32'">
<OutDir>$(SolutionDir)bin\$(Platform)_$(Configuration)\</OutDir>
<IntDir>$(SolutionDir)bin\obj\$(RootNamespace)_$(Platform)_$(Configuration)\</IntDir>
<IncludePath>$(IncludePath);$(UniversalCRT_IncludePath);$(SolutionDir)..\..\lib;$(SolutionDir)..\..\programs;$(VCInstallDir)include;$(VCInstallDir)atlmfc\include;$(WindowsSDK_IncludePath);</IncludePath>
<LinkIncremental>false</LinkIncremental>
</PropertyGroup>
<PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Debug|x64'">
<OutDir>$(SolutionDir)bin\$(Platform)_$(Configuration)\</OutDir>
<IntDir>$(SolutionDir)bin\obj\$(RootNamespace)_$(Platform)_$(Configuration)\</IntDir>
<IncludePath>$(IncludePath);$(UniversalCRT_IncludePath);$(SolutionDir)..\..\lib;$(SolutionDir)..\..\programs;$(VCInstallDir)include;$(VCInstallDir)atlmfc\include;$(WindowsSDK_IncludePath);</IncludePath>
</PropertyGroup>
<PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Release|x64'">
<OutDir>$(SolutionDir)bin\$(Platform)_$(Configuration)\</OutDir>
<IntDir>$(SolutionDir)bin\obj\$(RootNamespace)_$(Platform)_$(Configuration)\</IntDir>
<IncludePath>$(IncludePath);$(UniversalCRT_IncludePath);$(SolutionDir)..\..\lib;$(SolutionDir)..\..\programs;$(VCInstallDir)include;$(VCInstallDir)atlmfc\include;$(WindowsSDK_IncludePath);</IncludePath>
<LinkIncremental>false</LinkIncremental>
</PropertyGroup>
<ItemDefinitionGroup Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">
<ClCompile>
<WarningLevel>Level4</WarningLevel>
<Optimization>Disabled</Optimization>
<SDLCheck>true</SDLCheck>
<ConformanceMode>true</ConformanceMode>
<TreatWarningAsError>true</TreatWarningAsError>
<PreprocessorDefinitions>WIN32;_DEBUG;_CONSOLE;%(PreprocessorDefinitions)</PreprocessorDefinitions>
</ClCompile>
<Link>
<GenerateDebugInformation>true</GenerateDebugInformation>
<SubSystem>Console</SubSystem>
<OptimizeReferences>false</OptimizeReferences>
<EnableCOMDATFolding>false</EnableCOMDATFolding>
<AdditionalLibraryDirectories>$(ProjectDir)..\bin\$(Platform)_$(Configuration);%(AdditionalLibraryDirectories)</AdditionalLibraryDirectories>
<AdditionalDependencies>liblz4_static.lib;$(CoreLibraryDependencies);%(AdditionalDependencies)</AdditionalDependencies>
</Link>
</ItemDefinitionGroup>
<ItemDefinitionGroup Condition="'$(Configuration)|$(Platform)'=='Debug|x64'">
<ClCompile>
<WarningLevel>Level3</WarningLevel>
<Optimization>Disabled</Optimization>
<SDLCheck>true</SDLCheck>
<ConformanceMode>true</ConformanceMode>
</ClCompile>
<Link>
<AdditionalLibraryDirectories>$(ProjectDir)..\bin\$(Platform)_$(Configuration);%(AdditionalLibraryDirectories)</AdditionalLibraryDirectories>
<AdditionalDependencies>liblz4_static.lib;$(CoreLibraryDependencies);%(AdditionalDependencies)</AdditionalDependencies>
</Link>
</ItemDefinitionGroup>
<ItemDefinitionGroup Condition="'$(Configuration)|$(Platform)'=='Release|Win32'">
<ClCompile>
<WarningLevel>Level3</WarningLevel>
<Optimization>MaxSpeed</Optimization>
<FunctionLevelLinking>true</FunctionLevelLinking>
<IntrinsicFunctions>true</IntrinsicFunctions>
<SDLCheck>true</SDLCheck>
<ConformanceMode>true</ConformanceMode>
<PreprocessorDefinitions>WIN32;NDEBUG;_CONSOLE;%(PreprocessorDefinitions)</PreprocessorDefinitions>
</ClCompile>
<Link>
<EnableCOMDATFolding>true</EnableCOMDATFolding>
<OptimizeReferences>true</OptimizeReferences>
<GenerateDebugInformation>true</GenerateDebugInformation>
<SubSystem>Console</SubSystem>
<AdditionalLibraryDirectories>$(ProjectDir)..\bin\$(Platform)_$(Configuration);%(AdditionalLibraryDirectories)</AdditionalLibraryDirectories>
<AdditionalDependencies>liblz4_static.lib;$(CoreLibraryDependencies);%(AdditionalDependencies)</AdditionalDependencies>
</Link>
</ItemDefinitionGroup>
<ItemDefinitionGroup Condition="'$(Configuration)|$(Platform)'=='Release|x64'">
<ClCompile>
<WarningLevel>Level3</WarningLevel>
<Optimization>MaxSpeed</Optimization>
<FunctionLevelLinking>true</FunctionLevelLinking>
<IntrinsicFunctions>true</IntrinsicFunctions>
<SDLCheck>true</SDLCheck>
<ConformanceMode>true</ConformanceMode>
</ClCompile>
<Link>
<EnableCOMDATFolding>true</EnableCOMDATFolding>
<OptimizeReferences>true</OptimizeReferences>
<AdditionalLibraryDirectories>$(ProjectDir)..\bin\$(Platform)_$(Configuration);%(AdditionalLibraryDirectories)</AdditionalLibraryDirectories>
<AdditionalDependencies>liblz4_static.lib;$(CoreLibraryDependencies);%(AdditionalDependencies)</AdditionalDependencies>
</Link>
</ItemDefinitionGroup>
<ItemGroup>
<ClCompile Include="..\..\..\lib\lz4.c" />
<ClCompile Include="..\..\..\lib\lz4frame.c" />
<ClCompile Include="..\..\..\lib\lz4hc.c" />
<ClCompile Include="..\..\..\lib\xxhash.c" />
<ClCompile Include="..\..\..\programs\bench.c" />
<ClCompile Include="..\..\..\programs\lorem.c" />
<ClCompile Include="..\..\..\programs\lz4cli.c" />
<ClCompile Include="..\..\..\programs\lz4io.c" />
<ClCompile Include="..\..\..\programs\threadpool.c" />
<ClCompile Include="..\..\..\programs\timefn.c" />
<ClCompile Include="..\..\..\programs\util.c" />
</ItemGroup>
<ItemGroup>
<ClInclude Include="..\..\..\lib\lz4.h" />
<ClInclude Include="..\..\..\lib\lz4frame.h" />
<ClInclude Include="..\..\..\lib\lz4frame_static.h" />
<ClInclude Include="..\..\..\lib\lz4hc.h" />
<ClInclude Include="..\..\..\lib\xxhash.h" />
<ClInclude Include="..\..\..\programs\bench.h" />
<ClInclude Include="..\..\..\programs\lorem.h" />
<ClInclude Include="..\..\..\programs\lz4io.h" />
<ClInclude Include="..\..\..\programs\util.h" />
</ItemGroup>
<ItemGroup>
<ResourceCompile Include="lz4.rc" />
</ItemGroup>
<Import Project="$(VCTargetsPath)\Microsoft.Cpp.targets" />
<ImportGroup Label="ExtensionTargets">
</ImportGroup>
</Project>

10
expkg/vendor/lz4/build/cmake/.gitignore vendored Normal file
View File

@ -0,0 +1,10 @@
# cmake build artefact
CMakeCache.txt
CMakeFiles
*.cmake
Makefile
liblz4.pc
lz4c
install_manifest.txt
build

View File

@ -0,0 +1,362 @@
# CMake support for LZ4
#
# To the extent possible under law, the author(s) have dedicated all
# copyright and related and neighboring rights to this software to
# the public domain worldwide. This software is distributed without
# any warranty.
#
# For details, see <http://creativecommons.org/publicdomain/zero/1.0/>.
# Use range version specification for policy control while maintaining
# compatibility with older CMake versions
cmake_minimum_required(VERSION 3.5...4.0.2)
set(LZ4_TOP_SOURCE_DIR "${CMAKE_CURRENT_SOURCE_DIR}/../..")
#-----------------------------------------------------------------------------
# VERSION EXTRACTION - Parse version information from header file
#-----------------------------------------------------------------------------
function(parse_lz4_version VERSION_TYPE)
file(STRINGS "${LZ4_TOP_SOURCE_DIR}/lib/lz4.h" version_line REGEX "^#define LZ4_VERSION_${VERSION_TYPE} +([0-9]+).*$")
string(REGEX REPLACE "^#define LZ4_VERSION_${VERSION_TYPE} +([0-9]+).*$" "\\1" version_number "${version_line}")
set(LZ4_VERSION_${VERSION_TYPE} ${version_number} PARENT_SCOPE)
endfunction()
foreach(version_type IN ITEMS MAJOR MINOR RELEASE)
parse_lz4_version(${version_type})
endforeach()
set(LZ4_VERSION_STRING "${LZ4_VERSION_MAJOR}.${LZ4_VERSION_MINOR}.${LZ4_VERSION_RELEASE}")
mark_as_advanced(LZ4_VERSION_STRING LZ4_VERSION_MAJOR LZ4_VERSION_MINOR LZ4_VERSION_RELEASE)
message(STATUS "Creating build script for LZ4 version: ${LZ4_VERSION_STRING}")
project(LZ4 VERSION ${LZ4_VERSION_STRING} LANGUAGES C)
#-----------------------------------------------------------------------------
# DEFAULT BUILD TYPE - Set Release as default when no build type is specified
#-----------------------------------------------------------------------------
# Set a default build type if none was specified
if(NOT CMAKE_BUILD_TYPE AND NOT CMAKE_CONFIGURATION_TYPES)
message(STATUS "Setting build type to 'Release' as none was specified.")
set(CMAKE_BUILD_TYPE Release CACHE STRING "Choose the type of build." FORCE)
# Set the possible values of build type for cmake-gui
set_property(CACHE CMAKE_BUILD_TYPE PROPERTY STRINGS
"Debug" "Release" "MinSizeRel" "RelWithDebInfo")
endif()
#-----------------------------------------------------------------------------
# BUILD OPTIONS - Configure build targets and features
#-----------------------------------------------------------------------------
option(LZ4_BUILD_CLI "Build lz4 program" ON)
option(LZ4_BUILD_LEGACY_LZ4C "Build lz4c program with legacy argument support" OFF)
# Determine if LZ4 is being built as part of another project.
# If LZ4 is bundled in another project, we don't want to install anything.
# Default behavior can be overridden by setting the LZ4_BUNDLED_MODE variable.
if(NOT DEFINED LZ4_BUNDLED_MODE)
get_directory_property(LZ4_IS_SUBPROJECT PARENT_DIRECTORY)
if(LZ4_IS_SUBPROJECT)
set(LZ4_BUNDLED_MODE ON)
else()
set(LZ4_BUNDLED_MODE OFF)
endif()
endif()
mark_as_advanced(LZ4_BUNDLED_MODE)
#-----------------------------------------------------------------------------
# PACKAGING - CPack configuration
#-----------------------------------------------------------------------------
if(NOT LZ4_BUNDLED_MODE AND NOT CPack_CMake_INCLUDED)
set(CPACK_PACKAGE_DESCRIPTION_SUMMARY "LZ4 compression library")
set(CPACK_PACKAGE_DESCRIPTION_FILE "${LZ4_TOP_SOURCE_DIR}/README.md")
set(CPACK_RESOURCE_FILE_LICENSE "${LZ4_TOP_SOURCE_DIR}/LICENSE")
set(CPACK_PACKAGE_VERSION_MAJOR ${LZ4_VERSION_MAJOR})
set(CPACK_PACKAGE_VERSION_MINOR ${LZ4_VERSION_MINOR})
set(CPACK_PACKAGE_VERSION_PATCH ${LZ4_VERSION_RELEASE})
include(CPack)
endif(NOT LZ4_BUNDLED_MODE AND NOT CPack_CMake_INCLUDED)
#-----------------------------------------------------------------------------
# LIBRARY TYPE CONFIGURATION - Static vs Shared libraries
#-----------------------------------------------------------------------------
# Allow people to choose whether to build shared or static libraries
# via the BUILD_SHARED_LIBS option unless we are in bundled mode, in
# which case we always use static libraries.
include(CMakeDependentOption)
CMAKE_DEPENDENT_OPTION(BUILD_SHARED_LIBS "Build shared libraries" ON "NOT LZ4_BUNDLED_MODE" OFF)
CMAKE_DEPENDENT_OPTION(BUILD_STATIC_LIBS "Build static libraries" OFF "BUILD_SHARED_LIBS" ON)
if(NOT BUILD_SHARED_LIBS AND NOT BUILD_STATIC_LIBS)
message(FATAL_ERROR "Both BUILD_SHARED_LIBS and BUILD_STATIC_LIBS have been disabled")
endif(NOT BUILD_SHARED_LIBS AND NOT BUILD_STATIC_LIBS)
#-----------------------------------------------------------------------------
# SOURCE FILES & DIRECTORIES - Path setup and source file collection
#-----------------------------------------------------------------------------
set(LZ4_LIB_SOURCE_DIR "${LZ4_TOP_SOURCE_DIR}/lib")
set(LZ4_PROG_SOURCE_DIR "${LZ4_TOP_SOURCE_DIR}/programs")
include_directories("${LZ4_LIB_SOURCE_DIR}")
# CLI sources
file(GLOB LZ4_SOURCES
"${LZ4_LIB_SOURCE_DIR}/*.c")
file(GLOB LZ4_CLI_SOURCES
"${LZ4_PROG_SOURCE_DIR}/*.c")
list(APPEND LZ4_CLI_SOURCES ${LZ4_SOURCES}) # LZ4_CLI always use liblz4 sources directly.
#-----------------------------------------------------------------------------
# POSITION INDEPENDENT CODE - PIC settings for static libraries
#-----------------------------------------------------------------------------
# Whether to use position independent code for the static library. If
# we're building a shared library this is ignored and PIC is always
# used.
if(NOT DEFINED CMAKE_POSITION_INDEPENDENT_CODE OR CMAKE_POSITION_INDEPENDENT_CODE)
set(LZ4_POSITION_INDEPENDENT_LIB_DEFAULT ON)
else()
set(LZ4_POSITION_INDEPENDENT_LIB_DEFAULT OFF)
endif(NOT DEFINED CMAKE_POSITION_INDEPENDENT_CODE OR CMAKE_POSITION_INDEPENDENT_CODE)
option(LZ4_POSITION_INDEPENDENT_LIB "Use position independent code for static library (if applicable)" ${LZ4_POSITION_INDEPENDENT_LIB_DEFAULT})
#-----------------------------------------------------------------------------
# TARGETS - Library and executable targets
#-----------------------------------------------------------------------------
# liblz4
include(GNUInstallDirs)
set(LZ4_LIBRARIES_BUILT)
if(BUILD_SHARED_LIBS)
add_library(lz4_shared SHARED ${LZ4_SOURCES})
target_include_directories(lz4_shared
PUBLIC $<BUILD_INTERFACE:${LZ4_LIB_SOURCE_DIR}>
INTERFACE $<INSTALL_INTERFACE:${CMAKE_INSTALL_INCLUDEDIR}>)
set_target_properties(lz4_shared PROPERTIES
OUTPUT_NAME lz4
SOVERSION "${LZ4_VERSION_MAJOR}"
VERSION "${LZ4_VERSION_STRING}")
if(MSVC)
target_compile_definitions(lz4_shared PRIVATE
LZ4_DLL_EXPORT=1)
endif(MSVC)
list(APPEND LZ4_LIBRARIES_BUILT lz4_shared)
endif()
if(BUILD_STATIC_LIBS)
set(STATIC_LIB_NAME lz4)
if(MSVC AND BUILD_SHARED_LIBS)
set(STATIC_LIB_NAME lz4_static)
endif(MSVC AND BUILD_SHARED_LIBS)
add_library(lz4_static STATIC ${LZ4_SOURCES})
target_include_directories(lz4_static
PUBLIC $<BUILD_INTERFACE:${LZ4_LIB_SOURCE_DIR}>
INTERFACE $<INSTALL_INTERFACE:${CMAKE_INSTALL_INCLUDEDIR}>)
set_target_properties(lz4_static PROPERTIES
OUTPUT_NAME ${STATIC_LIB_NAME}
POSITION_INDEPENDENT_CODE ${LZ4_POSITION_INDEPENDENT_LIB})
list(APPEND LZ4_LIBRARIES_BUILT lz4_static)
endif()
# Add unified target.
add_library(lz4 INTERFACE)
list(APPEND LZ4_LIBRARIES_BUILT lz4)
if(BUILD_SHARED_LIBS)
target_link_libraries(lz4 INTERFACE lz4_shared)
else()
target_link_libraries(lz4 INTERFACE lz4_static)
endif(BUILD_SHARED_LIBS)
#-----------------------------------------------------------------------------
# DEBUG CONFIGURATION - Configurable LZ4_DEBUG level
#-----------------------------------------------------------------------------
# LZ4_DEBUG levels:
# 0 - Disable everything (default for Release)
# 1 - Enable assert() statements
# 2-8 - Enable debug traces with increasing verbosity
if(CMAKE_BUILD_TYPE STREQUAL "Debug")
set(LZ4_DEBUG_LEVEL_DEFAULT 1)
else()
set(LZ4_DEBUG_LEVEL_DEFAULT 0)
endif()
set(LZ4_DEBUG_LEVEL ${LZ4_DEBUG_LEVEL_DEFAULT} CACHE STRING
"LZ4 debug level: 0=disabled, 1=assert(), 2-8=debug traces with increasing verbosity")
set_property(CACHE LZ4_DEBUG_LEVEL PROPERTY STRINGS "0" "1" "2" "3" "4" "5" "6" "7" "8")
# Apply LZ4_DEBUG configuration if level > 0
if(LZ4_DEBUG_LEVEL GREATER 0)
if(MSVC)
add_definitions(/DLZ4_DEBUG=${LZ4_DEBUG_LEVEL})
else()
add_definitions(-DLZ4_DEBUG=${LZ4_DEBUG_LEVEL})
endif()
endif()
#-----------------------------------------------------------------------------
# NAMESPACE CONFIGURATION - xxHash namespace settings
#-----------------------------------------------------------------------------
# xxhash namespace
if(BUILD_SHARED_LIBS)
target_compile_definitions(lz4_shared PRIVATE
XXH_NAMESPACE=LZ4_)
endif(BUILD_SHARED_LIBS)
if(BUILD_STATIC_LIBS)
target_compile_definitions(lz4_static PRIVATE
XXH_NAMESPACE=LZ4_)
endif(BUILD_STATIC_LIBS)
#-----------------------------------------------------------------------------
# CLI EXECUTABLES - Configuring command-line programs
#-----------------------------------------------------------------------------
# lz4
if(LZ4_BUILD_CLI)
set(LZ4_PROGRAMS_BUILT lz4cli)
add_executable(lz4cli ${LZ4_CLI_SOURCES})
set_target_properties(lz4cli PROPERTIES OUTPUT_NAME lz4)
endif(LZ4_BUILD_CLI)
# lz4c
if(LZ4_BUILD_LEGACY_LZ4C)
list(APPEND LZ4_PROGRAMS_BUILT lz4c)
add_executable(lz4c ${LZ4_CLI_SOURCES})
set_target_properties(lz4c PROPERTIES COMPILE_DEFINITIONS "ENABLE_LZ4C_LEGACY_OPTIONS")
endif(LZ4_BUILD_LEGACY_LZ4C)
#-----------------------------------------------------------------------------
# COMPILER FLAGS - Configure warning flags and compiler-specific options
#-----------------------------------------------------------------------------
# Extra warning flags
if(MSVC)
set(CMAKE_C_FLAGS_DEBUG "${CMAKE_C_FLAGS_DEBUG} /W4")
else()
include(CheckCCompilerFlag)
foreach(flag
# GCC-style
-pedantic-errors
-Wall
-Wextra
-Wundef
-Wcast-qual
-Wcast-align
-Wshadow
-Wswitch-enum
-Wdeclaration-after-statement
-Wstrict-prototypes
-Wpointer-arith)
# Because https://gcc.gnu.org/wiki/FAQ#wnowarning
string(REGEX REPLACE "\\-Wno\\-(.+)" "-W\\1" flag_to_test "${flag}")
string(REGEX REPLACE "[^a-zA-Z0-9]+" "_" test_name "CFLAG_${flag_to_test}")
check_c_compiler_flag("${ADD_COMPILER_FLAGS_PREPEND} ${flag_to_test}" ${test_name})
if(${test_name})
set(CMAKE_C_FLAGS_DEBUG "${flag} ${CMAKE_C_FLAGS_DEBUG}")
endif()
unset(test_name)
unset(flag_to_test)
endforeach(flag)
endif(MSVC)
#-----------------------------------------------------------------------------
# INSTALLATION - Install targets, headers, and documentation
#-----------------------------------------------------------------------------
if(NOT LZ4_BUNDLED_MODE)
install(TARGETS ${LZ4_PROGRAMS_BUILT}
BUNDLE DESTINATION "${CMAKE_INSTALL_BINDIR}"
RUNTIME DESTINATION "${CMAKE_INSTALL_BINDIR}")
install(TARGETS ${LZ4_LIBRARIES_BUILT}
EXPORT lz4Targets
LIBRARY DESTINATION "${CMAKE_INSTALL_LIBDIR}"
ARCHIVE DESTINATION "${CMAKE_INSTALL_LIBDIR}"
RUNTIME DESTINATION "${CMAKE_INSTALL_BINDIR}")
install(FILES
"${LZ4_LIB_SOURCE_DIR}/lz4.h"
"${LZ4_LIB_SOURCE_DIR}/lz4hc.h"
"${LZ4_LIB_SOURCE_DIR}/lz4frame.h"
"${LZ4_LIB_SOURCE_DIR}/lz4file.h"
DESTINATION "${CMAKE_INSTALL_INCLUDEDIR}")
install(FILES "${LZ4_PROG_SOURCE_DIR}/lz4.1"
DESTINATION "${CMAKE_INSTALL_MANDIR}/man1")
install(FILES "${CMAKE_CURRENT_BINARY_DIR}/liblz4.pc"
DESTINATION "${CMAKE_INSTALL_LIBDIR}/pkgconfig")
#-----------------------------------------------------------------------------
# CMAKE PACKAGE CONFIG - Configure CMake package for find_package support
#-----------------------------------------------------------------------------
include(CMakePackageConfigHelpers)
write_basic_package_version_file(
"${CMAKE_CURRENT_BINARY_DIR}/lz4ConfigVersion.cmake"
VERSION ${LZ4_VERSION_STRING}
COMPATIBILITY SameMajorVersion)
set(LZ4_PKG_INSTALLDIR "${CMAKE_INSTALL_LIBDIR}/cmake/lz4")
configure_package_config_file(
"${CMAKE_CURRENT_LIST_DIR}/lz4Config.cmake.in"
"${CMAKE_CURRENT_BINARY_DIR}/lz4Config.cmake"
INSTALL_DESTINATION ${LZ4_PKG_INSTALLDIR})
export(EXPORT lz4Targets
FILE ${CMAKE_CURRENT_BINARY_DIR}/lz4Targets.cmake
NAMESPACE LZ4::)
install(EXPORT lz4Targets
FILE lz4Targets.cmake
NAMESPACE LZ4::
DESTINATION ${LZ4_PKG_INSTALLDIR})
install(FILES
${CMAKE_CURRENT_BINARY_DIR}/lz4Config.cmake
${CMAKE_CURRENT_BINARY_DIR}/lz4ConfigVersion.cmake
DESTINATION ${LZ4_PKG_INSTALLDIR})
#-----------------------------------------------------------------------------
# SYMLINKS - Create and install Unix symlinks and manpage aliases
#-----------------------------------------------------------------------------
# Install lz4cat and unlz4 symlinks on Unix systems
if(UNIX AND LZ4_BUILD_CLI)
foreach(cli_tool IN ITEMS lz4cat unlz4)
# Create a custom target for the symlink creation
add_custom_target("create_${cli_tool}_symlink" ALL
COMMAND ${CMAKE_COMMAND} -E create_symlink
$<TARGET_FILE_NAME:lz4cli> ${cli_tool}
DEPENDS lz4cli
COMMENT "Creating symlink for ${cli_tool}"
VERBATIM)
# Install the symlink into the binary installation directory
install(FILES "${CMAKE_CURRENT_BINARY_DIR}/${cli_tool}"
DESTINATION ${CMAKE_INSTALL_BINDIR}
RENAME ${cli_tool})
endforeach()
# create manpage aliases
foreach(f lz4cat unlz4)
file(WRITE "${CMAKE_CURRENT_BINARY_DIR}/${f}.1" ".so man1/lz4.1\n")
install(FILES "${CMAKE_CURRENT_BINARY_DIR}/${f}.1"
DESTINATION "${CMAKE_INSTALL_MANDIR}/man1")
endforeach()
endif(UNIX AND LZ4_BUILD_CLI)
endif(NOT LZ4_BUNDLED_MODE)
#-----------------------------------------------------------------------------
# PKG-CONFIG - Generate and install pkg-config file
#-----------------------------------------------------------------------------
# pkg-config
set(PREFIX "${CMAKE_INSTALL_PREFIX}")
if("${CMAKE_INSTALL_FULL_LIBDIR}" STREQUAL "${CMAKE_INSTALL_PREFIX}/${CMAKE_INSTALL_LIBDIR}")
set(LIBDIR "\${prefix}/${CMAKE_INSTALL_LIBDIR}")
else()
set(LIBDIR "${CMAKE_INSTALL_FULL_LIBDIR}")
endif("${CMAKE_INSTALL_FULL_LIBDIR}" STREQUAL "${CMAKE_INSTALL_PREFIX}/${CMAKE_INSTALL_LIBDIR}")
if("${CMAKE_INSTALL_FULL_INCLUDEDIR}" STREQUAL "${CMAKE_INSTALL_PREFIX}/${CMAKE_INSTALL_INCLUDEDIR}")
set(INCLUDEDIR "\${prefix}/${CMAKE_INSTALL_INCLUDEDIR}")
else()
set(INCLUDEDIR "${CMAKE_INSTALL_FULL_INCLUDEDIR}")
endif("${CMAKE_INSTALL_FULL_INCLUDEDIR}" STREQUAL "${CMAKE_INSTALL_PREFIX}/${CMAKE_INSTALL_INCLUDEDIR}")
# for liblz4.pc substitution
set(VERSION ${LZ4_VERSION_STRING})
configure_file(${LZ4_LIB_SOURCE_DIR}/liblz4.pc.in liblz4.pc @ONLY)

View File

@ -0,0 +1,10 @@
@PACKAGE_INIT@
include( "${CMAKE_CURRENT_LIST_DIR}/lz4Targets.cmake" )
if(NOT TARGET lz4::lz4)
add_library(lz4::lz4 INTERFACE IMPORTED)
if("@BUILD_SHARED_LIBS@")
set_target_properties(lz4::lz4 PROPERTIES INTERFACE_LINK_LIBRARIES LZ4::lz4_shared)
else()
set_target_properties(lz4::lz4 PROPERTIES INTERFACE_LINK_LIBRARIES LZ4::lz4_static)
endif()
endif()

69
expkg/vendor/lz4/build/make/README.md vendored Normal file
View File

@ -0,0 +1,69 @@
# multiconf.make
**multiconf.make** is a self-contained Makefile include that lets you build the **same targets under many different flag sets**—debug vs release, ASan vs UBSan, GCC vs Clang, etc.—without the usual “object-file soup.”
It hashes every combination of `CC/CXX`, `CFLAGS/CXXFLAGS`, `CPPFLAGS`, `LDFLAGS` and `LDLIBS` into a **dedicated cache directory**, so objects compiled with one configuration are never reused by another. Swap flags, rebuild, swap back—previous objects are still there and never collide.
---
## Key Benefits
| Why it matters | What multiconf.make does |
| --- | --- |
| **Isolated configs** | Stores objects into `cachedObjs/<hash>/`, one directory per unique flag set. |
| **Fast switching** | Reusing an old config is instant—link only, no recompilation. |
| **Header deps** | Edits to headers trigger only needed rebuilds. |
| **One-liner targets** | Macros (`c_program`, `cxx_program`, …) hide all rule boilerplate. |
| **Parallel-ready** | Safe with `make -j`, no duplicate compiles of shared sources. |
---
## Quick Start
### 1 · List your sources
```make
C_SRCDIRS := src src/cdeps # all .c are in these directories
CXX_SRCDIRS := src src/cxxdeps # all .cpp are in these directories
```
### 2 · Add and include
```make
# root/Makefile
include multiconf.make
```
### 3 · Declare targets
```make
app:
$(eval $(call c_program,app,app.o obj1.o obj2.o))
test:
$(eval $(call cxx_program,test, test.o objcxx1.o objcxx2.o))
```
### 4 · Build any config you like
```sh
# Release with GCC
make CFLAGS="-O3"
# Debug with Clang + AddressSanitizer (new cache dir)
make CC=clang CFLAGS="-g -O0 -fsanitize=address"
# Switch back to GCC release (objects still valid, relink only)
make CFLAGS="-O3"
```
Objects for each command live in different sub-folders; nothing overlaps.
---
## Additional capabilities
| Command | Description |
| --- | --- |
| `make clean_cache` | Wipe **all** cached objects & deps (full rebuild next time) |
| `V=1` | Show full compile/link commands |
---

115
expkg/vendor/lz4/build/make/lz4defs.make vendored Normal file
View File

@ -0,0 +1,115 @@
# ################################################################
# LZ4 - Makefile common definitions
# Copyright (C) Yann Collet 2020
# All rights reserved.
#
# BSD license
# Redistribution and use in source and binary forms, with or without modification,
# are permitted provided that the following conditions are met:
#
# * Redistributions of source code must retain the above copyright notice, this
# list of conditions and the following disclaimer.
#
# * Redistributions in binary form must reproduce the above copyright notice, this
# list of conditions and the following disclaimer in the documentation and/or
# other materials provided with the distribution.
#
# THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS "AS IS" AND
# ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED
# WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE
# DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT HOLDER OR CONTRIBUTORS BE LIABLE FOR
# ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES
# (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES;
# LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON
# ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT
# (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS
# SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
#
# You can contact the author at :
# - LZ4 source repository : https://github.com/lz4/lz4
# - LZ4 forum froup : https://groups.google.com/forum/#!forum/lz4c
# ################################################################
UNAME ?= uname
TARGET_OS ?= $(shell $(UNAME))
ifeq ($(TARGET_OS),)
TARGET_OS ?= $(OS)
endif
ifneq (,$(filter Windows%,$(TARGET_OS)))
LIBLZ4_NAME = liblz4-$(LIBVER_MAJOR)
LIBLZ4_EXP = liblz4.lib
WINBASED = yes
else
LIBLZ4_EXP = liblz4.dll.a
ifneq (,$(filter MINGW%,$(TARGET_OS)))
LIBLZ4_NAME = liblz4
WINBASED = yes
else
ifneq (,$(filter MSYS%,$(TARGET_OS)))
LIBLZ4_NAME = msys-lz4-$(LIBVER_MAJOR)
WINBASED = yes
else
ifneq (,$(filter CYGWIN%,$(TARGET_OS)))
LIBLZ4_NAME = cyglz4-$(LIBVER_MAJOR)
WINBASED = yes
else
LIBLZ4_NAME = liblz4
WINBASED = no
EXT =
endif
endif
endif
endif
ifeq ($(WINBASED),yes)
EXT = .exe
WINDRES ?= windres
LDFLAGS += -Wl,--force-exe-suffix
endif
LIBLZ4 = $(LIBLZ4_NAME).$(SHARED_EXT_VER)
#determine if dev/nul based on host environment
ifneq (,$(filter MINGW% MSYS% CYGWIN%,$(shell $(UNAME))))
VOID := /dev/null
else
ifneq (,$(filter Windows%,$(OS)))
VOID := nul
else
VOID := /dev/null
endif
endif
ifneq (,$(filter Linux Darwin GNU/kFreeBSD GNU OpenBSD FreeBSD NetBSD DragonFly SunOS Haiku MidnightBSD MINGW% CYGWIN% MSYS% AIX,$(shell $(UNAME))))
POSIX_ENV = Yes
else
POSIX_ENV = No
endif
# Avoid symlinks when targeting Windows or building on a Windows host
ifeq ($(WINBASED),yes)
LN_SF = cp -p
else
ifneq (,$(filter MINGW% MSYS% CYGWIN%,$(shell $(UNAME))))
LN_SF = cp -p
else
ifneq (,$(filter Windows%,$(OS)))
LN_SF = cp -p
else
LN_SF = ln -sf
endif
endif
endif
ifneq (,$(filter $(shell $(UNAME)),SunOS))
INSTALL ?= ginstall
else
INSTALL ?= install
endif
INSTALL_PROGRAM ?= $(INSTALL) -m 755
INSTALL_DATA ?= $(INSTALL) -m 644
MAKE_DIR ?= $(INSTALL) -d -m 755

View File

@ -0,0 +1,258 @@
# ##########################################################################
# multiconf.make
# Copyright (C) Yann Collet
#
# GPL v2 License
#
# This program is free software; you can redistribute it and/or modify
# it under the terms of the GNU General Public License as published by
# the Free Software Foundation; either version 2 of the License, or
# (at your option) any later version.
#
# This program is distributed in the hope that it will be useful,
# but WITHOUT ANY WARRANTY; without even the implied warranty of
# MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
# GNU General Public License for more details.
#
# You should have received a copy of the GNU General Public License along
# with this program; if not, write to the Free Software Foundation, Inc.,
# 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA.
#
# ##########################################################################
# Provides c_program(_shared_o) and cxx_program(_shared_o) target generation macros
# Provides static_library and c_dynamic_library target generation macros
# Support recompilation of only impacted units when an associated *.h is updated.
# Provides V=1 / VERBOSE=1 support. V=2 is used for debugging purposes.
# Complement target clean: delete objects and binaries created by this script
# Requires:
# - C_SRCDIRS, CXX_SRCDIRS, ASM_SRCDIRS defined
# OR
# C_SRCS, CXX_SRCS and ASM_SRCS variables defined
# *and* vpath set to find all source files
# OR
# C_OBJS, CXX_OBJS and ASM_OBJS variables defined
# *and* vpath set to find all source files
# - directory `cachedObjs/` available to cache object files.
# alternatively: set CACHE_ROOT to some different value.
# Optional:
# - HASH can be set to a different custom hash program.
# *_program*: generates a recipe for a target that will be built in a cache directory.
# The cache directory is automatically derived from CACHE_ROOT and list of flags and compilers.
# *_shared_o* variants are optional optimization variants, that share the same objects across multiple targets.
# However, as a consequence, all these objects must have exactly the same list of flags,
# which in practice means that there must be no target-level modification (like: target: CFLAGS += someFlag).
# If unsure, only use the standard variants, c_program and cxx_program.
# All *_program* macro functions take up to 4 argument:
# - The name of the target
# - The list of object files to build in the cache directory
# - An optional list of dependencies for linking, that will not be built
# - An optional complementary recipe code, that will run after compilation and link
# Silent mode is default; use V = 1 or VERBOSE = 1 to see compilation lines
VERBOSE ?= $(V)
$(VERBOSE).SILENT:
# Directory where object files will be built
CACHE_ROOT ?= cachedObjs
# --------------------------------------------------------------------------------------------
# Dependency management
DEPFLAGS = -MT $@ -MMD -MP -MF
# Include dependency files
include $(wildcard $(CACHE_ROOT)/**/*.d)
include $(wildcard $(CACHE_ROOT)/generic/*/*.d)
# --------------------------------------------------------------------------------------------
# Automatic determination of build artifacts cache directory, keyed on build
# flags, so that we can do incremental, parallel builds of different binaries
# with different build flags without collisions.
UNAME ?= $(shell uname)
ifeq ($(UNAME), Darwin)
HASH ?= md5
else ifeq ($(UNAME), FreeBSD)
HASH ?= gmd5sum
else ifeq ($(UNAME), OpenBSD)
HASH ?= md5
endif
HASH ?= md5sum
HAVE_HASH := $(shell echo 1 | $(HASH) > /dev/null && echo 1 || echo 0)
ifeq ($(HAVE_HASH),0)
$(info warning : could not find HASH ($(HASH)), required to differentiate builds using different flags)
HASH_FUNC = generic/$(1)
else
HASH_FUNC = $(firstword $(shell echo $(2) | $(HASH) ))
endif
MKDIR ?= mkdir
LN ?= ln
# --------------------------------------------------------------------------------------------
# The following macros are used to create object files in the cache directory.
# The object files are named after the source file, but with a different path.
# Create build directories on-demand.
#
# For some reason, make treats the directory as an intermediate file and tries
# to delete it. So we work around that by marking it "precious". Solution found
# here:
# http://ismail.badawi.io/blog/2017/03/28/automatic-directory-creation-in-make/
.PRECIOUS: $(CACHE_ROOT)/%/.
$(CACHE_ROOT)/%/. :
$(MKDIR) -p $@
define addTargetAsmObject # targetName, addlDeps
$$(if $$(filter 2,$$(V)),$$(info $$(call $(0),$(1),$(2))))
.PRECIOUS: $$(CACHE_ROOT)/%/$(1)
$$(CACHE_ROOT)/%/$(1) : $(1:.o=.S) $(2) | $$(CACHE_ROOT)/%/.
@echo AS $$@
$$(CC) $$(CPPFLAGS) $$(CXXFLAGS) $$(DEPFLAGS) $$(CACHE_ROOT)/$$*/$(1:.o=.d) -c $$< -o $$@
endef # addTargetAsmObject
define addTargetCObject # targetName, addlDeps
$$(if $$(filter 2,$$(V)),$$(info $$(call $(0),$(1),$(2)))) #debug print
.PRECIOUS: $$(CACHE_ROOT)/%/$(1)
$$(CACHE_ROOT)/%/$(1) : $(1:.o=.c) $(2) | $$(CACHE_ROOT)/%/.
@echo CC $$@
$$(CC) $$(CPPFLAGS) $$(CFLAGS) $$(DEPFLAGS) $$(CACHE_ROOT)/$$*/$(1:.o=.d) -c $$< -o $$@
endef # addTargetCObject
define addTargetCxxObject # targetName, suffix, addlDeps
$$(if $$(filter 2,$$(V)),$$(info $$(call $(0),$(1),$(2),$(3))))
.PRECIOUS: $$(CACHE_ROOT)/%/$(1)
$$(CACHE_ROOT)/%/$(1) : $(1:.o=.$(2)) $(3) | $$(CACHE_ROOT)/%/.
@echo CXX $$@
$$(CXX) $$(CPPFLAGS) $$(CXXFLAGS) $$(DEPFLAGS) $$(CACHE_ROOT)/$$*/$(1:.o=.d) -c $$< -o $$@
endef # addTargetCxxObject
# Create targets for individual object files
C_SRCDIRS += .
vpath %.c $(C_SRCDIRS)
CXX_SRCDIRS += .
vpath %.cpp $(CXX_SRCDIRS)
vpath %.cc $(CXX_SRCDIRS)
ASM_SRCDIRS += .
vpath %.S $(ASM_SRCDIRS)
# If C_SRCDIRS, CXX_SRCDIRS and ASM_SRCDIRS are not defined, use C_SRCS, CXX_SRCS and ASM_SRCS
C_SRCS ?= $(notdir $(foreach dir,$(C_SRCDIRS),$(wildcard $(dir)/*.c)))
CPP_SRCS ?= $(notdir $(foreach dir,$(CXX_SRCDIRS),$(wildcard $(dir)/*.cpp)))
CC_SRCS ?= $(notdir $(foreach dir,$(CXX_SRCDIRS),$(wildcard $(dir)/*.cc)))
CXX_SRCS ?= $(CPP_SRCS) $(CC_SRCS)
ASM_SRCS ?= $(notdir $(foreach dir,$(ASM_SRCDIRS),$(wildcard $(dir)/*.S)))
# If C_SRCS, CXX_SRCS and ASM_SRCS are not defined, use C_OBJS, CXX_OBJS and ASM_OBJS
C_OBJS ?= $(patsubst %.c,%.o,$(C_SRCS))
CPP_OBJS ?= $(patsubst %.cpp,%.o,$(CPP_SRCS))
CC_OBJS ?= $(patsubst %.cc,%.o,$(CC_SRCS))
CXX_OBJS ?= $(CPP_OBJS) $(CC_OBJS) # Note: not used
ASM_OBJS ?= $(patsubst %.S,%.o,$(ASM_SRCS))
$(foreach OBJ,$(C_OBJS),$(eval $(call addTargetCObject,$(OBJ))))
$(foreach OBJ,$(CPP_OBJS),$(eval $(call addTargetCxxObject,$(OBJ),cpp)))
$(foreach OBJ,$(CC_OBJS),$(eval $(call addTargetCxxObject,$(OBJ),cc)))
$(foreach OBJ,$(ASM_OBJS),$(eval $(call addTargetAsmObject,$(OBJ))))
# --------------------------------------------------------------------------------------------
# The following macros are used to create targets in the user Makefile.
# Binaries are built in the cache directory, and then symlinked to the current directory.
# The cache directory is automatically derived from CACHE_ROOT and list of flags and compilers.
define static_library # targetName, targetDeps, addlDeps, addRecipe, hashComplement
$$(if $$(filter 2,$$(V)),$$(info $$(call $(0),$(1),$(2),$(3),$(4),$(5))))
MCM_ALL_BINS += $(1)
$$(CACHE_ROOT)/%/$(1) : $$(addprefix $$(CACHE_ROOT)/%/,$(2)) $(3)
@echo AR $$@
$$(AR) $$(ARFLAGS) $$@ $$^
$(4)
.PHONY: $(1)
$(1) : ARFLAGS = rcs
$(1) : $$(CACHE_ROOT)/$$(call HASH_FUNC,$(1),$(2) $$(CPPFLAGS) $$(CC) $$(CFLAGS) $$(CXX) $$(CXXFLAGS) $$(AR) $$(ARFLAGS) $(5))/$(1)
$$(LN) -sf $$< $$@
endef # static_library
define c_dynamic_library # targetName, targetDeps, addlDeps, addRecipe, hashComplement
$$(if $$(filter 2,$$(V)),$$(info $$(call $(0),$(1),$(2),$(3),$(4),$(5))))
MCM_ALL_BINS += $(1)
$$(CACHE_ROOT)/%/$(1) : $$(addprefix $$(CACHE_ROOT)/%/,$(2)) $(3)
@echo LD $$@
$$(CC) $$(CPPFLAGS) $$(CFLAGS) $$(LDFLAGS) -shared -o $$@ $$^ $$(LDLIBS)
$(4)
.PHONY: $(1)
$(1) : CFLAGS += -fPIC
$(1) : $$(CACHE_ROOT)/$$(call HASH_FUNC,$(1),$(2) $$(CPPFLAGS) $$(CC) $$(CFLAGS) $$(LDFLAGS) $$(LDLIBS) $(5))/$(1)
$$(LN) -sf $$< $$@
endef # c_dynamic_library
define program_base # targetName, targetDeps, addlDeps, addRecipe, hashComplement, compiler, flags
$$(if $$(filter 2,$$(V)),$$(info $$(call $(0),$(1),$(2),$(3),$(4),$(5),$(6),$(7))))
MCM_ALL_BINS += $(1)
$$(CACHE_ROOT)/%/$(1) : $$(addprefix $$(CACHE_ROOT)/%/,$(2)) $(3)
@echo LD $$@
$$($(6)) $$(CPPFLAGS) $$($(7)) $$^ -o $$@ $$(LDFLAGS) $$(LDLIBS)
$(4)
.PHONY: $(1)
$(1) : $$(CACHE_ROOT)/$$(call HASH_FUNC,$(1),$$($(6)) $$(CPPFLAGS) $$($(7)) $$(LDFLAGS) $$(LDLIBS) $(5))/$(1)
$$(LN) -sf $$< $$@$(EXT)
endef # program_base
# Note: $(EXT) must be set to .exe for Windows
define c_program # targetName, targetDeps, addlDeps, addRecipe
$$(eval $$(call program_base,$(1),$(2),$(3),$(4),$(1)$(2),CC,CFLAGS))
endef # c_program
define c_program_shared_o # targetName, targetDeps, addlDeps, addRecipe
$$(eval $$(call program_base,$(1),$(2),$(3),$(4),,CC,CFLAGS))
endef # c_program_shared_o
define cxx_program # targetName, targetDeps, addlDeps, addRecipe
$$(eval $$(call program_base,$(1),$(2),$(3),$(4),$(1)$(2),CXX,CXXFLAGS))
endef # cxx_program
define cxx_program_shared_o # targetName, targetDeps, addlDeps, addRecipe
$$(eval $$(call program_base,$(1),$(2),$(3),$(4),,CXX,CXXFLAGS))
endef # cxx_program_shared_o
# --------------------------------------------------------------------------------------------
# Cleaning: delete all objects and binaries created with this script
.PHONY: clean_cache
clean_cache:
$(RM) -rf $(CACHE_ROOT)
$(RM) $(MCM_ALL_BINS)
# automatically attach to standard clean target
.PHONY: clean
clean: clean_cache

View File

@ -0,0 +1,39 @@
#!/usr/bin/env python3
# #############################################################################
# Copyright (c) 2018-present lzutao <taolzu(at)gmail.com>
# All rights reserved.
#
# This source code is licensed under both the BSD-style license (found in the
# LICENSE file in the root directory of this source tree) and the GPLv2 (found
# in the COPYING file in the root directory of this source tree).
# #############################################################################
import re
def find_version_tuple(filepath):
version_file_data = None
with open(filepath) as fd:
version_file_data = fd.read()
patterns = r"""\s*#\s*define\s+LZ4_VERSION_MAJOR\s+([0-9]+).*$
\s*#\s*define\s+LZ4_VERSION_MINOR\s+([0-9]+).*$
\s*#\s*define\s+LZ4_VERSION_RELEASE\s+([0-9]+).*$
"""
regex = re.compile(patterns, re.MULTILINE)
version_match = regex.search(version_file_data)
if version_match:
return version_match.groups()
raise Exception("Unable to find version string.")
def main():
import argparse
parser = argparse.ArgumentParser(description='Print lz4 version from lib/lz4.h')
parser.add_argument('file', help='path to lib/lz4.h')
args = parser.parse_args()
version_tuple = find_version_tuple(args.file)
print('.'.join(version_tuple))
if __name__ == '__main__':
main()

34
expkg/vendor/lz4/build/meson/README.md vendored Normal file
View File

@ -0,0 +1,34 @@
Meson build system for lz4
==========================
Meson is a build system designed to optimize programmer productivity.
It aims to do this by providing simple, out-of-the-box support for
modern software development tools and practices, such as unit tests,
coverage reports, Valgrind, CCache and the like.
This Meson build system is provided with no guarantee.
## How to build
`cd` to this meson directory (`build/meson`)
```sh
meson setup --buildtype=release -Ddefault_library=shared -Dprograms=true builddir
cd builddir
ninja # to build
ninja install # to install
```
You might want to install it in staging directory:
```sh
DESTDIR=./staging ninja install
```
To configure build options, use:
```sh
meson configure
```
See [man meson(1)](https://manpages.debian.org/testing/meson/meson.1.en.html).

View File

@ -0,0 +1,30 @@
# #############################################################################
# Copyright (c) 2018-present lzutao <taolzu(at)gmail.com>
# All rights reserved.
#
# This source code is licensed under both the BSD-style license (found in the
# LICENSE file in the root directory of this source tree) and the GPLv2 (found
# in the COPYING file in the root directory of this source tree).
# #############################################################################
# This is a dummy meson file.
# The intention is that it can be easily moved to the root of the project
# (together with meson_options.txt) and packaged for wrapdb.
project(
'lz4',
'c',
license: 'BSD-2-Clause-Patent AND GPL-2.0-or-later',
default_options: [
'buildtype=release',
'warning_level=3'
],
version: run_command(
find_program('GetLz4LibraryVersion.py'),
'../../lib/lz4.h',
check: true
).stdout().strip(),
meson_version: '>=0.58.0'
)
subdir('meson')

View File

@ -0,0 +1,42 @@
# #############################################################################
# Copyright (c) 2018-present lzutao <taolzu(at)gmail.com>
# Copyright (c) 2022-present Tristan Partin <tristan(at)partin.io>
# All rights reserved.
#
# This source code is licensed under both the BSD-style license (found in the
# LICENSE file in the root directory of this source tree) and the GPLv2 (found
# in the COPYING file in the root directory of this source tree).
# #############################################################################
lz4_source_root = '../../../../..'
add_languages('cpp', native: true)
sources = files(
lz4_source_root / 'contrib/gen_manual/gen_manual.cpp'
)
gen_manual = executable(
'gen_manual',
sources,
native: true,
install: false
)
manual_pages = ['lz4', 'lz4frame']
foreach mp : manual_pages
custom_target(
'@0@_manual.html'.format(mp),
build_by_default: true,
input: lz4_source_root / 'lib/@0@.h'.format(mp),
output: '@0@_manual.html'.format(mp),
command: [
gen_manual,
meson.project_version(),
'@INPUT@',
'@OUTPUT@',
],
install: false
)
endforeach

View File

@ -0,0 +1,11 @@
# #############################################################################
# Copyright (c) 2018-present lzutao <taolzu(at)gmail.com>
# Copyright (c) 2022-present Tristan Partin <tristan(at)partin.io>
# All rights reserved.
#
# This source code is licensed under both the BSD-style license (found in the
# LICENSE file in the root directory of this source tree) and the GPLv2 (found
# in the COPYING file in the root directory of this source tree).
# #############################################################################
subdir('gen_manual')

View File

@ -0,0 +1,32 @@
# #############################################################################
# Copyright (c) 2018-present lzutao <taolzu(at)gmail.com>
# Copyright (c) 2022-present Tristan Partin <tristan(at)partin.io>
# All rights reserved.
#
# This source code is licensed under both the BSD-style license (found in the
# LICENSE file in the root directory of this source tree) and the GPLv2 (found
# in the COPYING file in the root directory of this source tree).
# #############################################################################
lz4_source_root = '../../../..'
examples = {
'print_version': 'print_version.c',
'blockStreaming_doubleBuffer': 'blockStreaming_doubleBuffer.c',
'dictionaryRandomAccess': 'dictionaryRandomAccess.c',
'blockStreaming_ringBuffer': 'blockStreaming_ringBuffer.c',
'streamingHC_ringBuffer': 'streamingHC_ringBuffer.c',
'blockStreaming_lineByLine': 'blockStreaming_lineByLine.c',
'frameCompress': 'frameCompress.c',
'bench_functions': 'bench_functions.c',
'simple_buffer': 'simple_buffer.c',
}
foreach e, src : examples
executable(
e,
lz4_source_root / 'examples' / src,
dependencies: [liblz4_internal_dep],
install: false
)
endforeach

View File

@ -0,0 +1,87 @@
# #############################################################################
# Copyright (c) 2018-present lzutao <taolzu(at)gmail.com>
# Copyright (c) 2022-present Tristan Partin <tristan(at)partin.io>
# All rights reserved.
#
# This source code is licensed under both the BSD-style license (found in the
# LICENSE file in the root directory of this source tree) and the GPLv2 (found
# in the COPYING file in the root directory of this source tree).
# #############################################################################
lz4_source_root = '../../../..'
sources = files(
lz4_source_root / 'lib/lz4.c',
lz4_source_root / 'lib/lz4frame.c',
lz4_source_root / 'lib/lz4hc.c',
lz4_source_root / 'lib/xxhash.c'
)
if get_option('unstable')
sources += files(lz4_source_root / 'lib/lz4file.c')
endif
c_args = []
if host_machine.system() == 'windows' and get_option('default_library') != 'static'
c_args += '-DLZ4_DLL_EXPORT=1'
endif
liblz4 = library(
'lz4',
sources,
c_args: c_args,
install: true,
version: meson.project_version(),
gnu_symbol_visibility: 'hidden'
)
liblz4_dep = declare_dependency(
link_with: liblz4,
compile_args: compile_args,
include_directories: include_directories(lz4_source_root / 'lib')
)
meson.override_dependency('liblz4', liblz4_dep)
if get_option('tests') or get_option('programs') or get_option('examples') or get_option('ossfuzz')
if get_option('default_library') == 'shared'
liblz4_internal = static_library(
'lz4-internal',
objects: liblz4.extract_all_objects(recursive: true),
gnu_symbol_visibility: 'hidden'
)
elif get_option('default_library') == 'static'
liblz4_internal = liblz4
elif get_option('default_library') == 'both'
liblz4_internal = liblz4.get_static_lib()
endif
liblz4_internal_dep = declare_dependency(
link_with: liblz4_internal,
compile_args: compile_args,
include_directories: include_directories(lz4_source_root / 'lib')
)
endif
pkgconfig.generate(
liblz4,
name: 'lz4',
filebase: 'liblz4',
description: 'extremely fast lossless compression algorithm library',
version: meson.project_version(),
url: 'http://www.lz4.org/'
)
install_headers(
lz4_source_root / 'lib/lz4.h',
lz4_source_root / 'lib/lz4hc.h',
lz4_source_root / 'lib/lz4frame.h'
)
if get_option('default_library') != 'shared'
install_headers(lz4_source_root / 'lib/lz4frame_static.h')
if get_option('unstable')
install_headers(lz4_source_root / 'lib/lz4file.h')
endif
endif

View File

@ -0,0 +1,135 @@
# #############################################################################
# Copyright (c) 2018-present lzutao <taolzu(at)gmail.com>
# Copyright (c) 2022-present Tristan Partin <tristan(at)partin.io>
# All rights reserved.
#
# This source code is licensed under both the BSD-style license (found in the
# LICENSE file in the root directory of this source tree) and the GPLv2 (found
# in the COPYING file in the root directory of this source tree).
# #############################################################################
cc = meson.get_compiler('c')
fs = import('fs')
pkgconfig = import('pkgconfig')
lz4_source_root = '../../..'
add_project_arguments('-DXXH_NAMESPACE=LZ4_', language: 'c')
if get_option('debug')
add_project_arguments(cc.get_supported_arguments(
'-Wcast-qual',
'-Wcast-align',
'-Wshadow',
'-Wswitch-enum',
'-Wdeclaration-after-statement',
'-Wstrict-prototypes',
'-Wundef',
'-Wpointer-arith',
'-Wstrict-aliasing=1',
'-DLZ4_DEBUG=@0@'.format(get_option('debug-level'))
),
language: 'c'
)
endif
compile_args = []
if not get_option('align-test')
add_project_arguments('-DLZ4_ALIGN_TEST=0', language: 'c')
endif
if get_option('disable-memory-allocation')
if get_option('default_library') != 'static'
error('Memory allocation can only be disabled in static builds')
endif
add_project_arguments('-DLZ4_STATIC_LINKING_ONLY_DISABLE_MEMORY_ALLOCATION')
compile_args += '-DLZ4_STATIC_LINKING_ONLY_DISABLE_MEMORY_ALLOCATION'
endif
add_project_arguments(
'-DLZ4_DISTANCE_MAX=@0@'.format(get_option('distance-max')),
language: 'c'
)
compile_args += '-DLZ4_DISTANCE_MAX=@0@'.format(get_option('distance-max'))
if not get_option('fast-dec-loop').auto()
add_project_arguments(
'-DLZ4_FAST_DEC_LOOP=@0@'.format(
get_option('fast-dec-loop').enabled() ? 1 : 0
),
language: 'c'
)
endif
if get_option('force-sw-bitcount')
add_project_arguments('-DLZ4_FORCE_SW_BITCOUNT', language: 'c')
endif
if get_option('freestanding')
add_project_arguments('-DLZ4_FREESTANDING=1', language: 'c')
compile_args += '-DLZ4_FREESTANDING=1'
endif
if get_option('memory-usage') > 0
add_project_arguments(
'-DLZ4_MEMORY_USAGE=@0@'.format(get_option('memory-usage')),
language: 'c'
)
compile_args += '-DLZ4_MEMORY_USAGE=@0@'.format(get_option('memory-usage'))
endif
if get_option('endianness-independent-output')
if get_option('default_library') != 'static'
error('Endianness-independent output can only be enabled in static builds')
endif
add_project_arguments('-DLZ4_STATIC_LINKING_ONLY_ENDIANNESS_INDEPENDENT_OUTPUT')
compile_args += '-DLZ4_STATIC_LINKING_ONLY_ENDIANNESS_INDEPENDENT_OUTPUT'
endif
if get_option('unstable')
add_project_arguments('-DLZ4_STATIC_LINKING_ONLY', language: 'c')
compile_args += '-DLZ4_STATIC_LINKING_ONLY'
if get_option('default_library') != 'static'
add_project_arguments('-DLZ4_PUBLISH_STATIC_FUNCTIONS', language: 'c')
compile_args += '-DLZ4_PUBLISH_STATIC_FUNCTIONS'
add_project_arguments('-DLZ4F_PUBLISH_STATIC_FUNCTIONS', language: 'c')
compile_args += '-DLZ4F_PUBLISH_STATIC_FUNCTIONS'
endif
endif
if get_option('user-memory-functions')
add_project_arguments('-DLZ4_USER_MEMORY_FUNCTIONS', language: 'c')
endif
run_env = environment()
subdir('lib')
if get_option('programs')
subdir('programs')
else
lz4 = disabler()
lz4cat = disabler()
unlz4 = disabler()
endif
if get_option('tests')
subdir('tests')
endif
if get_option('contrib')
subdir('contrib')
endif
if get_option('examples')
subdir('examples')
endif
if get_option('ossfuzz')
subdir('ossfuzz')
endif

View File

@ -0,0 +1,37 @@
lz4_source_root = '../../../..'
fuzzers = [
'compress_frame_fuzzer',
'compress_fuzzer',
'compress_hc_fuzzer',
'decompress_frame_fuzzer',
'decompress_fuzzer',
'round_trip_frame_uncompressed_fuzzer',
'round_trip_fuzzer',
'round_trip_hc_fuzzer',
'round_trip_stream_fuzzer'
]
c_args = cc.get_supported_arguments(
'-Wno-unused-function',
'-Wno-sign-compare',
'-Wno-declaration-after-statement'
)
foreach f : fuzzers
lib = static_library(
f,
lz4_source_root / 'ossfuzz/@0@.c'.format(f),
lz4_source_root / 'ossfuzz/lz4_helpers.c',
lz4_source_root / 'ossfuzz/fuzz_data_producer.c',
c_args: c_args,
dependencies: [liblz4_internal_dep]
)
executable(
f,
lz4_source_root / 'ossfuzz/standaloneengine.c',
link_with: lib,
dependencies: [liblz4_internal_dep]
)
endforeach

View File

@ -0,0 +1,91 @@
# #############################################################################
# Copyright (c) 2018-present lzutao <taolzu(at)gmail.com>
# Copyright (c) 2022-present Tristan Partin <tristan(at)partin.io>
# All rights reserved.
#
# This source code is licensed under both the BSD-style license (found in the
# LICENSE file in the root directory of this source tree) and the GPLv2 (found
# in the COPYING file in the root directory of this source tree).
# #############################################################################
lz4_source_root = '../../../..'
# note:
# it would be preferable to use some kind of glob or wildcard expansion here...
sources = files(
lz4_source_root / 'programs/bench.c',
lz4_source_root / 'programs/lorem.c',
lz4_source_root / 'programs/lz4cli.c',
lz4_source_root / 'programs/lz4io.c',
lz4_source_root / 'programs/util.c',
lz4_source_root / 'programs/threadpool.c',
lz4_source_root / 'programs/timefn.c',
)
# Initialize an empty list for extra dependencies
extra_deps = []
if get_option('enable_multithread')
pthread_dep = dependency('threads', required : true)
extra_deps += [pthread_dep]
multithread_args = ['-DLZ4IO_MULTITHREAD']
else
multithread_args = []
endif
lz4 = executable(
'lz4',
sources,
include_directories: include_directories(lz4_source_root / 'programs'),
dependencies: [liblz4_internal_dep] + extra_deps,
c_args: multithread_args,
export_dynamic: get_option('debug') and host_machine.system() == 'windows',
install: true
)
lz4cat = custom_target(
'lz4cat',
input: lz4,
output: 'lz4cat',
command: [
'ln',
'-s',
'-f',
fs.name(lz4.full_path()),
'@OUTPUT@'
]
)
unlz4 = custom_target(
'unlz4',
input: lz4,
output: 'unlz4',
command: [
'ln',
'-s',
'-f',
fs.name(lz4.full_path()),
'@OUTPUT@'
]
)
meson.override_find_program('lz4', lz4)
run_env.prepend('PATH', meson.current_build_dir())
install_man(lz4_source_root / 'programs/lz4.1')
if meson.version().version_compare('>=0.61.0')
foreach alias : ['lz4c', 'lz4cat', 'unlz4']
install_symlink(
alias,
install_dir: get_option('bindir'),
pointing_to: 'lz4'
)
install_symlink(
'@0@.1'.format(alias),
install_dir: get_option('mandir') / 'man1',
pointing_to: 'lz4.1'
)
endforeach
endif

View File

@ -0,0 +1,162 @@
# #############################################################################
# Copyright (c) 2018-present lzutao <taolzu(at)gmail.com>
# Copyright (c) 2022-present Tristan Partin <tristan(at)partin.io>
# All rights reserved.
#
# This source code is licensed under both the BSD-style license (found in the
# LICENSE file in the root directory of this source tree) and the GPLv2 (found
# in the COPYING file in the root directory of this source tree).
# #############################################################################
lz4_source_root = '../../../..'
fuzzer_time = 90
test_exes = {
'abiTest': {
'sources': files(lz4_source_root / 'tests/abiTest.c'),
'test': false,
},
'checkFrame': {
'sources': files(lz4_source_root / 'tests/checkFrame.c'),
'include_directories': include_directories(lz4_source_root / 'programs'),
},
'checkTag': {
'sources': files(lz4_source_root / 'tests/checkTag.c'),
'test': false,
},
'datagen': {
'sources': files(
lz4_source_root / 'programs/lorem.c',
lz4_source_root / 'tests/datagencli.c',
lz4_source_root / 'tests/datagen.c',
lz4_source_root / 'tests/loremOut.c',
),
'include_directories': include_directories(lz4_source_root / 'programs'),
},
'decompress-partial-usingDict.c': {
'sources': files(lz4_source_root / 'tests/decompress-partial-usingDict.c'),
},
'decompress-partial.c': {
'sources': files(lz4_source_root / 'tests/decompress-partial.c'),
},
'frametest': {
'sources': files(lz4_source_root / 'tests/frametest.c'),
'include_directories': include_directories(lz4_source_root / 'programs'),
'args': ['-v', '-T@0@s'.format(fuzzer_time)],
'test': false,
},
'freestanding': {
'sources': files(lz4_source_root / 'tests/freestanding.c'),
'c_args': ['-ffreestanding', '-fno-stack-protector', '-Wno-unused-parameter', '-Wno-declaration-after-statement', '-DLZ4_DEBUG=0'],
'link_args': ['-nostdlib'],
'build': cc.get_id() in ['gcc', 'clang'] and
host_machine.system() == 'linux' and host_machine.cpu_family() == 'x86_64',
'override_options': ['optimization=1'],
},
'fullbench': {
'sources': files(lz4_source_root / 'tests/fullbench.c'),
'include_directories': include_directories(lz4_source_root / 'programs'),
'args': ['--no-prompt', '-i1', files(lz4_source_root / 'tests/COPYING')],
'test': false,
},
'fuzzer': {
'sources': files(lz4_source_root / 'tests/fuzzer.c'),
'include_directories': include_directories(lz4_source_root / 'programs'),
'args': ['-T@0@s'.format(fuzzer_time)],
'test': false,
},
'roundTripTest': {
'sources': files(lz4_source_root / 'tests/roundTripTest.c'),
'test': false,
},
}
targets = {}
foreach e, attrs : test_exes
if not attrs.get('build', true)
targets += {e: disabler()}
continue
endif
t = executable(
e,
attrs.get('sources'),
c_args: attrs.get('c_args', []),
link_args: attrs.get('link_args', []),
objects: attrs.get('objects', []),
dependencies: [liblz4_internal_dep],
include_directories: attrs.get('include_directories', []),
install: false,
override_options: attrs.get('override_options', [])
)
targets += {e: t}
if not attrs.get('test', true)
continue
endif
test(
e,
t,
args: attrs.get('params', []),
timeout: 120
)
endforeach
fs = import('fs')
run_env.prepend('PATH', meson.current_build_dir())
test_scripts = {
'lz4-basic': {
'depends': [lz4, lz4cat, unlz4, targets['datagen']],
},
'lz4-dict': {
'depends': [lz4, targets['datagen']],
},
'lz4-contentSize': {
'depends': [lz4, targets['datagen']],
},
'lz4-fast-hugefile': {
'depends': [lz4, targets['datagen']],
},
'lz4-frame-concatenation': {
'depends': [lz4, targets['datagen']],
},
'lz4-multiple': {
'depends': [lz4, targets['datagen']],
},
'lz4-multiple-legacy': {
'depends': [lz4, targets['datagen']],
},
'lz4-opt-parser': {
'depends': [lz4, targets['datagen']],
},
'lz4-skippable': {
'depends': [lz4],
},
'lz4-sparse': {
'depends': [lz4, targets['datagen']],
},
'lz4-testmode': {
'depends': [lz4, targets['datagen']],
},
'lz4hc-hugefile': {
'depends': [lz4, targets['datagen']],
},
}
foreach s, attrs : test_scripts
script = find_program(lz4_source_root / 'tests/test-@0@.sh'.format(s))
test(
'@0@'.format(s),
script,
depends: attrs.get('depends', []),
workdir: fs.parent(script.full_path()),
env: run_env,
timeout: 360
)
endforeach

View File

@ -0,0 +1,44 @@
# #############################################################################
# Copyright (c) 2018-present lzutao <taolzu(at)gmail.com>
# Copyright (c) 2022-present Tristan Partin <tristan(at)partin.io>
# All rights reserved.
#
# This source code is licensed under both the BSD-style license (found in the
# LICENSE file in the root directory of this source tree) and the GPLv2 (found
# in the COPYING file in the root directory of this source tree).
# #############################################################################
option('enable_multithread', type: 'boolean', value: true,
description: 'Enable multi-threading support')
option('align-test', type: 'boolean', value: true,
description: 'See LZ4_ALIGN_TEST')
option('contrib', type: 'boolean', value: false,
description: 'Enable contrib')
option('debug-level', type: 'integer', min: 0, max: 7, value: 1,
description: 'Enable run-time debug. See lib/lz4hc.c')
option('disable-memory-allocation', type: 'boolean', value: false,
description: 'See LZ4_STATIC_LINKING_ONLY_DISABLE_MEMORY_ALLOCATION. Static builds only')
option('distance-max', type: 'integer', min: 0, max: 65535, value: 65535,
description: 'See LZ4_DISTANCE_MAX')
option('endianness-independent-output', type: 'boolean', value: false,
description: 'See LZ4_STATIC_LINKING_ONLY_ENDIANNESS_INDEPENDENT_OUTPUT. Static builds only')
option('examples', type: 'boolean', value: false,
description: 'Enable examples')
option('fast-dec-loop', type: 'feature', value: 'auto',
description: 'See LZ4_FAST_DEC_LOOP')
option('force-sw-bitcount', type: 'boolean', value: false,
description: 'See LZ4_FORCE_SW_BITCOUNT')
option('freestanding', type: 'boolean', value: false,
description: 'See LZ4_FREESTANDING')
option('memory-usage', type: 'integer', min: 0, max: 20, value: 0,
description: 'See LZ4_MEMORY_USAGE. 0 means use the LZ4 default')
option('ossfuzz', type: 'boolean', value: true,
description: 'Enable ossfuzz')
option('programs', type: 'boolean', value: false,
description: 'Enable programs')
option('tests', type: 'boolean', value: false,
description: 'Enable tests')
option('unstable', type: 'boolean', value: false,
description: 'Expose unstable interfaces')
option('user-memory-functions', type: 'boolean', value: false,
description: 'See LZ4_USER_MEMORY_FUNCTIONS')

View File

@ -0,0 +1,5 @@
These scripts will generate Visual Studio Solutions for a selected set of supported versions of MS Visual.
For these scripts to work, both `cmake` and the relevant Visual Studio version must be locally installed on the system where the script is run.
If `cmake` is installed into a non-standard directory, or user wants to test a specific version of `cmake`, the target `cmake` directory can be provided via the environment variable `CMAKE_PATH`.

View File

@ -0,0 +1,55 @@
:: Requires 1 parameter == GENERATOR
@echo off
setlocal
:: Set path
set "BUILD_BASE_DIR=%~dp0" :: Use the directory where the script is located
set "CMAKELIST_DIR=..\..\cmake"
if "%~1"=="" (
echo No generator specified as first parameter
exit /b 1
)
set "GENERATOR=%~1"
:: Check if a user-defined CMAKE_PATH is set and prioritize it
if defined CMAKE_PATH (
set "CMAKE_EXECUTABLE=%CMAKE_PATH%\cmake.exe"
echo Using user-defined cmake at %CMAKE_PATH%
) else (
:: Attempt to find cmake in the system PATH
where cmake >nul 2>&1
if %ERRORLEVEL% neq 0 (
:: Use the default standard cmake installation directory if not found in PATH
set "CMAKE_PATH=C:\Program Files\CMake\bin"
echo CMake not in system PATH => using default CMAKE_PATH=%CMAKE_PATH%
set "CMAKE_EXECUTABLE=%CMAKE_PATH%\cmake.exe"
) else (
set "CMAKE_EXECUTABLE=cmake"
echo CMake found in system PATH.
)
)
:: Set the build directory to a subdirectory named after the generator
set "BUILD_DIR=%BUILD_BASE_DIR%\%GENERATOR%"
:: Create the build directory if it doesn't exist
if not exist "%BUILD_DIR%" mkdir "%BUILD_DIR%"
:: Run CMake to configure the project and generate the solution
pushd "%BUILD_DIR%"
"%CMAKE_EXECUTABLE%" -G "%GENERATOR%" "%CMAKELIST_DIR%"
if %ERRORLEVEL% neq 0 goto :error
:: If successful, end script
echo Build configuration successful for %GENERATOR%.
goto :end
:error
echo Failed to configure build for %GENERATOR%.
exit /b 1
:end
popd
endlocal
@echo on

View File

@ -0,0 +1,3 @@
@echo off
:: Call the central script with the specific generator for VS2015
call generate_solution.cmd "Visual Studio 14 2015"

View File

@ -0,0 +1,3 @@
@echo off
:: Call the central script with the specific generator for VS2017
call generate_solution.cmd "Visual Studio 15 2017"

View File

@ -0,0 +1,3 @@
@echo off
:: Call the central script with the specific generator for VS2019
call generate_solution.cmd "Visual Studio 16 2019"

View File

@ -0,0 +1,3 @@
@echo off
:: Call the central script with the specific generator for VS2022
call generate_solution.cmd "Visual Studio 17 2022"

View File

@ -0,0 +1,10 @@
liblz4 (1.7.2) unstable; urgency=low
* Changed : moved to versioning; package, cli and library have same version number
* Improved: Small decompression speed boost (+4%)
* Improved: Performance on ARMv6 and ARMv7
* Added : Debianization, by Evgeniy Polyakov
* Makefile: Generates object files (*.o) for faster (re)compilation on low power systems
* Fix : cli : crash on some invalid inputs
-- Yann Collet <Cyan4973@github.com> Sun, 28 Jun 2015 01:00:00 +0000

View File

@ -0,0 +1 @@
7

23
expkg/vendor/lz4/contrib/debian/control vendored Normal file
View File

@ -0,0 +1,23 @@
Source: liblz4
Section: devel
Priority: optional
Maintainer: Evgeniy Polyakov <zbr@ioremap.net>
Build-Depends:
cmake (>= 2.6),
debhelper (>= 7.0.50~),
cdbs
Standards-Version: 3.8.0
Homepage: http://www.lz4.org/
Vcs-Git: git://github.com/lz4/lz4.git
Vcs-Browser: https://github.com/lz4/lz4
Package: liblz4
Architecture: any
Depends: ${shlibs:Depends}, ${misc:Depends}
Description: Extremely Fast Compression algorithm http://www.lz4.org
Package: liblz4-dev
Architecture: any
Depends: ${shlibs:Depends}, ${misc:Depends}
Description: Extremely Fast Compression algorithm http://www.lz4.org
Development files.

View File

@ -0,0 +1,9 @@
Format: http://www.debian.org/doc/packaging-manuals/copyright-format/1.0/
Upstream-Name: liblz4
Upstream-Contact: Yann Collet <Cyan4973@github.com>
Source: https://github.com/lz4/lz4
Files: *
Copyright: (C) 2011-2020 Yann Collet
License: GPL-2+
The full text of license: https://github.com/lz4/lz4/blob/dev/lib/LICENSE

1
expkg/vendor/lz4/contrib/debian/dirs vendored Normal file
View File

@ -0,0 +1 @@
usr/bin

0
expkg/vendor/lz4/contrib/debian/docs vendored Normal file
View File

View File

@ -0,0 +1,2 @@
usr/include/lz4*
usr/lib/liblz4.so

View File

@ -0,0 +1,2 @@
usr/lib/liblz4.so.*
usr/bin/*

7
expkg/vendor/lz4/contrib/debian/rules vendored Normal file
View File

@ -0,0 +1,7 @@
#!/usr/bin/make -f
include /usr/share/cdbs/1/rules/debhelper.mk
include /usr/share/cdbs/1/class/cmake.mk
DEB_CMAKE_EXTRA_FLAGS := -DCMAKE_BUILD_TYPE=RelWithDebInfo ../../build/cmake

24
expkg/vendor/lz4/contrib/djgpp/LICENSE vendored Normal file
View File

@ -0,0 +1,24 @@
Copyright (c) 2014, lpsantil
All rights reserved.
Redistribution and use in source and binary forms, with or without
modification, are permitted provided that the following conditions are met:
* Redistributions of source code must retain the above copyright notice, this
list of conditions and the following disclaimer.
* Redistributions in binary form must reproduce the above copyright notice,
this list of conditions and the following disclaimer in the documentation
and/or other materials provided with the distribution.
THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS "AS IS"
AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE
IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE
DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT HOLDER OR CONTRIBUTORS BE LIABLE
FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL
DAMAGES (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR
SERVICES; LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER
CAUSED AND ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY,
OR TORT (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE
OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.

130
expkg/vendor/lz4/contrib/djgpp/Makefile vendored Normal file
View File

@ -0,0 +1,130 @@
# Copyright (c) 2015, Louis P. Santillan <lpsantil@gmail.com>
# All rights reserved.
# See LICENSE for licensing details.
DESTDIR ?= /opt/local
# Pulled the code below from lib/Makefile. Might be nicer to derive this somehow without sed
# Version numbers
VERSION ?= 129
RELEASE ?= r$(VERSION)
LIBVER_MAJOR=$(shell sed -n '/define[[:blank:]][[:blank:]]*LZ4_VERSION_MAJOR/s/.*[[:blank:]]\([0-9][0-9]*\).*/\1/p' < lib/lz4.h)
LIBVER_MINOR=$(shell sed -n '/define[[:blank:]][[:blank:]]*LZ4_VERSION_MINOR/s/.*[[:blank:]]\([0-9][0-9]*\).*/\1/p' < lib/lz4.h)
LIBVER_PATCH=$(shell sed -n '/define[[:blank:]][[:blank:]]*LZ4_VERSION_RELEASE/s/.*[[:blank:]]\([0-9][0-9]*\).*/\1/p' < lib/lz4.h)
LIBVER=$(LIBVER_MAJOR).$(LIBVER_MINOR).$(LIBVER_PATCH)
######################################################################
CROSS ?= i586-pc-msdosdjgpp
CC = $(CROSS)-gcc
AR = $(CROSS)-ar
LD = $(CROSS)-gcc
CFLAGS ?= -O3 -std=gnu99 -Wall -Wextra -Wundef -Wshadow -Wcast-qual -Wcast-align -Wstrict-prototypes -Wpedantic -DLZ4_VERSION=\"$(RELEASE)\"
LDFLAGS ?= -s
SRC = programs/bench.c programs/lz4io.c programs/lz4cli.c
OBJ = $(SRC:.c=.o)
SDEPS = $(SRC:.c=.d)
IDIR = lib
EDIR = .
EXE = lz4.exe
LNK = lz4
LDIR = lib
LSRC = lib/lz4.c lib/lz4hc.c lib/lz4frame.c lib/xxhash.c
INC = $(LSRC:.c=.h)
LOBJ = $(LSRC:.c=.o)
LSDEPS = $(LSRC:.c=.d)
LIB = $(LDIR)/lib$(LNK).a
# Since LDFLAGS defaults to "-s", probably better to override unless
# you have a default you would like to maintain
ifeq ($(WITH_DEBUG), 1)
CFLAGS += -g
LDFLAGS += -g
endif
# Since LDFLAGS defaults to "-s", probably better to override unless
# you have a default you would like to maintain
ifeq ($(WITH_PROFILING), 1)
CFLAGS += -pg
LDFLAGS += -pg
endif
%.o: %.c $(INC) Makefile
$(CC) $(CFLAGS) -MMD -MP -I$(IDIR) -c $< -o $@
%.exe: %.o $(LIB) Makefile
$(LD) $< -L$(LDIR) -l$(LNK) $(LDFLAGS) $(LIBDEP) -o $@
######################################################################
######################## DO NOT MODIFY BELOW #########################
######################################################################
.PHONY: all install uninstall showconfig gstat gpush
all: $(LIB) $(EXE)
$(LIB): $(LOBJ)
$(AR) -rcs $@ $^
$(EXE): $(LOBJ) $(OBJ)
$(LD) $(LDFLAGS) $(LOBJ) $(OBJ) -o $(EDIR)/$@
clean:
rm -f $(OBJ) $(EXE) $(LOBJ) $(LIB) *.tmp $(SDEPS) $(LSDEPS) $(TSDEPS)
install: $(INC) $(LIB) $(EXE)
mkdir -p $(DESTDIR)/bin $(DESTDIR)/include $(DESTDIR)/lib
rm -f .footprint
echo $(DESTDIR)/bin/$(EXE) >> .footprint
cp -v $(EXE) $(DESTDIR)/bin/
@for T in $(LIB); \
do ( \
echo $(DESTDIR)/$$T >> .footprint; \
cp -v --parents $$T $(DESTDIR) \
); done
@for T in $(INC); \
do ( \
echo $(DESTDIR)/include/`basename -a $$T` >> .footprint; \
cp -v $$T $(DESTDIR)/include/ \
); done
uninstall: .footprint
@for T in $(shell cat .footprint); do rm -v $$T; done
-include $(SDEPS) $(LSDEPS)
showconfig:
@echo "PWD="$(PWD)
@echo "VERSION="$(VERSION)
@echo "RELEASE="$(RELEASE)
@echo "LIBVER_MAJOR="$(LIBVER_MAJOR)
@echo "LIBVER_MINOR="$(LIBVER_MINOR)
@echo "LIBVER_PATCH="$(LIBVER_PATCH)
@echo "LIBVER="$(LIBVER)
@echo "CROSS="$(CROSS)
@echo "CC="$(CC)
@echo "AR="$(AR)
@echo "LD="$(LD)
@echo "DESTDIR="$(DESTDIR)
@echo "CFLAGS="$(CFLAGS)
@echo "LDFLAGS="$(LDFLAGS)
@echo "SRC="$(SRC)
@echo "OBJ="$(OBJ)
@echo "IDIR="$(IDIR)
@echo "INC="$(INC)
@echo "EDIR="$(EDIR)
@echo "EXE="$(EXE)
@echo "LDIR="$(LDIR)
@echo "LSRC="$(LSRC)
@echo "LOBJ="$(LOBJ)
@echo "LNK="$(LNK)
@echo "LIB="$(LIB)
@echo "SDEPS="$(SDEPS)
@echo "LSDEPS="$(LSDEPS)
gstat:
git status
gpush:
git commit
git push

View File

@ -0,0 +1,21 @@
# lz4 for DOS/djgpp
This file details on how to compile lz4.exe, and liblz4.a for use on DOS/djgpp using
Andrew Wu's build-djgpp cross compilers ([GH][0], [Binaries][1]) on OSX, Linux.
## Setup
* Download a djgpp tarball [binaries][1] for your platform.
* Extract and install it (`tar jxvf djgpp-linux64-gcc492.tar.bz2`). Note the path. We'll assume `/home/user/djgpp`.
* Add the `bin` folder to your `PATH`. In bash, do `export PATH=/home/user/djgpp/bin:$PATH`.
* The `Makefile` in `contrib/djgpp/` sets up `CC`, `AR`, `LD` for you. So, `CC=i586-pc-msdosdjgpp-gcc`, `AR=i586-pc-msdosdjgpp-ar`, `LD=i586-pc-msdosdjgpp-gcc`.
## Building LZ4 for DOS
In the base dir of lz4 and with `contrib/djgpp/Makefile`, try:
Try:
* `make -f contrib/djgpp/Makefile`
* `make -f contrib/djgpp/Makefile liblz4.a`
* `make -f contrib/djgpp/Makefile lz4.exe`
* `make -f contrib/djgpp/Makefile DESTDIR=/home/user/dos install`, however it doesn't make much sense on a \*nix.
* You can also do `make -f contrib/djgpp/Makefile uninstall`
[0]: https://github.com/andrewwutw/build-djgpp
[1]: https://github.com/andrewwutw/build-djgpp/releases

View File

@ -0,0 +1,2 @@
# build artefact
gen_manual

View File

@ -0,0 +1,76 @@
# ################################################################
# Copyright (C) Przemyslaw Skibinski 2016-present
# All rights reserved.
#
# BSD license
# Redistribution and use in source and binary forms, with or without modification,
# are permitted provided that the following conditions are met:
#
# * Redistributions of source code must retain the above copyright notice, this
# list of conditions and the following disclaimer.
#
# * Redistributions in binary form must reproduce the above copyright notice, this
# list of conditions and the following disclaimer in the documentation and/or
# other materials provided with the distribution.
#
# THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS "AS IS" AND
# ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED
# WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE
# DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT HOLDER OR CONTRIBUTORS BE LIABLE FOR
# ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES
# (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES;
# LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON
# ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT
# (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS
# SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
#
# You can contact the author at :
# - LZ4 source repository : https://github.com/Cyan4973/lz4
# - LZ4 forum froup : https://groups.google.com/forum/#!forum/lz4c
# ################################################################
CXXFLAGS ?= -O2
CXXFLAGS += -Wall -Wextra -Wcast-qual -Wcast-align -Wshadow -Wstrict-aliasing=1 -Wswitch-enum -Wno-comment
CPPFLAGS += $(MOREFLAGS)
FLAGS = $(CXXFLAGS) $(CPPFLAGS) $(LDFLAGS)
LZ4API = ../../lib/lz4.h
LZ4MANUAL = ../../doc/lz4_manual.html
LZ4FAPI = ../../lib/lz4frame.h
LZ4FMANUAL = ../../doc/lz4frame_manual.html
LIBVER_MAJOR_SCRIPT:=`sed -n '/define[[:blank:]][[:blank:]]*LZ4_VERSION_MAJOR/s/.*[[:blank:]]\([0-9][0-9]*\).*/\1/p' < $(LZ4API)`
LIBVER_MINOR_SCRIPT:=`sed -n '/define[[:blank:]][[:blank:]]*LZ4_VERSION_MINOR/s/.*[[:blank:]]\([0-9][0-9]*\).*/\1/p' < $(LZ4API)`
LIBVER_PATCH_SCRIPT:=`sed -n '/define[[:blank:]][[:blank:]]*LZ4_VERSION_RELEASE/s/.*[[:blank:]]\([0-9][0-9]*\).*/\1/p' < $(LZ4API)`
LIBVER_SCRIPT:= $(LIBVER_MAJOR_SCRIPT).$(LIBVER_MINOR_SCRIPT).$(LIBVER_PATCH_SCRIPT)
LZ4VER := $(shell echo $(LIBVER_SCRIPT))
# Define *.exe as extension for Windows systems
ifneq (,$(filter Windows%,$(OS)))
EXT =.exe
else
EXT =
endif
.PHONY: default
default: gen_manual
gen_manual: gen_manual.cpp
$(CXX) $(FLAGS) $^ -o $@$(EXT)
$(LZ4MANUAL) : gen_manual $(LZ4API)
echo "Update lz4 manual in /doc"
./gen_manual $(LZ4VER) $(LZ4API) $@
$(LZ4FMANUAL) : gen_manual $(LZ4FAPI)
echo "Update lz4frame manual in /doc"
./gen_manual $(LZ4VER) $(LZ4FAPI) $@
.PHONY: manuals
manuals: $(LZ4MANUAL) $(LZ4FMANUAL)
.PHONY: clean
clean:
@$(RM) gen_manual$(EXT)
@echo Cleaning completed

View File

@ -0,0 +1,31 @@
gen_manual - a program for automatic generation of manual from source code
==========================================================================
#### Introduction
This simple C++ program generates a single-page HTML manual from `lz4.h`.
The format of recognized comment blocks is following:
- comments of type `/*!` mean: this is a function declaration; switch comments with declarations
- comments of type `/**` and `/*-` mean: this is a comment; use a `<H2>` header for the first line
- comments of type `/*=` and `/**=` mean: use a `<H3>` header and show also all functions until first empty line
- comments of type `/*X` where `X` is different from above-mentioned are ignored
Moreover:
- `LZ4LIB_API` is removed to improve readability
- `typedef` are detected and included even if uncommented
- comments of type `/**<` and `/*!<` are detected and only function declaration is highlighted (bold)
#### Usage
The program requires 3 parameters:
```
gen_manual [lz4_version] [input_file] [output_html]
```
To compile program and generate lz4 manual we have used:
```
make
./gen_manual.exe 1.7.3 ../../lib/lz4.h lz4_manual.html
```

View File

@ -0,0 +1,10 @@
#!/bin/sh
LIBVER_MAJOR_SCRIPT=`sed -n '/define[[:blank:]][[:blank:]]*LZ4_VERSION_MAJOR/s/.*[[:blank:]]\([0-9][0-9]*\).*/\1/p' < ../../lib/lz4.h`
LIBVER_MINOR_SCRIPT=`sed -n '/define[[:blank:]][[:blank:]]*LZ4_VERSION_MINOR/s/.*[[:blank:]]\([0-9][0-9]*\).*/\1/p' < ../../lib/lz4.h`
LIBVER_PATCH_SCRIPT=`sed -n '/define[[:blank:]][[:blank:]]*LZ4_VERSION_RELEASE/s/.*[[:blank:]]\([0-9][0-9]*\).*/\1/p' < ../../lib/lz4.h`
LIBVER_SCRIPT=$LIBVER_MAJOR_SCRIPT.$LIBVER_MINOR_SCRIPT.$LIBVER_PATCH_SCRIPT
echo LZ4_VERSION=$LIBVER_SCRIPT
./gen_manual "lz4 $LIBVER_SCRIPT" ../../lib/lz4.h ./lz4_manual.html
./gen_manual "lz4frame $LIBVER_SCRIPT" ../../lib/lz4frame.h ./lz4frame_manual.html

View File

@ -0,0 +1,248 @@
/*
Copyright (c) 2016-present, Przemyslaw Skibinski
All rights reserved.
BSD 2-Clause License (http://www.opensource.org/licenses/bsd-license.php)
Redistribution and use in source and binary forms, with or without
modification, are permitted provided that the following conditions are
met:
* Redistributions of source code must retain the above copyright
notice, this list of conditions and the following disclaimer.
* Redistributions in binary form must reproduce the above
copyright notice, this list of conditions and the following disclaimer
in the documentation and/or other materials provided with the
distribution.
THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS
"AS IS" AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT
LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR
A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT
OWNER OR CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL,
SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT
LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE,
DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY
THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT
(INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE
OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
You can contact the author at :
- LZ4 homepage : http://www.lz4.org
- LZ4 source repository : https://github.com/lz4/lz4
*/
#include <iostream>
#include <fstream>
#include <sstream>
#include <vector>
using namespace std;
/* trim string at the beginning and at the end */
void trim(string& s, string characters)
{
size_t p = s.find_first_not_of(characters);
s.erase(0, p);
p = s.find_last_not_of(characters);
if (string::npos != p)
s.erase(p+1);
}
/* trim C++ style comments */
void trim_comments(string &s)
{
size_t spos, epos;
spos = s.find("/*");
epos = s.find("*/");
s = s.substr(spos+3, epos-(spos+3));
}
/* get lines until a given terminator */
vector<string> get_lines(vector<string>& input, int& linenum, string terminator)
{
vector<string> out;
string line;
while ((size_t)linenum < input.size()) {
line = input[linenum];
if (terminator.empty() && line.empty()) { linenum--; break; }
size_t const epos = line.find(terminator);
if (!terminator.empty() && epos!=string::npos) {
out.push_back(line);
break;
}
out.push_back(line);
linenum++;
}
return out;
}
/* print line with LZ4LIB_API removed and C++ comments not bold */
void print_line(stringstream &sout, string line)
{
size_t spos, epos;
if (line.substr(0,11) == "LZ4LIB_API ") line = line.substr(11);
if (line.substr(0,12) == "LZ4FLIB_API ") line = line.substr(12);
spos = line.find("/*");
epos = line.find("*/");
if (spos!=string::npos && epos!=string::npos) {
sout << line.substr(0, spos);
sout << "</b>" << line.substr(spos) << "<b>" << '\n';
} else {
sout << line << '\n';
}
}
int main(int argc, char *argv[]) {
char exclam;
int linenum, chapter = 1;
vector<string> input, lines, comments, chapters;
string line, version;
size_t spos, l;
stringstream sout;
ifstream istream;
ofstream ostream;
if (argc < 4) {
cout << "usage: " << argv[0] << " [lz4_version] [input_file] [output_html]" << endl;
return 1;
}
version = string(argv[1]) + " Manual";
istream.open(argv[2], ifstream::in);
if (!istream.is_open()) {
cout << "Error opening file " << argv[2] << endl;
return 1;
}
ostream.open(argv[3], ifstream::out);
if (!ostream.is_open()) {
cout << "Error opening file " << argv[3] << endl;
return 1;
}
while (getline(istream, line)) {
input.push_back(line);
}
for (linenum=0; (size_t)linenum < input.size(); linenum++) {
line = input[linenum];
/* typedefs are detected and included even if uncommented */
if (line.substr(0,7) == "typedef" && line.find("{")!=string::npos) {
lines = get_lines(input, linenum, "}");
sout << "<pre><b>";
for (l=0; l<lines.size(); l++) {
print_line(sout, lines[l]);
}
sout << "</b></pre><BR>" << endl;
continue;
}
/* comments of type / * * < and / * ! < are detected, and only function declaration is highlighted (bold) */
if ((line.find("/**<")!=string::npos || line.find("/*!<")!=string::npos)
&& line.find("*/")!=string::npos) {
sout << "<pre><b>";
print_line(sout, line);
sout << "</b></pre><BR>" << endl;
continue;
}
spos = line.find("/**=");
if (spos==string::npos) {
spos = line.find("/*!");
if (spos==string::npos)
spos = line.find("/**");
if (spos==string::npos)
spos = line.find("/*-");
if (spos==string::npos)
spos = line.find("/*=");
if (spos==string::npos)
continue;
exclam = line[spos+2];
}
else exclam = '=';
comments = get_lines(input, linenum, "*/");
if (!comments.empty()) comments[0] = line.substr(spos+3);
if (!comments.empty())
comments[comments.size()-1] = comments[comments.size()-1].substr(0, comments[comments.size()-1].find("*/"));
for (l=0; l<comments.size(); l++) {
if (comments[l].compare(0, 2, " *") == 0)
comments[l] = comments[l].substr(2);
else if (comments[l].compare(0, 3, " *") == 0)
comments[l] = comments[l].substr(3);
trim(comments[l], "*-=");
}
while (!comments.empty() && comments[comments.size()-1].empty()) comments.pop_back(); // remove empty line at the end
while (!comments.empty() && comments[0].empty()) comments.erase(comments.begin()); // remove empty line at the start
/* comments of type / * ! mean: this is a function declaration; switch comments with declarations */
if (exclam == '!') {
if (!comments.empty()) comments.erase(comments.begin()); /* remove first line like "LZ4_XXX() :" */
linenum++;
lines = get_lines(input, linenum, "");
sout << "<pre><b>";
for (l=0; l<lines.size(); l++) {
print_line(sout, lines[l]);
}
sout << "</b><p>";
for (l=0; l<comments.size(); l++) {
print_line(sout, comments[l]);
}
sout << "</p></pre><BR>" << endl << endl;
} else if (exclam == '=') { /* comments of type / * = and / * * = mean: use a <H3> header and show also all functions until first empty line */
trim(comments[0], " ");
sout << "<h3>" << comments[0] << "</h3><pre>";
for (l=1; l<comments.size(); l++) {
print_line(sout, comments[l]);
}
sout << "</pre><b><pre>";
lines = get_lines(input, ++linenum, "");
for (l=0; l<lines.size(); l++) {
print_line(sout, lines[l]);
}
sout << "</pre></b><BR>" << endl;
} else { /* comments of type / * * and / * - mean: this is a comment; use a <H2> header for the first line */
if (comments.empty()) continue;
trim(comments[0], " ");
sout << "<a name=\"Chapter" << chapter << "\"></a><h2>" << comments[0] << "</h2><pre>";
chapters.push_back(comments[0]);
chapter++;
for (l=1; l<comments.size(); l++) {
print_line(sout, comments[l]);
}
if (comments.size() > 1)
sout << "<BR></pre>" << endl << endl;
else
sout << "</pre>" << endl << endl;
}
}
ostream << "<html>\n<head>\n<meta http-equiv=\"Content-Type\" content=\"text/html; charset=ISO-8859-1\">\n<title>" << version << "</title>\n</head>\n<body>" << endl;
ostream << "<h1>" << version << "</h1>\n";
ostream << "<hr>\n<a name=\"Contents\"></a><h2>Contents</h2>\n<ol>\n";
for (size_t i=0; i<chapters.size(); i++)
ostream << "<li><a href=\"#Chapter" << i+1 << "\">" << chapters[i].c_str() << "</a></li>\n";
ostream << "</ol>\n<hr>\n";
ostream << sout.str();
ostream << "</html>" << endl << "</body>" << endl;
return 0;
}

29
expkg/vendor/lz4/contrib/snap/README.md vendored Normal file
View File

@ -0,0 +1,29 @@
Snap Packaging
--------------
This directory contains the config required to generate a snap package
of lz4. Snaps are universal Linux packages that allow you to easily
build your application from any source and ship it to any Linux
distribution by publishing it to https://snapcraft.io/. A key attribute
of a snap package is that it is (ideally) confined such that it
executes within a controlled environment with all its dependencies
bundled with it and does not share dependencies with of from any other
package on the system (with a couple of minor exceptions).
The basic anatomy and workflow is:
* ensure snap.snapcraft.yaml is up-to-date e.g. with version info
* build the snap by installing the snapcraft package and running it
* push snap/* changes to the repo (excluding any crud generated by a build of course)
* register yourself as owner of lz4 name in snapstore
* publish new snap to the snap store
* install snap by doing 'snap install lz4' on any Linux distro
* all installed copies of lz4 will be automatically updated to your new version
For more information on Snaps see https://docs.snapcraft.io and https://forum.snapcraft.io/

View File

@ -0,0 +1,32 @@
name: lz4
version: 1.9.4
summary: Extremely Fast Compression algorithm
description: >
LZ4 is lossless compression algorithm, providing compression
speed > 500 MB/s per core, scalable with multi-cores CPU. It features an
extremely fast decoder, with speed in multiple GB/s per core, typically
reaching RAM speed limits on multi-core systems.
.
Speed can be tuned dynamically, selecting an "acceleration" factor which
trades compression ratio for faster speed. On the other end, a high
compression derivative, LZ4_HC, is also provided, trading CPU time for
improved compression ratio. All versions feature the same decompression
speed.
.
LZ4 is also compatible with dictionary compression, and can ingest any
input file as dictionary, including those created by Zstandard Dictionary
Builder. (note: only the final 64KB are used).
.
LZ4 library is provided as open-source software using BSD 2-Clause license.
confinement: strict
grade: stable
base: core20
apps:
lz4:
command: usr/local/bin/lz4
plugs: [home]
parts:
lz4:
source: ../
plugin: make

244
expkg/vendor/lz4/doc/lz4_Block_format.md vendored Normal file
View File

@ -0,0 +1,244 @@
LZ4 Block Format Description
============================
Last revised: 2022-07-31 .
Author : Yann Collet
This specification is intended for developers willing to
produce or read LZ4 compressed data blocks
using any programming language of their choice.
LZ4 is an LZ77-type compressor with a fixed byte-oriented encoding format.
There is no entropy encoder back-end nor framing layer.
The latter is assumed to be handled by other parts of the system
(see [LZ4 Frame format]).
This design is assumed to favor simplicity and speed.
This document describes only the Block Format,
not how the compressor nor decompressor actually work.
For more details on such topics, see later section "Implementation Notes".
[LZ4 Frame format]: lz4_Frame_format.md
Compressed block format
-----------------------
An LZ4 compressed block is composed of sequences.
A sequence is a suite of literals (not-compressed bytes),
followed by a match copy operation.
Each sequence starts with a `token`.
The `token` is a one byte value, separated into two 4-bits fields.
Therefore each field ranges from 0 to 15.
The first field uses the 4 high-bits of the token.
It provides the length of literals to follow.
If the field value is smaller than 15,
then it represents the total nb of literals present in the sequence,
including 0, in which case there is no literal.
The value 15 is a special case: more bytes are required to indicate the full length.
Each additional byte then represents a value from 0 to 255,
which is added to the previous value to produce a total length.
When the byte value is 255, another byte must be read and added, and so on.
There can be any number of bytes of value `255` following `token`.
The Block Format does not define any "size limit",
though real implementations may feature some practical limits
(see more details in later chapter "Implementation Notes").
Note : this format explains why a non-compressible input block is expanded by 0.4%.
Example 1 : A literal length of 48 will be represented as :
- 15 : value for the 4-bits High field
- 33 : (=48-15) remaining length to reach 48
Example 2 : A literal length of 280 will be represented as :
- 15 : value for the 4-bits High field
- 255 : following byte is maxed, since 280-15 >= 255
- 10 : (=280 - 15 - 255) remaining length to reach 280
Example 3 : A literal length of 15 will be represented as :
- 15 : value for the 4-bits High field
- 0 : (=15-15) yes, the zero must be output
Following `token` and optional length bytes, are the literals themselves.
They are exactly as numerous as just decoded (length of literals).
Reminder: it's possible that there are zero literals.
Following the literals is the match copy operation.
It starts by the `offset` value.
This is a 2 bytes value, in little endian format
(the 1st byte is the "low" byte, the 2nd one is the "high" byte).
The `offset` represents the position of the match to be copied from the past.
For example, 1 means "current position - 1 byte".
The maximum `offset` value is 65535. 65536 and beyond cannot be coded.
Note that 0 is an invalid `offset` value.
The presence of a 0 `offset` value denotes an invalid (corrupted) block.
Then the `matchlength` can be extracted.
For this, we use the second `token` field, the low 4-bits.
Such a value, obviously, ranges from 0 to 15.
However here, 0 means that the copy operation is minimal.
The minimum length of a match, called `minmatch`, is 4.
As a consequence, a 0 value means 4 bytes.
Similarly to literal length, any value smaller than 15 represents a length,
to which 4 (`minmatch`) must be added, thus ranging from 4 to 18.
A value of 15 is special, meaning 19+ bytes,
to which one must read additional bytes, one at a time,
with each byte value ranging from 0 to 255.
They are added to total to provide the final match length.
A 255 value means there is another byte to read and add.
There is no limit to the number of optional `255` bytes that can be present,
and therefore no limit to representable match length,
though real-life implementations are likely going to enforce limits for practical reasons (see more details in "Implementation Notes" section below).
Note: this format has a maximum achievable compression ratio of about ~250.
Decoding the `matchlength` reaches the end of current sequence.
Next byte will be the start of another sequence, and therefore a new `token`.
End of block conditions
-------------------------
There are specific restrictions required to terminate an LZ4 block.
1. The last sequence contains only literals.
The block ends right after the literals (no `offset` field).
2. The last 5 bytes of input are always literals.
Therefore, the last sequence contains at least 5 bytes.
- Special : if input is smaller than 5 bytes,
there is only one sequence, it contains the whole input as literals.
Even empty input can be represented, using a zero byte,
interpreted as a final token without literal and without a match.
3. The last match must start at least 12 bytes before the end of block.
The last match is part of the _penultimate_ sequence.
It is followed by the last sequence, which contains _only_ literals.
- Note that, as a consequence,
blocks < 12 bytes cannot be compressed.
And as an extension, _independent_ blocks < 13 bytes cannot be compressed,
because they must start by at least one literal,
that the match can then copy afterwards.
When a block does not respect these end conditions,
a conformant decoder is allowed to reject the block as incorrect.
These rules are in place to ensure compatibility with
a wide range of historical decoders
which rely on these conditions for their speed-oriented design.
Implementation notes
-----------------------
The LZ4 Block Format only defines the compressed format,
it does not tell how to create a decoder or an encoder,
which design is left free to the imagination of the implementer.
However, thanks to experience, there are a number of typical topics that
most implementations will have to consider.
This section tries to provide a few guidelines.
#### Metadata
An LZ4-compressed Block requires additional metadata for proper decoding.
Typically, a decoder will require the compressed block's size,
and an upper bound of decompressed size.
Other variants exist, such as knowing the decompressed size,
and having an upper bound of the input size.
The Block Format does not specify how to transmit such information,
which is considered an out-of-band information channel.
That's because in many cases, the information is present in the environment.
For example, databases must store the size of their compressed block for indexing,
and know that their decompressed block can't be larger than a certain threshold.
If you need a format which is "self-contained",
and also transports the necessary metadata for proper decoding on any platform,
consider employing the [LZ4 Frame format] instead.
#### Large lengths
While the Block Format does not define any maximum value for length fields,
in practice, most implementations will feature some form of limit,
since it's expected for such values to be stored into registers of fixed bit width.
If length fields use 64-bit registers,
then it can be assumed that there is no practical limit,
as it would require a single continuous block of multiple petabytes to reach it,
which is unreasonable by today's standard.
If length fields use 32-bit registers, then it can be overflowed,
but requires a compressed block of size > 16 MB.
Therefore, implementations that do not deal with compressed blocks > 16 MB are safe.
However, if such a case is allowed,
then it's recommended to check that no large length overflows the register.
If length fields use 16-bit registers,
then it's definitely possible to overflow such register,
with less than < 300 bytes of compressed data.
A conformant decoder should be able to detect length overflows when it's possible,
and simply error out when that happens.
The input block might not be invalid,
it's just not decodable by the local decoder implementation.
Note that, in order to be compatible with the larger LZ4 ecosystem,
it's recommended to be able to read and represent lengths of up to 4 MB,
and to accept blocks of size up to 4 MB.
Such limits are compatible with 32-bit length registers,
and prevent overflow of 32-bit registers.
#### Safe decoding
If a decoder receives compressed data from any external source,
it is recommended to ensure that the decoder is resilient to corrupted input,
and made safe from buffer overflow manipulations.
Always ensure that read and write operations
remain within the limits of provided buffers.
Of particular importance, ensure that the nb of bytes instructed to copy
does not overflow neither the input nor the output buffers.
Ensure also, when reading an offset value, that the resulting position to copy
does not reach beyond the beginning of the buffer.
Such a situation can happen during the first 64 KB of decoded data.
For more safety, test the decoder with fuzzers
to ensure it's resilient to improbable sequences of conditions.
Combine them with sanitizers, in order to catch overflows (asan)
or initialization issues (msan).
Pay some attention to offset 0 scenario, which is invalid,
and therefore must not be blindly decoded:
a naive implementation could preserve destination buffer content,
which could then result in information disclosure
if such buffer was uninitialized and still containing private data.
For reference, in such a scenario, the reference LZ4 decoder
clears the match segment with `0` bytes,
though other solutions are certainly possible.
Finally, pay attention to the "overlap match" scenario,
when `matchlength` is larger than `offset`.
In which case, since `match_pos + matchlength > current_pos`,
some of the later bytes to copy do not exist yet,
and will be generated during the early stage of match copy operation.
Such scenario must be handled with special care.
A common case is an offset of 1,
meaning the last byte is repeated `matchlength` times.
#### Compression techniques
The core of a LZ4 compressor is to detect duplicated data across past 64 KB.
The format makes no assumption nor limits to the way a compressor
searches and selects matches within the source data block.
For example, an upper compression limit can be reached,
using a technique called "full optimal parsing", at high cpu and memory cost.
But multiple other techniques can be considered,
featuring distinct time / performance trade-offs.
As long as the specified format is respected,
the result will be compatible with and decodable by any compliant decoder.

438
expkg/vendor/lz4/doc/lz4_Frame_format.md vendored Normal file
View File

@ -0,0 +1,438 @@
LZ4 Frame Format Description
============================
### Notices
Copyright (c) 2013-2020 Yann Collet
Permission is granted to copy and distribute this document
for any purpose and without charge,
including translations into other languages
and incorporation into compilations,
provided that the copyright notice and this notice are preserved,
and that any substantive changes or deletions from the original
are clearly marked.
Distribution of this document is unlimited.
### Version
1.6.4 (28/12/2023)
Introduction
------------
The purpose of this document is to define a lossless compressed data format,
that is independent of CPU type, operating system,
file system and character set, suitable for
File compression, Pipe and streaming compression
using the [LZ4 algorithm](http://www.lz4.org).
The data can be produced or consumed,
even for an arbitrarily long sequentially presented input data stream,
using only an a priori bounded amount of intermediate storage,
and hence can be used in data communications.
The format uses the LZ4 compression method,
and optional [xxHash-32 checksum method](https://github.com/Cyan4973/xxHash),
for detection of data corruption.
The data format defined by this specification
does not attempt to allow random access to compressed data.
This specification is intended for use by implementers of software
to compress data into LZ4 format and/or decompress data from LZ4 format.
The text of the specification assumes a basic background in programming
at the level of bits and other primitive data representations.
Unless otherwise indicated below,
a compliant compressor must produce data sets
that conform to the specifications presented here.
It doesn't need to support all options though.
A compliant decompressor must be able to decompress
at least one working set of parameters
that conforms to the specifications presented here.
It may also ignore checksums.
Whenever it does not support a specific parameter within the compressed stream,
it must produce a non-ambiguous error code
and associated error message explaining which parameter is unsupported.
General Structure of LZ4 Frame format
-------------------------------------
| MagicNb | F. Descriptor | Data Block | (...) | EndMark | C. Checksum |
|:-------:|:-------------:| ---------- | ----- | ------- | ----------- |
| 4 bytes | 3-15 bytes | | | 4 bytes | 0-4 bytes |
__Magic Number__
4 Bytes, Little endian format.
Value : 0x184D2204
__Frame Descriptor__
3 to 15 Bytes, to be detailed in its own paragraph,
as it is the most important part of the spec.
The combined _Magic_Number_ and _Frame_Descriptor_ fields are sometimes
called ___LZ4 Frame Header___. Its size varies between 7 and 19 bytes.
__Data Blocks__
To be detailed in its own paragraph.
Thats where compressed data is stored.
__EndMark__
The flow of blocks ends when the last data block is followed by
the 32-bit value `0x00000000`.
__Content Checksum__
_Content_Checksum_ verify that the full content has been decoded correctly.
The content checksum is the result of [xxHash-32 algorithm]
digesting the original (decoded) data as input, and a seed of zero.
Content checksum is only present when its associated flag
is set in the frame descriptor.
Content Checksum validates the result,
that all blocks were fully transmitted in the correct order and without error,
and also that the encoding/decoding process itself generated no distortion.
Its usage is recommended.
The combined _EndMark_ and _Content_Checksum_ fields might sometimes be
referred to as ___LZ4 Frame Footer___. Its size varies between 4 and 8 bytes.
__Frame Concatenation__
In some circumstances, it may be preferable to append multiple frames,
for example in order to add new data to an existing compressed file
without re-framing it.
In such case, each frame has its own set of descriptor flags.
Each frame is considered independent.
The only relation between frames is their sequential order.
The ability to decode multiple concatenated frames
within a single stream or file
is left outside of this specification.
As an example, the reference lz4 command line utility behavior is
to decode all concatenated frames in their sequential order.
Frame Descriptor
----------------
| FLG | BD | (Content Size) | (Dictionary ID) | HC |
| ------- | ------- |:--------------:|:---------------:| ------- |
| 1 byte | 1 byte | 0 - 8 bytes | 0 - 4 bytes | 1 byte |
The descriptor uses a minimum of 3 bytes,
and up to 15 bytes depending on optional parameters.
__FLG byte__
| BitNb | 7-6 | 5 | 4 | 3 | 2 | 1 | 0 |
| ------- |-------|-------|----------|------|----------|----------|------|
|FieldName|Version|B.Indep|B.Checksum|C.Size|C.Checksum|*Reserved*|DictID|
__BD byte__
| BitNb | 7 | 6-5-4 | 3-2-1-0 |
| ------- | -------- | ------------- | -------- |
|FieldName|*Reserved*| Block MaxSize |*Reserved*|
In the tables, bit 7 is highest bit, while bit 0 is lowest.
__Version Number__
2-bits field, must be set to `01`.
Any other value cannot be decoded by this version of the specification.
Other version numbers will use different flag layouts.
__Block Independence flag__
If this flag is set to “1”, blocks are independent.
If this flag is set to “0”, each block depends on previous ones
(up to LZ4 window size, which is 64 KB).
In such case, its necessary to decode all blocks in sequence.
Block dependency improves compression ratio, especially for small blocks.
On the other hand, it makes random access or multi-threaded decoding impossible.
__Block checksum flag__
If this flag is set, each data block will be followed by a 4-bytes checksum,
calculated by using the xxHash-32 algorithm on the raw (compressed) data block.
The intention is to detect data corruption (storage or transmission errors)
immediately, before decoding.
Block checksum usage is optional.
__Content Size flag__
If this flag is set, the uncompressed size of data included within the frame
will be present as an 8 bytes unsigned little endian value, after the flags.
Content Size usage is optional.
__Content checksum flag__
If this flag is set, a 32-bits content checksum will be appended
after the EndMark.
__Dictionary ID flag__
If this flag is set, a 4-bytes Dict-ID field will be present,
after the descriptor flags and the Content Size.
__Block Maximum Size__
This information is useful to help the decoder allocate memory.
Size here refers to the original (uncompressed) data size.
Block Maximum Size is one value among the following table :
| 0 | 1 | 2 | 3 | 4 | 5 | 6 | 7 |
| --- | --- | --- | --- | ----- | ------ | ---- | ---- |
| N/A | N/A | N/A | N/A | 64 KB | 256 KB | 1 MB | 4 MB |
The decoder may refuse to allocate block sizes above any system-specific size.
Unused values may be used in a future revision of the spec.
A decoder conformant with the current version of the spec
is only able to decode block sizes defined in this spec.
__Reserved bits__
Value of reserved bits **must** be 0 (zero).
Reserved bit might be used in a future version of the specification,
typically enabling new optional features.
When this happens, a decoder respecting the current specification version
shall not be able to decode such a frame.
__Content Size__
This is the original (uncompressed) size.
This information is optional, and only present if the associated flag is set.
Content size is provided using unsigned 8 Bytes, for a maximum of 16 Exabytes.
Format is Little endian.
This value is informational, typically for display or memory allocation.
It can be skipped by a decoder, or used to validate content correctness.
__Dictionary ID__
A dictionary is useful to compress short input sequences.
When present, the compressor can take advantage of dictionary's content
as a kind of “known prefix” to encode the input in a more compact manner.
When the frame descriptor defines independent blocks,
every block is initialized with the same dictionary.
If the frame descriptor defines linked blocks,
the dictionary is only used once, at the beginning of the frame.
The compressor and the decompressor must employ exactly the same dictionary for the data to be decodable.
The Dict-ID field is offered as a way to help the decoder determine
which dictionary must be used to correctly decode the compressed frame.
Dict-ID is only present if the associated flag is set.
It's an unsigned 32-bits value, stored using little-endian convention.
Within a single frame, only a single Dict-ID field can be defined.
Note that the Dict-ID field is optional.
Knowledge of which dictionary to employ can also be passed off-band,
for example, it could be implied by the context of the application.
__Header Checksum__
One-byte checksum of combined descriptor fields, including optional ones.
The value is the second byte of `xxh32()` : ` (xxh32()>>8) & 0xFF `
using zero as a seed, and the full Frame Descriptor as an input
(including optional fields when they are present).
A wrong checksum indicates that the descriptor is erroneous.
Data Blocks
-----------
| Block Size | data | (Block Checksum) |
|:----------:| ------ |:----------------:|
| 4 bytes | | 0 - 4 bytes |
__Block Size__
This field uses 4-bytes, format is little-endian.
If the highest bit is set (`1`), the block is uncompressed.
If the highest bit is not set (`0`), the block is LZ4-compressed,
using the [LZ4 block format specification](https://github.com/lz4/lz4/blob/dev/doc/lz4_Block_format.md).
All other bits give the size, in bytes, of the data section.
The size does not include the block checksum if present.
_Block_Size_ shall never be larger than _Block_Maximum_Size_.
Such an outcome could potentially happen for non-compressible sources.
In such a case, such data block **must** be passed using uncompressed format.
A value of `0x00000000` is invalid, and signifies an _EndMark_ instead.
Note that this is different from a value of `0x80000000` (highest bit set),
which is an uncompressed block of size 0 (empty),
which is valid, and therefore doesn't end a frame.
Note that, if _Block_checksum_ is enabled,
even an empty block must be followed by a 32-bit block checksum.
__Data__
Where the actual data to decode stands.
It might be compressed or not, depending on previous field indications.
When compressed, the data must respect the [LZ4 block format specification](https://github.com/lz4/lz4/blob/dev/doc/lz4_Block_format.md).
Note that a block is not necessarily full.
Uncompressed size of data can be any size __up to__ _Block_Maximum_Size_,
so it may contain less data than the maximum block size.
__Block checksum__
Only present if the associated flag is set.
This is a 4-bytes checksum value, in little endian format,
calculated by using the [xxHash-32 algorithm] on the __raw__ (undecoded) data block,
and a seed of zero.
The intention is to detect data corruption (storage or transmission errors)
before decoding.
_Block_checksum_ can be cumulative with _Content_checksum_.
[xxHash-32 algorithm]: https://github.com/Cyan4973/xxHash/blob/release/doc/xxhash_spec.md
Skippable Frames
----------------
| Magic Number | Frame Size | User Data |
|:------------:|:----------:| --------- |
| 4 bytes | 4 bytes | |
Skippable frames allow the integration of user-defined data
into a flow of concatenated frames.
Its design is pretty straightforward,
with the sole objective to allow the decoder to quickly skip
over user-defined data and continue decoding.
For the purpose of facilitating identification,
it is discouraged to start a flow of concatenated frames with a skippable frame.
If there is a need to start such a flow with some user data
encapsulated into a skippable frame,
its recommended to start with a zero-byte LZ4 frame
followed by a skippable frame.
This will make it easier for file type identifiers.
__Magic Number__
4 Bytes, Little endian format.
Value : 0x184D2A5X, which means any value from 0x184D2A50 to 0x184D2A5F.
All 16 values are valid to identify a skippable frame.
__Frame Size__
This is the size, in bytes, of the following User Data
(without including the magic number nor the size field itself).
4 Bytes, Little endian format, unsigned 32-bits.
This means User Data cant be bigger than (2^32-1) Bytes.
__User Data__
User Data can be anything. Data will just be skipped by the decoder.
Legacy frame
------------
The Legacy frame format was defined into the initial versions of “LZ4Demo”.
Newer compressors should not use this format anymore, as it is too restrictive.
Main characteristics of the legacy format :
- Fixed block size : 8 MB.
- All blocks must be completely filled, except the last one.
- All blocks are always compressed, even when compression is detrimental.
- The last block is detected either because
it is followed by the “EOF” (End of File) mark,
or because it is followed by a known Frame Magic Number.
- No checksum
- Convention is Little endian
| MagicNb | B.CSize | CData | B.CSize | CData | (...) | EndMark |
| ------- | ------- | ----- | ------- | ----- | ------- | ------- |
| 4 bytes | 4 bytes | CSize | 4 bytes | CSize | x times | EOF |
__Magic Number__
4 Bytes, Little endian format.
Value : 0x184C2102
__Block Compressed Size__
This is the size, in bytes, of the following compressed data block.
4 Bytes, Little endian format.
__Data__
Where the actual compressed data stands.
Data is always compressed, even when compression is detrimental.
__EndMark__
End of legacy frame is implicit only.
It must be followed by a standard EOF (End Of File) signal,
whether it is a file or a stream.
Alternatively, if the frame is followed by a valid Frame Magic Number,
it is considered completed.
This policy makes it possible to concatenate legacy frames.
Any other value will be interpreted as a block size,
and trigger an error if it does not fit within acceptable range.
Version changes
---------------
1.6.4 : minor clarifications for Dictionaries
1.6.3 : minor : clarify Data Block
1.6.2 : clarifies specification of _EndMark_
1.6.1 : introduced terms "LZ4 Frame Header" and "LZ4 Frame Footer"
1.6.0 : restored Dictionary ID field in Frame header
1.5.1 : changed document format to MarkDown
1.5 : removed Dictionary ID from specification
1.4.1 : changed wording from “stream” to “frame”
1.4 : added skippable streams, re-added stream checksum
1.3 : modified header checksum
1.2 : reduced choice of “block size”, to postpone decision on “dynamic size of BlockSize Field”.
1.1 : optional fields are now part of the descriptor
1.0 : changed “block size” specification, adding a compressed/uncompressed flag
0.9 : reduced scale of “block maximum size” table
0.8 : removed : high compression flag
0.7 : removed : stream checksum
0.6 : settled : stream size uses 8 bytes, endian convention is little endian
0.5 : added copyright notice
0.4 : changed format to Google Doc compatible OpenDocument

685
expkg/vendor/lz4/doc/lz4_manual.html vendored Normal file
View File

@ -0,0 +1,685 @@
<html>
<head>
<meta http-equiv="Content-Type" content="text/html; charset=ISO-8859-1">
<title>1.10.0 Manual</title>
</head>
<body>
<h1>1.10.0 Manual</h1>
<hr>
<a name="Contents"></a><h2>Contents</h2>
<ol>
<li><a href="#Chapter1">Introduction</a></li>
<li><a href="#Chapter2">Version</a></li>
<li><a href="#Chapter3">Tuning memory usage</a></li>
<li><a href="#Chapter4">Simple Functions</a></li>
<li><a href="#Chapter5">Advanced Functions</a></li>
<li><a href="#Chapter6">Streaming Compression Functions</a></li>
<li><a href="#Chapter7">Streaming Decompression Functions</a></li>
<li><a href="#Chapter8">Experimental section</a></li>
<li><a href="#Chapter9">Private Definitions</a></li>
<li><a href="#Chapter10">Obsolete Functions</a></li>
</ol>
<hr>
<a name="Chapter1"></a><h2>Introduction</h2><pre>
LZ4 is lossless compression algorithm, providing compression speed >500 MB/s per core,
scalable with multi-cores CPU. It features an extremely fast decoder, with speed in
multiple GB/s per core, typically reaching RAM speed limits on multi-core systems.
The LZ4 compression library provides in-memory compression and decompression functions.
It gives full buffer control to user.
Compression can be done in:
- a single step (described as Simple Functions)
- a single step, reusing a context (described in Advanced Functions)
- unbounded multiple steps (described as Streaming compression)
lz4.h generates and decodes LZ4-compressed blocks (doc/lz4_Block_format.md).
Decompressing such a compressed block requires additional metadata.
Exact metadata depends on exact decompression function.
For the typical case of LZ4_decompress_safe(),
metadata includes block's compressed size, and maximum bound of decompressed size.
Each application is free to encode and pass such metadata in whichever way it wants.
lz4.h only handle blocks, it can not generate Frames.
Blocks are different from Frames (doc/lz4_Frame_format.md).
Frames bundle both blocks and metadata in a specified manner.
Embedding metadata is required for compressed data to be self-contained and portable.
Frame format is delivered through a companion API, declared in lz4frame.h.
The `lz4` CLI can only manage frames.
<BR></pre>
<pre><b>#if defined(LZ4_FREESTANDING) && (LZ4_FREESTANDING == 1)
# define LZ4_HEAPMODE 0
# define LZ4HC_HEAPMODE 0
# define LZ4_STATIC_LINKING_ONLY_DISABLE_MEMORY_ALLOCATION 1
# if !defined(LZ4_memcpy)
# error "LZ4_FREESTANDING requires macro 'LZ4_memcpy'."
# endif
# if !defined(LZ4_memset)
# error "LZ4_FREESTANDING requires macro 'LZ4_memset'."
# endif
# if !defined(LZ4_memmove)
# error "LZ4_FREESTANDING requires macro 'LZ4_memmove'."
# endif
#elif ! defined(LZ4_FREESTANDING)
# define LZ4_FREESTANDING 0
#endif
</b><p> When this macro is set to 1, it enables "freestanding mode" that is
suitable for typical freestanding environment which doesn't support
standard C library.
- LZ4_FREESTANDING is a compile-time switch.
- It requires the following macros to be defined:
LZ4_memcpy, LZ4_memmove, LZ4_memset.
- It only enables LZ4/HC functions which don't use heap.
All LZ4F_* functions are not supported.
- See tests/freestanding.c to check its basic setup.
</p></pre><BR>
<a name="Chapter2"></a><h2>Version</h2><pre></pre>
<pre><b>int LZ4_versionNumber (void); </b>/**< library version number; useful to check dll version; requires v1.3.0+ */<b>
</b></pre><BR>
<pre><b>const char* LZ4_versionString (void); </b>/**< library version string; useful to check dll version; requires v1.7.5+ */<b>
</b></pre><BR>
<a name="Chapter3"></a><h2>Tuning memory usage</h2><pre></pre>
<pre><b>#ifndef LZ4_MEMORY_USAGE
# define LZ4_MEMORY_USAGE LZ4_MEMORY_USAGE_DEFAULT
#endif
</b><p> Can be selected at compile time, by setting LZ4_MEMORY_USAGE.
Memory usage formula : N->2^N Bytes (examples : 10 -> 1KB; 12 -> 4KB ; 16 -> 64KB; 20 -> 1MB)
Increasing memory usage improves compression ratio, generally at the cost of speed.
Reduced memory usage may improve speed at the cost of ratio, thanks to better cache locality.
Default value is 14, for 16KB, which nicely fits into most L1 caches.
</p></pre><BR>
<a name="Chapter4"></a><h2>Simple Functions</h2><pre></pre>
<pre><b>int LZ4_compress_default(const char* src, char* dst, int srcSize, int dstCapacity);
</b><p> Compresses 'srcSize' bytes from buffer 'src'
into already allocated 'dst' buffer of size 'dstCapacity'.
Compression is guaranteed to succeed if 'dstCapacity' >= LZ4_compressBound(srcSize).
It also runs faster, so it's a recommended setting.
If the function cannot compress 'src' into a more limited 'dst' budget,
compression stops *immediately*, and the function result is zero.
In which case, 'dst' content is undefined (invalid).
srcSize : max supported value is LZ4_MAX_INPUT_SIZE.
dstCapacity : size of buffer 'dst' (which must be already allocated)
@return : the number of bytes written into buffer 'dst' (necessarily <= dstCapacity)
or 0 if compression fails
Note : This function is protected against buffer overflow scenarios (never writes outside 'dst' buffer, nor read outside 'source' buffer).
</p></pre><BR>
<pre><b>int LZ4_decompress_safe (const char* src, char* dst, int compressedSize, int dstCapacity);
</b><p> @compressedSize : is the exact complete size of the compressed block.
@dstCapacity : is the size of destination buffer (which must be already allocated),
presumed an upper bound of decompressed size.
@return : the number of bytes decompressed into destination buffer (necessarily <= dstCapacity)
If destination buffer is not large enough, decoding will stop and output an error code (negative value).
If the source stream is detected malformed, the function will stop decoding and return a negative result.
Note 1 : This function is protected against malicious data packets :
it will never writes outside 'dst' buffer, nor read outside 'source' buffer,
even if the compressed block is maliciously modified to order the decoder to do these actions.
In such case, the decoder stops immediately, and considers the compressed block malformed.
Note 2 : compressedSize and dstCapacity must be provided to the function, the compressed block does not contain them.
The implementation is free to send / store / derive this information in whichever way is most beneficial.
If there is a need for a different format which bundles together both compressed data and its metadata, consider looking at lz4frame.h instead.
</p></pre><BR>
<a name="Chapter5"></a><h2>Advanced Functions</h2><pre></pre>
<pre><b>int LZ4_compressBound(int inputSize);
</b><p> Provides the maximum size that LZ4 compression may output in a "worst case" scenario (input data not compressible)
This function is primarily useful for memory allocation purposes (destination buffer size).
Macro LZ4_COMPRESSBOUND() is also provided for compilation-time evaluation (stack memory allocation for example).
Note that LZ4_compress_default() compresses faster when dstCapacity is >= LZ4_compressBound(srcSize)
inputSize : max supported value is LZ4_MAX_INPUT_SIZE
return : maximum output size in a "worst case" scenario
or 0, if input size is incorrect (too large or negative)
</p></pre><BR>
<pre><b>int LZ4_compress_fast (const char* src, char* dst, int srcSize, int dstCapacity, int acceleration);
</b><p> Same as LZ4_compress_default(), but allows selection of "acceleration" factor.
The larger the acceleration value, the faster the algorithm, but also the lesser the compression.
It's a trade-off. It can be fine tuned, with each successive value providing roughly +~3% to speed.
An acceleration value of "1" is the same as regular LZ4_compress_default()
Values <= 0 will be replaced by LZ4_ACCELERATION_DEFAULT (currently == 1, see lz4.c).
Values > LZ4_ACCELERATION_MAX will be replaced by LZ4_ACCELERATION_MAX (currently == 65537, see lz4.c).
</p></pre><BR>
<pre><b>int LZ4_sizeofState(void);
int LZ4_compress_fast_extState (void* state, const char* src, char* dst, int srcSize, int dstCapacity, int acceleration);
</b><p> Same as LZ4_compress_fast(), using an externally allocated memory space for its state.
Use LZ4_sizeofState() to know how much memory must be allocated,
and allocate it on 8-bytes boundaries (using `malloc()` typically).
Then, provide this buffer as `void* state` to compression function.
</p></pre><BR>
<pre><b>int LZ4_compress_destSize(const char* src, char* dst, int* srcSizePtr, int targetDstSize);
</b><p> Reverse the logic : compresses as much data as possible from 'src' buffer
into already allocated buffer 'dst', of size >= 'dstCapacity'.
This function either compresses the entire 'src' content into 'dst' if it's large enough,
or fill 'dst' buffer completely with as much data as possible from 'src'.
note: acceleration parameter is fixed to "default".
*srcSizePtr : in+out parameter. Initially contains size of input.
Will be modified to indicate how many bytes where read from 'src' to fill 'dst'.
New value is necessarily <= input value.
@return : Nb bytes written into 'dst' (necessarily <= dstCapacity)
or 0 if compression fails.
Note : 'targetDstSize' must be >= 1, because it's the smallest valid lz4 payload.
Note 2:from v1.8.2 to v1.9.1, this function had a bug (fixed in v1.9.2+):
the produced compressed content could, in rare circumstances,
require to be decompressed into a destination buffer
larger by at least 1 byte than decompressesSize.
If an application uses `LZ4_compress_destSize()`,
it's highly recommended to update liblz4 to v1.9.2 or better.
If this can't be done or ensured,
the receiving decompression function should provide
a dstCapacity which is > decompressedSize, by at least 1 byte.
See https://github.com/lz4/lz4/issues/859 for details
</p></pre><BR>
<pre><b>int LZ4_decompress_safe_partial (const char* src, char* dst, int srcSize, int targetOutputSize, int dstCapacity);
</b><p> Decompress an LZ4 compressed block, of size 'srcSize' at position 'src',
into destination buffer 'dst' of size 'dstCapacity'.
Up to 'targetOutputSize' bytes will be decoded.
The function stops decoding on reaching this objective.
This can be useful to boost performance
whenever only the beginning of a block is required.
@return : the number of bytes decoded in `dst` (necessarily <= targetOutputSize)
If source stream is detected malformed, function returns a negative result.
Note 1 : @return can be < targetOutputSize, if compressed block contains less data.
Note 2 : targetOutputSize must be <= dstCapacity
Note 3 : this function effectively stops decoding on reaching targetOutputSize,
so dstCapacity is kind of redundant.
This is because in older versions of this function,
decoding operation would still write complete sequences.
Therefore, there was no guarantee that it would stop writing at exactly targetOutputSize,
it could write more bytes, though only up to dstCapacity.
Some "margin" used to be required for this operation to work properly.
Thankfully, this is no longer necessary.
The function nonetheless keeps the same signature, in an effort to preserve API compatibility.
Note 4 : If srcSize is the exact size of the block,
then targetOutputSize can be any value,
including larger than the block's decompressed size.
The function will, at most, generate block's decompressed size.
Note 5 : If srcSize is _larger_ than block's compressed size,
then targetOutputSize **MUST** be <= block's decompressed size.
Otherwise, *silent corruption will occur*.
</p></pre><BR>
<a name="Chapter6"></a><h2>Streaming Compression Functions</h2><pre></pre>
<pre><b>#if !defined(RC_INVOKED) </b>/* https://docs.microsoft.com/en-us/windows/win32/menurc/predefined-macros */<b>
#if !defined(LZ4_STATIC_LINKING_ONLY_DISABLE_MEMORY_ALLOCATION)
LZ4_stream_t* LZ4_createStream(void);
int LZ4_freeStream (LZ4_stream_t* streamPtr);
#endif </b>/* !defined(LZ4_STATIC_LINKING_ONLY_DISABLE_MEMORY_ALLOCATION) */<b>
#endif
</b><p>
- RC_INVOKED is predefined symbol of rc.exe (the resource compiler which is part of MSVC/Visual Studio).
https://docs.microsoft.com/en-us/windows/win32/menurc/predefined-macros
- Since rc.exe is a legacy compiler, it truncates long symbol (> 30 chars)
and reports warning "RC4011: identifier truncated".
- To eliminate the warning, we surround long preprocessor symbol with
"#if !defined(RC_INVOKED) ... #endif" block that means
"skip this block when rc.exe is trying to read it".
</p></pre><BR>
<pre><b>void LZ4_resetStream_fast (LZ4_stream_t* streamPtr);
</b><p> Use this to prepare an LZ4_stream_t for a new chain of dependent blocks
(e.g., LZ4_compress_fast_continue()).
An LZ4_stream_t must be initialized once before usage.
This is automatically done when created by LZ4_createStream().
However, should the LZ4_stream_t be simply declared on stack (for example),
it's necessary to initialize it first, using LZ4_initStream().
After init, start any new stream with LZ4_resetStream_fast().
A same LZ4_stream_t can be re-used multiple times consecutively
and compress multiple streams,
provided that it starts each new stream with LZ4_resetStream_fast().
LZ4_resetStream_fast() is much faster than LZ4_initStream(),
but is not compatible with memory regions containing garbage data.
Note: it's only useful to call LZ4_resetStream_fast()
in the context of streaming compression.
The *extState* functions perform their own resets.
Invoking LZ4_resetStream_fast() before is redundant, and even counterproductive.
</p></pre><BR>
<pre><b>int LZ4_loadDict (LZ4_stream_t* streamPtr, const char* dictionary, int dictSize);
</b><p> Use this function to reference a static dictionary into LZ4_stream_t.
The dictionary must remain available during compression.
LZ4_loadDict() triggers a reset, so any previous data will be forgotten.
The same dictionary will have to be loaded on decompression side for successful decoding.
Dictionary are useful for better compression of small data (KB range).
While LZ4 itself accepts any input as dictionary, dictionary efficiency is also a topic.
When in doubt, employ the Zstandard's Dictionary Builder.
Loading a size of 0 is allowed, and is the same as reset.
@return : loaded dictionary size, in bytes (note: only the last 64 KB are loaded)
</p></pre><BR>
<pre><b>int LZ4_loadDictSlow(LZ4_stream_t* streamPtr, const char* dictionary, int dictSize);
</b><p> Same as LZ4_loadDict(),
but uses a bit more cpu to reference the dictionary content more thoroughly.
This is expected to slightly improve compression ratio.
The extra-cpu cost is likely worth it if the dictionary is re-used across multiple sessions.
@return : loaded dictionary size, in bytes (note: only the last 64 KB are loaded)
</p></pre><BR>
<pre><b>void
LZ4_attach_dictionary(LZ4_stream_t* workingStream,
const LZ4_stream_t* dictionaryStream);
</b><p>
This allows efficient re-use of a static dictionary multiple times.
Rather than re-loading the dictionary buffer into a working context before
each compression, or copying a pre-loaded dictionary's LZ4_stream_t into a
working LZ4_stream_t, this function introduces a no-copy setup mechanism,
in which the working stream references @dictionaryStream in-place.
Several assumptions are made about the state of @dictionaryStream.
Currently, only states which have been prepared by LZ4_loadDict() or
LZ4_loadDictSlow() should be expected to work.
Alternatively, the provided @dictionaryStream may be NULL,
in which case any existing dictionary stream is unset.
If a dictionary is provided, it replaces any pre-existing stream history.
The dictionary contents are the only history that can be referenced and
logically immediately precede the data compressed in the first subsequent
compression call.
The dictionary will only remain attached to the working stream through the
first compression call, at the end of which it is cleared.
@dictionaryStream stream (and source buffer) must remain in-place / accessible / unchanged
through the completion of the compression session.
Note: there is no equivalent LZ4_attach_*() method on the decompression side
because there is no initialization cost, hence no need to share the cost across multiple sessions.
To decompress LZ4 blocks using dictionary, attached or not,
just employ the regular LZ4_setStreamDecode() for streaming,
or the stateless LZ4_decompress_safe_usingDict() for one-shot decompression.
</p></pre><BR>
<pre><b>int LZ4_compress_fast_continue (LZ4_stream_t* streamPtr, const char* src, char* dst, int srcSize, int dstCapacity, int acceleration);
</b><p> Compress 'src' content using data from previously compressed blocks, for better compression ratio.
'dst' buffer must be already allocated.
If dstCapacity >= LZ4_compressBound(srcSize), compression is guaranteed to succeed, and runs faster.
@return : size of compressed block
or 0 if there is an error (typically, cannot fit into 'dst').
Note 1 : Each invocation to LZ4_compress_fast_continue() generates a new block.
Each block has precise boundaries.
Each block must be decompressed separately, calling LZ4_decompress_*() with relevant metadata.
It's not possible to append blocks together and expect a single invocation of LZ4_decompress_*() to decompress them together.
Note 2 : The previous 64KB of source data is __assumed__ to remain present, unmodified, at same address in memory !
Note 3 : When input is structured as a double-buffer, each buffer can have any size, including < 64 KB.
Make sure that buffers are separated, by at least one byte.
This construction ensures that each block only depends on previous block.
Note 4 : If input buffer is a ring-buffer, it can have any size, including < 64 KB.
Note 5 : After an error, the stream status is undefined (invalid), it can only be reset or freed.
</p></pre><BR>
<pre><b>int LZ4_saveDict (LZ4_stream_t* streamPtr, char* safeBuffer, int maxDictSize);
</b><p> If last 64KB data cannot be guaranteed to remain available at its current memory location,
save it into a safer place (char* safeBuffer).
This is schematically equivalent to a memcpy() followed by LZ4_loadDict(),
but is much faster, because LZ4_saveDict() doesn't need to rebuild tables.
@return : saved dictionary size in bytes (necessarily <= maxDictSize), or 0 if error.
</p></pre><BR>
<a name="Chapter7"></a><h2>Streaming Decompression Functions</h2><pre> Bufferless synchronous API
<BR></pre>
<pre><b>#if !defined(RC_INVOKED) </b>/* https://docs.microsoft.com/en-us/windows/win32/menurc/predefined-macros */<b>
#if !defined(LZ4_STATIC_LINKING_ONLY_DISABLE_MEMORY_ALLOCATION)
LZ4_streamDecode_t* LZ4_createStreamDecode(void);
int LZ4_freeStreamDecode (LZ4_streamDecode_t* LZ4_stream);
#endif </b>/* !defined(LZ4_STATIC_LINKING_ONLY_DISABLE_MEMORY_ALLOCATION) */<b>
#endif
</b><p> creation / destruction of streaming decompression tracking context.
A tracking context can be re-used multiple times.
</p></pre><BR>
<pre><b>int LZ4_setStreamDecode (LZ4_streamDecode_t* LZ4_streamDecode, const char* dictionary, int dictSize);
</b><p> An LZ4_streamDecode_t context can be allocated once and re-used multiple times.
Use this function to start decompression of a new stream of blocks.
A dictionary can optionally be set. Use NULL or size 0 for a reset order.
Dictionary is presumed stable : it must remain accessible and unmodified during next decompression.
@return : 1 if OK, 0 if error
</p></pre><BR>
<pre><b>int LZ4_decoderRingBufferSize(int maxBlockSize);
#define LZ4_DECODER_RING_BUFFER_SIZE(maxBlockSize) (65536 + 14 + (maxBlockSize)) </b>/* for static allocation; maxBlockSize presumed valid */<b>
</b><p> Note : in a ring buffer scenario (optional),
blocks are presumed decompressed next to each other
up to the moment there is not enough remaining space for next block (remainingSize < maxBlockSize),
at which stage it resumes from beginning of ring buffer.
When setting such a ring buffer for streaming decompression,
provides the minimum size of this ring buffer
to be compatible with any source respecting maxBlockSize condition.
@return : minimum ring buffer size,
or 0 if there is an error (invalid maxBlockSize).
</p></pre><BR>
<pre><b>int
LZ4_decompress_safe_continue (LZ4_streamDecode_t* LZ4_streamDecode,
const char* src, char* dst,
int srcSize, int dstCapacity);
</b><p> This decoding function allows decompression of consecutive blocks in "streaming" mode.
The difference with the usual independent blocks is that
new blocks are allowed to find references into former blocks.
A block is an unsplittable entity, and must be presented entirely to the decompression function.
LZ4_decompress_safe_continue() only accepts one block at a time.
It's modeled after `LZ4_decompress_safe()` and behaves similarly.
@LZ4_streamDecode : decompression state, tracking the position in memory of past data
@compressedSize : exact complete size of one compressed block.
@dstCapacity : size of destination buffer (which must be already allocated),
must be an upper bound of decompressed size.
@return : number of bytes decompressed into destination buffer (necessarily <= dstCapacity)
If destination buffer is not large enough, decoding will stop and output an error code (negative value).
If the source stream is detected malformed, the function will stop decoding and return a negative result.
The last 64KB of previously decoded data *must* remain available and unmodified
at the memory position where they were previously decoded.
If less than 64KB of data has been decoded, all the data must be present.
Special : if decompression side sets a ring buffer, it must respect one of the following conditions :
- Decompression buffer size is _at least_ LZ4_decoderRingBufferSize(maxBlockSize).
maxBlockSize is the maximum size of any single block. It can have any value > 16 bytes.
In which case, encoding and decoding buffers do not need to be synchronized.
Actually, data can be produced by any source compliant with LZ4 format specification, and respecting maxBlockSize.
- Synchronized mode :
Decompression buffer size is _exactly_ the same as compression buffer size,
and follows exactly same update rule (block boundaries at same positions),
and decoding function is provided with exact decompressed size of each block (exception for last block of the stream),
_then_ decoding & encoding ring buffer can have any size, including small ones ( < 64 KB).
- Decompression buffer is larger than encoding buffer, by a minimum of maxBlockSize more bytes.
In which case, encoding and decoding buffers do not need to be synchronized,
and encoding ring buffer can have any size, including small ones ( < 64 KB).
Whenever these conditions are not possible,
save the last 64KB of decoded data into a safe buffer where it can't be modified during decompression,
then indicate where this data is saved using LZ4_setStreamDecode(), before decompressing next block.
</p></pre><BR>
<pre><b>int
LZ4_decompress_safe_usingDict(const char* src, char* dst,
int srcSize, int dstCapacity,
const char* dictStart, int dictSize);
</b><p> Works the same as
a combination of LZ4_setStreamDecode() followed by LZ4_decompress_safe_continue()
However, it's stateless: it doesn't need any LZ4_streamDecode_t state.
Dictionary is presumed stable : it must remain accessible and unmodified during decompression.
Performance tip : Decompression speed can be substantially increased
when dst == dictStart + dictSize.
</p></pre><BR>
<pre><b>int
LZ4_decompress_safe_partial_usingDict(const char* src, char* dst,
int compressedSize,
int targetOutputSize, int maxOutputSize,
const char* dictStart, int dictSize);
</b><p> Behaves the same as LZ4_decompress_safe_partial()
with the added ability to specify a memory segment for past data.
Performance tip : Decompression speed can be substantially increased
when dst == dictStart + dictSize.
</p></pre><BR>
<a name="Chapter8"></a><h2>Experimental section</h2><pre>
Symbols declared in this section must be considered unstable. Their
signatures or semantics may change, or they may be removed altogether in the
future. They are therefore only safe to depend on when the caller is
statically linked against the library.
To protect against unsafe usage, not only are the declarations guarded,
the definitions are hidden by default
when building LZ4 as a shared/dynamic library.
In order to access these declarations,
define LZ4_STATIC_LINKING_ONLY in your application
before including LZ4's headers.
In order to make their implementations accessible dynamically, you must
define LZ4_PUBLISH_STATIC_FUNCTIONS when building the LZ4 library.
<BR></pre>
<pre><b>LZ4LIB_STATIC_API int LZ4_compress_fast_extState_fastReset (void* state, const char* src, char* dst, int srcSize, int dstCapacity, int acceleration);
</b><p> A variant of LZ4_compress_fast_extState().
Using this variant avoids an expensive initialization step.
It is only safe to call if the state buffer is known to be correctly initialized already
(see above comment on LZ4_resetStream_fast() for a definition of "correctly initialized").
From a high level, the difference is that
this function initializes the provided state with a call to something like LZ4_resetStream_fast()
while LZ4_compress_fast_extState() starts with a call to LZ4_resetStream().
</p></pre><BR>
<pre><b>int LZ4_compress_destSize_extState(void* state, const char* src, char* dst, int* srcSizePtr, int targetDstSize, int acceleration);
</b><p> Same as LZ4_compress_destSize(), but using an externally allocated state.
Also: exposes @acceleration
</p></pre><BR>
<pre><b></b><p>
It's possible to have input and output sharing the same buffer,
for highly constrained memory environments.
In both cases, it requires input to lay at the end of the buffer,
and decompression to start at beginning of the buffer.
Buffer size must feature some margin, hence be larger than final size.
|<------------------------buffer--------------------------------->|
|<-----------compressed data--------->|
|<-----------decompressed size------------------>|
|<----margin---->|
This technique is more useful for decompression,
since decompressed size is typically larger,
and margin is short.
In-place decompression will work inside any buffer
which size is >= LZ4_DECOMPRESS_INPLACE_BUFFER_SIZE(decompressedSize).
This presumes that decompressedSize > compressedSize.
Otherwise, it means compression actually expanded data,
and it would be more efficient to store such data with a flag indicating it's not compressed.
This can happen when data is not compressible (already compressed, or encrypted).
For in-place compression, margin is larger, as it must be able to cope with both
history preservation, requiring input data to remain unmodified up to LZ4_DISTANCE_MAX,
and data expansion, which can happen when input is not compressible.
As a consequence, buffer size requirements are much higher,
and memory savings offered by in-place compression are more limited.
There are ways to limit this cost for compression :
- Reduce history size, by modifying LZ4_DISTANCE_MAX.
Note that it is a compile-time constant, so all compressions will apply this limit.
Lower values will reduce compression ratio, except when input_size < LZ4_DISTANCE_MAX,
so it's a reasonable trick when inputs are known to be small.
- Require the compressor to deliver a "maximum compressed size".
This is the `dstCapacity` parameter in `LZ4_compress*()`.
When this size is < LZ4_COMPRESSBOUND(inputSize), then compression can fail,
in which case, the return code will be 0 (zero).
The caller must be ready for these cases to happen,
and typically design a backup scheme to send data uncompressed.
The combination of both techniques can significantly reduce
the amount of margin required for in-place compression.
In-place compression can work in any buffer
which size is >= (maxCompressedSize)
with maxCompressedSize == LZ4_COMPRESSBOUND(srcSize) for guaranteed compression success.
LZ4_COMPRESS_INPLACE_BUFFER_SIZE() depends on both maxCompressedSize and LZ4_DISTANCE_MAX,
so it's possible to reduce memory requirements by playing with them.
</p></pre><BR>
<pre><b>#define LZ4_DECOMPRESS_INPLACE_BUFFER_SIZE(decompressedSize) ((decompressedSize) + LZ4_DECOMPRESS_INPLACE_MARGIN(decompressedSize)) </b>/**< note: presumes that compressedSize < decompressedSize. note2: margin is overestimated a bit, since it could use compressedSize instead */<b>
</b></pre><BR>
<pre><b>#define LZ4_COMPRESS_INPLACE_BUFFER_SIZE(maxCompressedSize) ((maxCompressedSize) + LZ4_COMPRESS_INPLACE_MARGIN) </b>/**< maxCompressedSize is generally LZ4_COMPRESSBOUND(inputSize), but can be set to any lower value, with the risk that compression can fail (return code 0(zero)) */<b>
</b></pre><BR>
<a name="Chapter9"></a><h2>Private Definitions</h2><pre>
Do not use these definitions directly.
They are only exposed to allow static allocation of `LZ4_stream_t` and `LZ4_streamDecode_t`.
Accessing members will expose user code to API and/or ABI break in future versions of the library.
<BR></pre>
<pre><b></b><p> Never ever use below internal definitions directly !
These definitions are not API/ABI safe, and may change in future versions.
If you need static allocation, declare or allocate an LZ4_stream_t object.
</p></pre><BR>
<pre><b>LZ4_stream_t* LZ4_initStream (void* stateBuffer, size_t size);
</b><p> An LZ4_stream_t structure must be initialized at least once.
This is automatically done when invoking LZ4_createStream(),
but it's not when the structure is simply declared on stack (for example).
Use LZ4_initStream() to properly initialize a newly declared LZ4_stream_t.
It can also initialize any arbitrary buffer of sufficient size,
and will @return a pointer of proper type upon initialization.
Note : initialization fails if size and alignment conditions are not respected.
In which case, the function will @return NULL.
Note2: An LZ4_stream_t structure guarantees correct alignment and size.
Note3: Before v1.9.0, use LZ4_resetStream() instead
</p></pre><BR>
<pre><b>typedef struct {
const LZ4_byte* externalDict;
const LZ4_byte* prefixEnd;
size_t extDictSize;
size_t prefixSize;
} LZ4_streamDecode_t_internal;
</b><p> Never ever use below internal definitions directly !
These definitions are not API/ABI safe, and may change in future versions.
If you need static allocation, declare or allocate an LZ4_streamDecode_t object.
</p></pre><BR>
<a name="Chapter10"></a><h2>Obsolete Functions</h2><pre></pre>
<pre><b>#ifdef LZ4_DISABLE_DEPRECATE_WARNINGS
# define LZ4_DEPRECATED(message) </b>/* disable deprecation warnings */<b>
#else
# if defined (__cplusplus) && (__cplusplus >= 201402) </b>/* C++14 or greater */<b>
# define LZ4_DEPRECATED(message) [[deprecated(message)]]
# elif defined(_MSC_VER)
# define LZ4_DEPRECATED(message) __declspec(deprecated(message))
# elif defined(__clang__) || (defined(__GNUC__) && (__GNUC__ * 10 + __GNUC_MINOR__ >= 45))
# define LZ4_DEPRECATED(message) __attribute__((deprecated(message)))
# elif defined(__GNUC__) && (__GNUC__ * 10 + __GNUC_MINOR__ >= 31)
# define LZ4_DEPRECATED(message) __attribute__((deprecated))
# else
# pragma message("WARNING: LZ4_DEPRECATED needs custom implementation for this compiler")
# define LZ4_DEPRECATED(message) </b>/* disabled */<b>
# endif
#endif </b>/* LZ4_DISABLE_DEPRECATE_WARNINGS */<b>
</b><p>
Deprecated functions make the compiler generate a warning when invoked.
This is meant to invite users to update their source code.
Should deprecation warnings be a problem, it is generally possible to disable them,
typically with -Wno-deprecated-declarations for gcc
or _CRT_SECURE_NO_WARNINGS in Visual.
Another method is to define LZ4_DISABLE_DEPRECATE_WARNINGS
before including the header file.
</p></pre><BR>
<pre><b>LZ4_DEPRECATED("use LZ4_compress_default() instead") LZ4LIB_API int LZ4_compress (const char* src, char* dest, int srcSize);
LZ4_DEPRECATED("use LZ4_compress_default() instead") LZ4LIB_API int LZ4_compress_limitedOutput (const char* src, char* dest, int srcSize, int maxOutputSize);
LZ4_DEPRECATED("use LZ4_compress_fast_extState() instead") LZ4LIB_API int LZ4_compress_withState (void* state, const char* source, char* dest, int inputSize);
LZ4_DEPRECATED("use LZ4_compress_fast_extState() instead") LZ4LIB_API int LZ4_compress_limitedOutput_withState (void* state, const char* source, char* dest, int inputSize, int maxOutputSize);
LZ4_DEPRECATED("use LZ4_compress_fast_continue() instead") LZ4LIB_API int LZ4_compress_continue (LZ4_stream_t* LZ4_streamPtr, const char* source, char* dest, int inputSize);
LZ4_DEPRECATED("use LZ4_compress_fast_continue() instead") LZ4LIB_API int LZ4_compress_limitedOutput_continue (LZ4_stream_t* LZ4_streamPtr, const char* source, char* dest, int inputSize, int maxOutputSize);
</b><p></p></pre><BR>
<pre><b>LZ4_DEPRECATED("use LZ4_decompress_fast() instead") LZ4LIB_API int LZ4_uncompress (const char* source, char* dest, int outputSize);
LZ4_DEPRECATED("use LZ4_decompress_safe() instead") LZ4LIB_API int LZ4_uncompress_unknownOutputSize (const char* source, char* dest, int isize, int maxOutputSize);
</b><p></p></pre><BR>
<pre><b>LZ4_DEPRECATED("use LZ4_decompress_safe_usingDict() instead") LZ4LIB_API int LZ4_decompress_safe_withPrefix64k (const char* src, char* dst, int compressedSize, int maxDstSize);
LZ4_DEPRECATED("use LZ4_decompress_fast_usingDict() instead") LZ4LIB_API int LZ4_decompress_fast_withPrefix64k (const char* src, char* dst, int originalSize);
</b><p></p></pre><BR>
<pre><b>LZ4_DEPRECATED("This function is deprecated and unsafe. Consider using LZ4_decompress_safe_partial() instead")
int LZ4_decompress_fast (const char* src, char* dst, int originalSize);
LZ4_DEPRECATED("This function is deprecated and unsafe. Consider migrating towards LZ4_decompress_safe_continue() instead. "
"Note that the contract will change (requires block's compressed size, instead of decompressed size)")
int LZ4_decompress_fast_continue (LZ4_streamDecode_t* LZ4_streamDecode, const char* src, char* dst, int originalSize);
LZ4_DEPRECATED("This function is deprecated and unsafe. Consider using LZ4_decompress_safe_partial_usingDict() instead")
int LZ4_decompress_fast_usingDict (const char* src, char* dst, int originalSize, const char* dictStart, int dictSize);
</b><p> These functions used to be faster than LZ4_decompress_safe(),
but this is no longer the case. They are now slower.
This is because LZ4_decompress_fast() doesn't know the input size,
and therefore must progress more cautiously into the input buffer to not read beyond the end of block.
On top of that `LZ4_decompress_fast()` is not protected vs malformed or malicious inputs, making it a security liability.
As a consequence, LZ4_decompress_fast() is strongly discouraged, and deprecated.
The last remaining LZ4_decompress_fast() specificity is that
it can decompress a block without knowing its compressed size.
Such functionality can be achieved in a more secure manner
by employing LZ4_decompress_safe_partial().
Parameters:
originalSize : is the uncompressed size to regenerate.
`dst` must be already allocated, its size must be >= 'originalSize' bytes.
@return : number of bytes read from source buffer (== compressed size).
The function expects to finish at block's end exactly.
If the source stream is detected malformed, the function stops decoding and returns a negative result.
note : LZ4_decompress_fast*() requires originalSize. Thanks to this information, it never writes past the output buffer.
However, since it doesn't know its 'src' size, it may read an unknown amount of input, past input buffer bounds.
Also, since match offsets are not validated, match reads from 'src' may underflow too.
These issues never happen if input (compressed) data is correct.
But they may happen if input data is invalid (error or intentional tampering).
As a consequence, use these functions in trusted environments with trusted data **only**.
</p></pre><BR>
<pre><b>void LZ4_resetStream (LZ4_stream_t* streamPtr);
</b><p> An LZ4_stream_t structure must be initialized at least once.
This is done with LZ4_initStream(), or LZ4_resetStream().
Consider switching to LZ4_initStream(),
invoking LZ4_resetStream() will trigger deprecation warnings in the future.
</p></pre><BR>
</html>
</body>

View File

@ -0,0 +1,514 @@
<html>
<head>
<meta http-equiv="Content-Type" content="text/html; charset=ISO-8859-1">
<title>1.10.0 Manual</title>
</head>
<body>
<h1>1.10.0 Manual</h1>
<hr>
<a name="Contents"></a><h2>Contents</h2>
<ol>
<li><a href="#Chapter1">Introduction</a></li>
<li><a href="#Chapter2">Compiler specifics</a></li>
<li><a href="#Chapter3">Error management</a></li>
<li><a href="#Chapter4">Frame compression types</a></li>
<li><a href="#Chapter5">Simple compression function</a></li>
<li><a href="#Chapter6">Advanced compression functions</a></li>
<li><a href="#Chapter7">Resource Management</a></li>
<li><a href="#Chapter8">Compression</a></li>
<li><a href="#Chapter9">Decompression functions</a></li>
<li><a href="#Chapter10">Streaming decompression functions</a></li>
<li><a href="#Chapter11">Dictionary compression API</a></li>
<li><a href="#Chapter12">Bulk processing dictionary compression</a></li>
<li><a href="#Chapter13">Advanced compression operations</a></li>
<li><a href="#Chapter14">Custom memory allocation</a></li>
</ol>
<hr>
<a name="Chapter1"></a><h2>Introduction</h2><pre>
lz4frame.h implements LZ4 frame specification: see doc/lz4_Frame_format.md .
LZ4 Frames are compatible with `lz4` CLI,
and designed to be interoperable with any system.
<BR></pre>
<a name="Chapter2"></a><h2>Compiler specifics</h2><pre></pre>
<a name="Chapter3"></a><h2>Error management</h2><pre></pre>
<pre><b>unsigned LZ4F_isError(LZ4F_errorCode_t code); </b>/**< tells when a function result is an error code */<b>
</b></pre><BR>
<pre><b>const char* LZ4F_getErrorName(LZ4F_errorCode_t code); </b>/**< return error code string; for debugging */<b>
</b></pre><BR>
<a name="Chapter4"></a><h2>Frame compression types</h2><pre>
<BR></pre>
<pre><b>typedef enum {
LZ4F_default=0,
LZ4F_max64KB=4,
LZ4F_max256KB=5,
LZ4F_max1MB=6,
LZ4F_max4MB=7
LZ4F_OBSOLETE_ENUM(max64KB)
LZ4F_OBSOLETE_ENUM(max256KB)
LZ4F_OBSOLETE_ENUM(max1MB)
LZ4F_OBSOLETE_ENUM(max4MB)
} LZ4F_blockSizeID_t;
</b></pre><BR>
<pre><b>typedef enum {
LZ4F_blockLinked=0,
LZ4F_blockIndependent
LZ4F_OBSOLETE_ENUM(blockLinked)
LZ4F_OBSOLETE_ENUM(blockIndependent)
} LZ4F_blockMode_t;
</b></pre><BR>
<pre><b>typedef enum {
LZ4F_noContentChecksum=0,
LZ4F_contentChecksumEnabled
LZ4F_OBSOLETE_ENUM(noContentChecksum)
LZ4F_OBSOLETE_ENUM(contentChecksumEnabled)
} LZ4F_contentChecksum_t;
</b></pre><BR>
<pre><b>typedef enum {
LZ4F_noBlockChecksum=0,
LZ4F_blockChecksumEnabled
} LZ4F_blockChecksum_t;
</b></pre><BR>
<pre><b>typedef enum {
LZ4F_frame=0,
LZ4F_skippableFrame
LZ4F_OBSOLETE_ENUM(skippableFrame)
} LZ4F_frameType_t;
</b></pre><BR>
<pre><b>typedef struct {
LZ4F_blockSizeID_t blockSizeID; </b>/* max64KB, max256KB, max1MB, max4MB; 0 == default (LZ4F_max64KB) */<b>
LZ4F_blockMode_t blockMode; </b>/* LZ4F_blockLinked, LZ4F_blockIndependent; 0 == default (LZ4F_blockLinked) */<b>
LZ4F_contentChecksum_t contentChecksumFlag; </b>/* 1: add a 32-bit checksum of frame's decompressed data; 0 == default (disabled) */<b>
LZ4F_frameType_t frameType; </b>/* read-only field : LZ4F_frame or LZ4F_skippableFrame */<b>
unsigned long long contentSize; </b>/* Size of uncompressed content ; 0 == unknown */<b>
unsigned dictID; </b>/* Dictionary ID, sent by compressor to help decoder select correct dictionary; 0 == no dictID provided */<b>
LZ4F_blockChecksum_t blockChecksumFlag; </b>/* 1: each block followed by a checksum of block's compressed data; 0 == default (disabled) */<b>
} LZ4F_frameInfo_t;
</b><p> makes it possible to set or read frame parameters.
Structure must be first init to 0, using memset() or LZ4F_INIT_FRAMEINFO,
setting all parameters to default.
It's then possible to update selectively some parameters
</p></pre><BR>
<pre><b>typedef struct {
LZ4F_frameInfo_t frameInfo;
int compressionLevel; </b>/* 0: default (fast mode); values > LZ4HC_CLEVEL_MAX count as LZ4HC_CLEVEL_MAX; values < 0 trigger "fast acceleration" */<b>
unsigned autoFlush; </b>/* 1: always flush; reduces usage of internal buffers */<b>
unsigned favorDecSpeed; </b>/* 1: parser favors decompression speed vs compression ratio. Only works for high compression modes (>= LZ4HC_CLEVEL_OPT_MIN) */ /* v1.8.2+ */<b>
unsigned reserved[3]; </b>/* must be zero for forward compatibility */<b>
} LZ4F_preferences_t;
</b><p> makes it possible to supply advanced compression instructions to streaming interface.
Structure must be first init to 0, using memset() or LZ4F_INIT_PREFERENCES,
setting all parameters to default.
All reserved fields must be set to zero.
</p></pre><BR>
<a name="Chapter5"></a><h2>Simple compression function</h2><pre></pre>
<pre><b>size_t LZ4F_compressFrame(void* dstBuffer, size_t dstCapacity,
const void* srcBuffer, size_t srcSize,
const LZ4F_preferences_t* preferencesPtr);
</b><p> Compress srcBuffer content into an LZ4-compressed frame.
It's a one shot operation, all input content is consumed, and all output is generated.
Note : it's a stateless operation (no LZ4F_cctx state needed).
In order to reduce load on the allocator, LZ4F_compressFrame(), by default,
uses the stack to allocate space for the compression state and some table.
If this usage of the stack is too much for your application,
consider compiling `lz4frame.c` with compile-time macro LZ4F_HEAPMODE set to 1 instead.
All state allocations will use the Heap.
It also means each invocation of LZ4F_compressFrame() will trigger several internal alloc/free invocations.
@dstCapacity MUST be >= LZ4F_compressFrameBound(srcSize, preferencesPtr).
@preferencesPtr is optional : one can provide NULL, in which case all preferences are set to default.
@return : number of bytes written into dstBuffer.
or an error code if it fails (can be tested using LZ4F_isError())
</p></pre><BR>
<pre><b>size_t LZ4F_compressFrameBound(size_t srcSize, const LZ4F_preferences_t* preferencesPtr);
</b><p> Returns the maximum possible compressed size with LZ4F_compressFrame() given srcSize and preferences.
`preferencesPtr` is optional. It can be replaced by NULL, in which case, the function will assume default preferences.
Note : this result is only usable with LZ4F_compressFrame().
It may also be relevant to LZ4F_compressUpdate() _only if_ no flush() operation is ever performed.
</p></pre><BR>
<pre><b>int LZ4F_compressionLevel_max(void); </b>/* v1.8.0+ */<b>
</b><p> @return maximum allowed compression level (currently: 12)
</p></pre><BR>
<a name="Chapter6"></a><h2>Advanced compression functions</h2><pre></pre>
<pre><b>typedef struct {
unsigned stableSrc; </b>/* 1 == src content will remain present on future calls to LZ4F_compress(); skip copying src content within tmp buffer */<b>
unsigned reserved[3];
} LZ4F_compressOptions_t;
</b></pre><BR>
<a name="Chapter7"></a><h2>Resource Management</h2><pre></pre>
<pre><b>LZ4F_errorCode_t LZ4F_createCompressionContext(LZ4F_cctx** cctxPtr, unsigned version);
LZ4F_errorCode_t LZ4F_freeCompressionContext(LZ4F_cctx* cctx);
</b><p> The first thing to do is to create a compressionContext object,
which will keep track of operation state during streaming compression.
This is achieved using LZ4F_createCompressionContext(), which takes as argument a version,
and a pointer to LZ4F_cctx*, to write the resulting pointer into.
@version provided MUST be LZ4F_VERSION. It is intended to track potential version mismatch, notably when using DLL.
The function provides a pointer to a fully allocated LZ4F_cctx object.
@cctxPtr MUST be != NULL.
If @return != zero, context creation failed.
A created compression context can be employed multiple times for consecutive streaming operations.
Once all streaming compression jobs are completed,
the state object can be released using LZ4F_freeCompressionContext().
Note1 : LZ4F_freeCompressionContext() is always successful. Its return value can be ignored.
Note2 : LZ4F_freeCompressionContext() works fine with NULL input pointers (do nothing).
</p></pre><BR>
<a name="Chapter8"></a><h2>Compression</h2><pre></pre>
<pre><b>size_t LZ4F_compressBegin(LZ4F_cctx* cctx,
void* dstBuffer, size_t dstCapacity,
const LZ4F_preferences_t* prefsPtr);
</b><p> will write the frame header into dstBuffer.
dstCapacity must be >= LZ4F_HEADER_SIZE_MAX bytes.
`prefsPtr` is optional : NULL can be provided to set all preferences to default.
@return : number of bytes written into dstBuffer for the header
or an error code (which can be tested using LZ4F_isError())
</p></pre><BR>
<pre><b>size_t LZ4F_compressBound(size_t srcSize, const LZ4F_preferences_t* prefsPtr);
</b><p> Provides minimum dstCapacity required to guarantee success of
LZ4F_compressUpdate(), given a srcSize and preferences, for a worst case scenario.
When srcSize==0, LZ4F_compressBound() provides an upper bound for LZ4F_flush() and LZ4F_compressEnd() instead.
Note that the result is only valid for a single invocation of LZ4F_compressUpdate().
When invoking LZ4F_compressUpdate() multiple times,
if the output buffer is gradually filled up instead of emptied and re-used from its start,
one must check if there is enough remaining capacity before each invocation, using LZ4F_compressBound().
@return is always the same for a srcSize and prefsPtr.
prefsPtr is optional : when NULL is provided, preferences will be set to cover worst case scenario.
tech details :
@return if automatic flushing is not enabled, includes the possibility that internal buffer might already be filled by up to (blockSize-1) bytes.
It also includes frame footer (ending + checksum), since it might be generated by LZ4F_compressEnd().
@return doesn't include frame header, as it was already generated by LZ4F_compressBegin().
</p></pre><BR>
<pre><b>size_t LZ4F_compressUpdate(LZ4F_cctx* cctx,
void* dstBuffer, size_t dstCapacity,
const void* srcBuffer, size_t srcSize,
const LZ4F_compressOptions_t* cOptPtr);
</b><p> LZ4F_compressUpdate() can be called repetitively to compress as much data as necessary.
Important rule: dstCapacity MUST be large enough to ensure operation success even in worst case situations.
This value is provided by LZ4F_compressBound().
If this condition is not respected, LZ4F_compress() will fail (result is an errorCode).
After an error, the state is left in a UB state, and must be re-initialized or freed.
If previously an uncompressed block was written, buffered data is flushed
before appending compressed data is continued.
`cOptPtr` is optional : NULL can be provided, in which case all options are set to default.
@return : number of bytes written into `dstBuffer` (it can be zero, meaning input data was just buffered).
or an error code if it fails (which can be tested using LZ4F_isError())
</p></pre><BR>
<pre><b>size_t LZ4F_flush(LZ4F_cctx* cctx,
void* dstBuffer, size_t dstCapacity,
const LZ4F_compressOptions_t* cOptPtr);
</b><p> When data must be generated and sent immediately, without waiting for a block to be completely filled,
it's possible to call LZ4_flush(). It will immediately compress any data buffered within cctx.
`dstCapacity` must be large enough to ensure the operation will be successful.
`cOptPtr` is optional : it's possible to provide NULL, all options will be set to default.
@return : nb of bytes written into dstBuffer (can be zero, when there is no data stored within cctx)
or an error code if it fails (which can be tested using LZ4F_isError())
Note : LZ4F_flush() is guaranteed to be successful when dstCapacity >= LZ4F_compressBound(0, prefsPtr).
</p></pre><BR>
<pre><b>size_t LZ4F_compressEnd(LZ4F_cctx* cctx,
void* dstBuffer, size_t dstCapacity,
const LZ4F_compressOptions_t* cOptPtr);
</b><p> To properly finish an LZ4 frame, invoke LZ4F_compressEnd().
It will flush whatever data remained within `cctx` (like LZ4_flush())
and properly finalize the frame, with an endMark and a checksum.
`cOptPtr` is optional : NULL can be provided, in which case all options will be set to default.
@return : nb of bytes written into dstBuffer, necessarily >= 4 (endMark),
or an error code if it fails (which can be tested using LZ4F_isError())
Note : LZ4F_compressEnd() is guaranteed to be successful when dstCapacity >= LZ4F_compressBound(0, prefsPtr).
A successful call to LZ4F_compressEnd() makes `cctx` available again for another compression task.
</p></pre><BR>
<a name="Chapter9"></a><h2>Decompression functions</h2><pre></pre>
<pre><b>typedef struct {
unsigned stableDst; /* pledges that last 64KB decompressed data is present right before @dstBuffer pointer.
* This optimization skips internal storage operations.
* Once set, this pledge must remain valid up to the end of current frame. */
unsigned skipChecksums; /* disable checksum calculation and verification, even when one is present in frame, to save CPU time.
* Setting this option to 1 once disables all checksums for the rest of the frame. */
unsigned reserved1; </b>/* must be set to zero for forward compatibility */<b>
unsigned reserved0; </b>/* idem */<b>
} LZ4F_decompressOptions_t;
</b></pre><BR>
<pre><b>LZ4F_errorCode_t LZ4F_createDecompressionContext(LZ4F_dctx** dctxPtr, unsigned version);
LZ4F_errorCode_t LZ4F_freeDecompressionContext(LZ4F_dctx* dctx);
</b><p> Create an LZ4F_dctx object, to track all decompression operations.
@version provided MUST be LZ4F_VERSION.
@dctxPtr MUST be valid.
The function fills @dctxPtr with the value of a pointer to an allocated and initialized LZ4F_dctx object.
The @return is an errorCode, which can be tested using LZ4F_isError().
dctx memory can be released using LZ4F_freeDecompressionContext();
Result of LZ4F_freeDecompressionContext() indicates current state of decompressionContext when being released.
That is, it should be == 0 if decompression has been completed fully and correctly.
</p></pre><BR>
<a name="Chapter10"></a><h2>Streaming decompression functions</h2><pre></pre>
<pre><b>size_t LZ4F_headerSize(const void* src, size_t srcSize);
</b><p> Provide the header size of a frame starting at `src`.
`srcSize` must be >= LZ4F_MIN_SIZE_TO_KNOW_HEADER_LENGTH,
which is enough to decode the header length.
@return : size of frame header
or an error code, which can be tested using LZ4F_isError()
note : Frame header size is variable, but is guaranteed to be
>= LZ4F_HEADER_SIZE_MIN bytes, and <= LZ4F_HEADER_SIZE_MAX bytes.
</p></pre><BR>
<pre><b>size_t
LZ4F_getFrameInfo(LZ4F_dctx* dctx,
LZ4F_frameInfo_t* frameInfoPtr,
const void* srcBuffer, size_t* srcSizePtr);
</b><p> This function extracts frame parameters (max blockSize, dictID, etc.).
Its usage is optional: user can also invoke LZ4F_decompress() directly.
Extracted information will fill an existing LZ4F_frameInfo_t structure.
This can be useful for allocation and dictionary identification purposes.
LZ4F_getFrameInfo() can work in the following situations :
1) At the beginning of a new frame, before any invocation of LZ4F_decompress().
It will decode header from `srcBuffer`,
consuming the header and starting the decoding process.
Input size must be large enough to contain the full frame header.
Frame header size can be known beforehand by LZ4F_headerSize().
Frame header size is variable, but is guaranteed to be >= LZ4F_HEADER_SIZE_MIN bytes,
and not more than <= LZ4F_HEADER_SIZE_MAX bytes.
Hence, blindly providing LZ4F_HEADER_SIZE_MAX bytes or more will always work.
It's allowed to provide more input data than the header size,
LZ4F_getFrameInfo() will only consume the header.
If input size is not large enough,
aka if it's smaller than header size,
function will fail and return an error code.
2) After decoding has been started,
it's possible to invoke LZ4F_getFrameInfo() anytime
to extract already decoded frame parameters stored within dctx.
Note that, if decoding has barely started,
and not yet read enough information to decode the header,
LZ4F_getFrameInfo() will fail.
The number of bytes consumed from srcBuffer will be updated in *srcSizePtr (necessarily <= original value).
LZ4F_getFrameInfo() only consumes bytes when decoding has not yet started,
and when decoding the header has been successful.
Decompression must then resume from (srcBuffer + *srcSizePtr).
@return : a hint about how many srcSize bytes LZ4F_decompress() expects for next call,
or an error code which can be tested using LZ4F_isError().
note 1 : in case of error, dctx is not modified. Decoding operation can resume from beginning safely.
note 2 : frame parameters are *copied into* an already allocated LZ4F_frameInfo_t structure.
</p></pre><BR>
<pre><b>size_t
LZ4F_decompress(LZ4F_dctx* dctx,
void* dstBuffer, size_t* dstSizePtr,
const void* srcBuffer, size_t* srcSizePtr,
const LZ4F_decompressOptions_t* dOptPtr);
</b><p> Call this function repetitively to regenerate data compressed in `srcBuffer`.
The function requires a valid dctx state.
It will read up to *srcSizePtr bytes from srcBuffer,
and decompress data into dstBuffer, of capacity *dstSizePtr.
The nb of bytes consumed from srcBuffer will be written into *srcSizePtr (necessarily <= original value).
The nb of bytes decompressed into dstBuffer will be written into *dstSizePtr (necessarily <= original value).
The function does not necessarily read all input bytes, so always check value in *srcSizePtr.
Unconsumed source data must be presented again in subsequent invocations.
`dstBuffer` can freely change between each consecutive function invocation.
`dstBuffer` content will be overwritten.
Note: if `LZ4F_getFrameInfo()` is called before `LZ4F_decompress()`, srcBuffer must be updated to reflect
the number of bytes consumed after reading the frame header. Failure to update srcBuffer before calling
`LZ4F_decompress()` will cause decompression failure or, even worse, successful but incorrect decompression.
See the `LZ4F_getFrameInfo()` docs for details.
@return : an hint of how many `srcSize` bytes LZ4F_decompress() expects for next call.
Schematically, it's the size of the current (or remaining) compressed block + header of next block.
Respecting the hint provides some small speed benefit, because it skips intermediate buffers.
This is just a hint though, it's always possible to provide any srcSize.
When a frame is fully decoded, @return will be 0 (no more data expected).
When provided with more bytes than necessary to decode a frame,
LZ4F_decompress() will stop reading exactly at end of current frame, and @return 0.
If decompression failed, @return is an error code, which can be tested using LZ4F_isError().
After a decompression error, the `dctx` context is not resumable.
Use LZ4F_resetDecompressionContext() to return to clean state.
After a frame is fully decoded, dctx can be used again to decompress another frame.
</p></pre><BR>
<pre><b>void LZ4F_resetDecompressionContext(LZ4F_dctx* dctx); </b>/* always successful */<b>
</b><p> In case of an error, the context is left in "undefined" state.
In which case, it's necessary to reset it, before re-using it.
This method can also be used to abruptly stop any unfinished decompression,
and start a new one using same context resources.
</p></pre><BR>
<a name="Chapter11"></a><h2>Dictionary compression API</h2><pre></pre>
<pre><b>size_t
LZ4F_compressBegin_usingDict(LZ4F_cctx* cctx,
void* dstBuffer, size_t dstCapacity,
const void* dictBuffer, size_t dictSize,
const LZ4F_preferences_t* prefsPtr);
</b><p> Inits dictionary compression streaming, and writes the frame header into dstBuffer.
@dstCapacity must be >= LZ4F_HEADER_SIZE_MAX bytes.
@prefsPtr is optional : one may provide NULL as argument,
however, it's the only way to provide dictID in the frame header.
@dictBuffer must outlive the compression session.
@return : number of bytes written into dstBuffer for the header,
or an error code (which can be tested using LZ4F_isError())
NOTE: The LZ4Frame spec allows each independent block to be compressed with the dictionary,
but this entry supports a more limited scenario, where only the first block uses the dictionary.
This is still useful for small data, which only need one block anyway.
For larger inputs, one may be more interested in LZ4F_compressFrame_usingCDict() below.
</p></pre><BR>
<pre><b>size_t
LZ4F_decompress_usingDict(LZ4F_dctx* dctxPtr,
void* dstBuffer, size_t* dstSizePtr,
const void* srcBuffer, size_t* srcSizePtr,
const void* dict, size_t dictSize,
const LZ4F_decompressOptions_t* decompressOptionsPtr);
</b><p> Same as LZ4F_decompress(), using a predefined dictionary.
Dictionary is used "in place", without any preprocessing.
It must remain accessible throughout the entire frame decoding.
</p></pre><BR>
<a name="Chapter12"></a><h2>Bulk processing dictionary compression</h2><pre></pre>
<pre><b>LZ4F_CDict* LZ4F_createCDict(const void* dictBuffer, size_t dictSize);
void LZ4F_freeCDict(LZ4F_CDict* CDict);
</b><p> When compressing multiple messages / blocks using the same dictionary, it's recommended to initialize it just once.
LZ4_createCDict() will create a digested dictionary, ready to start future compression operations without startup delay.
LZ4_CDict can be created once and shared by multiple threads concurrently, since its usage is read-only.
@dictBuffer can be released after LZ4_CDict creation, since its content is copied within CDict.
</p></pre><BR>
<pre><b>size_t
LZ4F_compressFrame_usingCDict(LZ4F_cctx* cctx,
void* dst, size_t dstCapacity,
const void* src, size_t srcSize,
const LZ4F_CDict* cdict,
const LZ4F_preferences_t* preferencesPtr);
</b><p> Compress an entire srcBuffer into a valid LZ4 frame using a digested Dictionary.
@cctx must point to a context created by LZ4F_createCompressionContext().
If @cdict==NULL, compress without a dictionary.
@dstBuffer MUST be >= LZ4F_compressFrameBound(srcSize, preferencesPtr).
If this condition is not respected, function will fail (@return an errorCode).
The LZ4F_preferences_t structure is optional : one may provide NULL as argument,
but it's not recommended, as it's the only way to provide @dictID in the frame header.
@return : number of bytes written into dstBuffer.
or an error code if it fails (can be tested using LZ4F_isError())
Note: for larger inputs generating multiple independent blocks,
this entry point uses the dictionary for each block.
</p></pre><BR>
<pre><b>size_t
LZ4F_compressBegin_usingCDict(LZ4F_cctx* cctx,
void* dstBuffer, size_t dstCapacity,
const LZ4F_CDict* cdict,
const LZ4F_preferences_t* prefsPtr);
</b><p> Inits streaming dictionary compression, and writes the frame header into dstBuffer.
@dstCapacity must be >= LZ4F_HEADER_SIZE_MAX bytes.
@prefsPtr is optional : one may provide NULL as argument,
note however that it's the only way to insert a @dictID in the frame header.
@cdict must outlive the compression session.
@return : number of bytes written into dstBuffer for the header,
or an error code, which can be tested using LZ4F_isError().
</p></pre><BR>
<pre><b>typedef enum { LZ4F_LIST_ERRORS(LZ4F_GENERATE_ENUM)
_LZ4F_dummy_error_enum_for_c89_never_used } LZ4F_errorCodes;
</b></pre><BR>
<a name="Chapter13"></a><h2>Advanced compression operations</h2><pre></pre>
<pre><b>LZ4FLIB_STATIC_API size_t LZ4F_getBlockSize(LZ4F_blockSizeID_t blockSizeID);
</b><p> @return, in scalar format (size_t),
the maximum block size associated with @blockSizeID,
or an error code (can be tested using LZ4F_isError()) if @blockSizeID is invalid.
</p></pre><BR>
<pre><b>LZ4FLIB_STATIC_API size_t
LZ4F_uncompressedUpdate(LZ4F_cctx* cctx,
void* dstBuffer, size_t dstCapacity,
const void* srcBuffer, size_t srcSize,
const LZ4F_compressOptions_t* cOptPtr);
</b><p> LZ4F_uncompressedUpdate() can be called repetitively to add data stored as uncompressed blocks.
Important rule: dstCapacity MUST be large enough to store the entire source buffer as
no compression is done for this operation
If this condition is not respected, LZ4F_uncompressedUpdate() will fail (result is an errorCode).
After an error, the state is left in a UB state, and must be re-initialized or freed.
If previously a compressed block was written, buffered data is flushed first,
before appending uncompressed data is continued.
This operation is only supported when LZ4F_blockIndependent is used.
`cOptPtr` is optional : NULL can be provided, in which case all options are set to default.
@return : number of bytes written into `dstBuffer` (it can be zero, meaning input data was just buffered).
or an error code if it fails (which can be tested using LZ4F_isError())
</p></pre><BR>
<a name="Chapter14"></a><h2>Custom memory allocation</h2><pre></pre>
<pre><b>typedef void* (*LZ4F_AllocFunction) (void* opaqueState, size_t size);
typedef void* (*LZ4F_CallocFunction) (void* opaqueState, size_t size);
typedef void (*LZ4F_FreeFunction) (void* opaqueState, void* address);
typedef struct {
LZ4F_AllocFunction customAlloc;
LZ4F_CallocFunction customCalloc; </b>/* optional; when not defined, uses customAlloc + memset */<b>
LZ4F_FreeFunction customFree;
void* opaqueState;
} LZ4F_CustomMem;
static
#ifdef __GNUC__
__attribute__((__unused__))
#endif
LZ4F_CustomMem const LZ4F_defaultCMem = { NULL, NULL, NULL, NULL }; </b>/**< this constant defers to stdlib's functions */<b>
</b><p> These prototypes make it possible to pass custom allocation/free functions.
LZ4F_customMem is provided at state creation time, using LZ4F_create*_advanced() listed below.
All allocation/free operations will be completed using these custom variants instead of regular <stdlib.h> ones.
</p></pre><BR>
<pre><b>LZ4FLIB_STATIC_API size_t LZ4F_cctx_size(const LZ4F_cctx* cctx);
LZ4FLIB_STATIC_API size_t LZ4F_dctx_size(const LZ4F_dctx* dctx);
</b><p> These functions return the total memory footprint of the provided context.
</p></pre><BR>
</html>
</body>

13
expkg/vendor/lz4/examples/.gitignore vendored Normal file
View File

@ -0,0 +1,13 @@
/Makefile.lz4*
/print_version
/simple_buffer
/frameCompress
/fileCompress
/blockStreaming_doubleBuffer
/blockStreaming_ringBuffer
/streamingHC_ringBuffer
/blockStreaming_lineByLine
/dictionaryRandomAccess
/bench_functions
/*.exe
/*.lz4s*

83
expkg/vendor/lz4/examples/COPYING vendored Normal file
View File

@ -0,0 +1,83 @@
Full name:
GNU General Public License v2.0 or later
Short identifier:
GPL-2.0-or-later
Text:
GNU GENERAL PUBLIC LICENSE
Version 2, June 1991
Copyright (C) 1989, 1991 Free Software Foundation, Inc.
51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA
Everyone is permitted to copy and distribute verbatim copies of this license document, but changing it is not allowed.
Preamble
The licenses for most software are designed to take away your freedom to share and change it. By contrast, the GNU General Public License is intended to guarantee your freedom to share and change free software--to make sure the software is free for all its users. This General Public License applies to most of the Free Software Foundation's software and to any other program whose authors commit to using it. (Some other Free Software Foundation software is covered by the GNU Lesser General Public License instead.) You can apply it to your programs, too.
When we speak of free software, we are referring to freedom, not price. Our General Public Licenses are designed to make sure that you have the freedom to distribute copies of free software (and charge for this service if you wish), that you receive source code or can get it if you want it, that you can change the software or use pieces of it in new free programs; and that you know you can do these things.
To protect your rights, we need to make restrictions that forbid anyone to deny you these rights or to ask you to surrender the rights. These restrictions translate to certain responsibilities for you if you distribute copies of the software, or if you modify it.
For example, if you distribute copies of such a program, whether gratis or for a fee, you must give the recipients all the rights that you have. You must make sure that they, too, receive or can get the source code. And you must show them these terms so they know their rights.
We protect your rights with two steps: (1) copyright the software, and (2) offer you this license which gives you legal permission to copy, distribute and/or modify the software.
Also, for each author's protection and ours, we want to make certain that everyone understands that there is no warranty for this free software. If the software is modified by someone else and passed on, we want its recipients to know that what they have is not the original, so that any problems introduced by others will not reflect on the original authors' reputations.
Finally, any free program is threatened constantly by software patents. We wish to avoid the danger that redistributors of a free program will individually obtain patent licenses, in effect making the program proprietary. To prevent this, we have made it clear that any patent must be licensed for everyone's free use or not licensed at all.
The precise terms and conditions for copying, distribution and modification follow.
TERMS AND CONDITIONS FOR COPYING, DISTRIBUTION AND MODIFICATION
0. This License applies to any program or other work which contains a notice placed by the copyright holder saying it may be distributed under the terms of this General Public License. The "Program", below, refers to any such program or work, and a "work based on the Program" means either the Program or any derivative work under copyright law: that is to say, a work containing the Program or a portion of it, either verbatim or with modifications and/or translated into another language. (Hereinafter, translation is included without limitation in the term "modification".) Each licensee is addressed as "you".
Activities other than copying, distribution and modification are not covered by this License; they are outside its scope. The act of running the Program is not restricted, and the output from the Program is covered only if its contents constitute a work based on the Program (independent of having been made by running the Program). Whether that is true depends on what the Program does.
1. You may copy and distribute verbatim copies of the Program's source code as you receive it, in any medium, provided that you conspicuously and appropriately publish on each copy an appropriate copyright notice and disclaimer of warranty; keep intact all the notices that refer to this License and to the absence of any warranty; and give any other recipients of the Program a copy of this License along with the Program.
You may charge a fee for the physical act of transferring a copy, and you may at your option offer warranty protection in exchange for a fee.
2. You may modify your copy or copies of the Program or any portion of it, thus forming a work based on the Program, and copy and distribute such modifications or work under the terms of Section 1 above, provided that you also meet all of these conditions:
a) You must cause the modified files to carry prominent notices stating that you changed the files and the date of any change.
b) You must cause any work that you distribute or publish, that in whole or in part contains or is derived from the Program or any part thereof, to be licensed as a whole at no charge to all third parties under the terms of this License.
c) If the modified program normally reads commands interactively when run, you must cause it, when started running for such interactive use in the most ordinary way, to print or display an announcement including an appropriate copyright notice and a notice that there is no warranty (or else, saying that you provide a warranty) and that users may redistribute the program under these conditions, and telling the user how to view a copy of this License. (Exception: if the Program itself is interactive but does not normally print such an announcement, your work based on the Program is not required to print an announcement.)
These requirements apply to the modified work as a whole. If identifiable sections of that work are not derived from the Program, and can be reasonably considered independent and separate works in themselves, then this License, and its terms, do not apply to those sections when you distribute them as separate works. But when you distribute the same sections as part of a whole which is a work based on the Program, the distribution of the whole must be on the terms of this License, whose permissions for other licensees extend to the entire whole, and thus to each and every part regardless of who wrote it.
Thus, it is not the intent of this section to claim rights or contest your rights to work written entirely by you; rather, the intent is to exercise the right to control the distribution of derivative or collective works based on the Program.
In addition, mere aggregation of another work not based on the Program with the Program (or with a work based on the Program) on a volume of a storage or distribution medium does not bring the other work under the scope of this License.
3. You may copy and distribute the Program (or a work based on it, under Section 2) in object code or executable form under the terms of Sections 1 and 2 above provided that you also do one of the following:
a) Accompany it with the complete corresponding machine-readable source code, which must be distributed under the terms of Sections 1 and 2 above on a medium customarily used for software interchange; or,
b) Accompany it with a written offer, valid for at least three years, to give any third party, for a charge no more than your cost of physically performing source distribution, a complete machine-readable copy of the corresponding source code, to be distributed under the terms of Sections 1 and 2 above on a medium customarily used for software interchange; or,
c) Accompany it with the information you received as to the offer to distribute corresponding source code. (This alternative is allowed only for noncommercial distribution and only if you received the program in object code or executable form with such an offer, in accord with Subsection b above.)
The source code for a work means the preferred form of the work for making modifications to it. For an executable work, complete source code means all the source code for all modules it contains, plus any associated interface definition files, plus the scripts used to control compilation and installation of the executable. However, as a special exception, the source code distributed need not include anything that is normally distributed (in either source or binary form) with the major components (compiler, kernel, and so on) of the operating system on which the executable runs, unless that component itself accompanies the executable.
If distribution of executable or object code is made by offering access to copy from a designated place, then offering equivalent access to copy the source code from the same place counts as distribution of the source code, even though third parties are not compelled to copy the source along with the object code.
4. You may not copy, modify, sublicense, or distribute the Program except as expressly provided under this License. Any attempt otherwise to copy, modify, sublicense or distribute the Program is void, and will automatically terminate your rights under this License. However, parties who have received copies, or rights, from you under this License will not have their licenses terminated so long as such parties remain in full compliance.
5. You are not required to accept this License, since you have not signed it. However, nothing else grants you permission to modify or distribute the Program or its derivative works. These actions are prohibited by law if you do not accept this License. Therefore, by modifying or distributing the Program (or any work based on the Program), you indicate your acceptance of this License to do so, and all its terms and conditions for copying, distributing or modifying the Program or works based on it.
6. Each time you redistribute the Program (or any work based on the Program), the recipient automatically receives a license from the original licensor to copy, distribute or modify the Program subject to these terms and conditions. You may not impose any further restrictions on the recipients' exercise of the rights granted herein. You are not responsible for enforcing compliance by third parties to this License.
7. If, as a consequence of a court judgment or allegation of patent infringement or for any other reason (not limited to patent issues), conditions are imposed on you (whether by court order, agreement or otherwise) that contradict the conditions of this License, they do not excuse you from the conditions of this License. If you cannot distribute so as to satisfy simultaneously your obligations under this License and any other pertinent obligations, then as a consequence you may not distribute the Program at all. For example, if a patent license would not permit royalty-free redistribution of the Program by all those who receive copies directly or indirectly through you, then the only way you could satisfy both it and this License would be to refrain entirely from distribution of the Program.
If any portion of this section is held invalid or unenforceable under any particular circumstance, the balance of the section is intended to apply and the section as a whole is intended to apply in other circumstances.
It is not the purpose of this section to induce you to infringe any patents or other property right claims or to contest validity of any such claims; this section has the sole purpose of protecting the integrity of the free software distribution system, which is implemented by public license practices. Many people have made generous contributions to the wide range of software distributed through that system in reliance on consistent application of that system; it is up to the author/donor to decide if he or she is willing to distribute software through any other system and a licensee cannot impose that choice.
This section is intended to make thoroughly clear what is believed to be a consequence of the rest of this License.
8. If the distribution and/or use of the Program is restricted in certain countries either by patents or by copyrighted interfaces, the original copyright holder who places the Program under this License may add an explicit geographical distribution limitation excluding those countries, so that distribution is permitted only in or among countries not thus excluded. In such case, this License incorporates the limitation as if written in the body of this License.
9. The Free Software Foundation may publish revised and/or new versions of the General Public License from time to time. Such new versions will be similar in spirit to the present version, but may differ in detail to address new problems or concerns.
Each version is given a distinguishing version number. If the Program specifies a version number of this License which applies to it and "any later version", you have the option of following the terms and conditions either of that version or of any later version published by the Free Software Foundation. If the Program does not specify a version number of this License, you may choose any version ever published by the Free Software Foundation.
10. If you wish to incorporate parts of the Program into other free programs whose distribution conditions are different, write to the author to ask for permission. For software which is copyrighted by the Free Software Foundation, write to the Free Software Foundation; we sometimes make exceptions for this. Our decision will be guided by the two goals of preserving the free status of all derivatives of our free software and of promoting the sharing and reuse of software generally.
NO WARRANTY
11. BECAUSE THE PROGRAM IS LICENSED FREE OF CHARGE, THERE IS NO WARRANTY FOR THE PROGRAM, TO THE EXTENT PERMITTED BY APPLICABLE LAW. EXCEPT WHEN OTHERWISE STATED IN WRITING THE COPYRIGHT HOLDERS AND/OR OTHER PARTIES PROVIDE THE PROGRAM "AS IS" WITHOUT WARRANTY OF ANY KIND, EITHER EXPRESSED OR IMPLIED, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE. THE ENTIRE RISK AS TO THE QUALITY AND PERFORMANCE OF THE PROGRAM IS WITH YOU. SHOULD THE PROGRAM PROVE DEFECTIVE, YOU ASSUME THE COST OF ALL NECESSARY SERVICING, REPAIR OR CORRECTION.
12. IN NO EVENT UNLESS REQUIRED BY APPLICABLE LAW OR AGREED TO IN WRITING WILL ANY COPYRIGHT HOLDER, OR ANY OTHER PARTY WHO MAY MODIFY AND/OR REDISTRIBUTE THE PROGRAM AS PERMITTED ABOVE, BE LIABLE TO YOU FOR DAMAGES, INCLUDING ANY GENERAL, SPECIAL, INCIDENTAL OR CONSEQUENTIAL DAMAGES ARISING OUT OF THE USE OR INABILITY TO USE THE PROGRAM (INCLUDING BUT NOT LIMITED TO LOSS OF DATA OR DATA BEING RENDERED INACCURATE OR LOSSES SUSTAINED BY YOU OR THIRD PARTIES OR A FAILURE OF THE PROGRAM TO OPERATE WITH ANY OTHER PROGRAMS), EVEN IF SUCH HOLDER OR OTHER PARTY HAS BEEN ADVISED OF THE POSSIBILITY OF SUCH DAMAGES.

103
expkg/vendor/lz4/examples/Makefile vendored Normal file
View File

@ -0,0 +1,103 @@
# ##########################################################################
# LZ4 examples - Makefile
# Copyright (C) Yann Collet 2011-2020
#
# GPL v2 License
#
# This program is free software; you can redistribute it and/or modify
# it under the terms of the GNU General Public License as published by
# the Free Software Foundation; either version 2 of the License, or
# (at your option) any later version.
#
# This program is distributed in the hope that it will be useful,
# but WITHOUT ANY WARRANTY; without even the implied warranty of
# MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
# GNU General Public License for more details.
#
# You should have received a copy of the GNU General Public License along
# with this program; if not, write to the Free Software Foundation, Inc.,
# 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA.
#
# You can contact the author at :
# - LZ4 source repository : https://github.com/lz4/lz4
# - LZ4 forum froup : https://groups.google.com/forum/#!forum/lz4c
# ##########################################################################
# This makefile compile and test
# example programs, using (mostly) LZ4 streaming library,
# kindly provided by Takayuki Matsuoka
# ##########################################################################
LIBDIR := ../lib
CPPFLAGS += -I$(LIBDIR)
USERCFLAGS:= $(CFLAGS)
WFLAGS = -std=gnu99 -Wall -Wextra -Wundef -Wshadow -Wcast-align -Wstrict-prototypes -Wc++-compat
CFLAGS = $(WFLAGS) -O2 $(USERCFLAGS)
TESTFILE = Makefile
TESTFILE_SMALL= .gitignore
LZ4DIR = ../programs
LZ4 = $(LZ4DIR)/lz4
LIBLZ4DIR = ../lib
LIBLZ4SRCS = $(notdir $(wildcard $(LIBLZ4DIR)/*.c))
LIBLZ4OBJS = $(LIBLZ4SRCS:.c=.o)
SLIBLZ4 := liblz4.a
default: all
C_SRCDIRS = . ../lib
include ../build/make/multiconf.make
$(SLIBLZ4):
$(eval $(call static_library,$(SLIBLZ4), $(LIBLZ4OBJS)))
ALL = print_version \
simple_buffer \
frameCompress \
fileCompress \
blockStreaming_doubleBuffer \
blockStreaming_ringBuffer \
streamingHC_ringBuffer \
blockStreaming_lineByLine \
dictionaryRandomAccess \
bench_functions
.PHONY: all
all: $(ALL)
$(ALL): $(SLIBLZ4)
.PHONY:$(LZ4)
$(LZ4) :
$(MAKE) -j -C $(LZ4DIR) lz4
.PHONY: test
test : all $(LZ4)
@echo "\n=== Print Version ==="
./print_version$(EXT)
@echo "\n=== Simple compression example ==="
./simple_buffer$(EXT)
@echo "\n=== Double-buffer ==="
./blockStreaming_doubleBuffer$(EXT) $(TESTFILE)
@echo "\n=== Ring Buffer ==="
./blockStreaming_ringBuffer$(EXT) $(TESTFILE)
@echo "\n=== Ring Buffer + LZ4 HC ==="
./streamingHC_ringBuffer$(EXT) $(TESTFILE)
@echo "\n=== Compress line by line ==="
./blockStreaming_lineByLine$(EXT) $(TESTFILE)
@echo "\n=== Dictionary Random Access ==="
./dictionaryRandomAccess$(EXT) $(TESTFILE) $(TESTFILE) 1100 1400
./dictionaryRandomAccess$(EXT) $(TESTFILE_SMALL) $(TESTFILE_SMALL) 0 32
@echo "\n=== Frame compression ==="
./frameCompress$(EXT) $(TESTFILE)
$(LZ4) -vt $(TESTFILE).lz4
@echo "\n=== file compression ==="
./fileCompress$(EXT) $(TESTFILE)
$(LZ4) -vt $(TESTFILE).lz4
@echo "\n=== Q&D benchmark ==="
./bench_functions$(EXT) 10000
.PHONY: clean
clean:
@$(RM) core *.o *.dec *-0 *-9 *-8192 *.lz4s *.lz4 $(ALL)
@echo Cleaning completed

11
expkg/vendor/lz4/examples/README.md vendored Normal file
View File

@ -0,0 +1,11 @@
# LZ4 examples
All examples are GPL-v2 licensed.
## Documents
- [Streaming API Basics](streaming_api_basics.md)
- Examples
- [Double Buffer](blockStreaming_doubleBuffer.md)
- [Line by Line Text Compression](blockStreaming_lineByLine.md)
- [Dictionary Random Access](dictionaryRandomAccess.md)

View File

@ -0,0 +1,373 @@
/*
* bench_functions.c
* Copyright : Kyle Harper
* License : Follows same licensing as the lz4.c/lz4.h program at any given time. Currently, BSD 2.
* Description: A program to demonstrate the various compression functions involved in when using LZ4_compress_default(). The idea
* is to show how each step in the call stack can be used directly, if desired. There is also some benchmarking for
* each function to demonstrate the (probably lack of) performance difference when jumping the stack.
* (If you're new to lz4, please read simple_buffer.c to understand the fundamentals)
*
* The call stack (before theoretical compiler optimizations) for LZ4_compress_default is as follows:
* LZ4_compress_default
* LZ4_compress_fast
* LZ4_compress_fast_extState
* LZ4_compress_generic
*
* LZ4_compress_default()
* This is the recommended function for compressing data. It will serve as the baseline for comparison.
* LZ4_compress_fast()
* Despite its name, it's not a "fast" version of compression. It simply decides if HEAPMODE is set and either
* allocates memory on the heap for a struct or creates the struct directly on the stack. Stack access is generally
* faster but this function itself isn't giving that advantage, it's just some logic for compile time.
* LZ4_compress_fast_extState()
* This simply accepts all the pointers and values collected thus far and adds logic to determine how
* LZ4_compress_generic should be invoked; specifically: can the source fit into a single pass as determined by
* LZ4_64Klimit.
* LZ4_compress_generic()
* As the name suggests, this is the generic function that ultimately does most of the heavy lifting. Calling this
* directly can help avoid some test cases and branching which might be useful in some implementation-specific
* situations, but you really need to know what you're doing AND what you're asking lz4 to do! You also need a
* wrapper function because this function isn't exposed with lz4.h.
*
* The call stack for decompression functions is shallow. There are 2 options:
* LZ4_decompress_safe || LZ4_decompress_fast
* LZ4_decompress_generic
*
* LZ4_decompress_safe
* This is the recommended function for decompressing data. It is considered safe because the caller specifies
* both the size of the compressed buffer to read as well as the maximum size of the output (decompressed) buffer
* instead of just the latter.
* LZ4_decompress_fast
* Again, despite its name it's not a "fast" version of decompression. It simply frees the caller of sending the
* size of the compressed buffer (it will simply be read-to-end, hence it's non-safety).
* LZ4_decompress_generic
* This is the generic function that both of the LZ4_decompress_* functions above end up calling. Calling this
* directly is not advised, period. Furthermore, it is a static inline function in lz4.c, so there isn't a symbol
* exposed for anyone using lz4.h to utilize.
*
* Special Note About Decompression:
* Using the LZ4_decompress_safe() function protects against malicious (user) input. If you are using data from a
* trusted source, or if your program is the producer (P) as well as its consumer (C) in a PC or MPMC setup, you can
* safely use the LZ4_decompress_fast function.
*/
/* Since lz4 compiles with c99 and not gnu/std99 we need to enable POSIX linking for time.h structs and functions. */
#if __STDC_VERSION__ >= 199901L
#define _XOPEN_SOURCE 600
#else
#define _XOPEN_SOURCE 500
#endif
#define _POSIX_C_SOURCE 199309L
/* Includes, for Power! */
#define LZ4_DISABLE_DEPRECATE_WARNINGS /* LZ4_decompress_fast */
#include "lz4.h"
#include <stdio.h> /* for printf() */
#include <stdlib.h> /* for exit() */
#include <string.h> /* for atoi() memcmp() */
#include <stdint.h> /* for uint_types */
#include <inttypes.h> /* for PRIu64 */
#include <time.h> /* for clock() */
#include <locale.h> /* for setlocale() */
#include <limits.h> /* for INT_MAX */
#include <assert.h>
/* We need to know what one billion is for clock timing. */
#define BILLION 1000000000L
/* Create a crude set of test IDs so we can switch on them later (Can't switch() on a char[] or char*). */
#define ID__LZ4_COMPRESS_DEFAULT 1
#define ID__LZ4_COMPRESS_FAST 2
#define ID__LZ4_COMPRESS_FAST_EXTSTATE 3
#define ID__LZ4_COMPRESS_GENERIC 4
#define ID__LZ4_DECOMPRESS_SAFE 5
#define ID__LZ4_DECOMPRESS_FAST 6
/*
* Easy show-error-and-bail function.
*/
void run_screaming(const char *message, const int code) {
printf("%s \n", message);
exit(code);
}
/*
* Centralize the usage function to keep main cleaner.
*/
void usage(const char* exeName, const char* message) {
printf("Usage: %s <iterations> \n", exeName);
run_screaming(message, 1);
return;
}
#define CHECK(c) { if (!(c)) { run_screaming(#c, 1); } }
/*
* Runs the benchmark for LZ4_* function based on function_id.
* @return : benchmark duration, in ns
*/
uint64_t bench(
const char *known_good_dst,
const int function_id,
int iterations,
const char *src,
char *dst,
const size_t src_size,
const size_t max_dst_size,
const size_t comp_size
) {
int rv = 0;
const int warm_up = 5000;
const int acceleration = 1;
LZ4_stream_t state;
clock_t start = clock();
// Select the right function to perform the benchmark on. We perform 5000 initial loops to warm the cache and ensure that dst
// remains matching to known_good_dst between successive calls.
switch(function_id) {
case ID__LZ4_COMPRESS_DEFAULT:
printf("Starting benchmark for function: LZ4_compress_default()\n");
for(int junk=0; junk<warm_up; junk++)
rv = LZ4_compress_default(src, dst, (int)src_size, (int)max_dst_size);
if (rv < 1)
run_screaming("Couldn't run LZ4_compress_default()... error code received is in exit code.", rv);
if (memcmp(known_good_dst, dst, max_dst_size) != 0)
run_screaming("According to memcmp(), the compressed dst we got doesn't match the known_good_dst... ruh roh.", 1);
start = clock();
for (int i=1; i<=iterations; i++)
LZ4_compress_default(src, dst, (int)src_size, (int)max_dst_size);
break;
case ID__LZ4_COMPRESS_FAST:
printf("Starting benchmark for function: LZ4_compress_fast()\n");
for(int junk=0; junk<warm_up; junk++)
rv = LZ4_compress_fast(src, dst, (int)src_size, (int)max_dst_size, acceleration);
if (rv < 1)
run_screaming("Couldn't run LZ4_compress_fast()... error code received is in exit code.", rv);
if (memcmp(known_good_dst, dst, max_dst_size) != 0)
run_screaming("According to memcmp(), the compressed dst we got doesn't match the known_good_dst... ruh roh.", 1);
start = clock();
for (int i=1; i<=iterations; i++)
LZ4_compress_fast(src, dst, (int)src_size, (int)max_dst_size, acceleration);
break;
case ID__LZ4_COMPRESS_FAST_EXTSTATE:
printf("Starting benchmark for function: LZ4_compress_fast_extState()\n");
for(int junk=0; junk<warm_up; junk++)
rv = LZ4_compress_fast_extState(&state, src, dst, (int)src_size, (int)max_dst_size, acceleration);
if (rv < 1)
run_screaming("Couldn't run LZ4_compress_fast_extState()... error code received is in exit code.", rv);
if (memcmp(known_good_dst, dst, max_dst_size) != 0)
run_screaming("According to memcmp(), the compressed dst we got doesn't match the known_good_dst... ruh roh.", 1);
start = clock();
for (int i=1; i<=iterations; i++)
LZ4_compress_fast_extState(&state, src, dst, (int)src_size, (int)max_dst_size, acceleration);
break;
// Disabled until LZ4_compress_generic() is exposed in the header.
// case ID__LZ4_COMPRESS_GENERIC:
// printf("Starting benchmark for function: LZ4_compress_generic()\n");
// LZ4_resetStream((LZ4_stream_t*)&state);
// for(int junk=0; junk<warm_up; junk++) {
// LZ4_resetStream((LZ4_stream_t*)&state);
// //rv = LZ4_compress_generic_wrapper(&state, src, dst, src_size, max_dst_size, notLimited, byU16, noDict, noDictIssue, acceleration);
// LZ4_compress_generic_wrapper(&state, src, dst, src_size, max_dst_size, acceleration);
// }
// if (rv < 1)
// run_screaming("Couldn't run LZ4_compress_generic()... error code received is in exit code.", rv);
// if (memcmp(known_good_dst, dst, max_dst_size) != 0)
// run_screaming("According to memcmp(), the compressed dst we got doesn't match the known_good_dst... ruh roh.", 1);
// for (int i=1; i<=iterations; i++) {
// LZ4_resetStream((LZ4_stream_t*)&state);
// //LZ4_compress_generic_wrapper(&state, src, dst, src_size, max_dst_size, notLimited, byU16, noDict, noDictIssue, acceleration);
// LZ4_compress_generic_wrapper(&state, src, dst, src_size, max_dst_size, acceleration);
// }
// break;
case ID__LZ4_DECOMPRESS_SAFE:
printf("Starting benchmark for function: LZ4_decompress_safe()\n");
for(int junk=0; junk<warm_up; junk++)
rv = LZ4_decompress_safe(src, dst, (int)comp_size, (int)src_size);
if (rv < 1)
run_screaming("Couldn't run LZ4_decompress_safe()... error code received is in exit code.", rv);
if (memcmp(known_good_dst, dst, src_size) != 0)
run_screaming("According to memcmp(), the compressed dst we got doesn't match the known_good_dst... ruh roh.", 1);
start = clock();
for (int i=1; i<=iterations; i++)
LZ4_decompress_safe(src, dst, (int)comp_size, (int)src_size);
break;
case ID__LZ4_DECOMPRESS_FAST:
printf("Starting benchmark for function: LZ4_decompress_fast()\n");
for(int junk=0; junk<warm_up; junk++)
rv = LZ4_decompress_fast(src, dst, (int)src_size);
if (rv < 1)
run_screaming("Couldn't run LZ4_decompress_fast()... error code received is in exit code.", rv);
if (memcmp(known_good_dst, dst, src_size) != 0)
run_screaming("According to memcmp(), the compressed dst we got doesn't match the known_good_dst... ruh roh.", 1);
start = clock();
for (int i=1; i<=iterations; i++)
LZ4_decompress_fast(src, dst, (int)src_size);
break;
default:
run_screaming("The test specified isn't valid. Please check your code.", 1);
break;
}
{ clock_t end = clock();
// Low resolution timer => requires more iterations to measure something
if (end == start) {
assert(iterations < (INT_MAX / 10));
iterations *= 10;
printf("not enough iterations => increase nb of iterations to %i \n", iterations);
return bench(known_good_dst, function_id, iterations, src, dst, src_size, max_dst_size, comp_size);
}
return (uint64_t)((double)(end - start) / CLOCKS_PER_SEC * BILLION);
}
}
/*
* main()
* We will demonstrate the use of each function for simplicity sake. Then we will run 2 suites of benchmarking:
* Test suite A) Uses generic Lorem Ipsum text which should be generally compressible insomuch as basic human text is
* compressible for such a small src_size
* Test Suite B) For the sake of testing, see what results we get if the data is drastically easier to compress. IF there are
* indeed losses and IF more compressible data is faster to process, this will exacerbate the findings.
*/
int main(int argc, char **argv) {
// Get and verify options. There's really only 1: How many iterations to run.
const char* exeName = argv[0];
int iterations = 1000000;
if (argc > 1)
iterations = atoi(argv[1]);
if (iterations < 1)
usage(exeName, "Argument 1 (iterations) must be > 0.");
// First we will create 2 sources (char *) of 2000 bytes each. One normal text, the other highly-compressible text.
const char src[] = "Lorem ipsum dolor sit amet, consectetur adipiscing elit. Sed luctus purus et risus vulputate, et mollis orci ullamcorper. Nulla facilisi. Fusce in ligula sed purus varius aliquet interdum vitae justo. Proin quis diam velit. Nulla varius iaculis auctor. Cras volutpat, justo eu dictum pulvinar, elit sem porttitor metus, et imperdiet metus sapien et ante. Nullam nisi nulla, ornare eu tristique eu, dignissim vitae diam. Nulla sagittis porta libero, a accumsan felis sagittis scelerisque. Integer laoreet eleifend congue. Etiam rhoncus leo vel dolor fermentum, quis luctus nisl iaculis. Praesent a erat sapien. Aliquam semper mi in lorem ultrices ultricies. Lorem ipsum dolor sit amet, consectetur adipiscing elit. In feugiat risus sed enim ultrices, at sodales nulla tristique. Maecenas eget pellentesque justo, sed pellentesque lectus. Fusce sagittis sit amet elit vel varius. Donec sed ligula nec ligula vulputate rutrum sed ut lectus. Etiam congue pharetra leo vitae cursus. Morbi enim ante, porttitor ut varius vel, tincidunt quis justo. Nunc iaculis, risus id ultrices semper, metus est efficitur ligula, vel posuere risus nunc eget purus. Ut lorem turpis, condimentum at sem sed, porta aliquam turpis. In ut sapien a nulla dictum tincidunt quis sit amet lorem. Fusce at est egestas, luctus neque eu, consectetur tortor. Phasellus eleifend ultricies nulla ac lobortis. Morbi maximus quam cursus vehicula iaculis. Maecenas cursus vel justo ut rutrum. Curabitur magna orci, dignissim eget dapibus vitae, finibus id lacus. Praesent rhoncus mattis augue vitae bibendum. Praesent porta mauris non ultrices fermentum. Quisque vulputate ipsum in sodales pulvinar. Aliquam nec mollis felis. Donec vitae augue pulvinar, congue nisl sed, pretium purus. Fusce lobortis mi ac neque scelerisque semper. Pellentesque vel est vitae magna aliquet aliquet. Nam non dolor. Nulla facilisi. Class aptent taciti sociosqu ad litora torquent per conubia nostra, per inceptos himenaeos. Morbi ac lacinia felis metus.";
const char hc_src[] = "aaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaa";
// Set and derive sizes. Since we're using strings, use strlen() + 1 for \0.
const size_t src_size = strlen(src) + 1;
const size_t max_dst_size = (size_t)LZ4_compressBound((int)src_size);
int bytes_returned = 0;
// Now build allocations for the data we'll be playing with.
char *dst = (char*)calloc(1, max_dst_size);
char *known_good_dst = (char*)calloc(1, max_dst_size);
char *known_good_hc_dst = (char*)calloc(1, max_dst_size);
if (dst == NULL || known_good_dst == NULL || known_good_hc_dst == NULL)
run_screaming("Couldn't allocate memory for the destination buffers. Sad :(", 1);
// Create known-good buffers to verify our tests with other functions will produce the same results.
bytes_returned = LZ4_compress_default(src, known_good_dst, (int)src_size, (int)max_dst_size);
if (bytes_returned < 1)
run_screaming("Couldn't create a known-good destination buffer for comparison... this is bad.", 1);
const size_t src_comp_size = bytes_returned;
bytes_returned = LZ4_compress_default(hc_src, known_good_hc_dst, (int)src_size, (int)max_dst_size);
if (bytes_returned < 1)
run_screaming("Couldn't create a known-good (highly compressible) destination buffer for comparison... this is bad.", 1);
const size_t hc_src_comp_size = bytes_returned;
/* LZ4_compress_default() */
// This is the default function so we don't need to demonstrate how to use it. See basics.c if you need more basal information.
/* LZ4_compress_fast() */
// Using this function is identical to LZ4_compress_default except we need to specify an "acceleration" value. Defaults to 1.
memset(dst, 0, max_dst_size);
bytes_returned = LZ4_compress_fast(src, dst, (int)src_size, (int)max_dst_size, 1);
if (bytes_returned < 1)
run_screaming("Failed to compress src using LZ4_compress_fast. echo $? for return code.", bytes_returned);
if (memcmp(dst, known_good_dst, bytes_returned) != 0)
run_screaming("According to memcmp(), the value we got in dst from LZ4_compress_fast doesn't match the known-good value. This is bad.", 1);
/* LZ4_compress_fast_extState() */
// Using this function directly requires that we build an LZ4_stream_t struct ourselves. We do NOT have to reset it ourselves.
memset(dst, 0, max_dst_size);
LZ4_stream_t state;
bytes_returned = LZ4_compress_fast_extState(&state, src, dst, (int)src_size, (int)max_dst_size, 1);
if (bytes_returned < 1)
run_screaming("Failed to compress src using LZ4_compress_fast_extState. echo $? for return code.", bytes_returned);
if (memcmp(dst, known_good_dst, bytes_returned) != 0)
run_screaming("According to memcmp(), the value we got in dst from LZ4_compress_fast_extState doesn't match the known-good value. This is bad.", 1);
/* LZ4_compress_generic */
// When you can exactly control the inputs and options of your LZ4 needs, you can use LZ4_compress_generic and fixed (const)
// values for the enum types such as dictionary and limitations. Any other direct-use is probably a bad idea.
//
// That said, the LZ4_compress_generic() function is 'static inline' and does not have a prototype in lz4.h to expose a symbol
// for it. In other words: we can't access it directly. I don't want to submit a PR that modifies lz4.c/h. Yann and others can
// do that if they feel it's worth expanding this example.
//
// I will, however, leave a skeleton of what would be required to use it directly:
/*
memset(dst, 0, max_dst_size);
// LZ4_stream_t state: is already declared above. We can reuse it BUT we have to reset the stream ourselves between each call.
LZ4_resetStream((LZ4_stream_t *)&state);
// Since src size is small we know the following enums will be used: notLimited (0), byU16 (2), noDict (0), noDictIssue (0).
bytes_returned = LZ4_compress_generic(&state, src, dst, src_size, max_dst_size, notLimited, byU16, noDict, noDictIssue, 1);
if (bytes_returned < 1)
run_screaming("Failed to compress src using LZ4_compress_generic. echo $? for return code.", bytes_returned);
if (memcmp(dst, known_good_dst, bytes_returned) != 0)
run_screaming("According to memcmp(), the value we got in dst from LZ4_compress_generic doesn't match the known-good value. This is bad.", 1);
*/
/* Benchmarking */
/* Now we'll run a few rudimentary benchmarks with each function to demonstrate differences in speed based on the function used.
* Remember, we cannot call LZ4_compress_generic() directly (yet) so it's disabled.
*/
// Suite A - Normal Compressibility
char *dst_d = (char*)calloc(1, src_size);
CHECK(dst_d!=NULL);
memset(dst, 0, max_dst_size);
printf("\nStarting suite A: Normal compressible text.\n");
uint64_t time_taken__default = bench(known_good_dst, ID__LZ4_COMPRESS_DEFAULT, iterations, src, dst, src_size, max_dst_size, src_comp_size);
uint64_t time_taken__fast = bench(known_good_dst, ID__LZ4_COMPRESS_FAST, iterations, src, dst, src_size, max_dst_size, src_comp_size);
uint64_t time_taken__fast_extstate = bench(known_good_dst, ID__LZ4_COMPRESS_FAST_EXTSTATE, iterations, src, dst, src_size, max_dst_size, src_comp_size);
//uint64_t time_taken__generic = bench(known_good_dst, ID__LZ4_COMPRESS_GENERIC, iterations, src, dst, src_size, max_dst_size, src_comp_size);
uint64_t time_taken__decomp_safe = bench(src, ID__LZ4_DECOMPRESS_SAFE, iterations, known_good_dst, dst_d, src_size, max_dst_size, src_comp_size);
uint64_t time_taken__decomp_fast = bench(src, ID__LZ4_DECOMPRESS_FAST, iterations, known_good_dst, dst_d, src_size, max_dst_size, src_comp_size);
// Suite B - Highly Compressible
memset(dst, 0, max_dst_size);
printf("\nStarting suite B: Highly compressible text.\n");
uint64_t time_taken_hc__default = bench(known_good_hc_dst, ID__LZ4_COMPRESS_DEFAULT, iterations, hc_src, dst, src_size, max_dst_size, hc_src_comp_size);
uint64_t time_taken_hc__fast = bench(known_good_hc_dst, ID__LZ4_COMPRESS_FAST, iterations, hc_src, dst, src_size, max_dst_size, hc_src_comp_size);
uint64_t time_taken_hc__fast_extstate = bench(known_good_hc_dst, ID__LZ4_COMPRESS_FAST_EXTSTATE, iterations, hc_src, dst, src_size, max_dst_size, hc_src_comp_size);
//uint64_t time_taken_hc__generic = bench(known_good_hc_dst, ID__LZ4_COMPRESS_GENERIC, iterations, hc_src, dst, src_size, max_dst_size, hc_src_comp_size);
uint64_t time_taken_hc__decomp_safe = bench(hc_src, ID__LZ4_DECOMPRESS_SAFE, iterations, known_good_hc_dst, dst_d, src_size, max_dst_size, hc_src_comp_size);
uint64_t time_taken_hc__decomp_fast = bench(hc_src, ID__LZ4_DECOMPRESS_FAST, iterations, known_good_hc_dst, dst_d, src_size, max_dst_size, hc_src_comp_size);
// Report and leave.
setlocale(LC_ALL, "");
const char *format = "|%-14s|%-30s|%'14.9f|%'16d|%'14llu|%'13.2f%%|\n";
const char *header_format = "|%-14s|%-30s|%14s|%16s|%14s|%14s|\n";
const char *separator = "+--------------+------------------------------+--------------+----------------+--------------+--------------+\n";
uint64_t iterllu = (uint64_t)iterations;
printf("\n");
printf("%s", separator);
printf(header_format, "Source", "Function Benchmarked", "Total Seconds", "Iterations/sec", "ns/Iteration", "% of default");
printf("%s", separator);
printf(format, "Normal Text", "LZ4_compress_default()", (double)time_taken__default / BILLION, (int)(iterations / ((double)time_taken__default /BILLION)), time_taken__default / iterllu, (double)time_taken__default * 100 / time_taken__default);
printf(format, "Normal Text", "LZ4_compress_fast()", (double)time_taken__fast / BILLION, (int)(iterations / ((double)time_taken__fast /BILLION)), time_taken__fast / iterllu, (double)time_taken__fast * 100 / time_taken__default);
printf(format, "Normal Text", "LZ4_compress_fast_extState()", (double)time_taken__fast_extstate / BILLION, (int)(iterations / ((double)time_taken__fast_extstate /BILLION)), time_taken__fast_extstate / iterllu, (double)time_taken__fast_extstate * 100 / time_taken__default);
//printf(format, "Normal Text", "LZ4_compress_generic()", (double)time_taken__generic / BILLION, (int)(iterations / ((double)time_taken__generic /BILLION)), (int)time_taken__generic / iterations, (double)time_taken__generic * 100 / time_taken__default);
printf(format, "Normal Text", "LZ4_decompress_safe()", (double)time_taken__decomp_safe / BILLION, (int)(iterations / ((double)time_taken__decomp_safe /BILLION)), time_taken__decomp_safe / iterllu, (double)time_taken__decomp_safe * 100 / time_taken__default);
printf(format, "Normal Text", "LZ4_decompress_fast()", (double)time_taken__decomp_fast / BILLION, (int)(iterations / ((double)time_taken__decomp_fast /BILLION)), time_taken__decomp_fast / iterllu, (double)time_taken__decomp_fast * 100 / time_taken__default);
printf(header_format, "", "", "", "", "", "");
printf(format, "Compressible", "LZ4_compress_default()", (double)time_taken_hc__default / BILLION, (int)(iterations / ((double)time_taken_hc__default /BILLION)), time_taken_hc__default / iterllu, (double)time_taken_hc__default * 100 / time_taken_hc__default);
printf(format, "Compressible", "LZ4_compress_fast()", (double)time_taken_hc__fast / BILLION, (int)(iterations / ((double)time_taken_hc__fast /BILLION)), time_taken_hc__fast / iterllu, (double)time_taken_hc__fast * 100 / time_taken_hc__default);
printf(format, "Compressible", "LZ4_compress_fast_extState()", (double)time_taken_hc__fast_extstate / BILLION, (int)(iterations / ((double)time_taken_hc__fast_extstate /BILLION)), time_taken_hc__fast_extstate / iterllu, (double)time_taken_hc__fast_extstate * 100 / time_taken_hc__default);
//printf(format, "Compressible", "LZ4_compress_generic()", (double)time_taken_hc__generic / BILLION, (int)(iterations / ((double)time_taken_hc__generic /BILLION)), (int)time_taken_hc__generic / iterations, (double)time_taken_hc__generic * 100 / time_taken_hc__default);
printf(format, "Compressible", "LZ4_decompress_safe()", (double)time_taken_hc__decomp_safe / BILLION, (int)(iterations / ((double)time_taken_hc__decomp_safe /BILLION)), time_taken_hc__decomp_safe / iterllu, (double)time_taken_hc__decomp_safe * 100 / time_taken_hc__default);
printf(format, "Compressible", "LZ4_decompress_fast()", (double)time_taken_hc__decomp_fast / BILLION, (int)(iterations / ((double)time_taken_hc__decomp_fast /BILLION)), time_taken_hc__decomp_fast / iterllu, (double)time_taken_hc__decomp_fast * 100 / time_taken_hc__default);
printf("%s", separator);
printf("\n");
printf("All done, ran %d iterations per test.\n", iterations);
return 0;
}

View File

@ -0,0 +1,209 @@
// LZ4 streaming API example : double buffer
// Copyright : Takayuki Matsuoka
#if defined(_MSC_VER) && (_MSC_VER <= 1800) /* Visual Studio <= 2013 */
# define _CRT_SECURE_NO_WARNINGS
# define snprintf sprintf_s
#endif
#include "lz4.h"
#include <stdio.h>
#include <stdint.h>
#include <stdlib.h>
#include <string.h>
#include <assert.h>
enum {
BLOCK_BYTES = 1024 * 8,
// BLOCK_BYTES = 1024 * 64,
};
size_t write_int(FILE* fp, int i) {
return fwrite(&i, sizeof(i), 1, fp);
}
size_t write_bin(FILE* fp, const void* array, size_t arrayBytes) {
return fwrite(array, 1, arrayBytes, fp);
}
size_t read_int(FILE* fp, int* i) {
return fread(i, sizeof(*i), 1, fp);
}
size_t read_bin(FILE* fp, void* array, size_t arrayBytes) {
return fread(array, 1, arrayBytes, fp);
}
void test_compress(FILE* outFp, FILE* inpFp)
{
assert(outFp != NULL); assert(inpFp != NULL);
LZ4_stream_t lz4Stream_body;
LZ4_stream_t* lz4Stream = &lz4Stream_body;
char inpBuf[2][BLOCK_BYTES];
int inpBufIndex = 0;
LZ4_initStream(lz4Stream, sizeof (*lz4Stream));
for(;;) {
char* const inpPtr = inpBuf[inpBufIndex];
const int inpBytes = (int) read_bin(inpFp, inpPtr, BLOCK_BYTES);
if(0 == inpBytes) {
break;
}
{
char cmpBuf[LZ4_COMPRESSBOUND(BLOCK_BYTES)];
const int cmpBytes = LZ4_compress_fast_continue(
lz4Stream, inpPtr, cmpBuf, inpBytes, sizeof(cmpBuf), 1);
if(cmpBytes <= 0) {
break;
}
write_int(outFp, cmpBytes);
write_bin(outFp, cmpBuf, (size_t) cmpBytes);
}
inpBufIndex = (inpBufIndex + 1) % 2;
}
write_int(outFp, 0);
}
void test_decompress(FILE* outFp, FILE* inpFp)
{
assert(outFp != NULL); assert(inpFp != NULL);
LZ4_streamDecode_t lz4StreamDecode_body;
LZ4_streamDecode_t* lz4StreamDecode = &lz4StreamDecode_body;
char decBuf[2][BLOCK_BYTES];
int decBufIndex = 0;
LZ4_setStreamDecode(lz4StreamDecode, NULL, 0);
for(;;) {
char cmpBuf[LZ4_COMPRESSBOUND(BLOCK_BYTES)];
int cmpBytes = 0;
{
const size_t readCount0 = read_int(inpFp, &cmpBytes);
if(readCount0 != 1 || cmpBytes <= 0) {
break;
}
const size_t readCount1 = read_bin(inpFp, cmpBuf, (size_t) cmpBytes);
if(readCount1 != (size_t) cmpBytes) {
break;
}
}
{
char* const decPtr = decBuf[decBufIndex];
const int decBytes = LZ4_decompress_safe_continue(
lz4StreamDecode, cmpBuf, decPtr, cmpBytes, BLOCK_BYTES);
if(decBytes <= 0) {
break;
}
write_bin(outFp, decPtr, (size_t) decBytes);
}
decBufIndex = (decBufIndex + 1) % 2;
}
}
int compare(FILE* fp0, FILE* fp1)
{
int result = 0;
assert(fp0 != NULL); assert(fp1 != NULL);
while(0 == result) {
char b0[65536];
char b1[65536];
const size_t r0 = read_bin(fp0, b0, sizeof(b0));
const size_t r1 = read_bin(fp1, b1, sizeof(b1));
result = (int) r0 - (int) r1;
if(0 == r0 || 0 == r1) {
break;
}
if(0 == result) {
result = memcmp(b0, b1, r0);
}
}
return result;
}
int main(int argc, char* argv[])
{
char inpFilename[256] = { 0 };
char lz4Filename[256] = { 0 };
char decFilename[256] = { 0 };
if(argc < 2) {
printf("Please specify input filename\n");
return 0;
}
snprintf(inpFilename, 256, "%s", argv[1]);
snprintf(lz4Filename, 256, "%s.lz4s-%d", argv[1], BLOCK_BYTES);
snprintf(decFilename, 256, "%s.lz4s-%d.dec", argv[1], BLOCK_BYTES);
printf("inp = [%s]\n", inpFilename);
printf("lz4 = [%s]\n", lz4Filename);
printf("dec = [%s]\n", decFilename);
// compress
{
FILE* inpFp = fopen(inpFilename, "rb");
FILE* outFp = fopen(lz4Filename, "wb");
printf("compress : %s -> %s\n", inpFilename, lz4Filename);
test_compress(outFp, inpFp);
printf("compress : done\n");
fclose(outFp);
fclose(inpFp);
}
// decompress
{
FILE* inpFp = fopen(lz4Filename, "rb");
FILE* outFp = fopen(decFilename, "wb");
printf("decompress : %s -> %s\n", lz4Filename, decFilename);
test_decompress(outFp, inpFp);
printf("decompress : done\n");
fclose(outFp);
fclose(inpFp);
}
// verify
{
FILE* inpFp = fopen(inpFilename, "rb");
FILE* decFp = fopen(decFilename, "rb");
printf("verify : %s <-> %s\n", inpFilename, decFilename);
const int cmp = compare(inpFp, decFp);
if(0 == cmp) {
printf("verify : OK\n");
} else {
printf("verify : NG\n");
}
fclose(decFp);
fclose(inpFp);
}
return 0;
}

View File

@ -0,0 +1,100 @@
# LZ4 Streaming API Example : Double Buffer
by *Takayuki Matsuoka*
`blockStreaming_doubleBuffer.c` is LZ4 Streaming API example which implements double buffer (de)compression.
Please note :
- Firstly, read "LZ4 Streaming API Basics".
- This is relatively advanced application example.
- Output file is not compatible with lz4frame and platform dependent.
## What's the point of this example ?
- Handle huge file in small amount of memory
- Always better compression ratio than Block API
- Uniform block size
## How the compression works
First of all, allocate "Double Buffer" for input and LZ4 compressed data buffer for output.
Double buffer has two pages, "first" page (Page#1) and "second" page (Page#2).
```
Double Buffer
Page#1 Page#2
+---------+---------+
| Block#1 | |
+----+----+---------+
|
v
{Out#1}
Prefix Dependency
+---------+
| |
v |
+---------+----+----+
| Block#1 | Block#2 |
+---------+----+----+
|
v
{Out#2}
External Dictionary Mode
+---------+
| |
| v
+----+----+---------+
| Block#3 | Block#2 |
+----+----+---------+
|
v
{Out#3}
Prefix Dependency
+---------+
| |
v |
+---------+----+----+
| Block#3 | Block#4 |
+---------+----+----+
|
v
{Out#4}
```
Next, read first block to double buffer's first page. And compress it by `LZ4_compress_continue()`.
For the first time, LZ4 doesn't know any previous dependencies,
so it just compress the line without dependencies and generates compressed block {Out#1} to LZ4 compressed data buffer.
After that, write {Out#1} to the file.
Next, read second block to double buffer's second page. And compress it.
This time, LZ4 can use dependency to Block#1 to improve compression ratio.
This dependency is called "Prefix mode".
Next, read third block to double buffer's *first* page, and compress it.
Also this time, LZ4 can use dependency to Block#2.
This dependency is called "External Dictonaly mode".
Continue these procedure to the end of the file.
## How the decompression works
Decompression will do reverse order.
- Read first compressed block.
- Decompress it to the first page and write that page to the file.
- Read second compressed block.
- Decompress it to the second page and write that page to the file.
- Read third compressed block.
- Decompress it to the *first* page and write that page to the file.
Continue these procedure to the end of the compressed file.

View File

@ -0,0 +1,218 @@
// LZ4 streaming API example : line-by-line logfile compression
// by Takayuki Matsuoka
#if defined(_MSC_VER) && (_MSC_VER <= 1800) /* Visual Studio <= 2013 */
# define _CRT_SECURE_NO_WARNINGS
# define snprintf sprintf_s
#endif
#include "lz4.h"
#include <stdio.h>
#include <stdint.h>
#include <stdlib.h>
#include <string.h>
#include <assert.h>
static size_t write_uint16(FILE* fp, uint16_t i)
{
return fwrite(&i, sizeof(i), 1, fp);
}
static size_t write_bin(FILE* fp, const void* array, int arrayBytes)
{
return fwrite(array, 1, arrayBytes, fp);
}
static size_t read_uint16(FILE* fp, uint16_t* i)
{
return fread(i, sizeof(*i), 1, fp);
}
static size_t read_bin(FILE* fp, void* array, int arrayBytes)
{
return fread(array, 1, arrayBytes, fp);
}
static void test_compress(
FILE* outFp,
FILE* inpFp,
size_t messageMaxBytes,
size_t ringBufferBytes)
{
assert(outFp != NULL); assert(inpFp != NULL);
LZ4_stream_t* const lz4Stream = LZ4_createStream();
const size_t cmpBufBytes = LZ4_COMPRESSBOUND(messageMaxBytes);
char* const cmpBuf = (char*) malloc(cmpBufBytes);
char* const inpBuf = (char*) malloc(ringBufferBytes);
int inpOffset = 0;
for ( ; ; )
{
char* const inpPtr = &inpBuf[inpOffset];
#if 0
// Read random length data to the ring buffer.
const int randomLength = (rand() % messageMaxBytes) + 1;
const int inpBytes = (int) read_bin(inpFp, inpPtr, randomLength);
if (0 == inpBytes) break;
#else
// Read line to the ring buffer.
int inpBytes = 0;
if (!fgets(inpPtr, (int) messageMaxBytes, inpFp))
break;
inpBytes = (int) strlen(inpPtr);
#endif
{
const int cmpBytes = LZ4_compress_fast_continue(
lz4Stream, inpPtr, cmpBuf, inpBytes, (int) cmpBufBytes, 1);
if (cmpBytes <= 0) break;
write_uint16(outFp, (uint16_t) cmpBytes);
write_bin(outFp, cmpBuf, cmpBytes);
// Add and wraparound the ringbuffer offset
inpOffset += inpBytes;
if ((size_t)inpOffset >= ringBufferBytes - messageMaxBytes) inpOffset = 0;
}
}
write_uint16(outFp, 0);
free(inpBuf);
free(cmpBuf);
LZ4_freeStream(lz4Stream);
}
static void test_decompress(
FILE* outFp,
FILE* inpFp,
size_t messageMaxBytes,
size_t ringBufferBytes)
{
assert(outFp != NULL); assert(inpFp != NULL);
LZ4_streamDecode_t* const lz4StreamDecode = LZ4_createStreamDecode();
char* const cmpBuf = (char*) malloc(LZ4_COMPRESSBOUND(messageMaxBytes));
char* const decBuf = (char*) malloc(ringBufferBytes);
int decOffset = 0;
for ( ; ; )
{
uint16_t cmpBytes = 0;
if (read_uint16(inpFp, &cmpBytes) != 1) break;
if (cmpBytes == 0) break;
if (read_bin(inpFp, cmpBuf, cmpBytes) != cmpBytes) break;
{
char* const decPtr = &decBuf[decOffset];
const int decBytes = LZ4_decompress_safe_continue(
lz4StreamDecode, cmpBuf, decPtr, cmpBytes, (int) messageMaxBytes);
if (decBytes <= 0) break;
write_bin(outFp, decPtr, decBytes);
// Add and wraparound the ringbuffer offset
decOffset += decBytes;
if ((size_t)decOffset >= ringBufferBytes - messageMaxBytes) decOffset = 0;
}
}
free(decBuf);
free(cmpBuf);
LZ4_freeStreamDecode(lz4StreamDecode);
}
static int compare(FILE* f0, FILE* f1)
{
assert(f0 != NULL); assert(f1 != NULL);
int result = 0;
const size_t tempBufferBytes = 65536;
char* const b0 = (char*) malloc(tempBufferBytes);
char* const b1 = (char*) malloc(tempBufferBytes);
while(0 == result)
{
const size_t r0 = fread(b0, 1, tempBufferBytes, f0);
const size_t r1 = fread(b1, 1, tempBufferBytes, f1);
result = (int) r0 - (int) r1;
if (0 == r0 || 0 == r1) break;
if (0 == result) result = memcmp(b0, b1, r0);
}
free(b1);
free(b0);
return result;
}
int main(int argc, char* argv[])
{
enum {
MESSAGE_MAX_BYTES = 1024,
RING_BUFFER_BYTES = 1024 * 256 + MESSAGE_MAX_BYTES,
};
char inpFilename[256] = { 0 };
char lz4Filename[256] = { 0 };
char decFilename[256] = { 0 };
if (argc < 2)
{
printf("Please specify input filename\n");
return 0;
}
snprintf(inpFilename, 256, "%s", argv[1]);
snprintf(lz4Filename, 256, "%s.lz4s", argv[1]);
snprintf(decFilename, 256, "%s.lz4s.dec", argv[1]);
printf("inp = [%s]\n", inpFilename);
printf("lz4 = [%s]\n", lz4Filename);
printf("dec = [%s]\n", decFilename);
// compress
{
FILE* inpFp = fopen(inpFilename, "rb");
FILE* outFp = fopen(lz4Filename, "wb");
test_compress(outFp, inpFp, MESSAGE_MAX_BYTES, RING_BUFFER_BYTES);
fclose(outFp);
fclose(inpFp);
}
// decompress
{
FILE* inpFp = fopen(lz4Filename, "rb");
FILE* outFp = fopen(decFilename, "wb");
test_decompress(outFp, inpFp, MESSAGE_MAX_BYTES, RING_BUFFER_BYTES);
fclose(outFp);
fclose(inpFp);
}
// verify
{
FILE* inpFp = fopen(inpFilename, "rb");
FILE* decFp = fopen(decFilename, "rb");
const int cmp = compare(inpFp, decFp);
if (0 == cmp)
printf("Verify : OK\n");
else
printf("Verify : NG\n");
fclose(decFp);
fclose(inpFp);
}
return 0;
}

View File

@ -0,0 +1,122 @@
# LZ4 Streaming API Example : Line by Line Text Compression
by *Takayuki Matsuoka*
`blockStreaming_lineByLine.c` is LZ4 Streaming API example which implements line by line incremental (de)compression.
Please note the following restrictions :
- Firstly, read "LZ4 Streaming API Basics".
- This is relatively advanced application example.
- Output file is not compatible with lz4frame and platform dependent.
## What's the point of this example ?
- Line by line incremental (de)compression.
- Handle huge file in small amount of memory
- Generally better compression ratio than Block API
- Non-uniform block size
## How the compression works
First of all, allocate "Ring Buffer" for input and LZ4 compressed data buffer for output.
```
(1)
Ring Buffer
+--------+
| Line#1 |
+---+----+
|
v
{Out#1}
(2)
Prefix Mode Dependency
+----+
| |
v |
+--------+-+------+
| Line#1 | Line#2 |
+--------+---+----+
|
v
{Out#2}
(3)
Prefix Prefix
+----+ +----+
| | | |
v | v |
+--------+-+------+-+------+
| Line#1 | Line#2 | Line#3 |
+--------+--------+---+----+
|
v
{Out#3}
(4)
External Dictionary Mode
+----+ +----+
| | | |
v | v |
------+--------+-+------+-+--------+
| .... | Line#X | Line#X+1 |
------+--------+--------+-----+----+
^ |
| v
| {Out#X+1}
|
Reset
(5)
Prefix
+-----+
| |
v |
------+--------+--------+----------+--+-------+
| .... | Line#X | Line#X+1 | Line#X+2 |
------+--------+--------+----------+-----+----+
^ |
| v
| {Out#X+2}
|
Reset
```
Next (see (1)), read first line to ringbuffer and compress it by `LZ4_compress_continue()`.
For the first time, LZ4 doesn't know any previous dependencies,
so it just compress the line without dependencies and generates compressed line {Out#1} to LZ4 compressed data buffer.
After that, write {Out#1} to the file and forward ringbuffer offset.
Do the same things to second line (see (2)).
But in this time, LZ4 can use dependency to Line#1 to improve compression ratio.
This dependency is called "Prefix mode".
Eventually, we'll reach end of ringbuffer at Line#X (see (4)).
This time, we should reset ringbuffer offset.
After resetting, at Line#X+1 pointer is not adjacent, but LZ4 still maintain its memory.
This is called "External Dictionary Mode".
In Line#X+2 (see (5)), finally LZ4 forget almost all memories but still remains Line#X+1.
This is the same situation as Line#2.
Continue these procedures to the end of text file.
## How the decompression works
Decompression will do reverse order.
- Read compressed line from the file to buffer.
- Decompress it to the ringbuffer.
- Output decompressed plain text line to the file.
- Forward ringbuffer offset. If offset exceeds end of the ringbuffer, reset it.
Continue these procedures to the end of the compressed file.

View File

@ -0,0 +1,190 @@
/* LZ4 streaming API example : ring buffer
* Based on sample code from Takayuki Matsuoka */
/**************************************
* Compiler Options
**************************************/
#if defined(_MSC_VER) && (_MSC_VER <= 1800) /* Visual Studio <= 2013 */
# define _CRT_SECURE_NO_WARNINGS
# define snprintf sprintf_s
#endif
/**************************************
* Includes
**************************************/
#include <stdio.h>
#include <stdint.h>
#include <stdlib.h>
#include <string.h>
#include "lz4.h"
enum {
MESSAGE_MAX_BYTES = 1024,
RING_BUFFER_BYTES = 1024 * 8 + MESSAGE_MAX_BYTES,
DECODE_RING_BUFFER = RING_BUFFER_BYTES + MESSAGE_MAX_BYTES /* Intentionally larger, to test unsynchronized ring buffers */
};
size_t write_int32(FILE* fp, int32_t i) {
return fwrite(&i, sizeof(i), 1, fp);
}
size_t write_bin(FILE* fp, const void* array, int arrayBytes) {
return fwrite(array, 1, arrayBytes, fp);
}
size_t read_int32(FILE* fp, int32_t* i) {
return fread(i, sizeof(*i), 1, fp);
}
size_t read_bin(FILE* fp, void* array, int arrayBytes) {
return fread(array, 1, arrayBytes, fp);
}
void test_compress(FILE* outFp, FILE* inpFp)
{
LZ4_stream_t lz4Stream_body = { { 0 } };
LZ4_stream_t* lz4Stream = &lz4Stream_body;
static char inpBuf[RING_BUFFER_BYTES];
int inpOffset = 0;
for(;;) {
// Read random length ([1,MESSAGE_MAX_BYTES]) data to the ring buffer.
char* const inpPtr = &inpBuf[inpOffset];
const int randomLength = (rand() % MESSAGE_MAX_BYTES) + 1;
const int inpBytes = (int) read_bin(inpFp, inpPtr, randomLength);
if (0 == inpBytes) break;
{
#define CMPBUFSIZE (LZ4_COMPRESSBOUND(MESSAGE_MAX_BYTES))
char cmpBuf[CMPBUFSIZE];
const int cmpBytes = LZ4_compress_fast_continue(lz4Stream, inpPtr, cmpBuf, inpBytes, CMPBUFSIZE, 0);
if(cmpBytes <= 0) break;
write_int32(outFp, cmpBytes);
write_bin(outFp, cmpBuf, cmpBytes);
inpOffset += inpBytes;
// Wraparound the ringbuffer offset
if(inpOffset >= RING_BUFFER_BYTES - MESSAGE_MAX_BYTES) inpOffset = 0;
}
}
write_int32(outFp, 0);
}
void test_decompress(FILE* outFp, FILE* inpFp)
{
static char decBuf[DECODE_RING_BUFFER];
int decOffset = 0;
LZ4_streamDecode_t lz4StreamDecode_body = { { 0 } };
LZ4_streamDecode_t* lz4StreamDecode = &lz4StreamDecode_body;
for(;;) {
int cmpBytes = 0;
char cmpBuf[CMPBUFSIZE];
{ const size_t r0 = read_int32(inpFp, &cmpBytes);
if(r0 != 1 || cmpBytes <= 0) break;
const size_t r1 = read_bin(inpFp, cmpBuf, cmpBytes);
if(r1 != (size_t) cmpBytes) break;
}
{ char* const decPtr = &decBuf[decOffset];
const int decBytes = LZ4_decompress_safe_continue(
lz4StreamDecode, cmpBuf, decPtr, cmpBytes, MESSAGE_MAX_BYTES);
if(decBytes <= 0) break;
decOffset += decBytes;
write_bin(outFp, decPtr, decBytes);
// Wraparound the ringbuffer offset
if(decOffset >= DECODE_RING_BUFFER - MESSAGE_MAX_BYTES) decOffset = 0;
}
}
}
int compare(FILE* f0, FILE* f1)
{
int result = 0;
while (0 == result) {
char b0[65536];
char b1[65536];
const size_t r0 = fread(b0, 1, sizeof(b0), f0);
const size_t r1 = fread(b1, 1, sizeof(b1), f1);
result = (int) r0 - (int) r1;
if (0 == r0 || 0 == r1) break;
if (0 == result) result = memcmp(b0, b1, r0);
}
return result;
}
int main(int argc, char** argv)
{
char inpFilename[256] = { 0 };
char lz4Filename[256] = { 0 };
char decFilename[256] = { 0 };
if (argc < 2) {
printf("Please specify input filename\n");
return 0;
}
snprintf(inpFilename, 256, "%s", argv[1]);
snprintf(lz4Filename, 256, "%s.lz4s-%d", argv[1], 0);
snprintf(decFilename, 256, "%s.lz4s-%d.dec", argv[1], 0);
printf("inp = [%s]\n", inpFilename);
printf("lz4 = [%s]\n", lz4Filename);
printf("dec = [%s]\n", decFilename);
// compress
{ FILE* const inpFp = fopen(inpFilename, "rb");
FILE* const outFp = fopen(lz4Filename, "wb");
test_compress(outFp, inpFp);
fclose(outFp);
fclose(inpFp);
}
// decompress
{ FILE* const inpFp = fopen(lz4Filename, "rb");
FILE* const outFp = fopen(decFilename, "wb");
test_decompress(outFp, inpFp);
fclose(outFp);
fclose(inpFp);
}
// verify
{ FILE* const inpFp = fopen(inpFilename, "rb");
FILE* const decFp = fopen(decFilename, "rb");
const int cmp = compare(inpFp, decFp);
if (0 == cmp) {
printf("Verify : OK\n");
} else {
printf("Verify : NG\n");
}
fclose(decFp);
fclose(inpFp);
}
return 0;
}

View File

@ -0,0 +1,293 @@
// LZ4 API example : Dictionary Random Access
#if defined(_MSC_VER) && (_MSC_VER <= 1800) /* Visual Studio <= 2013 */
# define _CRT_SECURE_NO_WARNINGS
# define snprintf sprintf_s
#endif
#include "lz4.h"
#include <stdio.h>
#include <stdint.h>
#include <stdlib.h>
#include <string.h>
#include <assert.h>
#define MIN(x, y) ((x) < (y) ? (x) : (y))
enum {
BLOCK_BYTES = 1024, /* 1 KiB of uncompressed data in a block */
DICTIONARY_BYTES = 1024, /* Load a 1 KiB dictionary */
MAX_BLOCKS = 1024 /* For simplicity of implementation */
};
/**
* Magic bytes for this test case.
* This is not a great magic number because it is a common word in ASCII.
* However, it is important to have some versioning system in your format.
*/
const char kTestMagic[] = { 'T', 'E', 'S', 'T' };
void write_int(FILE* fp, int i) {
size_t written = fwrite(&i, sizeof(i), 1, fp);
if (written != 1) { exit(10); }
}
void write_bin(FILE* fp, const void* array, size_t arrayBytes) {
size_t written = fwrite(array, 1, arrayBytes, fp);
if (written != arrayBytes) { exit(11); }
}
void read_int(FILE* fp, int* i) {
size_t read = fread(i, sizeof(*i), 1, fp);
if (read != 1) { exit(12); }
}
size_t read_bin(FILE* fp, void* array, size_t arrayBytes) {
size_t read = fread(array, 1, arrayBytes, fp);
if (ferror(fp)) { exit(12); }
return read;
}
void seek_bin(FILE* fp, long offset, int origin) {
if (fseek(fp, offset, origin)) { exit(14); }
}
void test_compress(FILE* outFp, FILE* inpFp, void *dict, int dictSize)
{
assert(outFp != NULL); assert(inpFp != NULL);
LZ4_stream_t lz4Stream_body;
LZ4_stream_t* lz4Stream = &lz4Stream_body;
char inpBuf[BLOCK_BYTES];
int offsets[MAX_BLOCKS];
int *offsetsEnd = offsets;
LZ4_initStream(lz4Stream, sizeof(*lz4Stream));
/* Write header magic */
write_bin(outFp, kTestMagic, sizeof(kTestMagic));
*offsetsEnd++ = sizeof(kTestMagic);
/* Write compressed data blocks. Each block contains BLOCK_BYTES of plain
data except possibly the last. */
for(;;) {
const int inpBytes = (int) read_bin(inpFp, inpBuf, BLOCK_BYTES);
if(0 == inpBytes) {
break;
}
/* Forget previously compressed data and load the dictionary */
LZ4_loadDict(lz4Stream, (const char*) dict, dictSize);
{
char cmpBuf[LZ4_COMPRESSBOUND(BLOCK_BYTES)];
const int cmpBytes = LZ4_compress_fast_continue(
lz4Stream, inpBuf, cmpBuf, inpBytes, sizeof(cmpBuf), 1);
if(cmpBytes <= 0) { exit(1); }
write_bin(outFp, cmpBuf, (size_t)cmpBytes);
/* Keep track of the offsets */
*offsetsEnd = *(offsetsEnd - 1) + cmpBytes;
++offsetsEnd;
}
if (offsetsEnd - offsets > MAX_BLOCKS) { exit(2); }
}
/* Write the tailing jump table */
{
int *ptr = offsets;
while (ptr != offsetsEnd) {
write_int(outFp, *ptr++);
}
write_int(outFp, (int) (offsetsEnd - offsets));
}
}
void test_decompress(FILE* outFp, FILE* inpFp, void *dict, int dictSize, int offset, int length)
{
assert(outFp != NULL); assert(inpFp != NULL);
LZ4_streamDecode_t lz4StreamDecode_body;
LZ4_streamDecode_t* lz4StreamDecode = &lz4StreamDecode_body;
/* The blocks [currentBlock, endBlock) contain the data we want */
int currentBlock = offset / BLOCK_BYTES;
int endBlock = ((offset + length - 1) / BLOCK_BYTES) + 1;
char decBuf[BLOCK_BYTES];
int offsets[MAX_BLOCKS];
/* Special cases */
if (length == 0) { return; }
/* Read the magic bytes */
{
char magic[sizeof(kTestMagic)];
size_t read = read_bin(inpFp, magic, sizeof(magic));
if (read != sizeof(magic)) { exit(1); }
if (memcmp(kTestMagic, magic, sizeof(magic))) { exit(2); }
}
/* Read the offsets tail */
{
int numOffsets;
int block;
int *offsetsPtr = offsets;
seek_bin(inpFp, -4, SEEK_END);
read_int(inpFp, &numOffsets);
if (numOffsets <= endBlock) { exit(3); }
seek_bin(inpFp, -4 * (numOffsets + 1), SEEK_END);
for (block = 0; block <= endBlock; ++block) {
read_int(inpFp, offsetsPtr++);
}
}
/* Seek to the first block to read */
seek_bin(inpFp, offsets[currentBlock], SEEK_SET);
offset = offset % BLOCK_BYTES;
/* Start decoding */
for(; currentBlock < endBlock; ++currentBlock) {
char cmpBuf[LZ4_COMPRESSBOUND(BLOCK_BYTES)];
/* The difference in offsets is the size of the block */
int cmpBytes = offsets[currentBlock + 1] - offsets[currentBlock];
{
const size_t read = read_bin(inpFp, cmpBuf, (size_t)cmpBytes);
if(read != (size_t)cmpBytes) { exit(4); }
}
/* Load the dictionary */
LZ4_setStreamDecode(lz4StreamDecode, (const char*) dict, dictSize);
{
const int decBytes = LZ4_decompress_safe_continue(
lz4StreamDecode, cmpBuf, decBuf, cmpBytes, BLOCK_BYTES);
if(decBytes <= 0) { exit(5); }
{
/* Write out the part of the data we care about */
int blockLength = MIN(length, (decBytes - offset));
write_bin(outFp, decBuf + offset, (size_t)blockLength);
offset = 0;
length -= blockLength;
}
}
}
}
int compare(FILE* fp0, FILE* fp1, int length)
{
int result = 0;
assert(fp0 != NULL); assert(fp1 != NULL);
while(0 == result) {
char b0[4096];
char b1[4096];
const size_t r0 = read_bin(fp0, b0, MIN(length, (int)sizeof(b0)));
const size_t r1 = read_bin(fp1, b1, MIN(length, (int)sizeof(b1)));
result = (int) r0 - (int) r1;
if(0 == r0 || 0 == r1) {
break;
}
if(0 == result) {
result = memcmp(b0, b1, r0);
}
length -= r0;
}
return result;
}
int main(int argc, char* argv[])
{
char inpFilename[256] = { 0 };
char lz4Filename[256] = { 0 };
char decFilename[256] = { 0 };
char dictFilename[256] = { 0 };
int offset;
int length;
char dict[DICTIONARY_BYTES];
int dictSize;
if(argc < 5) {
printf("Usage: %s input dictionary offset length", argv[0]);
return 0;
}
snprintf(inpFilename, 256, "%s", argv[1]);
snprintf(lz4Filename, 256, "%s.lz4s-%d", argv[1], BLOCK_BYTES);
snprintf(decFilename, 256, "%s.lz4s-%d.dec", argv[1], BLOCK_BYTES);
snprintf(dictFilename, 256, "%s", argv[2]);
offset = atoi(argv[3]);
length = atoi(argv[4]);
printf("inp = [%s]\n", inpFilename);
printf("lz4 = [%s]\n", lz4Filename);
printf("dec = [%s]\n", decFilename);
printf("dict = [%s]\n", dictFilename);
printf("offset = [%d]\n", offset);
printf("length = [%d]\n", length);
assert(offset < INT32_MAX); assert(length < INT32_MAX);
/* Load dictionary */
{
FILE* dictFp = fopen(dictFilename, "rb");
assert(dictFp != NULL);
dictSize = (int)read_bin(dictFp, dict, DICTIONARY_BYTES);
fclose(dictFp);
}
/* compress */
{
FILE* inpFp = fopen(inpFilename, "rb");
FILE* outFp = fopen(lz4Filename, "wb");
printf("compress : %s -> %s\n", inpFilename, lz4Filename);
test_compress(outFp, inpFp, dict, dictSize);
printf("compress : done\n");
fclose(outFp);
fclose(inpFp);
}
/* decompress */
{
FILE* inpFp = fopen(lz4Filename, "rb");
FILE* outFp = fopen(decFilename, "wb");
printf("decompress : %s -> %s\n", lz4Filename, decFilename);
test_decompress(outFp, inpFp, dict, dictSize, offset, length);
printf("decompress : done\n");
fclose(outFp);
fclose(inpFp);
}
/* verify */
{
FILE* inpFp = fopen(inpFilename, "rb");
FILE* decFp = fopen(decFilename, "rb");
assert(inpFp != NULL);assert(decFp != NULL);
seek_bin(inpFp, offset, SEEK_SET);
printf("verify : %s <-> %s\n", inpFilename, decFilename);
const int cmp = compare(inpFp, decFp, length);
if(0 == cmp) {
printf("verify : OK\n");
} else {
printf("verify : NG\n");
}
fclose(decFp);
fclose(inpFp);
}
return 0;
}

View File

@ -0,0 +1,67 @@
# LZ4 API Example : Dictionary Random Access
`dictionaryRandomAccess.c` is LZ4 API example which implements dictionary compression and random access decompression.
Please note that the output file is not compatible with lz4frame and is platform dependent.
## What's the point of this example ?
- Dictionary based compression for homogeneous files.
- Random access to compressed blocks.
## How the compression works
Reads the dictionary from a file, and uses it as the history for each block.
This allows each block to be independent, but maintains compression ratio.
```
Dictionary
+
|
v
+---------+
| Block#1 |
+----+----+
|
v
{Out#1}
Dictionary
+
|
v
+---------+
| Block#2 |
+----+----+
|
v
{Out#2}
```
After writing the magic bytes `TEST` and then the compressed blocks, write out the jump table.
The last 4 bytes is an integer containing the number of blocks in the stream.
If there are `N` blocks, then just before the last 4 bytes is `N + 1` 4 byte integers containing the offsets at the beginning and end of each block.
Let `Offset#K` be the total number of bytes written after writing out `Block#K` *including* the magic bytes for simplicity.
```
+------+---------+ +---------+---+----------+ +----------+-----+
| TEST | Block#1 | ... | Block#N | 4 | Offset#1 | ... | Offset#N | N+1 |
+------+---------+ +---------+---+----------+ +----------+-----+
```
## How the decompression works
Decompression will do reverse order.
- Seek to the last 4 bytes of the file and read the number of offsets.
- Read each offset into an array.
- Seek to the first block containing data we want to read.
We know where to look because we know each block contains a fixed amount of uncompressed data, except possibly the last.
- Decompress it and write what data we need from it to the file.
- Read the next block.
- Decompress it and write that page to the file.
Continue these procedures until all the required data has been read.

241
expkg/vendor/lz4/examples/fileCompress.c vendored Normal file
View File

@ -0,0 +1,241 @@
/* LZ4file API example : compress a file
* Modified from an example code by anjiahao
*
* This example will demonstrate how
* to manipulate lz4 compressed files like
* normal files */
#include <assert.h>
#include <stdio.h>
#include <stdlib.h>
#include <string.h>
#include <sys/stat.h>
#include <lz4file.h>
#define CHUNK_SIZE (16*1024)
static size_t get_file_size(char *filename)
{
struct stat statbuf;
if (filename == NULL) {
return 0;
}
if(stat(filename,&statbuf)) {
return 0;
}
return (size_t)statbuf.st_size;
}
static int compress_file(FILE* f_in, FILE* f_out)
{
assert(f_in != NULL); assert(f_out != NULL);
LZ4F_errorCode_t ret = LZ4F_OK_NoError;
LZ4_writeFile_t* lz4fWrite;
void* const buf = malloc(CHUNK_SIZE);
if (!buf) {
printf("error: memory allocation failed \n");
return 1;
}
/* Of course, you can also use prefsPtr to
* set the parameters of the compressed file
* NULL is use default
*/
ret = LZ4F_writeOpen(&lz4fWrite, f_out, NULL);
if (LZ4F_isError(ret)) {
printf("LZ4F_writeOpen error: %s\n", LZ4F_getErrorName(ret));
free(buf);
return 1;
}
while (1) {
size_t len = fread(buf, 1, CHUNK_SIZE, f_in);
if (ferror(f_in)) {
printf("fread error\n");
goto out;
}
/* nothing to read */
if (len == 0) {
break;
}
ret = LZ4F_write(lz4fWrite, buf, len);
if (LZ4F_isError(ret)) {
printf("LZ4F_write: %s\n", LZ4F_getErrorName(ret));
goto out;
}
}
out:
free(buf);
if (LZ4F_isError(LZ4F_writeClose(lz4fWrite))) {
printf("LZ4F_writeClose: %s\n", LZ4F_getErrorName(ret));
return 1;
}
return 0;
}
static int decompress_file(FILE* f_in, FILE* f_out)
{
assert(f_in != NULL); assert(f_out != NULL);
LZ4F_errorCode_t ret = LZ4F_OK_NoError;
LZ4_readFile_t* lz4fRead;
void* const buf= malloc(CHUNK_SIZE);
if (!buf) {
printf("error: memory allocation failed \n");
return 1;
}
ret = LZ4F_readOpen(&lz4fRead, f_in);
if (LZ4F_isError(ret)) {
printf("LZ4F_readOpen error: %s\n", LZ4F_getErrorName(ret));
free(buf);
return 1;
}
while (1) {
ret = LZ4F_read(lz4fRead, buf, CHUNK_SIZE);
if (LZ4F_isError(ret)) {
printf("LZ4F_read error: %s\n", LZ4F_getErrorName(ret));
goto out;
}
/* nothing to read */
if (ret == 0) {
break;
}
if(fwrite(buf, 1, ret, f_out) != ret) {
printf("write error!\n");
goto out;
}
}
out:
free(buf);
if (LZ4F_isError(LZ4F_readClose(lz4fRead))) {
printf("LZ4F_readClose: %s\n", LZ4F_getErrorName(ret));
return 1;
}
if (ret) {
return 1;
}
return 0;
}
/* @return 0 if both FILE* have identical content */
int compareFiles(FILE* fp0, FILE* fp1)
{
int result = 0;
assert(fp0 != NULL); assert(fp1 != NULL);
while (result==0) {
char b0[1024];
char b1[1024];
size_t const r0 = fread(b0, 1, sizeof(b0), fp0);
size_t const r1 = fread(b1, 1, sizeof(b1), fp1);
result = (r0 != r1);
if (!r0 || !r1) break;
if (r0 == r1) result = memcmp(b0, b1, r0);
}
return result;
}
int main(int argc, const char **argv) {
char inpFilename[256] = { 0 };
char lz4Filename[256] = { 0 };
char decFilename[256] = { 0 };
if (argc < 2) {
printf("Please specify input filename\n");
return 0;
}
snprintf(inpFilename, 256, "%s", argv[1]);
snprintf(lz4Filename, 256, "%s.lz4", argv[1]);
snprintf(decFilename, 256, "%s.lz4.dec", argv[1]);
printf("inp = [%s]\n", inpFilename);
printf("lz4 = [%s]\n", lz4Filename);
printf("dec = [%s]\n", decFilename);
/* compress */
{ FILE* const inpFp = fopen(inpFilename, "rb");
FILE* const outFp = fopen(lz4Filename, "wb");
printf("compress : %s -> %s\n", inpFilename, lz4Filename);
int ret = compress_file(inpFp, outFp);
fclose(inpFp);
fclose(outFp);
if (ret) {
printf("compression error: %s\n", LZ4F_getErrorName(ret));
return 1;
}
printf("%s: %zu → %zu bytes, %.1f%%\n",
inpFilename,
get_file_size(inpFilename),
get_file_size(lz4Filename), /* might overflow is size_t is 32 bits and size_{in,out} > 4 GB */
(double)get_file_size(lz4Filename) / (double)get_file_size(inpFilename) * 100);
printf("compress : done\n");
}
/* decompress */
{
FILE* const inpFp = fopen(lz4Filename, "rb");
FILE* const outFp = fopen(decFilename, "wb");
if (inpFp == NULL) exit(1);
if (outFp == NULL) exit(1);
printf("decompress : %s -> %s\n", lz4Filename, decFilename);
int ret = decompress_file(inpFp, outFp);
fclose(outFp);
fclose(inpFp);
if (ret) {
printf("compression error: %s\n", LZ4F_getErrorName(ret));
return 1;
}
printf("decompress : done\n");
}
/* verify */
{ FILE* const inpFp = fopen(inpFilename, "rb");
FILE* const decFp = fopen(decFilename, "rb");
if (inpFp == NULL) exit(1);
if (decFp == NULL) exit(1);
printf("verify : %s <-> %s\n", inpFilename, decFilename);
int const cmp = compareFiles(inpFp, decFp);
fclose(decFp);
fclose(inpFp);
if (cmp) {
printf("corruption detected : decompressed file differs from original\n");
return cmp;
}
printf("verify : OK\n");
}
}

View File

@ -0,0 +1,489 @@
/* LZ4frame API example : compress a file
* Modified from an example code by Zbigniew Jędrzejewski-Szmek
*
* This example streams an input file into an output file
* using a bounded memory budget.
* Input is read in chunks of IN_CHUNK_SIZE */
#include <stdio.h>
#include <stdlib.h>
#include <string.h>
#include <errno.h>
#include <assert.h>
#include <getopt.h>
#include <lz4frame.h>
#include <lz4frame_static.h>
#define IN_CHUNK_SIZE (16*1024)
static const LZ4F_preferences_t kPrefs = {
{ LZ4F_max256KB, LZ4F_blockLinked, LZ4F_noContentChecksum, LZ4F_frame,
0 /* unknown content size */, 0 /* no dictID */ , LZ4F_noBlockChecksum },
0, /* compression level; 0 == default */
0, /* autoflush */
0, /* favor decompression speed */
{ 0, 0, 0 }, /* reserved, must be set to 0 */
};
/* safe_fwrite() :
* performs fwrite(), ensure operation success, or immediately exit() */
static void safe_fwrite(void* buf, size_t eltSize, size_t nbElt, FILE* f)
{
size_t const writtenSize = fwrite(buf, eltSize, nbElt, f);
size_t const expectedSize = eltSize * nbElt;
if (nbElt>0) assert(expectedSize / nbElt == eltSize); /* check overflow */
if (writtenSize < expectedSize) {
if (ferror(f)) /* note : ferror() must follow fwrite */
fprintf(stderr, "Write failed \n");
else
fprintf(stderr, "Write too short \n");
exit(1);
}
}
/* ================================================= */
/* Streaming Compression example */
/* ================================================= */
typedef struct {
int error;
unsigned long long size_in;
unsigned long long size_out;
} compressResult_t;
static compressResult_t
compress_file_internal(FILE* f_in, FILE* f_out,
LZ4F_compressionContext_t ctx,
void* inBuff, size_t inChunkSize,
void* outBuff, size_t outCapacity,
FILE* f_unc, long uncOffset)
{
compressResult_t result = { 1, 0, 0 }; /* result for an error */
long long count_in = 0, count_out, bytesToOffset = -1;
assert(f_in != NULL); assert(f_out != NULL);
assert(ctx != NULL);
assert(outCapacity >= LZ4F_HEADER_SIZE_MAX);
assert(outCapacity >= LZ4F_compressBound(inChunkSize, &kPrefs));
/* write frame header */
{ size_t const headerSize = LZ4F_compressBegin(ctx, outBuff, outCapacity, &kPrefs);
if (LZ4F_isError(headerSize)) {
printf("Failed to start compression: error %u \n", (unsigned)headerSize);
return result;
}
count_out = headerSize;
printf("Buffer size is %u bytes, header size %u bytes \n",
(unsigned)outCapacity, (unsigned)headerSize);
safe_fwrite(outBuff, 1, headerSize, f_out);
}
/* stream file */
for (;;) {
size_t compressedSize;
long long inSize = IN_CHUNK_SIZE;
if (uncOffset >= 0) {
bytesToOffset = uncOffset - count_in;
/* read only remaining bytes to offset position */
if (bytesToOffset < IN_CHUNK_SIZE && bytesToOffset > 0) {
inSize = bytesToOffset;
}
}
/* input data is at uncompressed data offset */
if (bytesToOffset <= 0 && uncOffset >= 0 && f_unc) {
size_t const readSize = fread(inBuff, 1, inSize, f_unc);
if (readSize == 0) {
uncOffset = -1;
continue;
}
count_in += readSize;
compressedSize = LZ4F_uncompressedUpdate(ctx,
outBuff, outCapacity,
inBuff, readSize,
NULL);
} else {
size_t const readSize = fread(inBuff, 1, inSize, f_in);
if (readSize == 0) break; /* nothing left to read from input file */
count_in += readSize;
compressedSize = LZ4F_compressUpdate(ctx,
outBuff, outCapacity,
inBuff, readSize,
NULL);
}
if (LZ4F_isError(compressedSize)) {
printf("Compression failed: error %u \n", (unsigned)compressedSize);
return result;
}
printf("Writing %u bytes\n", (unsigned)compressedSize);
safe_fwrite(outBuff, 1, compressedSize, f_out);
count_out += compressedSize;
}
/* flush whatever remains within internal buffers */
{ size_t const compressedSize = LZ4F_compressEnd(ctx,
outBuff, outCapacity,
NULL);
if (LZ4F_isError(compressedSize)) {
printf("Failed to end compression: error %u \n", (unsigned)compressedSize);
return result;
}
printf("Writing %u bytes \n", (unsigned)compressedSize);
safe_fwrite(outBuff, 1, compressedSize, f_out);
count_out += compressedSize;
}
result.size_in = count_in;
result.size_out = count_out;
result.error = 0;
return result;
}
static compressResult_t
compress_file(FILE* f_in, FILE* f_out,
FILE* f_unc, int uncOffset)
{
assert(f_in != NULL);
assert(f_out != NULL);
/* resource allocation */
LZ4F_compressionContext_t ctx;
size_t const ctxCreation = LZ4F_createCompressionContext(&ctx, LZ4F_VERSION);
void* const src = malloc(IN_CHUNK_SIZE);
size_t const outbufCapacity = LZ4F_compressBound(IN_CHUNK_SIZE, &kPrefs); /* large enough for any input <= IN_CHUNK_SIZE */
void* const outbuff = malloc(outbufCapacity);
compressResult_t result = { 1, 0, 0 }; /* == error (default) */
if (!LZ4F_isError(ctxCreation) && src && outbuff) {
result = compress_file_internal(f_in, f_out,
ctx,
src, IN_CHUNK_SIZE,
outbuff, outbufCapacity,
f_unc, uncOffset);
} else {
printf("error : resource allocation failed \n");
}
LZ4F_freeCompressionContext(ctx); /* supports free on NULL */
free(src);
free(outbuff);
return result;
}
/* ================================================= */
/* Streaming decompression example */
/* ================================================= */
static size_t get_block_size(const LZ4F_frameInfo_t* info) {
switch (info->blockSizeID) {
case LZ4F_default:
case LZ4F_max64KB: return 1 << 16;
case LZ4F_max256KB: return 1 << 18;
case LZ4F_max1MB: return 1 << 20;
case LZ4F_max4MB: return 1 << 22;
default:
printf("Impossible with expected frame specification (<=v1.6.1)\n");
exit(1);
}
}
/* @return : 1==error, 0==success */
static int
decompress_file_internal(FILE* f_in, FILE* f_out,
LZ4F_dctx* dctx,
void* src, size_t srcCapacity, size_t filled, size_t alreadyConsumed,
void* dst, size_t dstCapacity)
{
int firstChunk = 1;
size_t ret = 1;
assert(f_in != NULL); assert(f_out != NULL);
assert(dctx != NULL);
assert(src != NULL); assert(srcCapacity > 0); assert(filled <= srcCapacity); assert(alreadyConsumed <= filled);
assert(dst != NULL); assert(dstCapacity > 0);
/* Decompression */
while (ret != 0) {
/* Load more input */
size_t readSize = firstChunk ? filled : fread(src, 1, srcCapacity, f_in); firstChunk=0;
const void* srcPtr = (const char*)src + alreadyConsumed; alreadyConsumed=0;
const void* const srcEnd = (const char*)srcPtr + readSize;
if (readSize == 0 || ferror(f_in)) {
printf("Decompress: not enough input or error reading file\n");
return 1;
}
/* Decompress:
* Continue while there is more input to read (srcPtr != srcEnd)
* and the frame isn't over (ret != 0)
*/
while (srcPtr < srcEnd && ret != 0) {
/* Any data within dst has been flushed at this stage */
size_t dstSize = dstCapacity;
size_t srcSize = (const char*)srcEnd - (const char*)srcPtr;
ret = LZ4F_decompress(dctx, dst, &dstSize, srcPtr, &srcSize, /* LZ4F_decompressOptions_t */ NULL);
if (LZ4F_isError(ret)) {
printf("Decompression error: %s\n", LZ4F_getErrorName(ret));
return 1;
}
/* Flush output */
if (dstSize != 0) safe_fwrite(dst, 1, dstSize, f_out);
/* Update input */
srcPtr = (const char*)srcPtr + srcSize;
}
assert(srcPtr <= srcEnd);
/* Ensure all input data has been consumed.
* It is valid to have multiple frames in the same file,
* but this example only supports one frame.
*/
if (srcPtr < srcEnd) {
printf("Decompress: Trailing data left in file after frame\n");
return 1;
}
}
/* Check that there isn't trailing data in the file after the frame.
* It is valid to have multiple frames in the same file,
* but this example only supports one frame.
*/
{ size_t const readSize = fread(src, 1, 1, f_in);
if (readSize != 0 || !feof(f_in)) {
printf("Decompress: Trailing data left in file after frame\n");
return 1;
} }
return 0;
}
/* @return : 1==error, 0==completed */
static int
decompress_file_allocDst(FILE* f_in, FILE* f_out,
LZ4F_dctx* dctx,
void* src, size_t srcCapacity)
{
assert(f_in != NULL); assert(f_out != NULL);
assert(dctx != NULL);
assert(src != NULL);
assert(srcCapacity >= LZ4F_HEADER_SIZE_MAX); /* ensure LZ4F_getFrameInfo() can read enough data */
/* Read Frame header */
size_t const readSize = fread(src, 1, srcCapacity, f_in);
if (readSize == 0 || ferror(f_in)) {
printf("Decompress: not enough input or error reading file\n");
return 1;
}
LZ4F_frameInfo_t info;
size_t consumedSize = readSize;
{ size_t const fires = LZ4F_getFrameInfo(dctx, &info, src, &consumedSize);
if (LZ4F_isError(fires)) {
printf("LZ4F_getFrameInfo error: %s\n", LZ4F_getErrorName(fires));
return 1;
} }
/* Allocating enough space for an entire block isn't necessary for
* correctness, but it allows some memcpy's to be elided.
*/
size_t const dstCapacity = get_block_size(&info);
void* const dst = malloc(dstCapacity);
if (!dst) { perror("decompress_file(dst)"); return 1; }
int const decompressionResult = decompress_file_internal(
f_in, f_out,
dctx,
src, srcCapacity, readSize-consumedSize, consumedSize,
dst, dstCapacity);
free(dst);
return decompressionResult;
}
/* @result : 1==error, 0==success */
static int decompress_file(FILE* f_in, FILE* f_out)
{
assert(f_in != NULL); assert(f_out != NULL);
/* Resource allocation */
void* const src = malloc(IN_CHUNK_SIZE);
if (!src) { perror("decompress_file(src)"); return 1; }
LZ4F_dctx* dctx;
{ size_t const dctxStatus = LZ4F_createDecompressionContext(&dctx, LZ4F_VERSION);
if (LZ4F_isError(dctxStatus)) {
printf("LZ4F_dctx creation error: %s\n", LZ4F_getErrorName(dctxStatus));
} }
int const result = !dctx ? 1 /* error */ :
decompress_file_allocDst(f_in, f_out, dctx, src, IN_CHUNK_SIZE);
free(src);
LZ4F_freeDecompressionContext(dctx); /* note : free works on NULL */
return result;
}
int compareFiles(FILE* fp0, FILE* fp1, FILE* fpUnc, long uncOffset)
{
int result = 0;
long bytesRead = 0;
long bytesToOffset = -1;
long b1Size = 1024;
while (result==0) {
char b1[b1Size];
size_t r1;
size_t bytesToRead = sizeof b1;
if (uncOffset >= 0) {
bytesToOffset = uncOffset - bytesRead;
/* read remainder to offset */
if (bytesToOffset < b1Size) {
bytesToRead = bytesToOffset;
}
}
char b0[1024];
size_t r0;
if (bytesToOffset <= 0 && fpUnc) {
bytesToRead = sizeof b1;
r0 = fread(b0, 1,bytesToRead, fpUnc);
} else {
r0 = fread(b0, 1, bytesToRead, fp0);
}
r1 = fread(b1, 1, r0, fp1);
result = (r0 != r1);
if (!r0 || !r1) break;
if (!result) result = memcmp(b0, b1, r0);
bytesRead += r1;
}
return result;
}
int main(int argc, char **argv) {
char inpFilename[256] = { 0 };
char lz4Filename[256] = { 0 };
char decFilename[256] = { 0 };
int uncOffset = -1;
char uncFilename[256] = { 0 };
int opt;
if (argc < 2) {
printf("Please specify input filename\n");
return EXIT_FAILURE;
}
snprintf(inpFilename, 256, "%s", argv[1]);
snprintf(lz4Filename, 256, "%s.lz4", argv[1]);
snprintf(decFilename, 256, "%s.lz4.dec", argv[1]);
while ((opt = getopt(argc, argv, "o:d:")) != -1) {
switch (opt) {
case 'd':
snprintf(uncFilename, 256, "%s", optarg);
break;
case 'o':
uncOffset = atoi(optarg);
break;
default:
printf("usage: %s <input file> [-o <offset> -d <file>]\n", argv[0]);
printf("-o uncompressed data offset\n");
printf(" inject uncompressed data at this offset into the lz4 file\n");
printf("-d uncompressed file\n");
printf(" file to inject without compression into the lz4 file\n");
return EXIT_FAILURE;
}
}
printf("inp = [%s]\n", inpFilename);
printf("lz4 = [%s]\n", lz4Filename);
printf("dec = [%s]\n", decFilename);
if (uncOffset > 0) {
printf("unc = [%s]\n", uncFilename);
printf("ofs = [%i]\n", uncOffset);
}
/* compress */
{ FILE* const inpFp = fopen(inpFilename, "rb");
FILE* const outFp = fopen(lz4Filename, "wb");
FILE* const uncFp = fopen(uncFilename, "rb");
printf("compress : %s -> %s\n", inpFilename, lz4Filename);
compressResult_t const ret = compress_file(
inpFp, outFp,
uncFp, uncOffset);
fclose(outFp);
fclose(inpFp);
if (uncFp)
fclose(uncFp);
if (ret.error) {
printf("compress : failed with code %i\n", ret.error);
return ret.error;
}
printf("%s: %zu → %zu bytes, %.1f%%\n",
inpFilename,
(size_t)ret.size_in, (size_t)ret.size_out, /* might overflow is size_t is 32 bits and size_{in,out} > 4 GB */
(double)ret.size_out / ret.size_in * 100);
printf("compress : done\n");
}
/* decompress */
{ FILE* const inpFp = fopen(lz4Filename, "rb");
FILE* const outFp = fopen(decFilename, "wb");
printf("decompress : %s -> %s\n", lz4Filename, decFilename);
int const ret = decompress_file(inpFp, outFp);
fclose(outFp);
fclose(inpFp);
if (ret) {
printf("decompress : failed with code %i\n", ret);
return ret;
}
printf("decompress : done\n");
}
/* verify */
{ FILE* const inpFp = fopen(inpFilename, "rb");
FILE* const decFp = fopen(decFilename, "rb");
FILE* const uncFp = fopen(uncFilename, "rb");
printf("verify : %s <-> %s\n", inpFilename, decFilename);
int const cmp = compareFiles(inpFp, decFp,
uncFp, uncOffset);
fclose(decFp);
fclose(inpFp);
if (uncFp)
fclose(uncFp);
if (cmp) {
printf("corruption detected : decompressed file differs from original\n");
return cmp;
}
printf("verify : OK\n");
}
return 0;
}

View File

@ -0,0 +1,13 @@
// LZ4 trivial example : print Library version number
// by Takayuki Matsuoka
#include <stdio.h>
#include "lz4.h"
int main(int argc, char** argv)
{
(void)argc; (void)argv;
printf("Hello World ! LZ4 Library version = %d\n", LZ4_versionNumber());
return 0;
}

View File

@ -0,0 +1,99 @@
/*
* simple_buffer.c
* Copyright : Kyle Harper
* License : Follows same licensing as the lz4.c/lz4.h program at any given time. Currently, BSD 2.
* Description: Example program to demonstrate the basic usage of the compress/decompress functions within lz4.c/lz4.h.
* The functions you'll likely want are LZ4_compress_default and LZ4_decompress_safe.
* Both of these are documented in the lz4.h header file; I recommend reading them.
*/
/* Dependencies */
#include <stdio.h> // For printf()
#include <string.h> // For memcmp()
#include <stdlib.h> // For exit()
#include "lz4.h" // This is all that is required to expose the prototypes for basic compression and decompression.
/*
* Simple show-error-and-bail function.
*/
void run_screaming(const char* message, const int code) {
printf("%s \n", message);
exit(code);
}
/*
* main
*/
int main(void) {
/* Introduction */
// Below we will have a Compression and Decompression section to demonstrate.
// There are a few important notes before we start:
// 1) The return codes of LZ4_ functions are important.
// Read lz4.h if you're unsure what a given code means.
// 2) LZ4 uses char* pointers in all LZ4_ functions.
// This is baked into the API and not going to change, for consistency.
// If your program uses different pointer types,
// you may need to do some casting or set the right -Wno compiler flags to ignore those warnings (e.g.: -Wno-pointer-sign).
/* Compression */
// We'll store some text into a variable pointed to by *src to be compressed later.
const char* const src = "Lorem ipsum dolor sit amet, consectetur adipiscing elit. Lorem ipsum dolor site amat.";
// The compression function needs to know how many bytes exist. Since we're using a string, we can use strlen() + 1 (for \0).
const int src_size = (int)(strlen(src) + 1);
// LZ4 provides a function that will tell you the maximum size of compressed output based on input data via LZ4_compressBound().
const int max_dst_size = LZ4_compressBound(src_size);
// We will use that size for our destination boundary when allocating space.
char* compressed_data = (char*)malloc((size_t)max_dst_size);
if (compressed_data == NULL)
run_screaming("Failed to allocate memory for *compressed_data.", 1);
// That's all the information and preparation LZ4 needs to compress *src into* compressed_data.
// Invoke LZ4_compress_default now with our size values and pointers to our memory locations.
// Save the return value for error checking.
const int compressed_data_size = LZ4_compress_default(src, compressed_data, src_size, max_dst_size);
// Check return_value to determine what happened.
if (compressed_data_size <= 0)
run_screaming("A 0 or negative result from LZ4_compress_default() indicates a failure trying to compress the data. ", 1);
if (compressed_data_size > 0)
printf("We successfully compressed some data! Ratio: %.2f\n",
(float) compressed_data_size/src_size);
// Not only does a positive return_value mean success, the value returned == the number of bytes required.
// You can use this to realloc() *compress_data to free up memory, if desired. We'll do so just to demonstrate the concept.
compressed_data = (char *)realloc(compressed_data, (size_t)compressed_data_size);
if (compressed_data == NULL)
run_screaming("Failed to re-alloc memory for compressed_data. Sad :(", 1);
/* Decompression */
// Now that we've successfully compressed the information from *src to *compressed_data, let's do the opposite!
// The decompression will need to know the compressed size, and an upper bound of the decompressed size.
// In this example, we just re-use this information from previous section,
// but in a real-world scenario, metadata must be transmitted to the decompression side.
// Each implementation is in charge of this part. Oftentimes, it adds some header of its own.
// Sometimes, the metadata can be extracted from the local context.
// First, let's create a *new_src location of size src_size since we know that value.
char* const regen_buffer = (char*)malloc(src_size);
if (regen_buffer == NULL)
run_screaming("Failed to allocate memory for *regen_buffer.", 1);
// The LZ4_decompress_safe function needs to know where the compressed data is, how many bytes long it is,
// where the regen_buffer memory location is, and how large regen_buffer (uncompressed) output will be.
// Again, save the return_value.
const int decompressed_size = LZ4_decompress_safe(compressed_data, regen_buffer, compressed_data_size, src_size);
free(compressed_data); /* no longer useful */
if (decompressed_size < 0)
run_screaming("A negative result from LZ4_decompress_safe indicates a failure trying to decompress the data. See exit code (echo $?) for value returned.", decompressed_size);
if (decompressed_size >= 0)
printf("We successfully decompressed some data!\n");
// Not only does a positive return value mean success,
// value returned == number of bytes regenerated from compressed_data stream.
if (decompressed_size != src_size)
run_screaming("Decompressed data is different from original! \n", 1);
/* Validation */
// We should be able to compare our original *src with our *new_src and be byte-for-byte identical.
if (memcmp(src, regen_buffer, src_size) != 0)
run_screaming("Validation failed. *src and *new_src are not identical.", 1);
printf("Validation done. The string we ended up with is:\n%s\n", regen_buffer);
return 0;
}

View File

@ -0,0 +1,238 @@
// LZ4 HC streaming API example : ring buffer
// Based on a previous example by Takayuki Matsuoka
/**************************************
* Compiler Options
**************************************/
#if defined(_MSC_VER) && (_MSC_VER <= 1800) /* Visual Studio <= 2013 */
# define _CRT_SECURE_NO_WARNINGS
# define snprintf sprintf_s
#endif
#define GCC_VERSION (__GNUC__ * 100 + __GNUC_MINOR__)
#ifdef __GNUC__
# pragma GCC diagnostic ignored "-Wmissing-braces" /* GCC bug 53119 : doesn't accept { 0 } as initializer (https://gcc.gnu.org/bugzilla/show_bug.cgi?id=53119) */
#endif
/**************************************
* Includes
**************************************/
#include "lz4hc.h"
#include "lz4.h"
#include <stdio.h>
#include <stdint.h>
#include <stdlib.h>
#include <string.h>
#include <assert.h>
enum {
MESSAGE_MAX_BYTES = 1024,
RING_BUFFER_BYTES = 1024 * 8 + MESSAGE_MAX_BYTES,
DEC_BUFFER_BYTES = RING_BUFFER_BYTES + MESSAGE_MAX_BYTES // Intentionally larger to test unsynchronized ring buffers
};
size_t write_int32(FILE* fp, int32_t i) {
return fwrite(&i, sizeof(i), 1, fp);
}
size_t write_bin(FILE* fp, const void* array, int arrayBytes) {
assert(arrayBytes >= 0);
return fwrite(array, 1, (size_t)arrayBytes, fp);
}
size_t read_int32(FILE* fp, int32_t* i) {
return fread(i, sizeof(*i), 1, fp);
}
size_t read_bin(FILE* fp, void* array, int arrayBytes) {
assert(arrayBytes >= 0);
return fread(array, 1, (size_t)arrayBytes, fp);
}
void test_compress(FILE* outFp, FILE* inpFp)
{
assert(outFp != NULL); assert(inpFp != NULL);
LZ4_streamHC_t lz4Stream_body = { 0 };
LZ4_streamHC_t* lz4Stream = &lz4Stream_body;
static char inpBuf[RING_BUFFER_BYTES];
int inpOffset = 0;
for(;;) {
// Read random length ([1,MESSAGE_MAX_BYTES]) data to the ring buffer.
char* const inpPtr = &inpBuf[inpOffset];
const int randomLength = (rand() % MESSAGE_MAX_BYTES) + 1;
const int inpBytes = (int) read_bin(inpFp, inpPtr, randomLength);
if (0 == inpBytes) break;
#define CMPBUFSIZE (LZ4_COMPRESSBOUND(MESSAGE_MAX_BYTES))
{ char cmpBuf[CMPBUFSIZE];
const int cmpBytes = LZ4_compress_HC_continue(lz4Stream, inpPtr, cmpBuf, inpBytes, CMPBUFSIZE);
if(cmpBytes <= 0) break;
write_int32(outFp, cmpBytes);
write_bin(outFp, cmpBuf, cmpBytes);
inpOffset += inpBytes;
// Wraparound the ringbuffer offset
if(inpOffset >= RING_BUFFER_BYTES - MESSAGE_MAX_BYTES)
inpOffset = 0;
}
}
write_int32(outFp, 0);
}
void test_decompress(FILE* outFp, FILE* inpFp)
{
assert(outFp != NULL); assert(inpFp != NULL);
static char decBuf[DEC_BUFFER_BYTES];
int decOffset = 0;
LZ4_streamDecode_t lz4StreamDecode_body = { 0 };
LZ4_streamDecode_t* lz4StreamDecode = &lz4StreamDecode_body;
for(;;) {
int cmpBytes = 0;
char cmpBuf[CMPBUFSIZE];
{ const size_t r0 = read_int32(inpFp, &cmpBytes);
size_t r1;
if(r0 != 1 || cmpBytes <= 0)
break;
r1 = read_bin(inpFp, cmpBuf, cmpBytes);
if(r1 != (size_t) cmpBytes)
break;
}
{ char* const decPtr = &decBuf[decOffset];
const int decBytes = LZ4_decompress_safe_continue(
lz4StreamDecode, cmpBuf, decPtr, cmpBytes, MESSAGE_MAX_BYTES);
if(decBytes <= 0)
break;
decOffset += decBytes;
write_bin(outFp, decPtr, decBytes);
// Wraparound the ringbuffer offset
if(decOffset >= DEC_BUFFER_BYTES - MESSAGE_MAX_BYTES)
decOffset = 0;
}
}
}
// Compare 2 files content
// return 0 if identical
// return ByteNb>0 if different
size_t compare(FILE* f0, FILE* f1)
{
assert(f0 != NULL); assert(f1 != NULL);
size_t result = 1;
for (;;) {
char b0[65536];
char b1[65536];
const size_t r0 = fread(b0, 1, sizeof(b0), f0);
const size_t r1 = fread(b1, 1, sizeof(b1), f1);
if ((r0==0) && (r1==0)) return 0; // success
if (r0 != r1) {
size_t smallest = r0;
if (r1<r0) smallest = r1;
result += smallest;
break;
}
if (memcmp(b0, b1, r0)) {
unsigned errorPos = 0;
while ((errorPos < r0) && (b0[errorPos]==b1[errorPos])) errorPos++;
result += errorPos;
break;
}
result += sizeof(b0);
}
return result;
}
int main(int argc, const char** argv)
{
char inpFilename[256] = { 0 };
char lz4Filename[256] = { 0 };
char decFilename[256] = { 0 };
unsigned fileID = 1;
unsigned pause = 0;
if(argc < 2) {
printf("Please specify input filename\n");
return 0;
}
if (!strcmp(argv[1], "-p")) { pause = 1; fileID = 2; }
snprintf(inpFilename, 256, "%s", argv[fileID]);
snprintf(lz4Filename, 256, "%s.lz4s-%d", argv[fileID], 9);
snprintf(decFilename, 256, "%s.lz4s-%d.dec", argv[fileID], 9);
printf("input = [%s]\n", inpFilename);
printf("lz4 = [%s]\n", lz4Filename);
printf("decoded = [%s]\n", decFilename);
// compress
{ FILE* const inpFp = fopen(inpFilename, "rb");
FILE* const outFp = fopen(lz4Filename, "wb");
test_compress(outFp, inpFp);
fclose(outFp);
fclose(inpFp);
}
// decompress
{ FILE* const inpFp = fopen(lz4Filename, "rb");
FILE* const outFp = fopen(decFilename, "wb");
test_decompress(outFp, inpFp);
fclose(outFp);
fclose(inpFp);
}
// verify
{ FILE* const inpFp = fopen(inpFilename, "rb");
FILE* const decFp = fopen(decFilename, "rb");
const size_t cmp = compare(inpFp, decFp);
if(0 == cmp) {
printf("Verify : OK\n");
} else {
printf("Verify : NG : error at pos %u\n", (unsigned)cmp-1);
}
fclose(decFp);
fclose(inpFp);
}
if (pause) {
int unused;
printf("Press enter to continue ...\n");
unused = getchar(); (void)unused; /* silence static analyzer */
}
return 0;
}

View File

@ -0,0 +1,87 @@
# LZ4 Streaming API Basics
by *Takayuki Matsuoka*
## LZ4 API sets
LZ4 has the following API sets :
- "Auto Framing" API (lz4frame.h) :
This is most recommended API for usual application.
It guarantees interoperability with other LZ4 framing format compliant tools/libraries
such as LZ4 command line utility, node-lz4, etc.
- "Block" API : This is recommended for simple purpose.
It compresses single raw memory block to LZ4 memory block and vice versa.
- "Streaming" API : This is designed for complex things.
For example, compress huge stream data in restricted memory environment.
Basically, you should use "Auto Framing" API.
But if you want to write advanced application, it's time to use Block or Streaming APIs.
## What is difference between Block and Streaming API ?
Block API (de)compresses a single contiguous memory block.
In other words, LZ4 library finds redundancy from a single contiguous memory block.
Streaming API does same thing but (de)compresses multiple adjacent contiguous memory blocks.
So Streaming API could find more redundancy than Block API.
The following figure shows difference between API and block sizes.
In these figures, the original data is split into 4KiBytes contiguous chunks.
```
Original Data
+---------------+---------------+----+----+----+
| 4KiB Chunk A | 4KiB Chunk B | C | D |... |
+---------------+---------------+----+----+----+
Example (1) : Block API, 4KiB Block
+---------------+---------------+----+----+----+
| 4KiB Chunk A | 4KiB Chunk B | C | D |... |
+---------------+---------------+----+----+----+
| Block #1 | Block #2 | #3 | #4 |... |
+---------------+---------------+----+----+----+
(No Dependency)
Example (2) : Block API, 8KiB Block
+---------------+---------------+----+----+----+
| 4KiB Chunk A | 4KiB Chunk B | C | D |... |
+---------------+---------------+----+----+----+
| Block #1 |Block #2 |... |
+--------------------+----------+-------+-+----+
^ | ^ |
| | | |
+--------------+ +----+
Internal Dependency Internal Dependency
Example (3) : Streaming API, 4KiB Block
+---------------+---------------+-----+----+----+
| 4KiB Chunk A | 4KiB Chunk B | C | D |... |
+---------------+---------------+-----+----+----+
| Block #1 | Block #2 | #3 | #4 |... |
+---------------+----+----------+-+---+-+--+----+
^ | ^ | ^ |
| | | | | |
+--------------+ +--------+ +---+
Dependency Dependency Dependency
```
- In example (1), there is no dependency.
All blocks are compressed independently.
- In example (2), naturally 8KiBytes block has internal dependency.
But still block #1 and #2 are compressed independently.
- In example (3), block #2 has dependency to #1,
also #3 has dependency to #2 and #1, #4 has #3, #2 and #1, and so on.
Here, we can observe difference between example (2) and (3).
In (2), there's no dependency between chunk B and C, but (3) has dependency between B and C.
This dependency improves compression ratio.
## Restriction of Streaming API
For efficiency, Streaming API doesn't keep a mirror copy of dependent (de)compressed memory.
This means users should keep these dependent (de)compressed memory explicitly.
Usually, "Dependent memory" is previous adjacent contiguous memory up to 64KiBytes.
LZ4 will not access further memories.

2
expkg/vendor/lz4/lib/.gitignore vendored Normal file
View File

@ -0,0 +1,2 @@
# make install artefact
liblz4.pc

24
expkg/vendor/lz4/lib/LICENSE vendored Normal file
View File

@ -0,0 +1,24 @@
LZ4 Library
Copyright (c) 2011-2020, Yann Collet
All rights reserved.
Redistribution and use in source and binary forms, with or without modification,
are permitted provided that the following conditions are met:
* Redistributions of source code must retain the above copyright notice, this
list of conditions and the following disclaimer.
* Redistributions in binary form must reproduce the above copyright notice, this
list of conditions and the following disclaimer in the documentation and/or
other materials provided with the distribution.
THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS "AS IS" AND
ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED
WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE
DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT HOLDER OR CONTRIBUTORS BE LIABLE FOR
ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES
(INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES;
LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON
ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT
(INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS
SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.

249
expkg/vendor/lz4/lib/Makefile vendored Normal file
View File

@ -0,0 +1,249 @@
# ################################################################
# LZ4 library - Makefile
# Copyright (C) Yann Collet 2011-2023
# All rights reserved.
#
# This Makefile is validated for Linux, macOS, *BSD, Hurd, Solaris, MSYS2 targets
#
# BSD license
# Redistribution and use in source and binary forms, with or without modification,
# are permitted provided that the following conditions are met:
#
# * Redistributions of source code must retain the above copyright notice, this
# list of conditions and the following disclaimer.
#
# * Redistributions in binary form must reproduce the above copyright notice, this
# list of conditions and the following disclaimer in the documentation and/or
# other materials provided with the distribution.
#
# THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS "AS IS" AND
# ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED
# WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE
# DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT HOLDER OR CONTRIBUTORS BE LIABLE FOR
# ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES
# (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES;
# LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON
# ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT
# (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS
# SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
#
# You can contact the author at :
# - LZ4 source repository : https://github.com/lz4/lz4
# - LZ4 forum froup : https://groups.google.com/forum/#!forum/lz4c
# ################################################################
SED ?= sed
# Version numbers
LIBVER_MAJOR_SCRIPT:=`$(SED) -n '/define[[:blank:]][[:blank:]]*LZ4_VERSION_MAJOR/s/.*[[:blank:]]\([0-9][0-9]*\).*/\1/p' < ./lz4.h`
LIBVER_MINOR_SCRIPT:=`$(SED) -n '/define[[:blank:]][[:blank:]]*LZ4_VERSION_MINOR/s/.*[[:blank:]]\([0-9][0-9]*\).*/\1/p' < ./lz4.h`
LIBVER_PATCH_SCRIPT:=`$(SED) -n '/define[[:blank:]][[:blank:]]*LZ4_VERSION_RELEASE/s/.*[[:blank:]]\([0-9][0-9]*\).*/\1/p' < ./lz4.h`
LIBVER_SCRIPT:= $(LIBVER_MAJOR_SCRIPT).$(LIBVER_MINOR_SCRIPT).$(LIBVER_PATCH_SCRIPT)
LIBVER_MAJOR := $(shell echo $(LIBVER_MAJOR_SCRIPT))
LIBVER_MINOR := $(shell echo $(LIBVER_MINOR_SCRIPT))
LIBVER_PATCH := $(shell echo $(LIBVER_PATCH_SCRIPT))
LIBVER := $(shell echo $(LIBVER_SCRIPT))
BUILD_SHARED:=yes
BUILD_STATIC:=yes
CPPFLAGS+= -DXXH_NAMESPACE=LZ4_
USERCFLAGS:= -O3 $(CFLAGS)
DEBUGFLAGS:= -Wall -Wextra -Wcast-qual -Wcast-align -Wshadow \
-Wswitch-enum -Wdeclaration-after-statement -Wstrict-prototypes \
-Wundef -Wpointer-arith -Wstrict-aliasing=1
CFLAGS = $(DEBUGFLAGS) $(USERCFLAGS)
ALLFLAGS = $(CFLAGS) $(CPPFLAGS) $(LDFLAGS)
SRCFILES := $(sort $(wildcard *.c))
OBJFILES = $(SRCFILES:.c=.o)
include ../build/make/lz4defs.make
# default is defined as the first target in Makefile, hence before multiconf.make
.PHONY: default
default: lib-release
include ../build/make/multiconf.make
# OS X linker doesn't support -soname, and use different extension
# see : https://developer.apple.com/library/mac/documentation/DeveloperTools/Conceptual/DynamicLibraries/100-Articles/DynamicLibraryDesignGuidelines.html
ifeq ($(TARGET_OS), Darwin)
SHARED_EXT = dylib
SHARED_EXT_MAJOR = $(LIBVER_MAJOR).$(SHARED_EXT)
SHARED_EXT_VER = $(LIBVER).$(SHARED_EXT)
SONAME_FLAGS = -install_name $(libdir)/liblz4.$(SHARED_EXT_MAJOR) -compatibility_version $(LIBVER_MAJOR) -current_version $(LIBVER) -dynamiclib
else
ifeq ($(WINBASED),yes)
SHARED_EXT = dll
SHARED_EXT_VER = $(SHARED_EXT)
else # posix non-mac
SONAME_FLAGS = -Wl,-soname=liblz4.$(SHARED_EXT).$(LIBVER_MAJOR)
SHARED_EXT = so
SHARED_EXT_MAJOR = $(SHARED_EXT).$(LIBVER_MAJOR)
SHARED_EXT_VER = $(SHARED_EXT).$(LIBVER)
endif
# AIX linker doesn't support -soname, hence assigning nil string
ifeq ($(TARGET_OS), AIX)
SONAME_FLAGS =
endif
endif
# silent mode by default; verbose can be triggered by V=1 or VERBOSE=1
$(V)$(VERBOSE).SILENT:
.PHONY:lib-release
lib-release: DEBUGFLAGS :=
lib-release: lib liblz4.pc
.PHONY: lib
lib: liblz4.a liblz4
.PHONY: all
all: lib liblz4.pc
.PHONY: all32
all32: CFLAGS+=-m32
all32: all
liblz4.a:
ifeq ($(BUILD_STATIC),yes)
$(eval $(call static_library,liblz4.a,$(OBJFILES)))
endif
ifeq ($(WINBASED),yes)
CLEAN += $(liblz4-dll.rc)
liblz4-dll.rc: liblz4-dll.rc.in
@echo creating library resource
$(SED) -e 's|@LIBLZ4@|$(LIBLZ4_NAME)|' \
-e 's|@LIBVER_MAJOR@|$(LIBVER_MAJOR)|g' \
-e 's|@LIBVER_MINOR@|$(LIBVER_MINOR)|g' \
-e 's|@LIBVER_PATCH@|$(LIBVER_PATCH)|g' \
$< >$@
liblz4-dll.o: liblz4-dll.rc
$(WINDRES) -i liblz4-dll.rc -o liblz4-dll.o
CLEAN += $(LIBLZ4) $(LIBLZ4_EXP)
$(LIBLZ4): $(SRCFILES) liblz4-dll.o
ifeq ($(BUILD_SHARED),yes)
@echo compiling dynamic library $(LIBVER)
$(CC) $(ALLFLAGS) -DLZ4_DLL_EXPORT=1 -shared $^ $(LDLIBS) -o $@ -Wl,--out-implib,$(LIBLZ4_EXP)
endif
else # not windows
$(LIBLZ4): LDFLAGS += -fvisibility=hidden $(SONAME_FLAGS)
ifeq ($(BUILD_SHARED),yes)
$(eval $(call c_dynamic_library,$(LIBLZ4),$(OBJFILES),,echo "$(LIBLZ4) created"))
endif
endif
liblz4.$(SHARED_EXT_MAJOR): $(LIBLZ4)
$(LN_SF) $< $@
liblz4.$(SHARED_EXT): liblz4.$(SHARED_EXT_MAJOR)
$(LN_SF) $< $@
.PHONY: liblz4
liblz4: $(LIBLZ4) liblz4.$(SHARED_EXT_MAJOR) liblz4.$(SHARED_EXT)
CLEAN += liblz4.pc
liblz4.pc: liblz4.pc.in Makefile
@echo creating pkgconfig
$(SED) -e 's|@PREFIX@|$(prefix)|' \
-e 's|@LIBDIR@|$(libdir)|' \
-e 's|@INCLUDEDIR@|$(includedir)|' \
-e 's|@VERSION@|$(LIBVER)|' \
-e 's|=${prefix}/|=$${prefix}/|' \
$< >$@
.PHONY: clean
clean:
$(RM) *.rc
$(RM) $(CLEAN) core *.o *.a
$(RM) *.$(SHARED_EXT) *.$(SHARED_EXT_MAJOR) *.$(SHARED_EXT_VER)
$(RM) -r tmp*
@echo Cleaning library completed
#-----------------------------------------------------------------------------
# make install is validated only for Linux, OSX, BSD, Hurd and Solaris targets
#-----------------------------------------------------------------------------
ifeq ($(POSIX_ENV),Yes)
.PHONY: listL120
listL120: # extract lines >= 120 characters in *.{c,h}, by Takayuki Matsuoka (note : $$, for Makefile compatibility)
find . -type f -name '*.c' -o -name '*.h' | while read -r filename; do awk 'length > 120 {print FILENAME "(" FNR "): " $$0}' $$filename; done
DESTDIR ?=
# directory variables : GNU conventions prefer lowercase
# see https://www.gnu.org/prep/standards/html_node/Makefile-Conventions.html
# support both lower and uppercase (BSD), use lower in script
PREFIX ?= /usr/local
prefix ?= $(PREFIX)
EXEC_PREFIX ?= $(prefix)
exec_prefix ?= $(EXEC_PREFIX)
BINDIR ?= $(exec_prefix)/bin
bindir ?= $(BINDIR)
LIBDIR ?= $(exec_prefix)/lib
libdir ?= $(LIBDIR)
INCLUDEDIR ?= $(prefix)/include
includedir ?= $(INCLUDEDIR)
ifneq (,$(filter $(TARGET_OS),OpenBSD FreeBSD NetBSD DragonFly MidnightBSD))
PKGCONFIGDIR ?= $(prefix)/libdata/pkgconfig
else
PKGCONFIGDIR ?= $(libdir)/pkgconfig
endif
pkgconfigdir ?= $(PKGCONFIGDIR)
.PHONY: install
install: lib liblz4.pc
$(MAKE_DIR) $(DESTDIR)$(pkgconfigdir)/ $(DESTDIR)$(includedir)/ $(DESTDIR)$(libdir)/ $(DESTDIR)$(bindir)/
$(INSTALL_DATA) liblz4.pc $(DESTDIR)$(pkgconfigdir)/
@echo Installing libraries in $(DESTDIR)$(libdir)
ifeq ($(BUILD_STATIC),yes)
$(INSTALL_DATA) liblz4.a $(DESTDIR)$(libdir)/liblz4.a
$(INSTALL_DATA) lz4frame_static.h $(DESTDIR)$(includedir)/lz4frame_static.h
$(INSTALL_DATA) lz4file.h $(DESTDIR)$(includedir)/lz4file.h
endif
ifeq ($(BUILD_SHARED),yes)
# Traditionally, one installs the DLLs in the bin directory as programs
# search them first in their directory. This allows to not pollute system
# directories (like c:/windows/system32), nor modify the PATH variable.
ifeq ($(WINBASED),yes)
$(INSTALL_PROGRAM) $(LIBLZ4) $(DESTDIR)$(bindir)
$(INSTALL_PROGRAM) $(LIBLZ4_EXP) $(DESTDIR)$(libdir)
else
$(INSTALL_PROGRAM) liblz4.$(SHARED_EXT_VER) $(DESTDIR)$(libdir)
$(LN_SF) liblz4.$(SHARED_EXT_VER) $(DESTDIR)$(libdir)/liblz4.$(SHARED_EXT_MAJOR)
$(LN_SF) liblz4.$(SHARED_EXT_VER) $(DESTDIR)$(libdir)/liblz4.$(SHARED_EXT)
endif
endif
@echo Installing headers in $(DESTDIR)$(includedir)
$(INSTALL_DATA) lz4.h $(DESTDIR)$(includedir)/lz4.h
$(INSTALL_DATA) lz4hc.h $(DESTDIR)$(includedir)/lz4hc.h
$(INSTALL_DATA) lz4frame.h $(DESTDIR)$(includedir)/lz4frame.h
@echo lz4 libraries installed
.PHONY: uninstall
uninstall:
$(RM) $(DESTDIR)$(pkgconfigdir)/liblz4.pc
ifeq (WINBASED,yes)
$(RM) $(DESTDIR)$(bindir)/$(LIBLZ4)
$(RM) $(DESTDIR)$(libdir)/$(LIBLZ4_EXP)
else
$(RM) $(DESTDIR)$(libdir)/liblz4.$(SHARED_EXT)
$(RM) $(DESTDIR)$(libdir)/liblz4.$(SHARED_EXT_MAJOR)
$(RM) $(DESTDIR)$(libdir)/liblz4.$(SHARED_EXT_VER)
endif
$(RM) $(DESTDIR)$(libdir)/liblz4.a
$(RM) $(DESTDIR)$(includedir)/lz4.h
$(RM) $(DESTDIR)$(includedir)/lz4hc.h
$(RM) $(DESTDIR)$(includedir)/lz4frame.h
$(RM) $(DESTDIR)$(includedir)/lz4frame_static.h
$(RM) $(DESTDIR)$(includedir)/lz4file.h
@echo lz4 libraries successfully uninstalled
endif

Some files were not shown because too many files have changed in this diff Show More