//
// Created by sfd on 25-6-4.
//

#ifndef MATH_H
#define MATH_H

#include <glm/glm.hpp>

namespace Hazel
{
    namespace Math
    {
        bool DecomposeTransform(const glm::mat4& transform, glm::vec3& outTranslation, glm::vec3& outRotation, glm::vec3& outScale);
    }
}
#endif //MATH_H