简单添加ScriptComponent序列化功能

This commit is contained in:
2025-07-18 14:19:10 +08:00
parent e0bfdd9c4e
commit 1bdb1d240e
10 changed files with 326 additions and 58 deletions

View File

@ -8,7 +8,7 @@ namespace Sandbox {
// private TransformComponent m_Transform;
// private RigidBody2DComponent m_Rigidbody;
public float MoveSpeed;
/*
void OnCreate()
{
@ -23,7 +23,7 @@ namespace Sandbox {
{
// Console.WriteLine($"Player.OnUpdate: {ts}");
float speed = 1.0f;
float speed = MoveSpeed;
Vector3 velocity = Vector3.Zero;
if(Input.IsKeyDown(KeyCode.UP))