简单添加ScriptComponent序列化功能
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@ -8,7 +8,7 @@ namespace Sandbox {
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// private TransformComponent m_Transform;
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// private RigidBody2DComponent m_Rigidbody;
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public float MoveSpeed;
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/*
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void OnCreate()
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{
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@ -23,7 +23,7 @@ namespace Sandbox {
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{
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// Console.WriteLine($"Player.OnUpdate: {ts}");
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float speed = 1.0f;
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float speed = MoveSpeed;
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Vector3 velocity = Vector3.Zero;
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if(Input.IsKeyDown(KeyCode.UP))
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