add FindEntityByName function

This commit is contained in:
2025-10-26 13:12:04 +08:00
parent 9c45444354
commit e8dec2e2d3
13 changed files with 129 additions and 37 deletions

View File

@ -36,6 +36,17 @@ namespace Sandbox {
else if(Input.IsKeyDown(KeyCode.D))
velocity.X = 1.0f;
Entity cameraEntity = FindEntityByName("Camera");
if(cameraEntity != null)
{
Camera camera = cameraEntity.As<Camera>();
if(Input.IsKeyDown(KeyCode.Q))
camera.DistanceFromPlayer -= speed * 2.0f * ts;
else if(Input.IsKeyDown(KeyCode.E))
camera.DistanceFromPlayer += speed * 2.0f * ts;
}
m_Rigidbody.ApplyLinearImpulseToCenter(velocity.XY * speed, true);
}
}