add FindEntityByName function
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@ -82,8 +82,6 @@ namespace Hazel
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m_CameraController.OnResize(m_ViewPortSize.x, m_ViewPortSize.y);
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m_EditorCamera.SetViewPortSize(m_ViewPortSize.x, m_ViewPortSize.y);
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m_ActiveScene->OnViewportResize((uint32_t)m_ViewPortSize.x, (uint32_t)m_ViewPortSize.y);
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}
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// update camera
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@ -501,7 +499,6 @@ namespace Hazel
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if (serializer.Deserialize(scenePath.string()))
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{
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m_EditorScene = newScene;
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m_EditorScene->OnViewportResize((uint32_t)m_ViewPortSize.x, (uint32_t)m_ViewPortSize.y);
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m_ActiveScene = m_EditorScene;
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@ -514,7 +511,6 @@ namespace Hazel
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void EditorLayer::NewScene()
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{
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m_ActiveScene = CreateRef<Scene>();
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m_ActiveScene->OnViewportResize((uint32_t)m_ViewPortSize.x, (uint32_t)m_ViewPortSize.y);
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m_SceneHierachyPanel.SetContext(m_ActiveScene);
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m_EditorScenePath = std::filesystem::path();
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@ -266,7 +266,7 @@ namespace Hazel
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auto& tag = entity.GetComponent<TagComponent>().Tag;
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char buffer[256] = {};
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strcpy_s(buffer,sizeof(buffer), tag.c_str());
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strncpy_s(buffer,sizeof(buffer), tag.c_str(), sizeof(buffer));
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if (ImGui::InputText("Tag", buffer, sizeof(buffer)))
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{
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tag = std::string(buffer);
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@ -368,7 +368,7 @@ namespace Hazel
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bool setStyleFlag = false;
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static char buffer[64] = {};
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snprintf(buffer, sizeof(buffer), "%s", component.ClassName.c_str());
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strcpy_s(buffer, sizeof(buffer), component.ClassName.c_str());
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if (!scriptClassExists)
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{
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@ -384,7 +384,7 @@ namespace Hazel
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// Fields
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Ref<ScriptInstance> scriptInstance = ScriptEngine::GetEntityScriptInstance(entity.GetUUID());
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const Ref<ScriptInstance> scriptInstance = ScriptEngine::GetEntityScriptInstance(entity.GetUUID());
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const bool sceneRunning = scene->IsRunning();
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if (sceneRunning)
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