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16 changed files with 439 additions and 52 deletions

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@ -1,6 +1,7 @@
#include "Hazel/Core/Application.h"
#include <filesystem>
#include <iostream>
#include <Hazel/Debug/Instrumentor.h>
#include <SDL3/SDL.h>
@ -14,17 +15,19 @@ namespace Hazel {
Application* Application::s_Instance = nullptr;
Application::Application(const std::string& name, int width, int height)
Application::Application(const ApplicationSpecification& specification)
: m_Specification(specification)
{
HZ_PROFILE_FUNCTION();
if (s_Instance != nullptr)
{
HZ_CORE_ERROR("Application already exists!");
}
s_Instance = this;
m_Window = Window::Create(WindowProps(name, width, height));
if (!m_Specification.workingDirectory.empty())
std::filesystem::current_path(m_Specification.workingDirectory);
m_Window = Window::Create(WindowProps(m_Specification.name));
m_Window->SetEventCallback(std::bind(&Application::OnEvent, this, std::placeholders::_1));
m_Window->SetWindowResizeEventCallback(std::bind(&Application::OnWindowResize, this, std::placeholders::_1));

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@ -5,15 +5,37 @@
#include "Core.h"
#include "Layer.h"
#include "LayerStack.h"
#include "Log.h"
#include "Hazel/Core/TimeStep.h"
#include "Hazel/ImGui/ImGuiLayer.h"
namespace Hazel {
struct ApplicationCommandLineArgs
{
int count = 0;
char** args = nullptr;
const char* operator[](int index)
{
if (index >= count)
HZ_CORE_ERROR("args error");
return args[count];
}
};
struct ApplicationSpecification
{
std::string name = "Application";
std::string workingDirectory;
ApplicationCommandLineArgs commandLineArgs;
};
class HAZEL_API Application
{
public:
Application(const std::string& name = "Hazel App", int width = 1280, int height = 720);
Application(const ApplicationSpecification& specification);
virtual ~Application();
void Run();
@ -30,7 +52,10 @@ namespace Hazel {
inline Window& GetWindow() const { return *m_Window; }
inline static Application& Get() { return *s_Instance; }
const ApplicationSpecification& GetSpecification() const { return m_Specification; }
private:
ApplicationSpecification m_Specification;
Scope<Window> m_Window;
ImGuiLayer* m_imguiLayer;
bool m_Running = true;
@ -46,6 +71,6 @@ namespace Hazel {
};
// to be defined int CLIENT
Application* CreateApplication();
Application* CreateApplication(ApplicationCommandLineArgs args);
}

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@ -5,14 +5,14 @@
#include <SDL3/SDL_main.h>
extern Hazel::Application* Hazel::CreateApplication();
extern Hazel::Application* Hazel::CreateApplication(ApplicationCommandLineArgs args);
int main(int, char**) {
int main(int argc, char** argv) {
Hazel::Log::init();
HZ_PROFILE_BEGIN_SESSION("Start", "Start.json");
const auto app = Hazel::CreateApplication();
const auto app = Hazel::CreateApplication({argc, argv});
HZ_PROFILE_END_SESSION();
HZ_PROFILE_BEGIN_SESSION("Update", "Update.json");

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@ -10,9 +10,9 @@
namespace Hazel
{
using KeyCode = SDL_Scancode;
// using KeyCode = SDL_Scancode;
typedef enum MouseButton
typedef enum class MouseButton
{
BUTTON_LEFT = SDL_BUTTON_LEFT,
BUTTON_MIDDLE = SDL_BUTTON_MIDDLE,
@ -22,6 +22,295 @@ namespace Hazel
}MouseButton;
//TODO: use self keycode, not use sdl directly
typedef enum class KeyCode
{
A = 4,
B = 5,
C = 6,
D = 7,
E = 8,
F = 9,
G = 10,
H = 11,
I = 12,
J = 13,
K = 14,
L = 15,
M = 16,
N = 17,
O = 18,
P = 19,
Q = 20,
R = 21,
S = 22,
T = 23,
U = 24,
V = 25,
W = 26,
X = 27,
Y = 28,
Z = 29,
NUM1 = 30,
NUM2 = 31,
NUM3 = 32,
NUM4 = 33,
NUM5 = 34,
NUM6 = 35,
NUM7 = 36,
NUM8 = 37,
NUM9 = 38,
NUM0 = 39,
RETURN = 40,
ESCAPE = 41,
BACKSPACE = 42,
TAB = 43,
SPACE = 44,
MINUS = 45,
EQUALS = 46,
LEFTBRACKET = 47,
RIGHTBRACKET = 48,
BACKSLASH = 49,
NONUSHASH = 50,
SEMICOLON = 51,
APOSTROPHE = 52,
GRAVE = 53,
COMMA = 54,
PERIOD = 55,
SLASH = 56,
CAPSLOCK = 57,
F1 = 58,
F2 = 59,
F3 = 60,
F4 = 61,
F5 = 62,
F6 = 63,
F7 = 64,
F8 = 65,
F9 = 66,
F10 = 67,
F11 = 68,
F12 = 69,
PRINTSCREEN = 70,
SCROLLLOCK = 71,
PAUSE = 72,
INSERT = 73,
HOME = 74,
PAGEUP = 75,
DELETE = 76,
END = 77,
PAGEDOWN = 78,
RIGHT = 79,
LEFT = 80,
DOWN = 81,
UP = 82,
NUMLOCKCLEAR = 83,
KP_DIVIDE = 84,
KP_MULTIPLY = 85,
KP_MINUS = 86,
KP_PLUS = 87,
KP_ENTER = 88,
KP_1 = 89,
KP_2 = 90,
KP_3 = 91,
KP_4 = 92,
KP_5 = 93,
KP_6 = 94,
KP_7 = 95,
KP_8 = 96,
KP_9 = 97,
KP_0 = 98,
KP_PERIOD = 99,
NONUSBACKSLASH = 100,
APPLICATION = 101,
POWER = 102,
KP_EQUALS = 103,
F13 = 104,
F14 = 105,
F15 = 106,
F16 = 107,
F17 = 108,
F18 = 109,
F19 = 110,
F20 = 111,
F21 = 112,
F22 = 113,
F23 = 114,
F24 = 115,
EXECUTE = 116,
HELP = 117,
MENU = 118,
SELECT = 119,
STOP = 120,
AGAIN = 121,
UNDO = 122,
CUT = 123,
COPY = 124,
PASTE = 125,
FIND = 126,
MUTE = 127,
VOLUMEUP = 128,
VOLUMEDOWN = 129,
DE_LOCKINGCAPSLOCK = 130,
DE_LOCKINGNUMLOCK = 131,
DE_LOCKINGSCROLLLOCK = 132,
KP_COMMA = 133,
KP_EQUALSAS400 = 134,
INTERNATIONAL1 = 135,
INTERNATIONAL2 = 136,
INTERNATIONAL3 = 137,
INTERNATIONAL4 = 138,
INTERNATIONAL5 = 139,
INTERNATIONAL6 = 140,
INTERNATIONAL7 = 141,
INTERNATIONAL8 = 142,
INTERNATIONAL9 = 143,
LANG1 = 144,
LANG2 = 145,
LANG3 = 146,
LANG4 = 147,
LANG5 = 148,
LANG6 = 149,
LANG7 = 150,
LANG8 = 151,
LANG9 = 152,
ALTERASE = 153,
SYSREQ = 154,
CANCEL = 155,
CLEAR = 156,
PRIOR = 157,
RETURN2 = 158,
SEPARATOR = 159,
OUT = 160,
OPER = 161,
CLEARAGAIN = 162,
CRSEL = 163,
EXSEL = 164,
KP_00 = 176,
KP_000 = 177,
THOUSANDSSEPARATOR = 178,
DECIMALSEPARATOR = 179,
CURRENCYUNIT = 180,
CURRENCYSUBUNIT = 181,
KP_LEFTPAREN = 182,
KP_RIGHTPAREN = 183,
KP_LEFTBRACE = 184,
KP_RIGHTBRACE = 185,
KP_TAB = 186,
KP_BACKSPACE = 187,
KP_A = 188,
KP_B = 189,
KP_C = 190,
KP_D = 191,
KP_E = 192,
KP_F = 193,
KP_XOR = 194,
KP_POWER = 195,
KP_PERCENT = 196,
KP_LESS = 197,
KP_GREATER = 198,
KP_AMPERSAND = 199,
KP_DBLAMPERSAND = 200,
KP_VERTICALBAR = 201,
KP_DBLVERTICALBAR = 202,
KP_COLON = 203,
KP_HASH = 204,
KP_SPACE = 205,
KP_AT = 206,
KP_EXCLAM = 207,
KP_MEMSTORE = 208,
KP_MEMRECALL = 209,
KP_MEMCLEAR = 210,
KP_MEMADD = 211,
KP_MEMSUBTRACT = 212,
KP_MEMMULTIPLY = 213,
KP_MEMDIVIDE = 214,
KP_PLUSMINUS = 215,
KP_CLEAR = 216,
KP_CLEARENTRY = 217,
KP_BINARY = 218,
KP_OCTAL = 219,
KP_DECIMAL = 220,
KP_HEXADECIMAL = 221,
LCTRL = 224,
LSHIFT = 225,
LALT = 226,
LGUI = 227,
RCTRL = 228,
RSHIFT = 229,
RALT = 230,
RGUI = 231,
MODE = 257,
SLEEP = 258,
WAKE = 259,
CHANNEL_INCREMENT = 260,
CHANNEL_DECREMENT = 261,
MEDIA_PLAY = 262,
MEDIA_PAUSE = 263,
MEDIA_RECORD = 264,
MEDIA_FAST_FORWARD = 265,
MEDIA_REWIND = 266,
MEDIA_NEXT_TRACK = 267,
MEDIA_PREVIOUS_TRACK = 268,
MEDIA_STOP = 269,
MEDIA_EJECT = 270,
MEDIA_PLAY_PAUSE = 271,
MEDIA_SELECT = 272,
AC_NEW = 273,
AC_OPEN = 274,
AC_CLOSE = 275,
AC_EXIT = 276,
AC_SAVE = 277,
AC_PRINT = 278,
AC_PROPERTIES = 279,
AC_SEARCH = 280,
AC_HOME = 281,
AC_BACK = 282,
AC_FORWARD = 283,
AC_STOP = 284,
AC_REFRESH = 285,
AC_BOOKMARKS = 286,
SOFTLEFT = 287,
SOFTRIGHT = 288,
CALL = 289,
ENDCALL = 290,
RESERVED = 400, /**< 400-500 reserved for dynamic keycodes */
COUNT = 512 /**< not a key, just marks the number of scancodes for array bounds */
}KeyCode;
}

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@ -4,7 +4,6 @@
#ifndef UUID_H
#define UUID_H
#include <xhash>
#include "Core.h"
namespace Hazel
@ -24,13 +23,14 @@ namespace Hazel
namespace std
{
template<typename T> struct hash;
template<>
struct hash<Hazel::UUID>
{
std::size_t operator() (const Hazel::UUID& uuid) const
{
return hash<uint64_t>()((uint64_t)uuid);
return (uint64_t)uuid;
}
};

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@ -64,17 +64,17 @@ namespace Hazel
void EditorCamera::OnUpdate(TimeStep ts)
{
if (Input::IsKeyPressed(SDL_SCANCODE_LALT))
if (Input::IsKeyPressed(KeyCode::LALT))
{
const glm::vec2& mouse{ Input::GetMouseX(), Input::GetMouseY() };
const glm::vec2 delta = (mouse - m_InitialMousePosition) * 0.003f;
m_InitialMousePosition = mouse;
if (Input::IsMouseButtonPressed(BUTTON_MIDDLE))
if (Input::IsMouseButtonPressed(MouseButton::BUTTON_MIDDLE))
MousePan(delta);
else if (Input::IsMouseButtonPressed(BUTTON_LEFT))
else if (Input::IsMouseButtonPressed(MouseButton::BUTTON_LEFT))
MouseRotate(delta);
else if (Input::IsMouseButtonPressed(BUTTON_RIGHT))
else if (Input::IsMouseButtonPressed(MouseButton::BUTTON_RIGHT))
MouseZoom(-delta.y);
}

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@ -6,7 +6,7 @@
#define TEXTURE_H
#include <string>
#include <Hazel\Core/Core.h>
#include <Hazel/Core/Core.h>
namespace Hazel
@ -18,6 +18,7 @@ namespace Hazel
virtual const uint32_t GetWidth() const = 0;
virtual const uint32_t GetHeight() const = 0;
virtual const uint32_t GetRendererID() const = 0;
virtual const std::string& GetPath() const = 0;
virtual void Bind(uint32_t slot = 0) const = 0;

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@ -220,6 +220,9 @@ namespace Hazel
out << YAML::BeginMap; // SpriteRendererComponent
auto& spriteRendererComponent = entity.GetComponent<SpriteRendererComponent>();
out << YAML::Key << "Color" << YAML::Value << spriteRendererComponent.Color;
if (spriteRendererComponent.Texture)
out << YAML::Key << "TexturePath" << YAML::Value << spriteRendererComponent.Texture->GetPath();
out << YAML::Key << "TilingFactor" << YAML::Value << spriteRendererComponent.TilingFactor;
out << YAML::EndMap; // SpriteRendererComponent
}
@ -295,20 +298,47 @@ namespace Hazel
bool SceneSerializer::Deserialize(const std::string& filepath)
{
const std::ifstream stream(filepath);
if (!stream.is_open())
{
HZ_CORE_ERROR("Could not open file {0}", filepath);
return false;
}
std::stringstream strStream;
strStream << stream.rdbuf();
YAML::Node data = YAML::Load(strStream.str());
if (strStream.str().empty())
{
HZ_CORE_ERROR("Empty scene file: {0}", filepath);
return false;
}
YAML::Node data;
try {
data = YAML::Load(strStream.str());
}
catch (const YAML::Exception& e) {
HZ_CORE_ERROR("YAML parsing failed: {0}\nFile: {1}", e.what(), filepath);
return false;
}
if (data.IsNull() || !data.IsDefined() || !data.IsMap())
{
HZ_CORE_ERROR("YAML parsing failed: {0}", filepath);
return false;
}
if (!data["Scene"])
{
HZ_CORE_WARN("cannot find key: Scene");
HZ_CORE_ERROR("cannot find key: Scene");
return false;
}
auto sceneName = data["Scene"].as<std::string>();
HZ_CORE_TRACE("Deserializing Scene {}", strStream.str());
HZ_CORE_DEBUG("Deserializing Scene {}", strStream.str());
auto entities = data["Entities"];
if (entities)
@ -358,8 +388,11 @@ namespace Hazel
auto spriteRendererComponent = entity["SpriteRendererComponent"];
if (spriteRendererComponent)
{
auto& sprite = deserializedEntity.AddComponent<SpriteRendererComponent>();
sprite.Color = spriteRendererComponent["Color"].as<glm::vec4>();
auto& sprite = deserializedEntity.AddComponent<SpriteRendererComponent>();
sprite.Color = spriteRendererComponent["Color"].as<glm::vec4>();
sprite.TilingFactor = spriteRendererComponent["TilingFactor"].as<float>();
if (spriteRendererComponent["TexturePath"])
sprite.Texture = Texture2D::Create(spriteRendererComponent["TexturePath"].as<std::string>());
}
auto circleRendererComponent = entity["CircleRendererComponent"];

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@ -41,6 +41,8 @@ namespace Hazel
if (!data)
{
HZ_CORE_ERROR("Failed to load texture {0}", path);
stbi_image_free(data);
return;
}
m_Width = width;
m_Height = height;

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@ -18,6 +18,7 @@ namespace Hazel
virtual const uint32_t GetWidth() const override {return m_Width; }
virtual const uint32_t GetHeight() const override { return m_Height; }
virtual const std::string& GetPath() const override {return m_Path; }
virtual void Bind(uint32_t slot = 0) const override;
@ -27,7 +28,7 @@ namespace Hazel
virtual bool operator==(const Texture& other) const override
{
return m_RendererID == ((OpenGLTexture2D&)other).m_RendererID;
return m_RendererID == other.GetRendererID();
}
private:
std::string m_Path;

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@ -12,13 +12,13 @@ namespace Hazel
{
const auto state = SDL_GetKeyboardState(nullptr);
return state[key];
return state[(SDL_Scancode)key];
}
bool Input::IsMouseButtonPressed(const MouseButton button)
{
const auto mod = SDL_GetMouseState(nullptr, nullptr);
return mod & SDL_BUTTON_MASK(button);
return mod & SDL_BUTTON_MASK((SDL_Scancode)button);
}
std::pair<float, float> Input::GetMousePosition()

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@ -60,5 +60,8 @@ void main()
{
o_Color = texture(u_Textures[int(v_TexIndex)], Input.TexCoord * Input.TilingFactor) * Input.Color;
if(o_Color.a == 0.0f)
discard;
o_EntityID = v_EntityID;
}

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@ -51,6 +51,14 @@ namespace Hazel
m_SceneHierachyPanel.SetContext(m_ActiveScene);
m_GizmoType = ImGuizmo::OPERATION::TRANSLATE;
auto commandLineArgs = Application::Get().GetSpecification().commandLineArgs;
if (commandLineArgs.count > 1)
{
auto scenePath = commandLineArgs.args[1];
SceneSerializer sceneSerializer(m_ActiveScene);
sceneSerializer.Deserialize(scenePath);
}
}
@ -151,18 +159,12 @@ namespace Hazel
{
auto [tc, bc2D] = bcview.get<TransformComponent, BoxCollider2DComponent>(entity);
glm::mat4 model = glm::translate(glm::mat4(1.0f), tc.Translation)
* glm::rotate(glm::mat4(1.0f), tc.Rotation.z, glm::vec3(0.0f, 0.0f, 1.0f))
* glm::scale(glm::mat4(1.0f), tc.Scale);
glm::vec4 worldOffset = model * glm::vec4(bc2D.Offset.x, bc2D.Offset.y, 0.0f, 1.0f);
// glm::vec3 translation = glm::vec3(worldOffset) + glm::vec3(0.0f, 0.0f, 0.001f);
glm::vec3 scale = tc.Scale * glm::vec3(bc2D.Size * 2.0f, 1.0f);
glm::mat4 transform =
glm::translate(glm::mat4(1.0f), glm::vec3(worldOffset))
glm::translate(glm::mat4(1.0f), tc.Translation)
* glm::rotate(glm::mat4(1.0f), tc.Rotation.z, glm::vec3(0.0f, 0.0f, 1.0f))
* glm::translate(glm::mat4(1.0f), glm::vec3(bc2D.Offset, 0.0f))
* glm::scale(glm::mat4(1.0f), scale);
Renderer2D::DrawRect(transform, glm::vec4(0.2f, 1.0f, 0.2f, 1.0f));
@ -173,22 +175,29 @@ namespace Hazel
for (auto entity : ccview)
{
auto [tc, cc2D] = ccview.get<TransformComponent, CircleCollider2DComponent>(entity);
glm::mat4 model = glm::translate(glm::mat4(1.0f), tc.Translation)
* glm::rotate(glm::mat4(1.0f), tc.Rotation.z, glm::vec3(0.0f, 0.0f, 1.0f))
* glm::scale(glm::mat4(1.0f), tc.Scale);
glm::vec4 worldOffset = model * glm::vec4(cc2D.Offset.x, cc2D.Offset.y, 0.0f, 1.0f);
// glm::vec3 translation = glm::vec3(worldOffset) + glm::vec3(0.0f, 0.0f, 0.001f);
glm::vec3 scale = tc.Scale * glm::vec3(cc2D.Radius * 2.05f);
glm::mat4 transform =
glm::translate(glm::mat4(1.0f), glm::vec3(worldOffset))
glm::translate(glm::mat4(1.0f), tc.Translation)
* glm::rotate(glm::mat4(1.0f), tc.Rotation.z, glm::vec3(0.0f, 0.0f, 1.0f))
* glm::translate(glm::mat4(1.0f), glm::vec3(cc2D.Offset, 0.0f))
* glm::scale(glm::mat4(1.0f), scale);
Renderer2D::DrawCircle(transform, glm::vec4(0.2, 1.0f, 0.2f, 1.0f), Renderer2D::GetLineWidth() * 0.015f);
}
}
if (Entity selectedEntity = m_SceneHierachyPanel.GetSelectedEntity())
{
if (!selectedEntity.HasComponent<CameraComponent>())
{
auto transform = selectedEntity.GetComponent<TransformComponent>();
Renderer2D::DrawRect(transform.GetTransform(), glm::vec4(0.8f, 0.3f, 0.2f, 1.0f));
}
}
Renderer2D::EndScene();
}
@ -406,7 +415,7 @@ namespace Hazel
float snapValues[3] = {snapValue, snapValue, snapValue};
if (ImGuizmo::Manipulate(glm::value_ptr(cameraView), glm::value_ptr(cameraProjection),
static_cast<ImGuizmo::OPERATION>(m_GizmoType), ImGuizmo::WORLD,
glm::value_ptr(transform), nullptr, snap ? snapValues : nullptr) && !Input::IsKeyPressed(SDL_SCANCODE_LALT))
glm::value_ptr(transform), nullptr, snap ? snapValues : nullptr) && !Input::IsKeyPressed(KeyCode::LALT))
{
if (ImGuizmo::IsUsing())
{
@ -438,10 +447,16 @@ namespace Hazel
void EditorLayer::SaveSceneAs() const
{
std::string filepath = FileDiaglogs::SaveFile("Hazel Scene (*.scene,*.yaml)\0*.scene;*.yaml\0*\0*.*\0\0");
if (!filepath.empty())
HZ_CORE_INFO("Saving scene to: {}", filepath);
if (filepath.empty())
{
SerializeScene(m_ActiveScene, filepath);
HZ_CORE_WARN("filepath is empty! do not save Scene!");
}
else
{
SerializeScene(m_ActiveScene, filepath);
HZ_CORE_INFO("scene saved");
}
}
void EditorLayer::OpenScene()
@ -484,7 +499,12 @@ namespace Hazel
{
if (!m_EditorScenePath.empty())
{
HZ_CORE_INFO("Saving scene: {}", m_EditorScenePath.string());
SerializeScene(m_ActiveScene, m_EditorScenePath);
HZ_CORE_INFO("scene saved");
}else
{
SaveSceneAs();
}
}
@ -561,7 +581,7 @@ namespace Hazel
m_CameraController.OnEvent(e);
m_EditorCamera.OnEvent(e);
}
if (e.button.clicks && m_ViewportHovered && !ImGuizmo::IsOver() && Input::IsMouseButtonPressed(BUTTON_LEFT) && !Input::IsKeyPressed(SDL_SCANCODE_LALT))
if (e.button.clicks && m_ViewportHovered && !ImGuizmo::IsOver() && Input::IsMouseButtonPressed(MouseButton::BUTTON_LEFT) && !Input::IsKeyPressed(KeyCode::LALT))
m_SceneHierachyPanel.SetSelectedEntity(m_HoveredEntity);
#define SHORTCUT_EXIT (SDL_KMOD_CTRL + SDLK_W)

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@ -50,8 +50,7 @@ namespace Hazel
for (auto& directory : std::filesystem::directory_iterator(m_CurrentDirectory))
{
auto& path = directory.path();
auto relativePath = std::filesystem::relative(directory.path(), g_AssetPath);
std::string filePathString = relativePath.filename().string();
std::string filePathString = path.filename().string();
ImGui::PushStyleColor(ImGuiCol_Button, ImVec4(0, 0, 0, 0));
@ -61,6 +60,7 @@ namespace Hazel
if (ImGui::BeginDragDropSource())
{
auto relativePath = std::filesystem::relative(path, g_AssetPath);
const wchar_t* itemPath = relativePath.c_str();
ImGui::SetDragDropPayload("CONTENT_BROSWER_ITEM", itemPath, (wcslen(itemPath) + 1) * sizeof(wchar_t), ImGuiCond_Once);
ImGui::EndDragDropSource();

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@ -44,7 +44,14 @@ namespace Hazel
if (ImGui::BeginPopupContextWindow(0, ImGuiPopupFlags_MouseButtonRight | ImGuiPopupFlags_NoOpenOverItems))
{
if (ImGui::MenuItem("Create Empty Entity"))
m_Context->CreateEntity("Empty Entity");
{
m_SelectionContext = m_Context->CreateEntity("Empty Entity");
}
else if (ImGui::MenuItem("Create Camera"))
{
m_SelectionContext = m_Context->CreateEntity("Camera");
m_SelectionContext.AddComponent<CameraComponent>();
}
ImGui::EndPopup();
}

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@ -9,20 +9,23 @@ namespace Hazel
class HazelEditor : public Application
{
public:
HazelEditor()
: Application("Hazel Editor", 1920, 1080)
HazelEditor(const ApplicationSpecification& specification)
: Application(specification)
{
PushLayer(new EditorLayer());
}
~HazelEditor() = default;
private:
};
Application* CreateApplication()
Application* CreateApplication(ApplicationCommandLineArgs args)
{
return new HazelEditor();
ApplicationSpecification spec;
spec.name = "Editor app";
spec.commandLineArgs = args;
return new HazelEditor(spec);
}
}