#include #include "Hazel/Core/EntryPoint.h" #include "SandBox2D/SandBox2D.h" namespace Hazel { class Sandbox : public Application { public: Sandbox(const ApplicationSpecification& specification) : Application(specification) { PushLayer(new SandBox2D()); } ~Sandbox() = default; }; Application* CreateApplication(ApplicationCommandLineArgs args) { ApplicationSpecification spec; spec.name = "Sandbox2D"; spec.commandLineArgs = args; return new Sandbox(spec); } }