add PhysX SDK and some tweaks
This commit is contained in:
95
Editor/assets/scenes/Physics3DTest.scene
Normal file
95
Editor/assets/scenes/Physics3DTest.scene
Normal file
@ -0,0 +1,95 @@
|
||||
Scene: Scene Name
|
||||
Environment:
|
||||
AssetPath: assets/env/pink_sunrise_4k.hdr
|
||||
Light:
|
||||
Direction: [-0.787, -0.73299998, 1]
|
||||
Radiance: [1, 1, 1]
|
||||
Multiplier: 0.514999986
|
||||
Entities:
|
||||
- Entity: 10169503531257462571
|
||||
TagComponent:
|
||||
Tag: Box
|
||||
TransformComponent:
|
||||
Position: [0, 1.5, 0]
|
||||
Rotation: [1, 0, 0, 0]
|
||||
Scale: [2, 2, 2]
|
||||
MeshComponent:
|
||||
AssetPath: assets/meshes/Cube1m.fbx
|
||||
RigidBodyComponent:
|
||||
BodyType: 1
|
||||
Mass: 0.5
|
||||
PhysicsMaterialComponent:
|
||||
StaticFriction: 1
|
||||
DynamicFriction: 1
|
||||
Bounciness: 0
|
||||
BoxColliderComponent:
|
||||
Offset: [0, 0, 0]
|
||||
Size: [2, 2, 2]
|
||||
- Entity: 14057422478420564497
|
||||
TagComponent:
|
||||
Tag: Player
|
||||
TransformComponent:
|
||||
Position: [-19.43363, 4.50874043, -1.96695328e-06]
|
||||
Rotation: [1, 0, 0, 0]
|
||||
Scale: [1, 1, 1]
|
||||
ScriptComponent:
|
||||
ModuleName: Example.PlayerSphere
|
||||
StoredFields:
|
||||
- Name: HorizontalForce
|
||||
Type: 1
|
||||
Data: 10
|
||||
- Name: MaxSpeed
|
||||
Type: 6
|
||||
Data: [10, 10, 10]
|
||||
- Name: JumpForce
|
||||
Type: 1
|
||||
Data: 200
|
||||
MeshComponent:
|
||||
AssetPath: assets/meshes/Sphere1m.fbx
|
||||
RigidBodyComponent:
|
||||
BodyType: 1
|
||||
Mass: 1
|
||||
PhysicsMaterialComponent:
|
||||
StaticFriction: 1
|
||||
DynamicFriction: 1
|
||||
Bounciness: 0
|
||||
SphereColliderComponent:
|
||||
Radius: 0.5
|
||||
- Entity: 5178862374589434728
|
||||
TagComponent:
|
||||
Tag: Camera
|
||||
TransformComponent:
|
||||
Position: [-21.7406311, 9.70659542, 15]
|
||||
Rotation: [0.999910355, -0.0133911213, 0, 0]
|
||||
Scale: [1, 1, 1]
|
||||
ScriptComponent:
|
||||
ModuleName: Example.BasicController
|
||||
StoredFields:
|
||||
- Name: Speed
|
||||
Type: 1
|
||||
Data: 12
|
||||
- Name: DistanceFromPlayer
|
||||
Type: 1
|
||||
Data: 15
|
||||
CameraComponent:
|
||||
Camera: some camera data...
|
||||
Primary: true
|
||||
- Entity: 18306113171518048249
|
||||
TagComponent:
|
||||
Tag: Box
|
||||
TransformComponent:
|
||||
Position: [0, 0, 0]
|
||||
Rotation: [1, 0, 0, 0]
|
||||
Scale: [50, 1, 50]
|
||||
MeshComponent:
|
||||
AssetPath: assets/meshes/Cube1m.fbx
|
||||
RigidBodyComponent:
|
||||
BodyType: 0
|
||||
Mass: 1
|
||||
PhysicsMaterialComponent:
|
||||
StaticFriction: 1
|
||||
DynamicFriction: 1
|
||||
Bounciness: 0
|
||||
BoxColliderComponent:
|
||||
Offset: [0, 0, 0]
|
||||
Size: [50, 1, 50]
|
||||
Reference in New Issue
Block a user