glad input imgui
This commit is contained in:
4
.gitmodules
vendored
4
.gitmodules
vendored
@ -4,3 +4,7 @@
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[submodule "Prism/vendor/glfw"]
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path = Prism/vendor/glfw
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url = https://github.com/glfw/glfw.git
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[submodule "Prism/vendor/ImGui"]
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path = Prism/vendor/ImGui
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url = https://github.com/ocornut/imgui.git
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branch = docking
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@ -9,6 +9,11 @@ set(CMAKE_RUNTIME_OUTPUT_DIRECTORY ${CMAKE_BINARY_DIR}/bin)
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# set MSVC output directory
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if(MSVC)
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# config
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# temp config
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set(CMAKE_CXX_FLAGS "${CMAKE_CXX_FLAGS} /wd4251")
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set(CMAKE_RUNTIME_OUTPUT_DIRECTORY_DEBUG ${CMAKE_RUNTIME_OUTPUT_DIRECTORY})
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set(CMAKE_RUNTIME_OUTPUT_DIRECTORY_RELEASE ${CMAKE_RUNTIME_OUTPUT_DIRECTORY})
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set(CMAKE_RUNTIME_OUTPUT_DIRECTORY_RELWITHDEBINFO ${CMAKE_RUNTIME_OUTPUT_DIRECTORY})
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@ -2,18 +2,29 @@ project(Prism)
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file(GLOB_RECURSE SRC_SOURCE src/**.cpp)
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# configure
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set(CMAKE_POSITION_INDEPENDENT_CODE ON)
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add_subdirectory(vendor/spdlog EXCLUDE_FROM_ALL)
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add_subdirectory(vendor/glfw EXCLUDE_FROM_ALL)
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add_subdirectory(vendor/glad EXCLUDE_FROM_ALL)
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# imgui
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set(IMGUI_DIR vendor/imgui)
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include_directories(${IMGUI_DIR} ${IMGUI_DIR}/backends)
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file(GLOB IMGUI_SOURCE
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${IMGUI_DIR}/*.cpp
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${IMGUI_DIR}/backends/imgui_impl_opengl3.cpp
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${IMGUI_DIR}/backends/imgui_impl_glfw.cpp)
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# add imgui source
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list(APPEND SRC_SOURCE ${IMGUI_SOURCE})
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# link libraries
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set(LINK_LIBRARIES
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spdlog
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glfw
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glad
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)
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# link library opengl
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@ -5,7 +5,8 @@
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#include "pmpch.h"
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#include "Application.h"
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#include "GLFW/glfw3.h"
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#include "glad/glad.h"
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namespace Prism
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{
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@ -16,8 +17,12 @@ namespace Prism
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#endif
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Application* Application::s_Instance = nullptr;
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Application::Application()
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{
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s_Instance = this;
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m_Window = std::unique_ptr<Window>(Window::Create());
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m_Window->SetEventCallback(BIND_EVENT_FN(OnEvent));
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}
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@ -32,7 +37,7 @@ namespace Prism
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while (m_Running)
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{
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glClearColor(0.2, 0.2, 0.2, 1);
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glClearColor(0.2, 0.2, 0.2, 1.0);
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glClear(GL_COLOR_BUFFER_BIT);
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for (Layer* layer : m_LayerStack)
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@ -60,11 +65,13 @@ namespace Prism
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void Application::PushLayer(Layer* layer)
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{
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m_LayerStack.PushLayer(layer);
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layer->OnAttach();
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}
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void Application::PushOverlay(Layer* layer)
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{
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m_LayerStack.PushOverlay(layer);
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layer->OnAttach();
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}
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bool Application::OnWindowResize(const WindowResizeEvent& e)
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@ -25,6 +25,10 @@ namespace Prism
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virtual void OnEvent(Event& e);
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inline Window& GetWindow() { return *m_Window; }
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inline static Application& Get() { return *s_Instance; }
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void PushLayer(Layer* layer);
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void PushOverlay(Layer* layer);
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private:
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@ -36,6 +40,8 @@ namespace Prism
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bool m_Running = true;
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LayerStack m_LayerStack;
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static Application* s_Instance;
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};
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@ -43,5 +49,10 @@ namespace Prism
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Application* CreateApplication();
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}
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#ifdef _MSC_VER
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#define HZ_BIND_EVENT_FN(fn) std::bind(&##fn, this, std::placeholders::_1)
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#else
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#define HZ_BIND_EVENT_FN(fn) std::bind(&fn, this, std::placeholders::_1)
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#endif
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#endif //APPLICATION_H
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@ -16,7 +16,7 @@ namespace Prism
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None = 0,
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WindowClose, WindowResize, WindowFocus, WindowLostFocus, WindowMoved,
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AppTick, AppUpdate, AppRender,
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KeyPressed, KeyReleased,
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KeyPressed, KeyReleased, KeyTyped,
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MouseButtonPressed, MouseButtonReleased, MouseMoved, MouseScrolled
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};
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@ -16,7 +16,7 @@ namespace Prism {
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EVENT_CLASS_CATEGORY(EventCategoryKeyboard | EventCategoryInput)
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protected:
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KeyEvent(int keycode)
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KeyEvent(const int keycode)
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: m_KeyCode(keycode) {}
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int m_KeyCode;
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@ -25,7 +25,7 @@ namespace Prism {
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class PRISM_API KeyPressedEvent : public KeyEvent
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{
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public:
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KeyPressedEvent(int keycode, int repeatCount)
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KeyPressedEvent(const int keycode, const int repeatCount)
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: KeyEvent(keycode), m_RepeatCount(repeatCount) {}
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inline int GetRepeatCount() const { return m_RepeatCount; }
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@ -45,7 +45,7 @@ namespace Prism {
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class PRISM_API KeyReleasedEvent : public KeyEvent
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{
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public:
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KeyReleasedEvent(int keycode)
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KeyReleasedEvent(const int keycode)
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: KeyEvent(keycode) {}
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std::string ToString() const override
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@ -57,6 +57,22 @@ namespace Prism {
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EVENT_CLASS_TYPE(KeyReleased)
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};
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class PRISM_API KeyTypedEvent : public KeyEvent
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{
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public:
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KeyTypedEvent(const int keycode)
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: KeyEvent(keycode) {}
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std::string ToString() const override
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{
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std::stringstream ss;
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ss << "KeyTypedEvent: " << m_KeyCode;
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return ss.str();
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}
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EVENT_CLASS_TYPE(KeyTyped)
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};
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}
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#endif //KEYEVENT_H
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@ -4,10 +4,155 @@
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#include "ImGuiLayer.h"
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#include "imgui.h"
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#include "imgui_impl_opengl3.h"
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#include "imgui_impl_glfw.h"
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#include "GLFW/glfw3.h"
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#include "Prism/Core/Application.h"
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#include "Prism/Core/Log.h"
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namespace Prism
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{
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namespace Utils
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{
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ImGuiKey GLFWKeyToImGuiKey(const int keycode)
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{
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switch (keycode)
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{
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case GLFW_KEY_TAB: return ImGuiKey_Tab;
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case GLFW_KEY_LEFT: return ImGuiKey_LeftArrow;
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case GLFW_KEY_RIGHT: return ImGuiKey_RightArrow;
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case GLFW_KEY_UP: return ImGuiKey_UpArrow;
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case GLFW_KEY_DOWN: return ImGuiKey_DownArrow;
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case GLFW_KEY_PAGE_UP: return ImGuiKey_PageUp;
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case GLFW_KEY_PAGE_DOWN: return ImGuiKey_PageDown;
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case GLFW_KEY_HOME: return ImGuiKey_Home;
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case GLFW_KEY_END: return ImGuiKey_End;
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case GLFW_KEY_INSERT: return ImGuiKey_Insert;
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case GLFW_KEY_DELETE: return ImGuiKey_Delete;
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case GLFW_KEY_BACKSPACE: return ImGuiKey_Backspace;
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case GLFW_KEY_SPACE: return ImGuiKey_Space;
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case GLFW_KEY_ENTER: return ImGuiKey_Enter;
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case GLFW_KEY_ESCAPE: return ImGuiKey_Escape;
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case GLFW_KEY_APOSTROPHE: return ImGuiKey_Apostrophe;
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case GLFW_KEY_COMMA: return ImGuiKey_Comma;
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case GLFW_KEY_MINUS: return ImGuiKey_Minus;
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case GLFW_KEY_PERIOD: return ImGuiKey_Period;
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case GLFW_KEY_SLASH: return ImGuiKey_Slash;
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case GLFW_KEY_SEMICOLON: return ImGuiKey_Semicolon;
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case GLFW_KEY_EQUAL: return ImGuiKey_Equal;
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case GLFW_KEY_LEFT_BRACKET: return ImGuiKey_LeftBracket;
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case GLFW_KEY_BACKSLASH: return ImGuiKey_Backslash;
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case GLFW_KEY_RIGHT_BRACKET: return ImGuiKey_RightBracket;
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case GLFW_KEY_GRAVE_ACCENT: return ImGuiKey_GraveAccent;
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case GLFW_KEY_CAPS_LOCK: return ImGuiKey_CapsLock;
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case GLFW_KEY_SCROLL_LOCK: return ImGuiKey_ScrollLock;
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case GLFW_KEY_NUM_LOCK: return ImGuiKey_NumLock;
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case GLFW_KEY_PRINT_SCREEN: return ImGuiKey_PrintScreen;
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case GLFW_KEY_PAUSE: return ImGuiKey_Pause;
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case GLFW_KEY_KP_0: return ImGuiKey_Keypad0;
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case GLFW_KEY_KP_1: return ImGuiKey_Keypad1;
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case GLFW_KEY_KP_2: return ImGuiKey_Keypad2;
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case GLFW_KEY_KP_3: return ImGuiKey_Keypad3;
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case GLFW_KEY_KP_4: return ImGuiKey_Keypad4;
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case GLFW_KEY_KP_5: return ImGuiKey_Keypad5;
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case GLFW_KEY_KP_6: return ImGuiKey_Keypad6;
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case GLFW_KEY_KP_7: return ImGuiKey_Keypad7;
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case GLFW_KEY_KP_8: return ImGuiKey_Keypad8;
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case GLFW_KEY_KP_9: return ImGuiKey_Keypad9;
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case GLFW_KEY_KP_DECIMAL: return ImGuiKey_KeypadDecimal;
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case GLFW_KEY_KP_DIVIDE: return ImGuiKey_KeypadDivide;
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case GLFW_KEY_KP_MULTIPLY: return ImGuiKey_KeypadMultiply;
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case GLFW_KEY_KP_SUBTRACT: return ImGuiKey_KeypadSubtract;
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case GLFW_KEY_KP_ADD: return ImGuiKey_KeypadAdd;
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case GLFW_KEY_KP_ENTER: return ImGuiKey_KeypadEnter;
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case GLFW_KEY_KP_EQUAL: return ImGuiKey_KeypadEqual;
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case GLFW_KEY_LEFT_SHIFT: return ImGuiKey_LeftShift;
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case GLFW_KEY_LEFT_CONTROL: return ImGuiKey_LeftCtrl;
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case GLFW_KEY_LEFT_ALT: return ImGuiKey_LeftAlt;
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case GLFW_KEY_LEFT_SUPER: return ImGuiKey_LeftSuper;
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case GLFW_KEY_RIGHT_SHIFT: return ImGuiKey_RightShift;
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case GLFW_KEY_RIGHT_CONTROL: return ImGuiKey_RightCtrl;
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case GLFW_KEY_RIGHT_ALT: return ImGuiKey_RightAlt;
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case GLFW_KEY_RIGHT_SUPER: return ImGuiKey_RightSuper;
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case GLFW_KEY_MENU: return ImGuiKey_Menu;
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case GLFW_KEY_0: return ImGuiKey_0;
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case GLFW_KEY_1: return ImGuiKey_1;
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case GLFW_KEY_2: return ImGuiKey_2;
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case GLFW_KEY_3: return ImGuiKey_3;
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case GLFW_KEY_4: return ImGuiKey_4;
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case GLFW_KEY_5: return ImGuiKey_5;
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case GLFW_KEY_6: return ImGuiKey_6;
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case GLFW_KEY_7: return ImGuiKey_7;
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case GLFW_KEY_8: return ImGuiKey_8;
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case GLFW_KEY_9: return ImGuiKey_9;
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case GLFW_KEY_A: return ImGuiKey_A;
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case GLFW_KEY_B: return ImGuiKey_B;
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case GLFW_KEY_C: return ImGuiKey_C;
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case GLFW_KEY_D: return ImGuiKey_D;
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case GLFW_KEY_E: return ImGuiKey_E;
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case GLFW_KEY_F: return ImGuiKey_F;
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case GLFW_KEY_G: return ImGuiKey_G;
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case GLFW_KEY_H: return ImGuiKey_H;
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case GLFW_KEY_I: return ImGuiKey_I;
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case GLFW_KEY_J: return ImGuiKey_J;
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case GLFW_KEY_K: return ImGuiKey_K;
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case GLFW_KEY_L: return ImGuiKey_L;
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case GLFW_KEY_M: return ImGuiKey_M;
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case GLFW_KEY_N: return ImGuiKey_N;
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case GLFW_KEY_O: return ImGuiKey_O;
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case GLFW_KEY_P: return ImGuiKey_P;
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case GLFW_KEY_Q: return ImGuiKey_Q;
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case GLFW_KEY_R: return ImGuiKey_R;
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case GLFW_KEY_S: return ImGuiKey_S;
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case GLFW_KEY_T: return ImGuiKey_T;
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case GLFW_KEY_U: return ImGuiKey_U;
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case GLFW_KEY_V: return ImGuiKey_V;
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case GLFW_KEY_W: return ImGuiKey_W;
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case GLFW_KEY_X: return ImGuiKey_X;
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case GLFW_KEY_Y: return ImGuiKey_Y;
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case GLFW_KEY_Z: return ImGuiKey_Z;
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case GLFW_KEY_F1: return ImGuiKey_F1;
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case GLFW_KEY_F2: return ImGuiKey_F2;
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case GLFW_KEY_F3: return ImGuiKey_F3;
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case GLFW_KEY_F4: return ImGuiKey_F4;
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case GLFW_KEY_F5: return ImGuiKey_F5;
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case GLFW_KEY_F6: return ImGuiKey_F6;
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case GLFW_KEY_F7: return ImGuiKey_F7;
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case GLFW_KEY_F8: return ImGuiKey_F8;
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case GLFW_KEY_F9: return ImGuiKey_F9;
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case GLFW_KEY_F10: return ImGuiKey_F10;
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case GLFW_KEY_F11: return ImGuiKey_F11;
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case GLFW_KEY_F12: return ImGuiKey_F12;
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default: return ImGuiKey_None;
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}
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}
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void UpdateKeyModifiers(ImGuiIO& io, int keycode, bool pressed)
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{
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switch (keycode)
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{
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case GLFW_KEY_LEFT_CONTROL:
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case GLFW_KEY_RIGHT_CONTROL:
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io.AddKeyEvent(ImGuiMod_Ctrl, pressed);
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break;
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case GLFW_KEY_LEFT_SHIFT:
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case GLFW_KEY_RIGHT_SHIFT:
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io.AddKeyEvent(ImGuiMod_Shift, pressed);
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break;
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case GLFW_KEY_LEFT_ALT:
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case GLFW_KEY_RIGHT_ALT:
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io.AddKeyEvent(ImGuiMod_Alt, pressed);
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break;
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case GLFW_KEY_LEFT_SUPER:
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case GLFW_KEY_RIGHT_SUPER:
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io.AddKeyEvent(ImGuiMod_Super, pressed);
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break;
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}
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}
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}
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ImGuiLayer::ImGuiLayer()
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: Layer("ImGui Layer")
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{
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@ -24,7 +169,16 @@ namespace Prism
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void ImGuiLayer::OnAttach()
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{
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Layer::OnAttach();
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ImGui::CreateContext();
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ImGui::StyleColorsDark();
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ImGuiIO& io = ImGui::GetIO();
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io.BackendFlags |= ImGuiBackendFlags_HasMouseCursors;
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io.BackendFlags |= ImGuiBackendFlags_HasSetMousePos;
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ImGui_ImplOpenGL3_Init("#version 410");
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}
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void ImGuiLayer::OnDetach()
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@ -34,18 +188,107 @@ namespace Prism
|
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void ImGuiLayer::OnUpdate()
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{
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Layer::OnUpdate();
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ImGuiIO& io = ImGui::GetIO();
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Application& app = Application::Get();
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io.DisplaySize = ImVec2(app.GetWindow().GetWidth(), app.GetWindow().GetHeight());
|
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// TODO: Hazel timing
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float time = (float)glfwGetTime();
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io.DeltaTime = m_Time > 0.0 ? (time - m_Time) : (1.0f / 60.0f);
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m_Time = time;
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ImGui_ImplOpenGL3_NewFrame();
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ImGui::NewFrame();
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static bool show = true;
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ImGui::ShowDemoWindow(&show);
|
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ImGui::Render();
|
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|
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ImGui_ImplOpenGL3_RenderDrawData(ImGui::GetDrawData());
|
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}
|
||||
|
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void ImGuiLayer::OnEvent(Event& e)
|
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{
|
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if (GetName() == "Second Layer" && e.IsInCategory(EventCategoryKeyboard))
|
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{
|
||||
e.Handled = true;
|
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EventDispatcher dispatcher(e);
|
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dispatcher.Dispatch<MouseButtonPressedEvent>(HZ_BIND_EVENT_FN(ImGuiLayer::OnMouseButtonPressedEvent));
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dispatcher.Dispatch<MouseButtonReleasedEvent>(HZ_BIND_EVENT_FN(ImGuiLayer::OnMouseButtonReleasedEvent));
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dispatcher.Dispatch<MouseMovedEvent>(HZ_BIND_EVENT_FN(ImGuiLayer::OnMouseMovedEvent));
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dispatcher.Dispatch<MouseScrolledEvent>(HZ_BIND_EVENT_FN(ImGuiLayer::OnMouseScrolledEvent));
|
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dispatcher.Dispatch<KeyPressedEvent>(HZ_BIND_EVENT_FN(ImGuiLayer::OnKeyPressedEvent));
|
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dispatcher.Dispatch<KeyReleasedEvent>(HZ_BIND_EVENT_FN(ImGuiLayer::OnKeyReleasedEvent));
|
||||
dispatcher.Dispatch<WindowResizeEvent>(HZ_BIND_EVENT_FN(ImGuiLayer::OnWindowResizeEvent));
|
||||
}
|
||||
if (GetName() == "Second Layer")
|
||||
PM_CLIENT_INFO("{0}: {1}", GetName(), e.ToString());
|
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else if (GetName() == "ImGui Layer")
|
||||
PM_CLIENT_WARN("{0}: {1}", GetName(), e.ToString());
|
||||
|
||||
bool ImGuiLayer::OnMouseButtonPressedEvent(const MouseButtonPressedEvent& e)
|
||||
{
|
||||
ImGuiIO& io = ImGui::GetIO();
|
||||
io.MouseDown[e.GetMouseButton()] = true;
|
||||
|
||||
return false;
|
||||
}
|
||||
|
||||
bool ImGuiLayer::OnMouseButtonReleasedEvent(const MouseButtonReleasedEvent& e)
|
||||
{
|
||||
ImGuiIO& io = ImGui::GetIO();
|
||||
io.MouseDown[e.GetMouseButton()] = false;
|
||||
|
||||
return false;
|
||||
}
|
||||
|
||||
bool ImGuiLayer::OnMouseMovedEvent(MouseMovedEvent& e)
|
||||
{
|
||||
ImGuiIO& io = ImGui::GetIO();
|
||||
io.MousePos = ImVec2(e.GetX(), e.GetY());
|
||||
|
||||
return false;
|
||||
}
|
||||
|
||||
bool ImGuiLayer::OnMouseScrolledEvent(MouseScrolledEvent& e)
|
||||
{
|
||||
ImGuiIO& io = ImGui::GetIO();
|
||||
io.MouseWheelH += e.GetOffsetX();
|
||||
io.MouseWheel += e.GetOffsetY();
|
||||
|
||||
return false;
|
||||
}
|
||||
|
||||
bool ImGuiLayer::OnKeyPressedEvent(KeyPressedEvent& e)
|
||||
{
|
||||
ImGuiIO& io = ImGui::GetIO();
|
||||
|
||||
ImGuiKey key = Utils::GLFWKeyToImGuiKey(e.GetKeyCode());
|
||||
if (key != ImGuiKey_None)
|
||||
{
|
||||
io.AddKeyEvent(key, false);
|
||||
}
|
||||
|
||||
Utils::UpdateKeyModifiers(io, e.GetKeyCode(), false);
|
||||
|
||||
return false;
|
||||
}
|
||||
|
||||
bool ImGuiLayer::OnKeyReleasedEvent(KeyReleasedEvent& e)
|
||||
{
|
||||
|
||||
ImGuiIO& io = ImGui::GetIO();
|
||||
|
||||
ImGuiKey key = Utils::GLFWKeyToImGuiKey(e.GetKeyCode());
|
||||
if (key != ImGuiKey_None)
|
||||
{
|
||||
io.AddKeyEvent(key, false);
|
||||
}
|
||||
|
||||
Utils::UpdateKeyModifiers(io, e.GetKeyCode(), false);
|
||||
|
||||
return false;
|
||||
}
|
||||
|
||||
bool ImGuiLayer::OnWindowResizeEvent(WindowResizeEvent& e)
|
||||
{
|
||||
ImGuiIO& io = ImGui::GetIO();
|
||||
io.DisplaySize = ImVec2(e.GetWidth(), e.GetHeight());
|
||||
io.DisplayFramebufferScale = ImVec2(1.0f, 1.0f);
|
||||
glViewport(0, 0, e.GetWidth(), e.GetHeight());
|
||||
return false;
|
||||
}
|
||||
}
|
||||
|
||||
@ -6,6 +6,9 @@
|
||||
#define IMGUILAYER_H
|
||||
|
||||
#include "Prism/Core/Layer.h"
|
||||
#include "Prism/Core/Events/ApplicationEvent.h"
|
||||
#include "Prism/Core/Events/KeyEvent.h"
|
||||
#include "Prism/Core/Events/MouseEvent.h"
|
||||
|
||||
namespace Prism
|
||||
{
|
||||
@ -21,6 +24,18 @@ namespace Prism
|
||||
virtual void OnDetach() override;
|
||||
virtual void OnUpdate() override;
|
||||
virtual void OnEvent(Event& e) override;
|
||||
|
||||
private:
|
||||
bool OnMouseButtonPressedEvent(const MouseButtonPressedEvent& e);
|
||||
bool OnMouseButtonReleasedEvent(const MouseButtonReleasedEvent& e);
|
||||
bool OnMouseMovedEvent(MouseMovedEvent& e);
|
||||
bool OnMouseScrolledEvent(MouseScrolledEvent& e);
|
||||
bool OnKeyPressedEvent(KeyPressedEvent& e);
|
||||
bool OnKeyReleasedEvent(KeyReleasedEvent& e);
|
||||
bool OnWindowResizeEvent(WindowResizeEvent& e);
|
||||
|
||||
private:
|
||||
float m_Time = 0.0f;
|
||||
};
|
||||
}
|
||||
|
||||
|
||||
28
Prism/src/Prism/Core/Input.h
Normal file
28
Prism/src/Prism/Core/Input.h
Normal file
@ -0,0 +1,28 @@
|
||||
//
|
||||
// Created by sfd on 25-11-20.
|
||||
//
|
||||
|
||||
#ifndef INPUT_H
|
||||
#define INPUT_H
|
||||
|
||||
namespace Prism
|
||||
{
|
||||
class Input
|
||||
{
|
||||
public:
|
||||
static bool IsKeyPressed(int keycode) { return s_Instance->IsKeyPressed(keycode); }
|
||||
|
||||
inline static bool IsMouseButtonPressed(int button) { return s_Instance->IsMouseButtonPressed(button); }
|
||||
inline static float GetMouseX() { return s_Instance->GetMouseX(); }
|
||||
inline static float GetMouseY() { return s_Instance->GetMouseY(); }
|
||||
protected:
|
||||
virtual bool IsKeyPressedImpl(int keycode) = 0;
|
||||
virtual bool IsMouseButtonPressedImpl(int button) = 0;
|
||||
virtual float GetMouseXImpl() = 0;
|
||||
virtual float GetMouseYImpl() = 0;
|
||||
private:
|
||||
static Input* s_Instance;
|
||||
};
|
||||
}
|
||||
|
||||
#endif //INPUT_H
|
||||
50
Prism/src/Prism/Platform/Windows/WindowsInput.cpp
Normal file
50
Prism/src/Prism/Platform/Windows/WindowsInput.cpp
Normal file
@ -0,0 +1,50 @@
|
||||
//
|
||||
// Created by sfd on 25-11-20.
|
||||
//
|
||||
|
||||
#include "WindowsInput.h"
|
||||
|
||||
#include "WindowsWindow.h"
|
||||
#include "Prism/Core/Application.h"
|
||||
|
||||
#include "GLFW/glfw3.h"
|
||||
|
||||
namespace Prism
|
||||
{
|
||||
|
||||
bool WindowsInput::IsKeyPressedImpl(int keycode)
|
||||
{
|
||||
auto& window = static_cast<WindowsWindow&>(Application::Get().GetWindow());
|
||||
auto state = glfwGetKey(window.GetGLFWwindow(), keycode);
|
||||
return state == GLFW_PRESS || state == GLFW_REPEAT;
|
||||
}
|
||||
|
||||
bool WindowsInput::IsMouseButtonPressedImpl(int button)
|
||||
{
|
||||
auto& window = static_cast<WindowsWindow&>(Application::Get().GetWindow());
|
||||
|
||||
auto state = glfwGetMouseButton(window.GetGLFWwindow(), button);
|
||||
return state == GLFW_PRESS;
|
||||
}
|
||||
|
||||
float WindowsInput::GetMouseXImpl()
|
||||
{
|
||||
auto& window = static_cast<WindowsWindow&>(Application::Get().GetWindow());
|
||||
|
||||
double xpos, ypos;
|
||||
glfwGetCursorPos(window.GetGLFWwindow(), &xpos, &ypos);
|
||||
|
||||
return (float)xpos;
|
||||
}
|
||||
|
||||
float WindowsInput::GetMouseYImpl()
|
||||
{
|
||||
auto& window = static_cast<WindowsWindow&>(Application::Get().GetWindow());
|
||||
|
||||
double xpos, ypos;
|
||||
glfwGetCursorPos(window.GetGLFWwindow(), &xpos, &ypos);
|
||||
|
||||
return (float)ypos;
|
||||
}
|
||||
|
||||
}
|
||||
26
Prism/src/Prism/Platform/Windows/WindowsInput.h
Normal file
26
Prism/src/Prism/Platform/Windows/WindowsInput.h
Normal file
@ -0,0 +1,26 @@
|
||||
//
|
||||
// Created by sfd on 25-11-20.
|
||||
//
|
||||
|
||||
#ifndef WINDOWSINPUT_H
|
||||
#define WINDOWSINPUT_H
|
||||
#include "Prism/Core/Input.h"
|
||||
|
||||
|
||||
namespace Prism
|
||||
{
|
||||
class WindowsInput : public Input
|
||||
{
|
||||
protected:
|
||||
virtual bool IsKeyPressedImpl(int keycode);
|
||||
|
||||
virtual bool IsMouseButtonPressedImpl(int button);
|
||||
virtual float GetMouseXImpl();
|
||||
virtual float GetMouseYImpl();
|
||||
};
|
||||
}
|
||||
|
||||
|
||||
|
||||
|
||||
#endif //WINDOWSINPUT_H
|
||||
@ -3,8 +3,10 @@
|
||||
//
|
||||
|
||||
#include "pmpch.h"
|
||||
#include <glad/glad.h>
|
||||
#include "WindowsWindow.h"
|
||||
|
||||
#include "imgui.h"
|
||||
#include "Prism/Core/Log.h"
|
||||
#include "Prism/Core/Events/ApplicationEvent.h"
|
||||
#include "Prism/Core/Events/KeyEvent.h"
|
||||
@ -40,6 +42,10 @@ namespace Prism
|
||||
{
|
||||
glfwPollEvents();
|
||||
glfwSwapBuffers(m_Window);
|
||||
|
||||
ImGuiMouseCursor imgui_cursor = ImGui::GetMouseCursor();
|
||||
glfwSetCursor(m_Window, m_ImGuiMouseCursors[imgui_cursor] ? m_ImGuiMouseCursors[imgui_cursor] : m_ImGuiMouseCursors[ImGuiMouseCursor_Arrow]);
|
||||
glfwSetInputMode(m_Window, GLFW_CURSOR, GLFW_CURSOR_NORMAL);
|
||||
}
|
||||
|
||||
void WindowsWindow::SetVSync(bool enable)
|
||||
@ -71,6 +77,11 @@ namespace Prism
|
||||
|
||||
m_Window = glfwCreateWindow((int)props.Width, (int)props.Height, m_Data.Title.c_str(), nullptr, nullptr);
|
||||
glfwMakeContextCurrent(m_Window);
|
||||
|
||||
// init glad
|
||||
int status = gladLoadGLLoader((GLADloadproc)glfwGetProcAddress);
|
||||
PM_CORE_ASSERT(status, "Failed to initialize Glad!");
|
||||
|
||||
glfwSetWindowUserPointer(m_Window, &m_Data);
|
||||
SetVSync(true);
|
||||
|
||||
@ -143,6 +154,14 @@ namespace Prism
|
||||
}
|
||||
});
|
||||
|
||||
glfwSetCharCallback(m_Window, [](GLFWwindow* window, unsigned int codepoint)
|
||||
{
|
||||
auto& data = *((WindowData*)glfwGetWindowUserPointer(window));
|
||||
|
||||
KeyTypedEvent event((int)codepoint);
|
||||
data.EventCallback(event);
|
||||
});
|
||||
|
||||
glfwSetScrollCallback(m_Window, [](GLFWwindow* window, double xOffset, double yOffset)
|
||||
{
|
||||
auto& data = *((WindowData*)glfwGetWindowUserPointer(window));
|
||||
@ -158,6 +177,15 @@ namespace Prism
|
||||
MouseMovedEvent event((float)x, (float)y);
|
||||
data.EventCallback(event);
|
||||
});
|
||||
|
||||
m_ImGuiMouseCursors[ImGuiMouseCursor_Arrow] = glfwCreateStandardCursor(GLFW_ARROW_CURSOR);
|
||||
m_ImGuiMouseCursors[ImGuiMouseCursor_TextInput] = glfwCreateStandardCursor(GLFW_IBEAM_CURSOR);
|
||||
m_ImGuiMouseCursors[ImGuiMouseCursor_ResizeAll] = glfwCreateStandardCursor(GLFW_ARROW_CURSOR); // FIXME: GLFW doesn't have this.
|
||||
m_ImGuiMouseCursors[ImGuiMouseCursor_ResizeNS] = glfwCreateStandardCursor(GLFW_VRESIZE_CURSOR);
|
||||
m_ImGuiMouseCursors[ImGuiMouseCursor_ResizeEW] = glfwCreateStandardCursor(GLFW_HRESIZE_CURSOR);
|
||||
m_ImGuiMouseCursors[ImGuiMouseCursor_ResizeNESW] = glfwCreateStandardCursor(GLFW_ARROW_CURSOR); // FIXME: GLFW doesn't have this.
|
||||
m_ImGuiMouseCursors[ImGuiMouseCursor_ResizeNWSE] = glfwCreateStandardCursor(GLFW_ARROW_CURSOR); // FIXME: GLFW doesn't have this.
|
||||
m_ImGuiMouseCursors[ImGuiMouseCursor_Hand] = glfwCreateStandardCursor(GLFW_HAND_CURSOR);
|
||||
}
|
||||
|
||||
void WindowsWindow::Shutdown()
|
||||
|
||||
@ -6,7 +6,7 @@
|
||||
#define WINDOWSWINDOW_H
|
||||
#include "Prism/Core/Window.h"
|
||||
|
||||
#include <GLFW/glfw3.h>
|
||||
#include "GLFW/glfw3.h"
|
||||
|
||||
namespace Prism
|
||||
{
|
||||
@ -25,12 +25,15 @@ namespace Prism
|
||||
bool const IsVSync() const override { return m_Data.VSync; }
|
||||
void SetVSync(bool enable) override;
|
||||
|
||||
inline GLFWwindow* GetGLFWwindow() const { return m_Window; }
|
||||
|
||||
private:
|
||||
virtual void Init(const WindowProps& props);
|
||||
virtual void Shutdown();
|
||||
|
||||
private:
|
||||
GLFWwindow* m_Window;
|
||||
GLFWcursor* m_ImGuiMouseCursors[9] = { nullptr };
|
||||
|
||||
struct WindowData
|
||||
{
|
||||
|
||||
1
Prism/vendor/ImGui
vendored
Submodule
1
Prism/vendor/ImGui
vendored
Submodule
Submodule Prism/vendor/ImGui added at eae6e96287
3
Prism/vendor/glad/CMakeLists.txt
vendored
Normal file
3
Prism/vendor/glad/CMakeLists.txt
vendored
Normal file
@ -0,0 +1,3 @@
|
||||
add_library(glad STATIC src/glad.c)
|
||||
|
||||
target_include_directories(glad PUBLIC include)
|
||||
311
Prism/vendor/glad/include/KHR/khrplatform.h
vendored
Normal file
311
Prism/vendor/glad/include/KHR/khrplatform.h
vendored
Normal file
@ -0,0 +1,311 @@
|
||||
#ifndef __khrplatform_h_
|
||||
#define __khrplatform_h_
|
||||
|
||||
/*
|
||||
** Copyright (c) 2008-2018 The Khronos Group Inc.
|
||||
**
|
||||
** Permission is hereby granted, free of charge, to any person obtaining a
|
||||
** copy of this software and/or associated documentation files (the
|
||||
** "Materials"), to deal in the Materials without restriction, including
|
||||
** without limitation the rights to use, copy, modify, merge, publish,
|
||||
** distribute, sublicense, and/or sell copies of the Materials, and to
|
||||
** permit persons to whom the Materials are furnished to do so, subject to
|
||||
** the following conditions:
|
||||
**
|
||||
** The above copyright notice and this permission notice shall be included
|
||||
** in all copies or substantial portions of the Materials.
|
||||
**
|
||||
** THE MATERIALS ARE PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND,
|
||||
** EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF
|
||||
** MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT.
|
||||
** IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY
|
||||
** CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT,
|
||||
** TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE
|
||||
** MATERIALS OR THE USE OR OTHER DEALINGS IN THE MATERIALS.
|
||||
*/
|
||||
|
||||
/* Khronos platform-specific types and definitions.
|
||||
*
|
||||
* The master copy of khrplatform.h is maintained in the Khronos EGL
|
||||
* Registry repository at https://github.com/KhronosGroup/EGL-Registry
|
||||
* The last semantic modification to khrplatform.h was at commit ID:
|
||||
* 67a3e0864c2d75ea5287b9f3d2eb74a745936692
|
||||
*
|
||||
* Adopters may modify this file to suit their platform. Adopters are
|
||||
* encouraged to submit platform specific modifications to the Khronos
|
||||
* group so that they can be included in future versions of this file.
|
||||
* Please submit changes by filing pull requests or issues on
|
||||
* the EGL Registry repository linked above.
|
||||
*
|
||||
*
|
||||
* See the Implementer's Guidelines for information about where this file
|
||||
* should be located on your system and for more details of its use:
|
||||
* http://www.khronos.org/registry/implementers_guide.pdf
|
||||
*
|
||||
* This file should be included as
|
||||
* #include <KHR/khrplatform.h>
|
||||
* by Khronos client API header files that use its types and defines.
|
||||
*
|
||||
* The types in khrplatform.h should only be used to define API-specific types.
|
||||
*
|
||||
* Types defined in khrplatform.h:
|
||||
* khronos_int8_t signed 8 bit
|
||||
* khronos_uint8_t unsigned 8 bit
|
||||
* khronos_int16_t signed 16 bit
|
||||
* khronos_uint16_t unsigned 16 bit
|
||||
* khronos_int32_t signed 32 bit
|
||||
* khronos_uint32_t unsigned 32 bit
|
||||
* khronos_int64_t signed 64 bit
|
||||
* khronos_uint64_t unsigned 64 bit
|
||||
* khronos_intptr_t signed same number of bits as a pointer
|
||||
* khronos_uintptr_t unsigned same number of bits as a pointer
|
||||
* khronos_ssize_t signed size
|
||||
* khronos_usize_t unsigned size
|
||||
* khronos_float_t signed 32 bit floating point
|
||||
* khronos_time_ns_t unsigned 64 bit time in nanoseconds
|
||||
* khronos_utime_nanoseconds_t unsigned time interval or absolute time in
|
||||
* nanoseconds
|
||||
* khronos_stime_nanoseconds_t signed time interval in nanoseconds
|
||||
* khronos_boolean_enum_t enumerated boolean type. This should
|
||||
* only be used as a base type when a client API's boolean type is
|
||||
* an enum. Client APIs which use an integer or other type for
|
||||
* booleans cannot use this as the base type for their boolean.
|
||||
*
|
||||
* Tokens defined in khrplatform.h:
|
||||
*
|
||||
* KHRONOS_FALSE, KHRONOS_TRUE Enumerated boolean false/true values.
|
||||
*
|
||||
* KHRONOS_SUPPORT_INT64 is 1 if 64 bit integers are supported; otherwise 0.
|
||||
* KHRONOS_SUPPORT_FLOAT is 1 if floats are supported; otherwise 0.
|
||||
*
|
||||
* Calling convention macros defined in this file:
|
||||
* KHRONOS_APICALL
|
||||
* KHRONOS_APIENTRY
|
||||
* KHRONOS_APIATTRIBUTES
|
||||
*
|
||||
* These may be used in function prototypes as:
|
||||
*
|
||||
* KHRONOS_APICALL void KHRONOS_APIENTRY funcname(
|
||||
* int arg1,
|
||||
* int arg2) KHRONOS_APIATTRIBUTES;
|
||||
*/
|
||||
|
||||
#if defined(__SCITECH_SNAP__) && !defined(KHRONOS_STATIC)
|
||||
# define KHRONOS_STATIC 1
|
||||
#endif
|
||||
|
||||
/*-------------------------------------------------------------------------
|
||||
* Definition of KHRONOS_APICALL
|
||||
*-------------------------------------------------------------------------
|
||||
* This precedes the return type of the function in the function prototype.
|
||||
*/
|
||||
#if defined(KHRONOS_STATIC)
|
||||
/* If the preprocessor constant KHRONOS_STATIC is defined, make the
|
||||
* header compatible with static linking. */
|
||||
# define KHRONOS_APICALL
|
||||
#elif defined(_WIN32)
|
||||
# define KHRONOS_APICALL __declspec(dllimport)
|
||||
#elif defined (__SYMBIAN32__)
|
||||
# define KHRONOS_APICALL IMPORT_C
|
||||
#elif defined(__ANDROID__)
|
||||
# define KHRONOS_APICALL __attribute__((visibility("default")))
|
||||
#else
|
||||
# define KHRONOS_APICALL
|
||||
#endif
|
||||
|
||||
/*-------------------------------------------------------------------------
|
||||
* Definition of KHRONOS_APIENTRY
|
||||
*-------------------------------------------------------------------------
|
||||
* This follows the return type of the function and precedes the function
|
||||
* name in the function prototype.
|
||||
*/
|
||||
#if defined(_WIN32) && !defined(_WIN32_WCE) && !defined(__SCITECH_SNAP__)
|
||||
/* Win32 but not WinCE */
|
||||
# define KHRONOS_APIENTRY __stdcall
|
||||
#else
|
||||
# define KHRONOS_APIENTRY
|
||||
#endif
|
||||
|
||||
/*-------------------------------------------------------------------------
|
||||
* Definition of KHRONOS_APIATTRIBUTES
|
||||
*-------------------------------------------------------------------------
|
||||
* This follows the closing parenthesis of the function prototype arguments.
|
||||
*/
|
||||
#if defined (__ARMCC_2__)
|
||||
#define KHRONOS_APIATTRIBUTES __softfp
|
||||
#else
|
||||
#define KHRONOS_APIATTRIBUTES
|
||||
#endif
|
||||
|
||||
/*-------------------------------------------------------------------------
|
||||
* basic type definitions
|
||||
*-----------------------------------------------------------------------*/
|
||||
#if (defined(__STDC_VERSION__) && __STDC_VERSION__ >= 199901L) || defined(__GNUC__) || defined(__SCO__) || defined(__USLC__)
|
||||
|
||||
|
||||
/*
|
||||
* Using <stdint.h>
|
||||
*/
|
||||
#include <stdint.h>
|
||||
typedef int32_t khronos_int32_t;
|
||||
typedef uint32_t khronos_uint32_t;
|
||||
typedef int64_t khronos_int64_t;
|
||||
typedef uint64_t khronos_uint64_t;
|
||||
#define KHRONOS_SUPPORT_INT64 1
|
||||
#define KHRONOS_SUPPORT_FLOAT 1
|
||||
/*
|
||||
* To support platform where unsigned long cannot be used interchangeably with
|
||||
* inptr_t (e.g. CHERI-extended ISAs), we can use the stdint.h intptr_t.
|
||||
* Ideally, we could just use (u)intptr_t everywhere, but this could result in
|
||||
* ABI breakage if khronos_uintptr_t is changed from unsigned long to
|
||||
* unsigned long long or similar (this results in different C++ name mangling).
|
||||
* To avoid changes for existing platforms, we restrict usage of intptr_t to
|
||||
* platforms where the size of a pointer is larger than the size of long.
|
||||
*/
|
||||
#if defined(__SIZEOF_LONG__) && defined(__SIZEOF_POINTER__)
|
||||
#if __SIZEOF_POINTER__ > __SIZEOF_LONG__
|
||||
#define KHRONOS_USE_INTPTR_T
|
||||
#endif
|
||||
#endif
|
||||
|
||||
#elif defined(__VMS ) || defined(__sgi)
|
||||
|
||||
/*
|
||||
* Using <inttypes.h>
|
||||
*/
|
||||
#include <inttypes.h>
|
||||
typedef int32_t khronos_int32_t;
|
||||
typedef uint32_t khronos_uint32_t;
|
||||
typedef int64_t khronos_int64_t;
|
||||
typedef uint64_t khronos_uint64_t;
|
||||
#define KHRONOS_SUPPORT_INT64 1
|
||||
#define KHRONOS_SUPPORT_FLOAT 1
|
||||
|
||||
#elif defined(_WIN32) && !defined(__SCITECH_SNAP__)
|
||||
|
||||
/*
|
||||
* Win32
|
||||
*/
|
||||
typedef __int32 khronos_int32_t;
|
||||
typedef unsigned __int32 khronos_uint32_t;
|
||||
typedef __int64 khronos_int64_t;
|
||||
typedef unsigned __int64 khronos_uint64_t;
|
||||
#define KHRONOS_SUPPORT_INT64 1
|
||||
#define KHRONOS_SUPPORT_FLOAT 1
|
||||
|
||||
#elif defined(__sun__) || defined(__digital__)
|
||||
|
||||
/*
|
||||
* Sun or Digital
|
||||
*/
|
||||
typedef int khronos_int32_t;
|
||||
typedef unsigned int khronos_uint32_t;
|
||||
#if defined(__arch64__) || defined(_LP64)
|
||||
typedef long int khronos_int64_t;
|
||||
typedef unsigned long int khronos_uint64_t;
|
||||
#else
|
||||
typedef long long int khronos_int64_t;
|
||||
typedef unsigned long long int khronos_uint64_t;
|
||||
#endif /* __arch64__ */
|
||||
#define KHRONOS_SUPPORT_INT64 1
|
||||
#define KHRONOS_SUPPORT_FLOAT 1
|
||||
|
||||
#elif 0
|
||||
|
||||
/*
|
||||
* Hypothetical platform with no float or int64 support
|
||||
*/
|
||||
typedef int khronos_int32_t;
|
||||
typedef unsigned int khronos_uint32_t;
|
||||
#define KHRONOS_SUPPORT_INT64 0
|
||||
#define KHRONOS_SUPPORT_FLOAT 0
|
||||
|
||||
#else
|
||||
|
||||
/*
|
||||
* Generic fallback
|
||||
*/
|
||||
#include <stdint.h>
|
||||
typedef int32_t khronos_int32_t;
|
||||
typedef uint32_t khronos_uint32_t;
|
||||
typedef int64_t khronos_int64_t;
|
||||
typedef uint64_t khronos_uint64_t;
|
||||
#define KHRONOS_SUPPORT_INT64 1
|
||||
#define KHRONOS_SUPPORT_FLOAT 1
|
||||
|
||||
#endif
|
||||
|
||||
|
||||
/*
|
||||
* Types that are (so far) the same on all platforms
|
||||
*/
|
||||
typedef signed char khronos_int8_t;
|
||||
typedef unsigned char khronos_uint8_t;
|
||||
typedef signed short int khronos_int16_t;
|
||||
typedef unsigned short int khronos_uint16_t;
|
||||
|
||||
/*
|
||||
* Types that differ between LLP64 and LP64 architectures - in LLP64,
|
||||
* pointers are 64 bits, but 'long' is still 32 bits. Win64 appears
|
||||
* to be the only LLP64 architecture in current use.
|
||||
*/
|
||||
#ifdef KHRONOS_USE_INTPTR_T
|
||||
typedef intptr_t khronos_intptr_t;
|
||||
typedef uintptr_t khronos_uintptr_t;
|
||||
#elif defined(_WIN64)
|
||||
typedef signed long long int khronos_intptr_t;
|
||||
typedef unsigned long long int khronos_uintptr_t;
|
||||
#else
|
||||
typedef signed long int khronos_intptr_t;
|
||||
typedef unsigned long int khronos_uintptr_t;
|
||||
#endif
|
||||
|
||||
#if defined(_WIN64)
|
||||
typedef signed long long int khronos_ssize_t;
|
||||
typedef unsigned long long int khronos_usize_t;
|
||||
#else
|
||||
typedef signed long int khronos_ssize_t;
|
||||
typedef unsigned long int khronos_usize_t;
|
||||
#endif
|
||||
|
||||
#if KHRONOS_SUPPORT_FLOAT
|
||||
/*
|
||||
* Float type
|
||||
*/
|
||||
typedef float khronos_float_t;
|
||||
#endif
|
||||
|
||||
#if KHRONOS_SUPPORT_INT64
|
||||
/* Time types
|
||||
*
|
||||
* These types can be used to represent a time interval in nanoseconds or
|
||||
* an absolute Unadjusted System Time. Unadjusted System Time is the number
|
||||
* of nanoseconds since some arbitrary system event (e.g. since the last
|
||||
* time the system booted). The Unadjusted System Time is an unsigned
|
||||
* 64 bit value that wraps back to 0 every 584 years. Time intervals
|
||||
* may be either signed or unsigned.
|
||||
*/
|
||||
typedef khronos_uint64_t khronos_utime_nanoseconds_t;
|
||||
typedef khronos_int64_t khronos_stime_nanoseconds_t;
|
||||
#endif
|
||||
|
||||
/*
|
||||
* Dummy value used to pad enum types to 32 bits.
|
||||
*/
|
||||
#ifndef KHRONOS_MAX_ENUM
|
||||
#define KHRONOS_MAX_ENUM 0x7FFFFFFF
|
||||
#endif
|
||||
|
||||
/*
|
||||
* Enumerated boolean type
|
||||
*
|
||||
* Values other than zero should be considered to be true. Therefore
|
||||
* comparisons should not be made against KHRONOS_TRUE.
|
||||
*/
|
||||
typedef enum {
|
||||
KHRONOS_FALSE = 0,
|
||||
KHRONOS_TRUE = 1,
|
||||
KHRONOS_BOOLEAN_ENUM_FORCE_SIZE = KHRONOS_MAX_ENUM
|
||||
} khronos_boolean_enum_t;
|
||||
|
||||
#endif /* __khrplatform_h_ */
|
||||
3694
Prism/vendor/glad/include/glad/glad.h
vendored
Normal file
3694
Prism/vendor/glad/include/glad/glad.h
vendored
Normal file
File diff suppressed because it is too large
Load Diff
1833
Prism/vendor/glad/src/glad.c
vendored
Normal file
1833
Prism/vendor/glad/src/glad.c
vendored
Normal file
File diff suppressed because it is too large
Load Diff
Reference in New Issue
Block a user