add scene render system, add proper HDR environments, try load texture from mesh file
This commit is contained in:
@ -8,7 +8,7 @@ out vec2 v_TexCoord;
|
||||
|
||||
void main()
|
||||
{
|
||||
vec4 position = vec4(a_Position.xy, 1.0, 1.0);
|
||||
vec4 position = vec4(a_Position.xy, 0.0, 1.0);
|
||||
v_TexCoord = a_TexCoord;
|
||||
gl_Position = position;
|
||||
}
|
||||
|
||||
Reference in New Issue
Block a user