add simple fog

This commit is contained in:
2026-04-06 19:06:04 +08:00
parent 1f4d7eff71
commit 3c64abd77e
16 changed files with 171 additions and 18 deletions

View File

@ -664,7 +664,7 @@ namespace Prism
{
SceneRenderer::SetViewportSize((uint32_t)viewportSize.x, (uint32_t)viewportSize.y);
m_EditorScene->SetViewportSize((uint32_t)viewportSize.x, (uint32_t)viewportSize.y);
m_EditorCamera.SetProjectionMatrix(glm::perspectiveFov(glm::radians(45.0f), viewportSize.x, viewportSize.y, 0.1f, 10000.0f));
m_EditorCamera.SetProjectionMatrix(glm::perspectiveFov(glm::radians(45.0f), viewportSize.x, viewportSize.y, 0.1f, 1000.0f));
m_EditorCamera.SetViewportSize((uint32_t)viewportSize.x, (uint32_t)viewportSize.y);
ImGui::Image((ImTextureRef)SceneRenderer::GetFinalColorBufferRendererID(), viewportSize, { 0, 1 }, { 1, 0 });