add simple fog

This commit is contained in:
2026-04-06 19:06:04 +08:00
parent 1f4d7eff71
commit 3c64abd77e
16 changed files with 171 additions and 18 deletions

View File

@ -75,6 +75,9 @@ const float Epsilon = 0.00001;
const int LightCount = 1;
const vec3 Fdielectric = vec3(0.04);
layout(location = 0) out vec4 color;
layout(location = 1) out vec4 o_BloomColor;
struct DirectionalLight {
vec3 Direction;
vec3 Radiance;
@ -113,8 +116,6 @@ in VertexOutput
vec4 FragPosLightSpace;
} vs_Input;
layout(location = 0) out vec4 color;
layout(location = 1) out vec4 o_BloomColor;
uniform DirectionalLight u_DirectionalLights;
uniform vec3 u_CameraPosition;