add static and animation PBR shader, improve [camera renderer material] class

This commit is contained in:
2025-11-28 23:32:07 +08:00
parent 75965135af
commit 4c7b79ec8a
29 changed files with 982 additions and 394 deletions

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@ -23,7 +23,6 @@ void main()
layout(location = 0) out vec4 color;
uniform sampler2D u_Texture;
uniform float u_Scale;
uniform float u_Res;