use pipelines to replace vertexArray

This commit is contained in:
2025-12-15 11:01:30 +08:00
parent 0f7eb7cc95
commit 57ca6c30f5
25 changed files with 755 additions and 489 deletions

View File

@ -1,6 +1,6 @@
Scene: Scene Name
Environment:
AssetPath: assets\env\birchwood_4k.hdr
AssetPath: assets/env/birchwood_4k.hdr
Light:
Direction: [-0.5, -0.5, 1]
Radiance: [1, 1, 1]
@ -20,7 +20,7 @@ Entities:
Type: 1
Data: 5
MeshComponent:
AssetPath: assets\meshes\Sphere1m.fbx
AssetPath: assets/meshes/Sphere1m.fbx
- Entity: 5178862374589434728
TagComponent:
Tag: Camera
@ -63,4 +63,4 @@ Entities:
Type: 6
Data: [0, 0, 0]
MeshComponent:
AssetPath: assets\meshes\TestScene.fbx
AssetPath: assets/meshes/TestScene.fbx