fix mono runtime and debug error ,rollback to the old version, now will using mono's compiler and manager
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@ -1,16 +1,16 @@
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<Project Sdk="Microsoft.NET.Sdk">
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<PropertyGroup>
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<TargetFramework>net9.0</TargetFramework>
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<ImplicitUsings>enable</ImplicitUsings>
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<TargetFramework>netstandard2.1</TargetFramework>
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<Nullable>enable</Nullable>
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<InvariantGlobalization>true</InvariantGlobalization>
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<AppendTargetFrameworkToOutputPath>false</AppendTargetFrameworkToOutputPath>
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</PropertyGroup>
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<ItemGroup>
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<Reference Include="Prism-ScriptCore">
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<HintPath>..\Prism-ScriptCore\bin\Debug\net9.0\Prism-ScriptCore.dll</HintPath>
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<HintPath>..\Prism-ScriptCore\bin\Debug\Prism-ScriptCore.dll</HintPath>
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</Reference>
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</ItemGroup>
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</Project>
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</Project>
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@ -1,16 +0,0 @@
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Microsoft Visual Studio Solution File, Format Version 12.00
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Project("{FAE04EC0-301F-11D3-BF4B-00C04F79EFBC}") = "ExampleApp", "ExampleApp.csproj", "{C201DF2F-9FD5-438D-8D27-5DF3B24E6C68}"
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EndProject
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Global
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GlobalSection(SolutionConfigurationPlatforms) = preSolution
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Debug|Any CPU = Debug|Any CPU
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Release|Any CPU = Release|Any CPU
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EndGlobalSection
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GlobalSection(ProjectConfigurationPlatforms) = postSolution
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{C201DF2F-9FD5-438D-8D27-5DF3B24E6C68}.Debug|Any CPU.ActiveCfg = Debug|Any CPU
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{C201DF2F-9FD5-438D-8D27-5DF3B24E6C68}.Debug|Any CPU.Build.0 = Debug|Any CPU
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{C201DF2F-9FD5-438D-8D27-5DF3B24E6C68}.Release|Any CPU.ActiveCfg = Release|Any CPU
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{C201DF2F-9FD5-438D-8D27-5DF3B24E6C68}.Release|Any CPU.Build.0 = Release|Any CPU
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EndGlobalSection
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EndGlobal
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@ -1,3 +1,4 @@
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using System;
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using System.Runtime.InteropServices;
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using Prism;
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