add vertexarray, move Sandbox::Demolayer code to EditorLayer

This commit is contained in:
2025-11-29 11:35:06 +08:00
parent 4c7b79ec8a
commit abdfdd1858
39 changed files with 63 additions and 773 deletions

View File

@ -0,0 +1,29 @@
#type vertex
#version 430 core
layout(location = 0) in vec3 a_Position;
layout(location = 1) in vec3 a_Normal;
uniform mat4 u_MVP;
out vec3 v_Normal;
void main()
{
gl_Position = u_MVP * vec4(a_Position, 1.0);
v_Normal = a_Normal;
}
#type fragment
#version 430 core
layout(location = 0) out vec4 o_Color;
uniform vec4 u_Color;
in vec3 v_Normal;
void main()
{
o_Color = u_Color * vec4(v_Normal * 0.5 + 0.5, 1.0f);
// o_Color = vec4(0.6, 0.7, 0.8, 1.0);
}