add serialization (use yaml-cpp), add stencil to render outline for selected entity, add play mode, UUIDS, add orthographic and perspective camera, add editor camera
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// -----------------------------
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// -- Hazel Engine PBR shader --
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// -- From Hazel Engine PBR shader --
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// -----------------------------
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// Note: this shader is still very much in progress. There are likely many bugs and future additions that will go in.
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// Currently heavily updated.
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