add serialization (use yaml-cpp), add stencil to render outline for selected entity, add play mode, UUIDS, add orthographic and perspective camera, add editor camera

This commit is contained in:
2025-12-09 16:30:53 +08:00
parent 3ffb4cc449
commit dc53f9517a
49 changed files with 2801 additions and 796 deletions

View File

@ -6,8 +6,13 @@ namespace Example
{
public class Script : Entity
{
public float VerticalSpeed = 5.0f;
public float Speed = 5.0f;
public float Rotation = 0.0f;
public Vec3 Velocity;
public float SinkRate = 1.0f;
public void OnCreate()
{
Console.WriteLine("Script.OnCreate");
@ -16,11 +21,20 @@ namespace Example
public void OnUpdate(float ts)
{
Rotation += ts;
Mat4 transform = GetTransform();
Vec3 translation = transform.Translation;
float speed = Speed * ts;
translation.X += Velocity.X * ts;
translation.Y += Velocity.Y * ts;
translation.Z += Velocity.Z * ts;
translation.Y -= SinkRate * ts;
/*
if (Input.IsKeyPressed(KeyCode.Up))
translation.Y += speed;
else if (Input.IsKeyPressed(KeyCode.Down))
@ -29,6 +43,7 @@ namespace Example
translation.X += speed;
else if (Input.IsKeyPressed(KeyCode.Left))
translation.X -= speed;
*/
transform.Translation = translation;
SetTransform(transform);