Logo
Explore Help
Register Sign In
atdunbg/Prism
1
1
Fork 0
You've already forked Prism
Code Issues Pull Requests Actions Projects Releases Wiki Activity
Files
230957f728e6bc769951b657b22c274fc24a844c
Prism/Editor/assets
History
Atdunbg 230957f728 improve shadow process, now shadow can render according to the camera position
2026-04-07 13:20:02 +08:00
..
editor
readd Sprite Renderer render and panel edit; in renderer scene, add icon for camera and light; improve a user-friendly EditorCamera, is more like UE Editor Camera; fix woring build m_ProjectionMatrix for SceneCamera::Orthographic
2026-03-08 19:27:00 +08:00
env
add mouse picking, add more hdr environment maps
2025-12-02 12:04:12 +08:00
meshes
add trace for imgui.ini, add assets manager system and objects manager system, add some icons, add entity tree node for scene Hierachy's entities, add convert blend file process(but not actual use it, just implement) BUGS: file copy not work
2026-01-21 12:30:47 +08:00
models
add mouse picking, add more hdr environment maps
2025-12-02 12:04:12 +08:00
scenes
improve shadow process, now shadow can render according to the camera position
2026-04-07 13:20:02 +08:00
shaders
improve shadow process, now shadow can render according to the camera position
2026-04-07 13:20:02 +08:00
textures
add scene render system, add proper HDR environments, try load texture from mesh file
2025-11-30 20:12:57 +08:00
Powered by Gitea Version: 1.24.0+rc0-18-g94b67f1967 Page: 67ms Template: 6ms
English
Bahasa Indonesia Deutsch English Español Français Gaeilge Italiano Latviešu Magyar nyelv Nederlands Polski Português de Portugal Português do Brasil Suomi Svenska Türkçe Čeština Ελληνικά Български Русский Українська فارسی മലയാളം 日本語 简体中文 繁體中文(台灣) 繁體中文(香港) 한국어
Licenses API 豫ICP备2026006573号