Files
Prism/Editor/assets/scenes/PinkSunrise.hsc

66 lines
1.6 KiB
Haskell

Scene: Scene Name
Environment:
AssetPath: assets\env\birchwood_4k.hdr
Light:
Direction: [-0.5, -0.5, 1]
Radiance: [1, 1, 1]
Multiplier: 1
Entities:
- Entity: 1289165777996378215
TagComponent:
Tag: Sphere
TransformComponent:
Position: [0, 21.9805069, -1.64006281]
Rotation: [1, 0, 0, 0]
Scale: [0.100000024, 0.100000024, 0.100000024]
ScriptComponent:
ModuleName: Example.Sink
StoredFields:
- Name: SinkSpeed
Type: 1
Data: 5
MeshComponent:
AssetPath: assets\meshes\Sphere1m.fbx
- Entity: 5178862374589434728
TagComponent:
Tag: Camera
TransformComponent:
Position: [0, 14.75, 79.75]
Rotation: [0.995602965, -0.0936739072, 0, 0]
Scale: [1, 0.999999821, 0.999999821]
ScriptComponent:
ModuleName: Example.BasicController
StoredFields:
- Name: Speed
Type: 1
Data: 12
CameraComponent:
Camera: some camera data...
Primary: true
- Entity: 9095450049242347594
TagComponent:
Tag: Test Entity
TransformComponent:
Position: [0.248109579, -1.90734863e-06, -0.268640995]
Rotation: [1, 0, 0, 0]
Scale: [1, 1, 1]
ScriptComponent:
ModuleName: Example.Script
StoredFields:
- Name: VerticalSpeed
Type: 1
Data: 0
- Name: SinkRate
Type: 1
Data: 0
- Name: Speed
Type: 1
Data: 1
- Name: Rotation
Type: 1
Data: 0
- Name: Velocity
Type: 6
Data: [0, 0, 0]
MeshComponent:
AssetPath: assets\meshes\TestScene.fbx