Files
Prism/Prism-ScriptCore/Src/Prism/Entity.cs

60 lines
1.7 KiB
C#

using System.Runtime.CompilerServices;
namespace Prism
{
public class Entity
{
public ulong ID { get; private set; }
~Entity()
{
}
public T CreateComponent<T>() where T : Component, new()
{
CreateComponent_Native(ID, typeof(T));
T component = new T();
component.Entity = this;
return component;
}
public bool HasComponent<T>() where T : Component, new()
{
return HasComponent_Native(ID, typeof(T));
}
public T GetComponent<T>() where T : Component, new()
{
if (HasComponent<T>())
{
T component = new T();
component.Entity = this;
return component;
}
return null;
}
public Mat4 GetTransform()
{
Mat4 mat4Instance;
GetTransform_Native(ID, out mat4Instance);
return mat4Instance;
}
public void SetTransform(Mat4 transform)
{
SetTransform_Native(ID, ref transform);
}
[MethodImpl(MethodImplOptions.InternalCall)]
private static extern void CreateComponent_Native(ulong entityID, Type type);
[MethodImpl(MethodImplOptions.InternalCall)]
private static extern bool HasComponent_Native(ulong entityID, Type type);
[MethodImpl(MethodImplOptions.InternalCall)]
private static extern void GetTransform_Native(ulong entityID, out Mat4 matrix);
[MethodImpl(MethodImplOptions.InternalCall)]
private static extern void SetTransform_Native(ulong entityID, ref Mat4 matrix);
}
}