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Prism/Editor/assets
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Atdunbg c1bb8f9fba readd Sprite Renderer render and panel edit; in renderer scene, add icon for camera and light; improve a user-friendly EditorCamera, is more like UE Editor Camera; fix woring build m_ProjectionMatrix for SceneCamera::Orthographic
2026-03-08 19:27:00 +08:00
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editor
readd Sprite Renderer render and panel edit; in renderer scene, add icon for camera and light; improve a user-friendly EditorCamera, is more like UE Editor Camera; fix woring build m_ProjectionMatrix for SceneCamera::Orthographic
2026-03-08 19:27:00 +08:00
env
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meshes
add trace for imgui.ini, add assets manager system and objects manager system, add some icons, add entity tree node for scene Hierachy's entities, add convert blend file process(but not actual use it, just implement) BUGS: file copy not work
2026-01-21 12:30:47 +08:00
models
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scenes
add infiniteGrid, rewrote the shadow , now the shadow is a simple hardware shadow
2026-03-01 17:03:40 +08:00
shaders
readd Sprite Renderer render and panel edit; in renderer scene, add icon for camera and light; improve a user-friendly EditorCamera, is more like UE Editor Camera; fix woring build m_ProjectionMatrix for SceneCamera::Orthographic
2026-03-08 19:27:00 +08:00
textures
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