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83 changed files with 8581 additions and 692 deletions

15
.gitignore vendored
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@ -2,8 +2,13 @@ build/
# 忽略 Qt Creator 的用户配置文件
CMakeLists.txt.user
*.user
# 其他常见 IDE 文件(根据实际使用情况添加)
.idea/ # CLion
.vscode/ # VS Code
.vs/ # Visual Studio
.idea/
.vscode/
.vs/
Android/
*.iml
*.suo
*.vsidx
*.ipch
cmake.db
slnx.sqlite

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@ -1,76 +1,3 @@
cmake_minimum_required(VERSION 3.16)
project(ClientChat VERSION 0.1 LANGUAGES CXX)
set(CMAKE_AUTOUIC ON)
set(CMAKE_AUTOMOC ON)
set(CMAKE_AUTORCC ON)
set(CMAKE_CXX_STANDARD 17)
set(CMAKE_CXX_STANDARD_REQUIRED ON)
find_package(QT NAMES Qt6 Qt5 REQUIRED COMPONENTS Widgets)
find_package(Qt${QT_VERSION_MAJOR} REQUIRED COMPONENTS Widgets)
set(PROJECT_SOURCES
main.cpp
mainwidget.cpp
mainwidget.h
mainwidget.ui
)
if(${QT_VERSION_MAJOR} GREATER_EQUAL 6)
qt_add_executable(ClientChat
MANUAL_FINALIZATION
${PROJECT_SOURCES}
)
# Define target properties for Android with Qt 6 as:
# set_property(TARGET ClientChat APPEND PROPERTY QT_ANDROID_PACKAGE_SOURCE_DIR
# ${CMAKE_CURRENT_SOURCE_DIR}/android)
# For more information, see https://doc.qt.io/qt-6/qt-add-executable.html#target-creation
else()
if(ANDROID)
add_library(ClientChat SHARED
${PROJECT_SOURCES}
)
# Define properties for Android with Qt 5 after find_package() calls as:
# set(ANDROID_PACKAGE_SOURCE_DIR "${CMAKE_CURRENT_SOURCE_DIR}/android")
else()
add_executable(ClientChat
${PROJECT_SOURCES}
model/data.h
resource.qrc
sessionfriendarea.h sessionfriendarea.cpp
debug.h
messageshowarea.h messageshowarea.cpp
messageeditarea.h messageeditarea.cpp
)
endif()
endif()
target_link_libraries(ClientChat PRIVATE Qt${QT_VERSION_MAJOR}::Widgets)
# Qt for iOS sets MACOSX_BUNDLE_GUI_IDENTIFIER automatically since Qt 6.1.
# If you are developing for iOS or macOS you should consider setting an
# explicit, fixed bundle identifier manually though.
if(${QT_VERSION} VERSION_LESS 6.1.0)
set(BUNDLE_ID_OPTION MACOSX_BUNDLE_GUI_IDENTIFIER com.example.ClientChat)
endif()
set_target_properties(ClientChat PROPERTIES
${BUNDLE_ID_OPTION}
MACOSX_BUNDLE_BUNDLE_VERSION ${PROJECT_VERSION}
MACOSX_BUNDLE_SHORT_VERSION_STRING ${PROJECT_VERSION_MAJOR}.${PROJECT_VERSION_MINOR}
MACOSX_BUNDLE TRUE
WIN32_EXECUTABLE TRUE
)
include(GNUInstallDirs)
install(TARGETS ClientChat
BUNDLE DESTINATION .
LIBRARY DESTINATION ${CMAKE_INSTALL_LIBDIR}
RUNTIME DESTINATION ${CMAKE_INSTALL_BINDIR}
)
if(QT_VERSION_MAJOR EQUAL 6)
qt_finalize_executable(ClientChat)
endif()
cmake_minimum_required(VERSION 3.1.3)
project(ChatClient)
add_subdirectory(${CMAKE_CURRENT_SOURCE_DIR}/ChatClient)

141
ChatClient/CMakeLists.txt Normal file
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@ -0,0 +1,141 @@
cmake_minimum_required(VERSION 3.16)
project(ClientChat VERSION 0.1 LANGUAGES CXX)
set(CMAKE_AUTOUIC ON)
set(CMAKE_AUTOMOC ON)
set(CMAKE_AUTORCC ON)
set(CMAKE_CXX_STANDARD 17)
set(CMAKE_CXX_STANDARD_REQUIRED ON)
# 查找模块
find_package(Qt6 COMPONENTS
Core
Protobuf
Widgets
Network
WebSockets
Multimedia
QUIET)
set(QT_VERSION_MAJOR 6)
# 设置 UI 文件的搜索路径
set(CMAKE_AUTOUIC_SEARCH_PATHS ${CMAKE_CURRENT_SOURCE_DIR}/ui)
# proto文件
file(GLOB PB_FILES
proto/*.proto
)
# 源文件
# file(GLOB PROJECT_SOURCES
# include/model/*.h src/model/*.cpp
# include/network/*.h src/network/*.cpp
# include/*.h src/*.cpp
# ui/*.ui
# resource/qrc/*.qrc
# )
# 显式列出源文件
set(PROJECT_SOURCES
src/model/datacenter.cpp
src/network/netclient.cpp
src/addfrienddialog.cpp
src/choosefrienddialog.cpp
src/groupsessiondetailwidget.cpp
src/historymessagewidget.cpp
src/loginwidget.cpp
src/main.cpp
src/mainwidget.cpp
src/messageeditarea.cpp
src/messageshowarea.cpp
src/phoneloginwidget.cpp
src/selfinfowidget.cpp
src/sessiondetailwidget.cpp
src/sessionfriendarea.cpp
src/soundrecorder.cpp
src/toast.cpp
src/userinfowidget.cpp
src/verifycodewidget.cpp
)
# 显式列出头文件
set(PROJECT_HEADERS
include/model/data.h
include/model/datacenter.h
include/network/netclient.h
include/addfrienddialog.h
include/choosefrienddialog.h
include/debug.h
include/groupsessiondetailwidget.h
include/historymessagewidget.h
include/loginwidget.h
include/mainwidget.h
include/messageeditarea.h
include/messageshowarea.h
include/phoneloginwidget.h
include/selfinfowidget.h
include/sessiondetailwidget.h
include/sessionfriendarea.h
include/soundrecorder.h
include/toast.h
include/userinfowidget.h
include/verifycodewidget.h
)
# 显式列出 UI 文件
set(PROJECT_FORMS
ui/mainwidget.ui
)
# 显式列出资源文件
set(PROJECT_RESOURCES
resource.qrc
)
if(ANDROID)
# Android 平台:附加 Android 可部署资源
qt_add_executable(ClientChat
MANUAL_FINALIZATION
# ${PROJECT_SOURCES}
${PROJECT_SOURCES}
${PROJECT_HEADERS}
${PROJECT_FORMS}
${PROJECT_RESOURCES}
)
# 指定自定义的 Android 部署目录
# set_property(TARGET ClientChat APPEND PROPERTY QT_ANDROID_PACKAGE_SOURCE_DIR "${CMAKE_CURRENT_SOURCE_DIR}/android")
else()
if(${QT_VERSION_MAJOR} GREATER_EQUAL 6)
qt_add_executable(ClientChat
MANUAL_FINALIZATION
# ${PROJECT_SOURCES}
${PROJECT_SOURCES}
${PROJECT_HEADERS}
${PROJECT_FORMS}
${PROJECT_RESOURCES}
)
qt_add_protobuf(ClientChat PROTO_FILES ${PB_FILES})
endif()
endif()
# 添加包含目录
target_include_directories(ClientChat PRIVATE
${CMAKE_CURRENT_SOURCE_DIR}/include
${CMAKE_CURRENT_SOURCE_DIR}/include/model
${CMAKE_CURRENT_SOURCE_DIR}/include/network
)
# 链接动态库
target_link_libraries(ClientChat PRIVATE
Qt6::Core
Qt${QT_VERSION_MAJOR}::Widgets
Qt6::Network
Qt6::WebSockets
Qt6::Multimedia
)

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@ -0,0 +1,66 @@
#pragma once
#include <QDialog>
#include <QWidget>
#include <QGridLayout>
#include <QPushButton>
#include <QLineEdit>
#include <QLabel>
#include <QScrollArea>
#include <QScrollBar>
#include "debug.h"
#include "model/data.h"
using model::UserInfo;
/////////////////////////////////////////
//表示一个好友搜索的结果
/////////////////////////////////////////
class FriendResultItem : public QWidget {
Q_OBJECT
public:
FriendResultItem(const UserInfo& userInfo);
void clickAddBtn();
private:
const UserInfo& userInfo;
QPushButton* addBtn;
};
/////////////////////////////////////////
//整个搜索好友的窗口
/////////////////////////////////////////
class AddFriendDialog : public QDialog
{
Q_OBJECT
public:
AddFriendDialog(QWidget *parent);
//初始化结果区域
void initResultArea();
//往窗口中新增一个好友搜索的结果
void addResult(const UserInfo& userInfo);
//清空界面上所有的好友搜索结果
void clear();
//
void setSearchKey(const QString& searcheKey);
void clickSearchBtn();
void clickSearchDone();
private:
//整个窗口的网格布局
QGridLayout* layout;
//
QLineEdit* searchEdit;
//保存搜索好友的结果
QWidget* resultContainer;
};

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@ -0,0 +1,72 @@
#pragma once
#include <QDialog>
#include <QWidget>
#include <QHBoxLayout>
#include <QScrollArea>
#include <QScrollBar>
#include <QPushButton>
#include <QPainter>
#include <QCheckBox>
#include <QLabel>
#include "debug.h"
class ChooseFriendDialog;
////////////////////////////////////////////////
/// 选择好友窗口中的一个 元素/好友项
////////////////////////////////////////////////
class ChooseFriendItem : public QWidget {
Q_OBJECT
public:
ChooseFriendItem(ChooseFriendDialog* owner, const QString& userId, const QIcon& avatar, const QString& name, bool checked);
void paintEvent(QPaintEvent* event) override;
void enterEvent(QEnterEvent* event) override;
void leaveEvent(QEvent* event) override;
QString& getUserId() {
return userId;
}
QCheckBox* getCheckBox() {
return checkBox;
}
private:
bool isHover = false;
QCheckBox* checkBox;
QPushButton* avatarBtn;
QLabel* nameLabel;
ChooseFriendDialog* owner; //记录了哪个QWidget持有这个Item此处应该是ChooseFriendDialog
QString userId; //记录成员id用于删除唯一指定的成员Item
};
class ChooseFriendDialog : public QDialog
{
Q_OBJECT
public:
ChooseFriendDialog(QWidget *parent, const QString& userId);
void initLeft(QHBoxLayout* layout);
void initRight(QHBoxLayout* layout);
void initData();
void addFriend(const QString& userId, const QIcon& avatar, const QString& name, bool checked);
void addSelectedFriend(const QString& userId, const QIcon& avatar, const QString& name);
void deleteSelectedFriend(const QString& userId);
void clickOkBtn();
QList<QString> generateMemberList();
private:
QWidget* totalContainer;
QWidget* selectedContainer;
//当前选择窗口是点击哪个用户弹出的
QString userId;
};

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@ -0,0 +1,14 @@
#ifndef DEBUG_H
#define DEBUG_H
#define TEST_UI 0
#define TEST_GROUP_SESSION_DETAIL 0
#define TEST_SKIP_LOGIN 0
#define TEST_NETWORK 0
#define DEPOLY 1
#endif // DEBUG_H

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@ -0,0 +1,37 @@
#pragma once
#include <QDialog>
#include <QWidget>
#include <QLabel>
#include <QVBoxLayout>
#include <qscrollarea.h>
#include <qscrollbar.h>
#include <qgridlayout.h>
#include <qpushbutton.h>
#include <qgridlayout.h>
#include "sessiondetailwidget.h"
#include "debug.h"
class AvatarItem;
class GroupSessionDetailWidget : public QDialog
{
Q_OBJECT
public:
GroupSessionDetailWidget(QWidget* parent);
void initData();
void initMembers(const QString& chatSessionId);
void addMember(AvatarItem* avatarItem);
private:
QGridLayout* glayout;
QLabel* groupNameLabel;
//表示当前所要添加的AvatarItem处在的行和列
int curRow = 0;
int curCol = 1;
};

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@ -0,0 +1,108 @@
#pragma once
#include <QDialog>
#include <QGridLayout>
#include <QRadioButton>
#include <QLineEdit>
#include <QPushButton>
#include <QLabel>
#include <QDateTimeEdit>
#include <QScrollArea>
#include <QScrollBar>
#include <QFileDialog>
#include "debug.h"
#include "model/data.h"
using model::Message;
////////////////////////////////////////////////////////////////////
/// 表示一个历史消息元素
////////////////////////////////////////////////////////////////////
class HistoryItem : public QWidget {
Q_OBJECT
public:
HistoryItem() {}
static HistoryItem* makeHistoryItem(const Message& message);
};
////////////////////////////////////////////////////////////////////
/// 展示历史消息窗口
////////////////////////////////////////////////////////////////////
class HistoryMessageWidget : public QDialog
{
Q_OBJECT
public:
HistoryMessageWidget(QWidget *parent);
//在窗口中添加一个历史消息
void addHistoryMessage(const Message& message);
//清空窗口中所有的历史消息
void clear();
void clickSearchBtn();
void clickSearchBtnDone();
private:
void initScrollArea(QGridLayout* layout);
QRadioButton* keyRadioBtn;
QRadioButton* timeRadioBtn;
QLineEdit* searchEdit;
QDateTimeEdit* begTimeEdit;
QDateTimeEdit* endTimeEdit;
//持有所有的历史消息结果的容器对象
QWidget* container;
};
////////////////////////////////////////////////////////////////////
/// 展示图片历史消息
////////////////////////////////////////////////////////////////////
class ImageButton : public QPushButton
{
public:
ImageButton(const QString& fileId, const QByteArray& content);
void updateUI(const QString& fileId, const QByteArray& content);
private:
QString fileId;
};
////////////////////////////////////////////////////////////////////
/// 展示文件历史消息
////////////////////////////////////////////////////////////////////
class FileLabel : public QLabel {
public:
FileLabel(const QString& fileId, const QString& filename);
void getContentDone(const QString& fileId, const QByteArray& fileContent);
void mousePressEvent(QMouseEvent* event) override;
private:
QString fileId;
QByteArray content;
QString filename;
bool loadDone = false;
};
////////////////////////////////////////////////////////////////////
/// 展示语音历史消息
////////////////////////////////////////////////////////////////////
class SpeechLabel : public QLabel {
public:
SpeechLabel(const QString& fileId);
void getContentDone(const QString& fileId, const QByteArray& content);
void mousePressEvent(QMouseEvent* event);
private:
QString fileId;
QByteArray content;
bool loadDone = false;
};

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@ -0,0 +1,38 @@
#pragma once
#include <QWidget>
#include <QGridLayout>
#include <QLabel>
#include <QLineEdit>
#include <QPushButton>
#include "phoneloginwidget.h"
#include "verifycodewidget.h"
#include "toast.h"
class LoginWidget : public QWidget
{
Q_OBJECT
public:
explicit LoginWidget(QWidget *parent);
void switchMode();
void clickSubmitBtn();
void userLoginDone(bool ok, const QString& reason);
void userRegisterDone(bool ok, const QString& reason);
private:
bool isLoginMode = true;
QLabel* titleLabel;
QLineEdit* usernameEdit;
QLineEdit* passwordEdit;
QLineEdit* verifyCodeEdit;
VerifyCodeWidget* verifyCodeWidget;
QPushButton* submitBtn;
QPushButton* phoneModeBtn;
QPushButton* switchModeBtn;
};

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@ -4,10 +4,17 @@
#include <QWidget>
#include <QPushButton>
#include <QLineEdit>
#include <QMainWindow>
#include "debug.h"
#include "messageeditarea.h"
#include "messageshowarea.h"
#include "selfinfowidget.h"
#include "sessionfriendarea.h"
#include "groupsessiondetailwidget.h"
#include "addfrienddialog.h"
#include "model/datacenter.h"
QT_BEGIN_NAMESPACE
namespace Ui {
@ -52,6 +59,15 @@ private:
//添加好友按钮
QPushButton* addFriendBtn;
//
SessionFriendArea* sessionFriendArea;
//显示会话标题
QLabel* sessionTitleLabel;
//显示会话详情按钮
QPushButton* extraBtn;
//消息展示区
MessageShowArea* messageShowArea;
@ -66,12 +82,14 @@ private:
ActiveTab activeTab = SESSION_LIST;
public:
void initMainWindow();
void initLeftWindow();
void initMidWindow();
void initRightWindow();
void initSignalSlot();
void initWebSocket();
void switchTabToSession();
void switchTabToFriend();
@ -80,5 +98,17 @@ private:
void loadSessionList();
void loadFriendList();
void loadApplyList();
void updateFriendList();
void updateChatSessionList();
void updateApplyList();
void loadRecentMessage(const QString& chatSessionId);
void updateRecentMessage(const QString& chatSessionId);
//点击好友项后切换到会话列表的总函数上方的switchTabToSession只是其中的一个环节
void switchSession(const QString& userId);
MessageShowArea* getMessageShowArea();
};
#endif // MAINWIDGET_H

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@ -0,0 +1,56 @@
#ifndef MESSAGEEDITAREA_H
#define MESSAGEEDITAREA_H
#include <QWidget>
#include <QPushButton>
#include <QPlainTextEdit>
#include <QVBoxLayout>
#include <QHBoxLayout>
#include <QScrollBar>
//#include <QGraphicsDropShadowEffect>
//#include <qpropertyanimation.h>
//#include <QEvent>
#include "historymessagewidget.h"
#include "model/data.h"
using namespace model;
//编辑消息的区域
class MessageEditArea : public QWidget
{
Q_OBJECT
public:
explicit MessageEditArea(QWidget *parent = nullptr);
void initSignalSlot();
void sendTextMessage();
void addSelfMessage(MessageType messageType, const QByteArray& content, const QString& extraInfo);
void addOtherMessage(const model::Message& message);
//花式按钮事件
//bool eventFilter(QObject* obj, QEvent* event) override;
void clickSendImageBtn();
void clickSendFileBtn();
void soundRecordPressed();
void soundRecordReleased();
void soundSpeech(const QString& path);
private:
QPushButton* sendImageBtn;
QPushButton* sendFileBtn;
QPushButton* sendSpeechBtn;
QPushButton* showHistoryBtn;
QPlainTextEdit* textEdit;
QPushButton* sendTextButton;
QLabel* tipLabel;
//花式按钮
//QGraphicsDropShadowEffect* shadowEffect;
signals:
};
#endif // MESSAGEEDITAREA_H

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@ -11,6 +11,7 @@
#include <QPainter>
#include <QPainterPath>
#include "model/data.h"
#include "debug.h"
@ -34,6 +35,9 @@ public:
//清空
void clear();
//滚动到末尾
void scrollToEnd();
private:
QWidget* container;
};
@ -52,9 +56,9 @@ public:
//添加工厂函数
static QWidget* makeTextMessageItem(bool isLeft, const QString& message);
static QWidget* makeImageMessageItem();
static QWidget* makeFileMessageItem();
static QWidget* makeSpeechMessageItem();
static QWidget* makeImageMessageItem(bool isLeft, const QString& fileId, const QByteArray& content);
static QWidget* makeFileMessageItem(bool isLeft, const Message& message);
static QWidget* makeSpeechMessageItem(bool isLeft, const Message& message);
private:
bool isLeft;
@ -62,16 +66,55 @@ private:
////////////////////////////////////////////
/// 创建类表示“文本消息”正文部分
//也让这个类表示文件消息
////////////////////////////////////////////
class MessageContentLabel : public QWidget {
public:
MessageContentLabel(const QString& text, bool isLeft);
MessageContentLabel(const QString& text, bool isLeft, model::MessageType messageType, const QString& fileId,
const QByteArray& content);
void paintEvent(QPaintEvent* event) override;
void mousePressEvent(QMouseEvent* event) override;
void updateUI(const QString& fileId, const QByteArray& fileContent);
void saveAsFile(const QByteArray& content);
void playDone();
void contextMenuEvent(QContextMenuEvent* event) override;
void speechConverTextDone(const QString& fileId, const QString& text);
private:
QLabel* label;
bool isLeft;
model::MessageType messageType;
QString fileId;
QByteArray content;
QString fileName;
bool loadContentDone = false;
};
////////////////////////////////////////////
/// 创建类表示“图片消息”部分
////////////////////////////////////////////
class MessageImageLabel : public QWidget {
Q_OBJECT
public:
MessageImageLabel(const QString& fileId, const QByteArray& content, bool isLeft);
void updateUI(const QString& fileId, const QByteArray& content);
void paintEvent(QPaintEvent* event) override;
private:
QPushButton* imageBtn;
QString fileId; //该图片在服务器对应的文件id
QByteArray content; //图片的二进制数据
bool isLeft;
};
#endif // MESSAGESHOWAREA_H

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@ -8,6 +8,16 @@
#include <QString>
#include <QUuid>
#include "base.qpb.h"
#include "gateway.qpb.h"
#include "user.qpb.h"
#include "friend.qpb.h"
#include "file.qpb.h"
#include "notify.qpb.h"
#include "speech_recognition.qpb.h"
#include "message_storage.qpb.h"
#include "message_transmit.qpb.h"
// 创建命名空间
namespace model {
///////////////////////////
@ -87,6 +97,21 @@ public:
QString description = ""; //用户签名
QString phone = ""; //手机号码
QIcon avatar; //用户头像
//从protobuffer的UserInfo对象转换为当前代码的UserInfo对象
void load(const bite_im::UserInfo& userInfo) {
this->userId = userInfo.userId();
this->nickname = userInfo.nickname();
this->phone = userInfo.phone();
this->description = userInfo.description();
if (userInfo.avatar().isEmpty()) {
//使用默认的头像即可
this->avatar = QIcon(":resource/image/defaultAvatar.png");
}
else {
this->avatar = makeIcon(userInfo.avatar());
}
}
};
///////////////////////////
@ -126,6 +151,52 @@ static Message makeMessage(MessageType messageType, const QString& chatSessionId
}
}
void load(const bite_im::MessageInfo& messageInfo) {
this->messageId = messageInfo.messageId();
this->chatSessionId = messageInfo.chatSessionId();
this->time = formatTime(messageInfo.timestamp());
this->sender.load(messageInfo.sender());
//设置消息的类型
auto type = messageInfo.message().messageType();
if (type == bite_im::MessageTypeGadget::MessageType::STRING) {
this->messageType = TEXT_TYPE;
this->content = messageInfo.message().stringMessage().content().toUtf8();
}
else if (type == bite_im::MessageTypeGadget::MessageType::IMAGE) {
this->messageType = IMAGE_TYPE;
if (messageInfo.message().imageMessage().hasImageContent()) {
this->content = messageInfo.message().imageMessage().imageContent();
}
if (messageInfo.message().imageMessage().hasFileId()) {
this->fileId = messageInfo.message().imageMessage().fileId();
}
}
else if (type == bite_im::MessageTypeGadget::MessageType::FILE) {
this->messageType = FILE_TYPE;
if (messageInfo.message().fileMessage().hasFileContents()) {
this->content = messageInfo.message().fileMessage().fileContents();
}
if (messageInfo.message().fileMessage().hasFileId()) {
this->fileId = messageInfo.message().fileMessage().fileId();
}
this->fileName = messageInfo.message().fileMessage().fileName();
}
else if (type == bite_im::MessageTypeGadget::MessageType::SPEECH) {
this->messageType = SPEECH_TYPE;
if (messageInfo.message().speechMessage().hasFileContents()) {
this->content = messageInfo.message().speechMessage().fileContents();
}
if (messageInfo.message().speechMessage().hasFileId()) {
this->fileId = messageInfo.message().speechMessage().fileId();
}
}
else {
// 错误的类型, 啥都不做了, 只是打印一个日志
LOG() << "非法的消息类型! type=" << type;
}
}
private:
static QString makeId() {
@ -215,6 +286,33 @@ public:
Message lastMessage; //表示会话的最新消息
QIcon avatar; //会话的头像(单聊或群聊)
QString userId = ""; //(单聊为对方的id群聊为"")
void load(const bite_im::ChatSessionInfo& chatSessionInfo) {
this->chatSessionId = chatSessionInfo.chatSessionId();
this->chatSessionName = chatSessionInfo.chatSessionName();
if (chatSessionInfo.hasSingleChatFriendId()) {
this->userId = chatSessionInfo.singleChatFriendId();
}
if (chatSessionInfo.hasPrevMessage()) {
lastMessage.load(chatSessionInfo.prevMessage());
}
if (chatSessionInfo.hasAvatar() && !chatSessionInfo.avatar().isEmpty()) {
//如果有头像,则设置这个头像
this->avatar = makeIcon(chatSessionInfo.avatar());
}
else {
//如果没有,则会根据是单聊还是群聊,使用不同的默认头像
if (userId != "") {
//单聊
this->avatar = QIcon(":/resource/image/defaultAvatar.png");
}
else {
//群聊
this->avatar = QIcon(":/resource/image/groupAvatar.png");
}
}
}
};
} //end namespace model

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@ -0,0 +1,265 @@
#pragma once
#include <QWidget>
#include <qstandardpaths.h>
#include <QDir>
#include <QJsonObject>
//#include <QList>
#include "data.h"
#include "../network/netclient.h"
namespace model
{
class DataCenter : public QObject
{
Q_OBJECT
public:
static DataCenter* getInstance();
~DataCenter();
/// <summary>
/// 计算两个整数的和。
/// </summary>
/// <param name="a">第一个加数</param>
/// <param name="b">第二个加数</param>
/// <returns>返回 a + b 的结果</returns>
/*int add(int a, int b) {
return a + b;
}*/
private:
DataCenter();
static DataCenter* instance;
//列出DataCenter中要组织管理的所有数据
//当前客户端登录到服务器对应的登录会话Id
QString loginSessionId;
//当前的用户信息
UserInfo* myself = nullptr;
//好友列表
QList<UserInfo>* friendList = nullptr;
//会话列表
QList<ChatSessionInfo>* chatSessionList = nullptr;
//记录当前选中的会话是哪个
QString currentChatSessionId = "";
//记录每个会话中,都有哪些成员
QHash<QString, QList<UserInfo>>* memberList = nullptr;//unordered_map
//待处理的好友申请列表
QList<UserInfo>* applyList = nullptr;
//每个会话最近消息的列表,key为chatSessionIdvalue为消息列表
QHash<QString, QList<Message>>* recentMessages = nullptr;
//存储每个会话,表示未读消息的数量
QHash<QString, int>* unreadMessageCount = nullptr;
// 用户的好友搜索结果
QList<UserInfo>* searchUserResult = nullptr;
//保存一个历史消息搜索结果
QList<Message>* searchMessageResult = nullptr;
//短信邮箱验证码的验证Id
QString currentVerifyCodeId = "";
//让dataCenter持有Netclient实例
network::NetClient netClient;
public:
/// <summary>
/// 初始化数据文件
/// </summary>
void initDataFile();
//存储数据到文件中
void saveDataFile();
//从数据文件中加载数据到内存
void loadDataFile();
//清空未读消息数目
void clearUnread(const QString& chatSessionId);
//增加未读消息的数目
void addUnread(const QString& chatSessionId);
//获取未读消息的数目
int getUnread(const QString& chatSessionId);
//获取到当前的登录会话Id
const QString& getLoginSessionId() const{
return loginSessionId;
}
//验证网络的连通性
void ping() { netClient.ping(); }
//针对netclient中的websocket进行初始化
void initWebsocket();
//通过网络获取到用户的个人信息
void getMyselfAsync();
UserInfo* getMyselfsync();
//
void resetMyself(std::shared_ptr<bite_im::GetUserInfoRsp> resp);
//通过网络获取好友列表
QList<UserInfo>* getFriendList();
void getFriendListAsync();
void resetFriendList(std::shared_ptr<bite_im::GetFriendListRsp> resp);
//获取会话列表
QList<ChatSessionInfo>* getChatSessionList();
void getChatSessionListAsync();
void resetChatSessionList(std::shared_ptr<bite_im::GetChatSessionListRsp> resp);
//获取好友申请列表
QList<UserInfo>* getApplyList();
void getApplyListAsync();
void resetApplyList(std::shared_ptr<bite_im::GetPendingFriendEventListRsp> resp);
//获取最近的消息列表
void getRecnetMessageListAsync(const QString& chatSessionId, bool updateUI);
QList<Message>* getRecentMessageList(const QString& chatSessionId);
void resetRecentMessageList(const QString& chatSessionId, std::shared_ptr<bite_im::GetRecentMsgRsp> resp);
//发送消息给服务器
void sendTextMessageAsync(const QString& chatSessionId, const QString& content);
void sendImageMessageAsync(const QString& chatSessionId, const QByteArray& content);
void sendFileMessageAsync(const QString& chatSessionId, const QString& fileName, const QByteArray& content);
void sendSpeechMessageAsync(const QString& chatSessionId, const QByteArray& content);
//修改用户昵称
void changeNicknameAsync(const QString& nickname);
void resetNickname(const QString& nickname);
//修改用户签名
void changeDescriptionAsync(const QString& desc);
void resetDescription(const QString& desc);
//获取邮箱验证码
void getVerifyCodeAsync(const QString& email);
void resetVerifyCodeId(const QString& verifyCodeId);
//获取verifyCodeId
const QString& getVerifyCodeId() const;
//修改邮箱号码
void changePhoneAsync(const QString& email, const QString& verifyCodeId, const QString& verifyCode);
void resetPhone(const QString& email);
//修改头像
void changeAvatarAsync(const QByteArray& imageBytes);
void resetAvatar(const QByteArray& avatar);
//删除好友
void deleteFriendAsync(const QString& userId);
void removeFriend(const QString& userId);
void addFriendApplyAsync(const QString& userId);
//发送同意好友申请操作
void acceptFriendApplyAsync(const QString& userId);
UserInfo removeFromApplyList(const QString& userId);
//拒绝好友申请操作
void rejectFriendApplyAsync(const QString& userId);
//创建群聊
void createGroupChatSessionAsync(const QList<QString>& userIdList);
//获取会话成员列表
void getMemberListAsync(const QString& chatSessionId);
QList<UserInfo>* getMemberList(const QString& chatSessionId);
void resetMemberList(const QString& chatSessionId, const QList<bite_im::UserInfo>& memberList);
//搜索用户
void searchUserAsync(const QString& searchKey);
QList<UserInfo>* getSearchUserResult();
void resetSearchUserResult(const QList<bite_im::UserInfo>& userList);
//搜索历史消息
void searchMessageAsync(const QString& searchKey);
void searchMessageByTimeAsync(const QDateTime& begTime, const QDateTime& endTime);
QList<Message>* getSearchMessageReuslt();
void resetSearchMessageResult(const QList<bite_im::MessageInfo>& msgList);
//登录注册
void userLoginAsync(const QString& username, const QString& password);
void resetLoginSessionId(const QString& loginSessionId);
void userRegisterAsync(const QString& username, const QString& password);
void phoneLoginAsync(const QString& phone, const QString& verifyCode);
void phoneRegisterAsync(const QString& phone, const QString& verifyCode);
//获取单个文件
void getSingleFileAsync(const QString& fileId);
//语音转文字
void speechConvertTextAsync(const QString& fileId, const QByteArray& content);
///////////////////////////////////////////////////////////////////////////////////
///辅助函数
///////////////////////////////////////////////////////////////////////////////
//根据会话id查询会话信息
ChatSessionInfo* findChatSessionById(const QString& chatSessionId);
//根据用户ID查询会话信息
ChatSessionInfo* findChatSessionByUserId(const QString& userId);
//把指定的会话信息,放到列表头部
void topCurrentChatSessionId(const ChatSessionInfo& chatSessionInfo);
//根据用户id查询好友信息
UserInfo* findFriendById(const QString& userId);
//设置/获取当前选中的会话
void setCurrentChatSessionId(const QString& chatSessionId);
const QString& getCurrentSessionId();
//添加消息到DataCenter中
void addMessage(const Message& message);
signals:
//自定义信号
void getMyselfDone();
void getFriendListDone();
void getChatSessionListDone();
void getApplyListDone();
void getRecentMessageListDone(const QString& chatSessionId);
void getRecentMessageListDoneNoUI(const QString& chatSessionId);
void sendMessageDone(MessageType messageType, const QByteArray& content, const QString& extraInfo);
void updateLastMessage(const QString& chatSessionId);
void receiveMessageDone(const Message& lastMessage);
void changeNicknameDone();
void changeDescriptionDone();
void getVerifyCodeDone(bool ok);
void changePhoneDone();
void changeAvatarDone();
void deleteFriendDone();
void clearCurrentSession();
void addFriendApplyDone();
void receiveFriendApplyDone();
void acceptFriendApplyDone();
void rejectFriendApplyDone();
void receiveFriendProcessDone(const QString& nickname, bool agree);
void createGroupChatSessionDone();
void receiveSessionCreateDone();
void getMemberListDone(const QString& chatSessionId);
void searchUserDone();
void searchMessageDone();
void userLoginDone(bool ok, const QString& reason);
void userRegisterDone(bool ok, const QString& reason);
void phoneLoginDone(bool ok, const QString& reason);
void phoneRegisterDone(bool ok, const QString& reason);
void getSingleFileDone(const QString& fileId, const QByteArray& fileContent);
void speechConvertTextDone(const QString& fileId, const QString& text);
};
} //end namespace model

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@ -0,0 +1,132 @@
#pragma once
#include <QObject>
#include <QNetworkAccessManager>
#include <QWebSocket>
#include <QProtobufSerializer>
#include <qnetworkreply.h>
#include <QUuid>
#include "../model/data.h"
//此处为了避免“循环包含”的问题,就需要使用前置声明的方法
// 代替包含头文件
namespace model {
class DataCenter;
} //end namespace model
class model::DataCenter;
namespace network {
class NetClient : public QObject
{
Q_OBJECT
private:
//定义重要的常量ip暂时使用本地的回环ip端口号暂定的8000和8001
const QString HTTP_URL = "http://127.0.0.1:8000";
const QString WEBSOCKET_URL = "ws://127.0.0.1:8001/ws";
public:
NetClient(model::DataCenter* dataCenter);
//验证网络的联通性
void ping();
//初始化websocket
void initWebSocket();
//针对websocket的处理
void handleWsResponse(const bite_im::NotifyMessage& notifyMessage);
void handleWsMessage(const model::Message& message);
void handleWsRemoveFriend(const QString& userId);
void handleWsAddfriendApply(const model::UserInfo& userInfo);
void handleWsAddFriendProcess(const model::UserInfo& userInfo, bool agree);
void handleWsSessionCreate(const model::ChatSessionInfo& chatSessionInfo);
//发送身份认证请求
void sendAuth();
//生成请求的Id
static QString makeRequestId();
//封装发送请求的逻辑
QNetworkReply* sendHttpRequest(const QString& apiPath, const QByteArray& body);
//封装处理响应的逻辑判定HTTP正确性反序列化判断业务的正确性
//由于不同的api返回的pb对象结构不同为了让一个函数能够处理多种不同的类型需要使用模板
//后面两个是输出型参数,用于表示这次的操作是成功还是失败
template <typename T>
std::shared_ptr<T> handleHttpResponse(QNetworkReply* httpResp, bool* ok, QString* reason) {
//判定HTTP层面上
if (httpResp->error() != QNetworkReply::NoError) {
*ok = false;
*reason = httpResp->errorString();
httpResp->deleteLater();
return std::shared_ptr<T>();
}
//说明并没有出错, 那就获取到响应的body
QByteArray respBody = httpResp->readAll();
//针对body反序列化
std::shared_ptr<T> respObj = std::make_shared<T>();
respObj->deserialize(&serializer, respBody);
//判定业务的结构是否正确
if (!respObj->success()) {
*ok = false;
*reason = respObj->errmsg();
httpResp->deleteLater();
return std::shared_ptr<T>();
}
//释放httpResp对象
httpResp->deleteLater();
*ok = true;
return respObj;
}
void getMyself(const QString& loginSessionId);
void getFriendList(const QString& loginSessionId);
void getChatSessionList(const QString& loginSessionId);
void getApplyList(const QString& loginSessionId);
void getRecentMessageList(const QString& loginSessionId, const QString& chatSessionId, bool updateUI);
void sendMessage(const QString& loginSessionId, const QString& chatSessionId, model::MessageType messageType,
const QByteArray& content, const QString& extraInfo);
void receiveMessage(const QString& chatSessionId);
void changeNickname(const QString& loginSessionId, const QString& nickname);
void changeDescription(const QString& loginSessionId, const QString& desc);
void getVerifyCode(const QString& email);
void changeEmail(const QString& loginSessionId, const QString& email, const QString& verifyCodeId, const QString& verifyCode);
void changeAvatar(const QString& loginSessionId, const QByteArray& avatar);
void deleteFriend(const QString& loginSessionId, const QString& userId);
void addFriendApply(const QString& loginSessionId, const QString& userId);
void acceptFriendApply(const QString& loginSessionId, const QString& userId);
void rejectFriendApply(const QString& loginSessionId, const QString& userId);
void createGroupChatSession(const QString& loginSessionId, const QList<QString>& userIdList);
void getMemberList(const QString& loginSessionId, const QString& chatSessionId);
void searchUser(const QString& loginSessionId, const QString& searchKey);
void searchMessage(const QString& loginSessionId, const QString& chatSessionId, const QString& searchKey);
void searchMessageByTime(const QString& loginSessionId, const QString& chatSessionId, const QDateTime& begTime, const QDateTime& endTime);
void userLogin(const QString& username, const QString& password);
void userRegister(const QString& username, const QString& password);
void phoneLogin(const QString& phone, const QString& verifyCodeId, const QString& verifyCode);
void phoneRegister(const QString& phone, const QString& verifyCodeId, const QString& verifyCode);
void getSingleFile(const QString& loginSessionId, const QString& fileId);
void speechConvertText(const QString& loginSessionId, const QString& fileId, const QByteArray& content);
private:
model::DataCenter* dataCenter;
//http客户端
QNetworkAccessManager httpClient;
//websocket客户端
QWebSocket websocketClient;
//序列化器
QProtobufSerializer serializer;
signals:
};
} //end namespace network

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@ -0,0 +1,40 @@
#pragma once
#include <QWidget>
#include <QGridLayout>
#include <QLabel>
#include <QLineEdit>
#include <QPushButton>
#include "loginwidget.h"
class PhoneLoginWidget : public QWidget
{
Q_OBJECT
public:
PhoneLoginWidget(QWidget *parent);
void sendVerifyCode();
void sendVerifyCodeDone(bool ok);
void clickSubmitBtn();
void phoneLoginDone(bool ok, const QString& reason);
void phoneRegisterDone(bool ok, const QString& reason);
void countDown();
void switchMode();
private:
QLineEdit* phoneEdit;
QPushButton* sendVerifyCodeBtn;
QLineEdit* verifyCodeEdit;
QLabel* titleLabel;
QPushButton* submitBtn;
QPushButton* switchModeBtn;
bool isLoginMode = true;
QString currentPhone = ""; // 记录是使用哪个手机号发送的验证码
QTimer* timer;
int leftTime = 30;
};

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@ -0,0 +1,68 @@
#pragma once
#include <QDialog>
#include <QWidget>
#include <QLabel>
#include <qlineedit.h>
#include <QPushButton>
#include <QCursor>
#include <QGridLayout>
#include <QTimer>
#include <QFileDialog>
#include "debug.h"
#include "toast.h"
class SelfInfoWidget : public QDialog
{
Q_OBJECT
public:
SelfInfoWidget(QWidget *parent);
//~SelfInfoWidget();
void initSingnalSlots();
void clickNameSubmitBtn();
void clickNameSubmitBtnDone();
void clickDescSubmitBtn();
void clickDescSubmitBtnDone();
void clickGetVerifyCodeBtn();
void clickPhoneSubmitBtn();
void clickPhoneSubmitBtnDone();
void clickAvatarBtn();
void clickAvatarBtnDone();
private:
QGridLayout* layout;
QPushButton* avatarBtn;
QLabel* idTag; //序号标签
QLabel* idLabel; //序号
QLabel* nameTag;//昵称标签
QLabel* nameLabel;//名字
QLineEdit* nameEdit;//编辑昵称
QPushButton* nameModifyBtn;//修改昵称
QPushButton* nameSubmitBtn;//提交修改
QLabel* descTag;//签名标签
QLabel* descLabel;//签名
QLineEdit* descEdit;//编辑签名
QPushButton* descModifyBtn;//修改签名
QPushButton* descSubmitBtn;//提交修改
QLabel* phoneTag;//电话标签
QLabel* phoneLabel;//电话号码
QLineEdit* phoneEdit;//编辑电话
QPushButton* phoneModifyBtn;//修改电话
QPushButton* phoneSubmitBtn;//提交修改
QLabel* verifyCodeTag;//显示验证码
QLineEdit* verifyCodeEdit;//输入验证码
QPushButton* getVerifyCodeBtn;//获取验证码按钮
//要修改新的手机号码
QString emailToChange;
int leftTime = 30;
};

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#pragma once
#include <QDialog>
#include <QApplication>
#include <QMainWindow>
#include <QPushButton>
#include <QWidget>
#include <QLabel>
#include <QVBoxLayout>
#include <QFontMetrics>
#include <QMessageBox>
#include "debug.h"
#include "model/data.h"
#include "choosefrienddialog.h"
using namespace model;
///////////////////////////////////////
///表示 一个头像 + 一个名字的组合控件
///////////////////////////////////////
class AvatarItem : public QWidget {
public:
AvatarItem(const QIcon& avatar, const QString& name);
QPushButton* getAvatar() {
return avatarBtn;
}
private:
QPushButton* avatarBtn;
QLabel* nameLabel;
};
///////////////////////////////////////
///表示“单聊会话详情”窗口
///////////////////////////////////////
class SessionDetailWidget : public QDialog
{
Q_OBJECT
public:
SessionDetailWidget(QWidget *parent, const UserInfo& userInfo);
void clickDeleteFriendBtn();
private:
UserInfo userInfo;
QPushButton* deleteFriendBtn;
};

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@ -68,7 +68,7 @@ public:
//通过显式绘制控件的基础样式解决了自定义控件因未正确处理Qt样式表机制导致的QSS不生效问题
void paintEvent(QPaintEvent* event) override;
void mousePressEvent(QMouseEvent* event) override;
void enterEvent(QEvent* event) override;
void enterEvent(QEnterEvent* event) override;
void leaveEvent(QEvent* event) override;
void select();
@ -98,10 +98,14 @@ public:
const QString& name, const QString& lastmessage);
void active() override;
void updateLastMessage(const QString& chatSessionId);
private:
//当前会话Id
QString chatSessionId;
//最后一条消息的文本预览
QString text;
};
////////////////////////////////////////
@ -125,6 +129,9 @@ class ApplyItem : public SessionFriendItem {
public:
ApplyItem(QWidget* owner, const QString& userId, const QIcon& avatar, const QString& name);
void acceptFriendApply();
void rejectFriendApply();
void active() override;
private:
//好友申请Id

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#ifndef SOUNDRECORDER_H
#define SOUNDRECORDER_H
#include <QObject>
#include <QStandardPaths>
#include <QFile>
#include <QAudioSource>
#include <QAudioSink>
#include <QMediaDevices>
class SoundRecorder : public QObject
{
Q_OBJECT
public:
const QString RECORD_PATH = QStandardPaths::writableLocation(QStandardPaths::AppDataLocation) + "/sound/tmpRecord.pcm";
const QString PLAY_PATH = QStandardPaths::writableLocation(QStandardPaths::AppDataLocation) + "/sound/tmpPlay.pcm";
public:
static SoundRecorder* getInstance();
/////////////////////////////////////////////////
/// 录制语音语音
/////////////////////////////////////////////////
// 开始录制
void startRecord();
// 停止录制
void stopRecord();
private:
static SoundRecorder* instance;
explicit SoundRecorder(QObject *parent = nullptr);
QFile soundFile;
QAudioSource* audioSource;
/////////////////////////////////////////////////
/// 播放语音
/////////////////////////////////////////////////
public:
// 开始播放
void startPlay(const QByteArray& content);
// 停止播放
void stopPlay();
private:
QAudioSink *audioSink;
QMediaDevices *outputDevices;
QAudioDevice outputDevice;
QFile inputFile;
signals:
// 录制完毕后发送这个信号
void soundRecordDone(const QString& path);
// 播放完毕发送这个信号
void soundPlayDone();
};
#endif // SOUNDRECORDER_H

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#pragma once
#include <QDialog>
#include <QWidget>
#include <QApplication>
#include <QScreen>
#include <QVBoxLayout>
#include <QLabel>
#include <QTimer>
class Toast : public QDialog
{
Q_OBJECT
public:
//此处并不需要指定父窗口,全局通知的父窗口就是桌面
Toast(const QString& text);
//并不需要手动的来new这个对象而是通过showMessage来弹出
static void showMessage(const QString& text);
};

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@ -0,0 +1,46 @@
#pragma once
#include <QDialog>
#include <QWidget>
#include <QPushButton>
#include <QLabel>
#include <QGridLayout>
#include <QMessageBox>
#include "mainwidget.h"
#include "model/data.h"
#include "model/datacenter.h"
//using model::Message;
using namespace model;
class UserInfoWidget : public QDialog
{
Q_OBJECT
public:
UserInfoWidget(const UserInfo& userInfo, QWidget *parent);
void initSingleSlot();
void clickDeleteFriendBtn();
void clickApplyBtn();
private:
////保存对应的Message对象暂时先放在这里
//Message message;
const UserInfo& userInfo;
QPushButton* avatarBtn;
QLabel* idTag;
QLabel* idLabel;
QLabel* nameTag;
QLabel* nameLabel;
QLabel* phoneTag;
QLabel* phoneLabel;
QPushButton* applyBtn;
QPushButton* sendMessageBtn;
QPushButton* deleteFriendBtn;
};

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#pragma once
#include <QWidget>
#include <QRandomGenerator>
class VerifyCodeWidget : public QWidget
{
Q_OBJECT
public:
explicit VerifyCodeWidget(QWidget *parent = nullptr);
//通过这个函数生成随机的验证码字符串
QString generateVerifyCode();
//刷新并把当前验证码显示到界面上
void refreshVerifyCode();
//检验验证码是否匹配
bool checkVerifyCode(const QString& verifyCode);
void paintEvent(QPaintEvent* event) override;
void mousePressEvent(QMouseEvent* event) override;
private:
//随机数生成器
QRandomGenerator randomGenerator;
//保存验证码的值
QString verifyCode = "";
signals:
};

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@ -0,0 +1,80 @@
syntax = "proto3";
package bite_im;
option cc_generic_services = true;
//用户信息结构
message UserInfo {
string user_id = 1;//用户ID
string nickname = 2;//昵称
string description = 3;//个人签名/描述
string phone = 4; //绑定手机号
bytes avatar = 5;//头像照片,文件内容使用二进制
}
//聊天会话信息
message ChatSessionInfo {
optional string single_chat_friend_id = 1;//群聊会话不需要设置单聊会话设置为对方ID
string chat_session_id = 2; //会话ID
string chat_session_name = 3;//会话名称git
optional MessageInfo prev_message = 4;//会话上一条消息,新建的会话没有最新消息
optional bytes avatar = 5;//会话头像 --群聊会话不需要,直接由前端固定渲染,单聊就是对方的头像
}
//消息类型
enum MessageType {
STRING = 0;
IMAGE = 1;
FILE = 2;
SPEECH = 3;
}
message StringMessageInfo {
string content = 1;//文字聊天内容
}
message ImageMessageInfo {
optional string file_id = 1;//图片文件id,客户端发送的时候不用设置由transmit服务器进行设置后交给storage的时候设置
optional bytes image_content = 2;//图片数据在ES中存储消息的时候只要id不要文件数据, 服务端转发的时候需要原样转发
}
message FileMessageInfo {
optional string file_id = 1;//文件id,客户端发送的时候不用设置
int64 file_size = 2;//文件大小
string file_name = 3;//文件名称
optional bytes file_contents = 4;//文件数据在ES中存储消息的时候只要id和元信息不要文件数据, 服务端转发的时候也不需要填充
}
message SpeechMessageInfo {
optional string file_id = 1;//语音文件id,客户端发送的时候不用设置
optional bytes file_contents = 2;//文件数据在ES中存储消息的时候只要id不要文件数据, 服务端转发的时候也不需要填充
}
message MessageContent {
MessageType message_type = 1; //消息类型
oneof msg_content {
StringMessageInfo string_message = 2;//文字消息
FileMessageInfo file_message = 3;//文件消息
SpeechMessageInfo speech_message = 4;//语音消息
ImageMessageInfo image_message = 5;//图片消息
};
}
//消息结构
message MessageInfo {
string message_id = 1;//消息ID
string chat_session_id = 2;//消息所属聊天会话ID
int64 timestamp = 3;//消息产生时间
UserInfo sender = 4;//消息发送者信息
MessageContent message = 5;
}
message Message {
string request_id = 1;
MessageInfo message = 2;
}
message FileDownloadData {
string file_id = 1;
bytes file_content = 2;
}
message FileUploadData {
string file_name = 1;
int64 file_size = 2;
bytes file_content = 3;
}

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@ -0,0 +1,71 @@
/*
文件操作服务器的子服务注册信息: /service/file/instance_id
服务名称:/service/file
实例ID: instance_id 每个能够提供用户操作服务的子服务器唯一ID
当服务发现的时候,通过 /service/file 进行服务发现,就可以发现所有的能够提供用户操作的实例信息了
*/
syntax = "proto3";
package bite_im;
import "base.proto";
option cc_generic_services = true;
message GetSingleFileReq {
string request_id = 1;
string file_id = 2;
optional string user_id = 3;
optional string session_id = 4;
}
message GetSingleFileRsp {
string request_id = 1;
bool success = 2;
string errmsg = 3;
FileDownloadData file_data = 4;
}
message GetMultiFileReq {
string request_id = 1;
optional string user_id = 2;
optional string session_id = 3;
repeated string file_id_list = 4;
}
message GetMultiFileRsp {
string request_id = 1;
bool success = 2;
string errmsg = 3;
repeated FileDownloadData file_data = 4;
}
message PutSingleFileReq {
string request_id = 1;
optional string user_id = 2;
optional string session_id = 3;
FileUploadData file_data = 4;
}
message PutSingleFileRsp {
string request_id = 1;
bool success = 2;
string errmsg = 3;
FileMessageInfo file_info = 4;
}
message PutMultiFileReq {
string request_id = 1;
optional string user_id = 2;
optional string session_id = 3;
repeated FileUploadData file_data = 4;
}
message PutMultiFileRsp {
string request_id = 1;
bool success = 2;
string errmsg = 3;
repeated FileMessageInfo file_info = 4;
}
service FileService {
rpc GetSingleFile(GetSingleFileReq) returns (GetSingleFileRsp);
rpc GetMultiFile(GetMultiFileReq) returns (GetMultiFileRsp);
rpc PutSingleFile(PutSingleFileReq) returns (PutSingleFileRsp);
rpc PutMultiFile(PutMultiFileReq) returns (PutMultiFileRsp);
}

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/*
好友操作服务器的子服务注册信息: /service/friend/instance_id
服务名称:/service/friend
实例ID: instance_id 每个能够提供用户操作服务的子服务器唯一ID
当服务发现的时候,通过 /service/friend 进行服务发现,就可以发现所有的能够提供用户操作的实例信息了
*/
syntax = "proto3";
package bite_im;
import "base.proto";
option cc_generic_services = true;
//--------------------------------------
//好友列表获取
message GetFriendListReq {
string request_id = 1;
optional string user_id = 2;
optional string session_id = 3;
}
message GetFriendListRsp {
string request_id = 1;
bool success = 2;
string errmsg = 3;
repeated UserInfo friend_list = 4;
}
//--------------------------------------
//好友删除
message FriendRemoveReq {
string request_id = 1;
optional string user_id = 2;
optional string session_id = 3;
string peer_id = 4;
}
message FriendRemoveRsp {
string request_id = 1;
bool success = 2;
string errmsg = 3;
}
//--------------------------------------
//添加好友--发送好友申请
message FriendAddReq {
string request_id = 1;
optional string session_id = 2;
optional string user_id = 3;//申请人id
string respondent_id = 4;//被申请人id
}
message FriendAddRsp {
string request_id = 1;
bool success = 2;
string errmsg = 3;
string notify_event_id = 4;//通知事件id
}
//--------------------------------------
//好友申请的处理
message FriendAddProcessReq {
string request_id = 1;
string notify_event_id = 2;//通知事件id
bool agree = 3;//是否同意好友申请
string apply_user_id = 4; //申请人的用户id
optional string session_id = 5;
optional string user_id = 6;
}
// +++++++++++++++++++++++++++++++++
message FriendAddProcessRsp {
string request_id = 1;
bool success = 2;
string errmsg = 3;
optional string new_session_id = 4; // 同意后会创建会话,向网关返回会话信息,用于通知双方会话的建立,这个字段客户端不需要关注
}
//--------------------------------------
//获取待处理的,申请自己好友的信息列表
message GetPendingFriendEventListReq {
string request_id = 1;
optional string session_id = 2;
optional string user_id = 3;
}
message FriendEvent {
string event_id = 1;
UserInfo sender = 3;
}
message GetPendingFriendEventListRsp {
string request_id = 1;
bool success = 2;
string errmsg = 3;
repeated FriendEvent event = 4;
}
//--------------------------------------
//好友搜索
message FriendSearchReq {
string request_id = 1;
string search_key = 2;//就是名称模糊匹配关键字
optional string session_id = 3;
optional string user_id = 4;
}
message FriendSearchRsp {
string request_id = 1;
bool success = 2;
string errmsg = 3;
repeated UserInfo user_info = 4;
}
//--------------------------------------
//会话列表获取
message GetChatSessionListReq {
string request_id = 1;
optional string session_id = 2;
optional string user_id = 3;
}
message GetChatSessionListRsp {
string request_id = 1;
bool success = 2;
string errmsg = 3;
repeated ChatSessionInfo chat_session_info_list = 4;
}
//--------------------------------------
//创建会话
message ChatSessionCreateReq {
string request_id = 1;
optional string session_id = 2;
optional string user_id = 3;
string chat_session_name = 4;
//需要注意的是这个列表中也必须包含创建者自己的用户ID
repeated string member_id_list = 5;
}
message ChatSessionCreateRsp {
string request_id = 1;
bool success = 2;
string errmsg = 3;
//这个字段属于后台之间的数据,给前端回复的时候不需要这个字段,会话信息通过通知进行发送
optional ChatSessionInfo chat_session_info = 4;
}
//--------------------------------------
//获取会话成员列表
message GetChatSessionMemberReq {
string request_id = 1;
optional string session_id = 2;
optional string user_id = 3;
string chat_session_id = 4;
}
message GetChatSessionMemberRsp {
string request_id = 1;
bool success = 2;
string errmsg = 3;
repeated UserInfo member_info_list = 4;
}
service FriendService {
rpc GetFriendList(GetFriendListReq) returns (GetFriendListRsp);
rpc FriendRemove(FriendRemoveReq) returns (FriendRemoveRsp);
rpc FriendAdd(FriendAddReq) returns (FriendAddRsp);
rpc FriendAddProcess(FriendAddProcessReq) returns (FriendAddProcessRsp);
rpc FriendSearch(FriendSearchReq) returns (FriendSearchRsp);
rpc GetChatSessionList(GetChatSessionListReq) returns (GetChatSessionListRsp);
rpc ChatSessionCreate(ChatSessionCreateReq) returns (ChatSessionCreateRsp);
rpc GetChatSessionMember(GetChatSessionMemberReq) returns (GetChatSessionMemberRsp);
rpc GetPendingFriendEventList(GetPendingFriendEventListReq) returns (GetPendingFriendEventListRsp);
}

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syntax = "proto3";
package bite_im;
option cc_generic_services = true;
/*
消息推送使用websocket长连接进行
websocket长连接转换请求ws://host:ip/ws
长连建立以后,需要客户端给服务器发送一个身份验证信息
*/
message ClientAuthenticationReq {
string request_id = 1;
string session_id = 2;
}
message ClientAuthenticationRsp {
string request_id = 1;
bool success = 2;
string errmsg = 3;
}
//通信接口统一采用POST请求实现,正文采用protobuf协议进行组织
/*
HTTP HEADER
POST /service/xxxxx
Content-Type: application/x-protobuf
Content-Length: 123
xxxxxx
-------------------------------------------------------
HTTP/1.1 200 OK
Content-Type: application/x-protobuf
Content-Length: 123
xxxxxxxxxx
*/
//在客户端与网关服务器的通信中使用HTTP协议进行通信
// 通信时采用POST请求作为请求方法
// 通信时正文采用protobuf作为正文协议格式具体内容字段以前边各个文件中定义的字段格式为准
/* 以下是HTTP请求的功能与接口路径对应关系
SERVICE HTTP PATH:
{
获取随机验证码 /service/user/get_random_verify_code
获取短信验证码 /service/user/get_phone_verify_code
用户名密码注册 /service/user/username_register
用户名密码登录 /service/user/username_login
手机号码注册 /service/user/phone_register
手机号码登录 /service/user/phone_login
获取个人信息 /service/user/get_user_info
修改头像 /service/user/set_avatar
修改昵称 /service/user/set_nickname
修改签名 /service/user/set_description
修改绑定手机 /service/user/set_phone
获取好友列表 /service/friend/get_friend_list
获取好友信息 /service/friend/get_friend_info
发送好友申请 /service/friend/add_friend_apply
好友申请处理 /service/friend/add_friend_process
删除好友 /service/friend/remove_friend
搜索用户 /service/friend/search_friend
获取指定用户的消息会话列表 /service/friend/get_chat_session_list
创建消息会话 /service/friend/create_chat_session
获取消息会话成员列表 /service/friend/get_chat_session_member
获取待处理好友申请事件列表 /service/friend/get_pending_friend_events
获取历史消息/离线消息列表 /service/message_storage/get_history
获取最近N条消息列表 /service/message_storage/get_recent
搜索历史消息 /service/message_storage/search_history
发送消息 /service/message_transmit/new_message
获取单个文件数据 /service/file/get_single_file
获取多个文件数据 /service/file/get_multi_file
发送单个文件 /service/file/put_single_file
发送多个文件 /service/file/put_multi_file
语音转文字 /service/speech/recognition
}
*/

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/*
消息存储服务器的子服务注册信息: /service/message_storage/instance_id
服务名称:/service/message_storage
实例ID: instance_id 每个能够提供用户操作服务的子服务器唯一ID
当服务发现的时候,通过 /service/message_storage 进行服务发现,就可以发现所有的能够提供用户操作的实例信息了
*/
syntax = "proto3";
package bite_im;
import "base.proto";
option cc_generic_services = true;
message GetHistoryMsgReq {
string request_id = 1;
string chat_session_id = 2;
int64 start_time = 3;
int64 over_time = 4;
optional string user_id = 5;
optional string session_id = 6;
}
message GetHistoryMsgRsp {
string request_id = 1;
bool success = 2;
string errmsg = 3;
repeated MessageInfo msg_list = 4;
}
message GetRecentMsgReq {
string request_id = 1;
string chat_session_id = 2;
int64 msg_count = 3;
optional int64 cur_time = 4;//用于扩展获取指定时间前的n条消息
optional string user_id = 5;
optional string session_id = 6;
}
message GetRecentMsgRsp {
string request_id = 1;
bool success = 2;
string errmsg = 3;
repeated MessageInfo msg_list = 4;
}
message MsgSearchReq {
string request_id = 1;
optional string user_id = 2;
optional string session_id = 3;
string chat_session_id = 4;
string search_key = 5;
}
message MsgSearchRsp {
string request_id = 1;
bool success = 2;
string errmsg = 3;
repeated MessageInfo msg_list = 4;
}
service MsgStorageService {
rpc GetHistoryMsg(GetHistoryMsgReq) returns (GetHistoryMsgRsp);
rpc GetRecentMsg(GetRecentMsgReq) returns (GetRecentMsgRsp);
rpc MsgSearch(MsgSearchReq) returns (MsgSearchRsp);
}

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/*
消息转发服务器的子服务注册信息: /service/message_transmit/instance_id
服务名称:/service/message_transmit
实例ID: instance_id 每个能够提供用户操作服务的子服务器唯一ID
当服务发现的时候,通过 /service/message_transmit 进行服务发现,就可以发现所有的能够提供用户操作的实例信息了
*/
//消息转发服务器接口
syntax = "proto3";
package bite_im;
import "base.proto";
option cc_generic_services = true;
//这个用于和网关进行通信
message NewMessageReq {
string request_id = 1;
optional string user_id = 2;
optional string session_id = 3;
string chat_session_id = 4;
MessageContent message = 5;
}
message NewMessageRsp {
string request_id = 1;
bool success = 2;
string errmsg = 3;
}
//这个用于内部的通信,生成完整的消息信息,并获取消息的转发人员列表
message GetTransmitTargetRsp {
string request_id = 1;
bool success = 2;
string errmsg = 3;
MessageInfo message = 4;
repeated string target_id_list = 5;
}
service MsgTransmitService {
rpc GetTransmitTarget(NewMessageReq) returns (GetTransmitTargetRsp);
}

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syntax = "proto3";
package bite_im;
import "base.proto";
option cc_generic_services = true;
enum NotifyType {
FRIEND_ADD_APPLY_NOTIFY = 0;
FRIEND_ADD_PROCESS_NOTIFY = 1;
CHAT_SESSION_CREATE_NOTIFY = 2;
CHAT_MESSAGE_NOTIFY = 3;
FRIEND_REMOVE_NOTIFY = 4;
}
message NotifyFriendAddApply {
UserInfo user_info = 1; //申请人信息
}
message NotifyFriendAddProcess {
bool agree = 1;
UserInfo user_info = 2; //处理人信息
}
message NotifyFriendRemove {
string user_id = 1; //删除自己的用户ID
}
message NotifyNewChatSession {
ChatSessionInfo chat_session_info = 1; //新建会话信息
}
message NotifyNewMessage {
MessageInfo message_info = 1; //新消息
}
message NotifyMessage {
optional string notify_event_id = 1;//通知事件操作id有则填无则忽略
NotifyType notify_type = 2;//通知事件类型
oneof notify_remarks { //事件备注信息
NotifyFriendAddApply friend_add_apply = 3;
NotifyFriendAddProcess friend_process_result = 4;
NotifyFriendRemove friend_remove = 7;
NotifyNewChatSession new_chat_session_info = 5;//会话信息
NotifyNewMessage new_message_info = 6;//消息信息
}
}

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/*
语音识别服务器的子服务注册信息: /service/speech/instance_id
服务名称:/service/speech
实例ID: instance_id 每个能够提供用户操作服务的子服务器唯一ID
当服务发现的时候,通过 /service/speech 进行服务发现,就可以发现所有的能够提供用户操作的实例信息了
*/
syntax = "proto3";
package bite_im;
option cc_generic_services = true;
message SpeechRecognitionReq {
string request_id = 1;
bytes speech_content = 2;
optional string user_id = 3;
optional string session_id = 4;
}
message SpeechRecognitionRsp {
string request_id = 1;
bool success = 2;
string errmsg = 3;
string recognition_result = 4;
}
service SpeechService {
rpc SpeechRecognition(SpeechRecognitionReq) returns (SpeechRecognitionRsp);
}

161
ChatClient/proto/user.proto Normal file
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/*
用户操作服务器的子服务注册信息: /service/user/instance_id
服务名称:/service/user
实例ID: instance_id 每个能够提供用户操作服务的子服务器唯一ID
当服务发现的时候,通过 /service/user 进行服务发现,就可以发现所有的能够提供用户操作的实例信息了
*/
syntax = "proto3";
package bite_im;
import "base.proto";
option cc_generic_services = true;
//----------------------------
//用户名注册
message UserRegisterReq {
string request_id = 1;
string nickname = 2;
string password = 3;
string verify_code_id = 4;
string verify_code = 5;
}
message UserRegisterRsp {
string request_id = 1;
bool success = 2;
string errmsg = 3;
}
//----------------------------
//用户名登录
message UserLoginReq {
string request_id = 1;
string nickname = 2;
string password = 3;
string verify_code_id = 4;
string verify_code = 5;
}
message UserLoginRsp {
string request_id = 1;
bool success = 2;
string errmsg = 3;
string login_session_id = 4;
}
//----------------------------
//手机号验证码获取
message PhoneVerifyCodeReq {
string request_id = 1;
string phone_number = 2;
}
message PhoneVerifyCodeRsp {
string request_id = 1;
bool success = 2;
string errmsg = 3;
string verify_code_id = 4;
}
//----------------------------
//手机号注册
message PhoneRegisterReq {
string request_id = 1;
string phone_number = 2;
string verify_code_id = 3;
string verify_code = 4;
}
message PhoneRegisterRsp {
string request_id = 1;
bool success = 2;
string errmsg = 3;
}
//----------------------------
//手机号登录
message PhoneLoginReq {
string request_id = 1;
string phone_number = 2;
string verify_code_id = 3;
string verify_code = 4;
}
message PhoneLoginRsp {
string request_id = 1;
bool success = 2;
string errmsg = 3;
string login_session_id = 4;
}
//个人信息获取-这个只用于获取当前登录用户的信息
// 客户端传递的时候只需要填充session_id即可
//其他个人/好友信息的获取在好友操作中完成
message GetUserInfoReq {
string request_id = 1;
optional string user_id = 2;
optional string session_id = 3;
}
message GetUserInfoRsp {
string request_id = 1;
bool success = 2;
string errmsg = 3;
UserInfo user_info = 4;
}
//----------------------------
//用户头像修改
message SetUserAvatarReq {
string request_id = 1;
optional string user_id = 2;
optional string session_id = 3;
bytes avatar = 4;
}
message SetUserAvatarRsp {
string request_id = 1;
bool success = 2;
string errmsg = 3;
}
//----------------------------
//用户昵称修改
message SetUserNicknameReq {
string request_id = 1;
optional string user_id = 2;
optional string session_id = 3;
string nickname = 4;
}
message SetUserNicknameRsp {
string request_id = 1;
bool success = 2;
string errmsg = 3;
}
//----------------------------
//用户签名修改
message SetUserDescriptionReq {
string request_id = 1;
optional string user_id = 2;
optional string session_id = 3;
string description = 4;
}
message SetUserDescriptionRsp {
string request_id = 1;
bool success = 2;
string errmsg = 3;
}
//----------------------------
//用户手机修改
message SetUserPhoneNumberReq {
string request_id = 1;
optional string user_id = 2;
optional string session_id = 3;
string phone_number = 4;
string phone_verify_code_id = 5;
string phone_verify_code = 6;
}
message SetUserPhoneNumberRsp {
string request_id = 1;
bool success = 2;
string errmsg = 3;
}
service UserService {
rpc UserRegister(UserRegisterReq) returns (UserRegisterRsp);
rpc UserLogin(UserLoginReq) returns (UserLoginRsp);
rpc GetPhoneVerifyCode(PhoneVerifyCodeReq) returns (PhoneVerifyCodeRsp);
rpc PhoneRegister(PhoneRegisterReq) returns (PhoneRegisterRsp);
rpc PhoneLogin(PhoneLoginReq) returns (PhoneLoginRsp);
rpc GetUserInfo(GetUserInfoReq) returns (GetUserInfoRsp);
rpc SetUserAvatar(SetUserAvatarReq) returns (SetUserAvatarRsp);
rpc SetUserNickname(SetUserNicknameReq) returns (SetUserNicknameRsp);
rpc SetUserDescription(SetUserDescriptionReq) returns (SetUserDescriptionRsp);
rpc SetUserPhoneNumber(SetUserPhoneNumberReq) returns (SetUserPhoneNumberRsp);
}

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@ -4,6 +4,7 @@
<file>resource/image/apply_inactive.png</file>
<file>resource/image/checked.png</file>
<file>resource/image/cross.png</file>
<file>resource/image/defaultAv.png</file>
<file>resource/image/defaultAvatar.png</file>
<file>resource/image/file.png</file>
<file>resource/image/friend_active.png</file>
@ -21,6 +22,5 @@
<file>resource/image/sound_active.png</file>
<file>resource/image/submit.png</file>
<file>resource/image/unchecked.png</file>
<file>resource/image/defaultAv.png</file>
</qresource>
</RCC>

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#include "addfrienddialog.h"
#include "model/datacenter.h"
using namespace model;
/////////////////////////////////////////
//表示一个好友搜索的结果
/////////////////////////////////////////
FriendResultItem::FriendResultItem(const UserInfo& userInfo)
:userInfo(userInfo)
{
// 1. 设置基本属性
this->setFixedHeight(70);
this->setSizePolicy(QSizePolicy::Expanding, QSizePolicy::Fixed);
// 2. 创建布局管理器
QGridLayout* layout = new QGridLayout();
layout->setVerticalSpacing(0);
layout->setHorizontalSpacing(10);
layout->setContentsMargins(0, 0, 20, 0);
this->setLayout(layout);
// 3. 创建头像
QPushButton* avatarBtn = new QPushButton();
avatarBtn->setFixedSize(50, 50);
avatarBtn->setIconSize(QSize(50, 50));
avatarBtn->setIcon(userInfo.avatar);
avatarBtn->setStyleSheet("QPushButton { background-color: transparent; }");
// 4. 创建昵称
QLabel* nameLabel = new QLabel();
nameLabel->setFixedHeight(35); // 整个 Item 高度是 70. 昵称和个性签名各自占一半.
nameLabel->setSizePolicy(QSizePolicy::Expanding, QSizePolicy::Fixed);
nameLabel->setAlignment(Qt::AlignLeft | Qt::AlignVCenter);
nameLabel->setStyleSheet("QLabel { font-size: 16px; font-weight: 700;}");
nameLabel->setText(userInfo.nickname);
// 5. 创建个性签名
QLabel* descLabel = new QLabel();
descLabel->setFixedHeight(35);
descLabel->setSizePolicy(QSizePolicy::Expanding, QSizePolicy::Fixed);
descLabel->setAlignment(Qt::AlignLeft | Qt::AlignVCenter);
descLabel->setStyleSheet("QLabel { font-size: 14px; }");
descLabel->setText(userInfo.description);
// 6. 创建添加好友按钮
addBtn = new QPushButton();
addBtn->setFixedSize(100, 40);
addBtn->setText("添加好友");
QString btnStyle = "QPushButton { border: none; background-color: rgb(137, 217, 97); color: rgb(255, 255, 255); border-radius: 10px;} ";
btnStyle += "QPushButton:pressed { background-color: rgb(200, 200, 200); }";
addBtn->setStyleSheet(btnStyle);
// 7. 把上述内容, 添加到布局管理器中
layout->addWidget(avatarBtn, 0, 0, 2, 1);
layout->addWidget(nameLabel, 0, 1);
layout->addWidget(descLabel, 1, 1);
layout->addWidget(addBtn, 0, 2, 2, 1);
// 8. 连接信号槽
connect(addBtn, &QPushButton::clicked, this, &FriendResultItem::clickAddBtn);
}
void FriendResultItem::clickAddBtn()
{
//发送好友申请
DataCenter* dataCenter = DataCenter::getInstance();
dataCenter->addFriendApplyAsync(this->userInfo.userId);
//设置按钮为禁用状态
addBtn->setEnabled(false);
addBtn->setText("申请已发送");
addBtn->setStyleSheet("QPushButton { border: none; color: rgb(255, 255, 255); background-color: rgb(200, 200, 200); border-radius: 10px;}");
}
/////////////////////////////////////////
//整个搜索好友的窗口
/////////////////////////////////////////
AddFriendDialog::AddFriendDialog(QWidget *parent)
: QDialog(parent)
{
// 1. 设置基本属性
this->setFixedSize(500, 500);
this->setWindowTitle("添加好友");
this->setWindowIcon(QIcon(":/resource/image/logo.png"));
this->setStyleSheet("QDialog {background-color: rgb(255, 255, 255); }");
this->setAttribute(Qt::WA_DeleteOnClose); // 不要忘记这个属性!!!
// 2. 添加布局管理器
layout = new QGridLayout();
layout->setSpacing(10);
layout->setContentsMargins(20, 20, 20, 0);
this->setLayout(layout);
// 3. 创建搜索框
searchEdit = new QLineEdit();
searchEdit->setFixedHeight(50);
searchEdit->setSizePolicy(QSizePolicy::Expanding, QSizePolicy::Fixed);
QString style = "QLineEdit { border: none; border-radius: 10px; font-size: 16px; color: rgb(129, 129, 129); background-color: rgb(240, 240, 240); padding-left: 5px;}";
searchEdit->setStyleSheet(style);
searchEdit->setPlaceholderText("按手机号/用户序号/昵称搜索");
layout->addWidget(searchEdit, 0, 0, 1, 8);
// 4. 创建搜索按钮
QPushButton* searchBtn = new QPushButton();
searchBtn->setFixedSize(50, 50);
searchBtn->setSizePolicy(QSizePolicy::Fixed, QSizePolicy::Fixed);
searchBtn->setIconSize(QSize(30, 30));
searchBtn->setIcon(QIcon(":/resource/image/search.png"));
QString btnStyle = "QPushButton { border: none; background-color: rgb(240, 240, 240); border-radius: 10px; }";
btnStyle += "QPushButton:hover { background-color: rgb(220, 220, 220); } QPushButton:pressed { background-color: rgb(200, 200, 200); } ";
searchBtn->setStyleSheet(btnStyle);
layout->addWidget(searchBtn, 0, 8, 1, 1);
// 5. 添加滚动区域
initResultArea();
// 构造假的数据, 验证界面效果
#if TEST_UI
QIcon avatar(":/resource/image/defaultAvatar.png");
for (int i = 0; i < 20; ++i) {
// new 出来这个对象, 再往 addResult 中添加. FriendResultItem 中持有了 UserInfo 的 const 引用. 需要确保引用是有效的引用
UserInfo* userInfo = new UserInfo();
userInfo->userId = QString::number(1000 + i);
userInfo->nickname = "张三" + QString::number(i);
userInfo->description = "这是一段个性签名";
userInfo->avatar = avatar;
this->addResult(*userInfo);
}
#endif
//
// 6. 连接信号槽
connect(searchBtn, &QPushButton::clicked, this, &AddFriendDialog::clickSearchBtn);
}
void AddFriendDialog::initResultArea()
{
// 1. 创建滚动区域对象
QScrollArea* scrollArea = new QScrollArea();
scrollArea->setSizePolicy(QSizePolicy::Expanding, QSizePolicy::Expanding);
scrollArea->setWidgetResizable(true);
scrollArea->horizontalScrollBar()->setStyleSheet("QScrollBar:horizontal {height: 0;} ");
scrollArea->verticalScrollBar()->setStyleSheet("QScrollBar:vertical {width: 2px; background-color: rgb(255, 255, 255);}");
scrollArea->setStyleSheet("QScrollArea { border: none; }");
layout->addWidget(scrollArea, 1, 0, 1, 9);
// 2. 创建 QWidget
resultContainer = new QWidget();
resultContainer->setObjectName("resultContainer");
resultContainer->setStyleSheet("#resultContainer { background-color: rgb(255, 255, 255); } ");
scrollArea->setWidget(resultContainer);
// 3. 给这个 QWidget 里面添加元素, 需要给它创建垂直的布局管理器
QVBoxLayout* vlayout = new QVBoxLayout();
vlayout->setSpacing(0);
vlayout->setContentsMargins(0, 0, 0, 0);
resultContainer->setLayout(vlayout);
}
void AddFriendDialog::addResult(const UserInfo& userInfo)
{
FriendResultItem* item = new FriendResultItem(userInfo);
resultContainer->layout()->addWidget(item);
}
void AddFriendDialog::clear()
{
// 从后向前遍历
QVBoxLayout* layout = dynamic_cast<QVBoxLayout*>(resultContainer->layout());
for (int i = layout->count() - 1; i >= 0; i--) {
QLayoutItem* layoutItem = layout->takeAt(i);
if (layoutItem == nullptr || layoutItem->widget() == nullptr) {
continue;
}
//删除这里面所持有的元素
delete layoutItem->widget();
}
}
void AddFriendDialog::setSearchKey(const QString& searcheKey)
{
searchEdit->setText(searcheKey);
}
void AddFriendDialog::clickSearchBtn()
{
//拿到输入框的内容
const QString& text = searchEdit->text();
if (text.isEmpty()) {
return;
}
//给服务器发送请求
DataCenter* dataCenter = DataCenter::getInstance();
connect(dataCenter, &DataCenter::searchUserDone, this, &AddFriendDialog::clickSearchDone, Qt::UniqueConnection);
dataCenter->searchUserAsync(text);
}
void AddFriendDialog::clickSearchDone()
{
//拿到DataCenter中的搜索结果
DataCenter* dataCenter = DataCenter::getInstance();
QList<UserInfo>* searchResult = dataCenter->getSearchUserResult();
if (searchResult == nullptr) {
return;
}
this->clear();
for (const auto& u : *searchResult) {
this->addResult(u);
}
}

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#include "choosefrienddialog.h"
#include "model/datacenter.h"
#include "toast.h"
using namespace model;
////////////////////////////////////////////////
/// 选择好友窗口中的一个 元素/好友项
////////////////////////////////////////////////
ChooseFriendItem::ChooseFriendItem(ChooseFriendDialog* owner, const QString& userId, const QIcon& avatar, const QString& name, bool checked)
:userId(userId)
{
// 1. 设置控件的基本属性
this->setFixedHeight(50);
this->setSizePolicy(QSizePolicy::Expanding, QSizePolicy::Fixed);
// 2. 设置布局管理器
QHBoxLayout* layout = new QHBoxLayout();
layout->setSpacing(10);
layout->setContentsMargins(20, 0, 20, 0);
this->setLayout(layout);
// 3. 创建复选框
checkBox = new QCheckBox();
checkBox->setChecked(checked);
checkBox->setFixedSize(25, 25);
QString style = "QCheckBox { background-color: transparent; } QCheckBox::indicator { width: 20px; height: 20px; image: url(:/resource/image/unchecked.png);}";
style += "QCheckBox::indicator:checked { image: url(:/resource/image/checked.png);}";
checkBox->setStyleSheet(style);
// 4. 创建头像
avatarBtn = new QPushButton();
avatarBtn->setFixedSize(40, 40);
avatarBtn->setIconSize(QSize(40, 40));
avatarBtn->setIcon(avatar);
// 5. 创建名字
nameLabel = new QLabel();
nameLabel->setText(name);
nameLabel->setStyleSheet("QLabel {background-color: transparent;}");
// 6. 添加上述内容到布局管理器中
layout->addWidget(checkBox);
layout->addWidget(avatarBtn);
layout->addWidget(nameLabel);
// 7. 连接信号槽
connect(checkBox, &QCheckBox::toggled, this, [=](bool checked) {
if (checked) {
// 勾选了复选框, 把当前这个 Item, 添加到右侧的已选择区域
owner->addSelectedFriend(userId, avatar, name);
}
else {
// 取消勾选
owner->deleteSelectedFriend(userId);
}
});
}
void ChooseFriendItem::paintEvent(QPaintEvent* event)
{
//根据鼠标进入的状态,来决定绘制成不同的颜色
QPainter painter(this);
if (isHover) {
//绘制成深色
painter.fillRect(this->rect(), QColor(230, 230, 230));
}
else {
//绘制成浅色
painter.fillRect(this->rect(), QColor(255, 255, 255));
}
}
void ChooseFriendItem::enterEvent(QEnterEvent* event)
{
(void)event;
isHover = true;
//相当于界面更新
this->update();
//this->repaint(); //也可以
}
void ChooseFriendItem::leaveEvent(QEvent* event)
{
(void)event;
isHover = false;
this->update();
}
ChooseFriendDialog::ChooseFriendDialog(QWidget* parent, const QString& userId)
: QDialog(parent),
userId(userId)
{
// 1. 设置窗口的基本属性
this->setWindowTitle("选择好友");
this->setWindowIcon(QIcon(":/resource/image/logo.png"));
this->setFixedSize(750, 550);
this->setStyleSheet("QDialog { background-color: rgb(255, 255, 255);}");
this->setAttribute(Qt::WA_DeleteOnClose);
// 2. 创建布局管理器
QHBoxLayout* layout = new QHBoxLayout();
layout->setContentsMargins(0, 0, 0, 0);
layout->setSpacing(0);
this->setLayout(layout);
// 3. 针对左侧窗口进行初始化
initLeft(layout);
// 4. 针对右侧窗口进行初始化
initRight(layout);
//加载数据到窗口
initData();
}
void ChooseFriendDialog::initLeft(QHBoxLayout* layout)
{
// 1. 创建滚动区域
QScrollArea* scrollArea = new QScrollArea();
scrollArea->setSizePolicy(QSizePolicy::Expanding, QSizePolicy::Expanding);
scrollArea->setWidgetResizable(true);
scrollArea->horizontalScrollBar()->setStyleSheet("QScrollBar:horizontal { height: 0px;}");
scrollArea->verticalScrollBar()->setStyleSheet("QScrollBar:vertical { width: 2px; background-color: rgb(255, 255, 255) }");
scrollArea->setStyleSheet("QScrollArea { border:none; }");
layout->addWidget(scrollArea, 1);
// 2. 创建 QWidget 设置到滚动区域中.
totalContainer = new QWidget();
totalContainer->setObjectName("totalContainer");
totalContainer->setStyleSheet("#totalContainer { background-color: rgb(255, 255, 255); }");
scrollArea->setWidget(totalContainer);
// 3. 创建左侧子窗口内部的 垂直布局管理器
QVBoxLayout* vlayout = new QVBoxLayout();
vlayout->setSpacing(0);
vlayout->setContentsMargins(0, 0, 0, 0);
vlayout->setAlignment(Qt::AlignTop);
totalContainer->setLayout(vlayout);
// 还需要进一步的添加 vlayout 内部的元素, 才能看到效果!
// 此处也是先构造测试数据, 后续接入服务器之后, 从服务器拿到真实的好友列表, 再添加真实的数据
#if TEST_UI
QIcon defaultAvatar(":/resource/image/defaultAvatar.png");
for (int i = 0; i < 15; ++i) {
this->addFriend(QString::number(1000 + i), defaultAvatar, "张三" + QString::number(i), false);
}
#endif
}
void ChooseFriendDialog::initRight(QHBoxLayout* layout)
{
// 1. 创建右侧的布局管理器
QGridLayout* gridLayout = new QGridLayout();
gridLayout->setContentsMargins(20, 0, 20, 20);
gridLayout->setSpacing(10);
layout->addLayout(gridLayout, 1);
// 2. 创建 "提示" label
QLabel* tipLabel = new QLabel();
tipLabel->setText("选择联系人");
tipLabel->setFixedHeight(30);
tipLabel->setSizePolicy(QSizePolicy::Expanding, QSizePolicy::Fixed);
tipLabel->setAlignment(Qt::AlignLeft | Qt::AlignVCenter);
tipLabel->setStyleSheet("QLabel { font-size: 16px; font-weight: 700}");
// 3. 创建滚动区域
QScrollArea* scrollArea = new QScrollArea();
scrollArea->setWidgetResizable(true);
scrollArea->verticalScrollBar()->setStyleSheet("QScrollBar:vertical { width: 2px; background-color: rgb(255, 255, 255);}");
scrollArea->horizontalScrollBar()->setStyleSheet("QScrollBar:horizontal {height: 0px;}");
scrollArea->setStyleSheet("QScrollArea {border: none;}");
scrollArea->setSizePolicy(QSizePolicy::Expanding, QSizePolicy::Expanding);
// 4. 创建滚动区域中的 QWidget
selectedContainer = new QWidget();
selectedContainer->setObjectName("selectedContainer");
selectedContainer->setStyleSheet("#selectedContainer { background-color: rgb(255, 255, 255); }");
scrollArea->setWidget(selectedContainer);
// 5. 创建 selectedContainer 中的 "垂直布局"
QVBoxLayout* vlayout = new QVBoxLayout();
vlayout->setSpacing(0);
vlayout->setContentsMargins(0, 0, 0, 0);
vlayout->setAlignment(Qt::AlignTop);
selectedContainer->setLayout(vlayout);
// 6. 创建底部按钮
QString style = "QPushButton { color: rgb(7, 191, 96); background-color: rgb(240, 240, 240); border: none; border-radius: 5px;}";
style += "QPushButton:hover { background-color: rgb(220, 220, 220); } QPushButton:pressed { background-color: rgb(200, 200, 200); }";
QPushButton* okBtn = new QPushButton();
okBtn->setFixedHeight(40);
okBtn->setSizePolicy(QSizePolicy::Expanding, QSizePolicy::Fixed);
okBtn->setText("完成");
okBtn->setStyleSheet(style);
QPushButton* cancelBtn = new QPushButton();
cancelBtn->setFixedHeight(40);
cancelBtn->setSizePolicy(QSizePolicy::Expanding, QSizePolicy::Fixed);
cancelBtn->setText("取消");
cancelBtn->setStyleSheet(style);
// 7. 把上述控件添加到布局中
gridLayout->addWidget(tipLabel, 0, 0, 1, 9);
gridLayout->addWidget(scrollArea, 1, 0, 1, 9);
gridLayout->addWidget(okBtn, 2, 1, 1, 3);
gridLayout->addWidget(cancelBtn, 2, 5, 1, 3);
// 构造一些数据用来进行测试界面
#if 0
// 此处的数据通过勾选左侧列表来生成.
QIcon defaultAvatar(":/resource/image/defaultAvatar.png");
for (int i = 0; i < 10; ++i) {
this->addSelectedFriend(QString::number(1000 + i), defaultAvatar, "张三" + QString::number(i));
}
#endif
// 8. 添加信号槽, 处理 ok 和 cancel 的点击
connect(okBtn, &QPushButton::clicked, this, &ChooseFriendDialog::clickOkBtn);
connect(cancelBtn, &QPushButton::clicked, this, [=]() {
this->close();
});
}
void ChooseFriendDialog::clickOkBtn()
{
//根据选中好友列表中的元素得到所有的要创建群聊会话的用户id列表
QList<QString> userIdList = generateMemberList();
if (userIdList.size() < 3) {
Toast::showMessage("群聊中的成员不足三个,无法创建群聊");
return;
}
//发送网络请求,创建群聊
DataCenter* dataCenter = DataCenter::getInstance();
dataCenter->createGroupChatSessionAsync(userIdList);
//关闭当前窗口
this->close();
}
QList<QString> ChooseFriendDialog::generateMemberList()
{
QList<QString> result;
//把自己添加到结果中
DataCenter* dataCenter = DataCenter::getInstance();
if (dataCenter->getMyselfsync() == nullptr) {
LOG() << "个人信息尚未加载...";
return result;
}
result.push_back(dataCenter->getMyselfsync()->userId);
//遍历选中的列表
QVBoxLayout* layout = dynamic_cast<QVBoxLayout*>(selectedContainer->layout());
for (int i = 0; i < layout->count(); ++i) {
auto* item = layout->itemAt(i);
if (item == nullptr || item->widget() == nullptr) {
continue;
}
auto* chooseFriendItem = dynamic_cast<ChooseFriendItem*>(item->widget());
result.push_back(chooseFriendItem->getUserId());
}
return result;
}
void ChooseFriendDialog::initData()
{
//遍历好友列表,把好友列表中的元素添加到这个窗口界面上
DataCenter* dataCenter = DataCenter::getInstance();
QList<UserInfo>* friendList = dataCenter->getFriendList();
if (friendList == nullptr) {
LOG() << "加载数据时发现好友列表为空";
return;
}
for (auto it = friendList->begin(); it != friendList->end(); ++it) {
if (it->userId == this->userId) {
this->addSelectedFriend(it->userId, it->avatar, it->nickname);
this->addFriend(it->userId, it->avatar, it->nickname, true);
}
this->addFriend(it->userId, it->avatar, it->nickname, false);
}
}
void ChooseFriendDialog::addFriend(const QString& userId, const QIcon& avatar, const QString& name, bool checked)
{
ChooseFriendItem* item = new ChooseFriendItem(this, userId, avatar, name, checked);
totalContainer->layout()->addWidget(item);
}
void ChooseFriendDialog::addSelectedFriend(const QString& userId, const QIcon& avatar, const QString& name)
{
ChooseFriendItem* item = new ChooseFriendItem(this, userId, avatar, name, true);
selectedContainer->layout()->addWidget(item);
}
void ChooseFriendDialog::deleteSelectedFriend(const QString& userId)
{
//遍历selectedContainer中的所有的Item并对比其userId
QVBoxLayout* vlayout = dynamic_cast<QVBoxLayout*>(selectedContainer->layout());
//由于是要遍历加删除所以,要从后向前进行
for (int i = vlayout->count() - 1; i >= 0; --i) {
auto* item = vlayout->itemAt(i);
if (item == nullptr || item->widget() == nullptr) {
continue;
}
ChooseFriendItem* chooseFriendItem = dynamic_cast<ChooseFriendItem*>(item->widget());
//判定当前的Item的userId是否是要删除的userId
if (chooseFriendItem->getUserId() != userId) {
continue;
}
vlayout->removeWidget(chooseFriendItem);
//会报错!!!
// 要释放对象不是直接delete而是告诉qt让qt在信号槽这一轮
// 执行完成后,自行负责释放
//delete chooseFriendItem;
chooseFriendItem->deleteLater();
}
//再遍历一下左侧的列表把左侧对应的item的checkBox的勾选状态给取消
QVBoxLayout* vlayoutLeft = dynamic_cast<QVBoxLayout*>(totalContainer->layout());
for(int i = 0; i < vlayoutLeft->count(); i++) {
auto* item = vlayoutLeft->itemAt(i);
if (item == nullptr || item->widget() == nullptr) {
continue;
}
ChooseFriendItem* chooseFriendItem = dynamic_cast<ChooseFriendItem*>(item->widget());
if (chooseFriendItem->getUserId() != userId) {
continue;
}
//已找到,取消勾选状态
chooseFriendItem->getCheckBox()->setChecked(false);
}
}

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#include "groupsessiondetailwidget.h"
#include "model/datacenter.h"
using namespace model;
GroupSessionDetailWidget::GroupSessionDetailWidget(QWidget *parent)
: QDialog(parent)
{
//设置窗口的基本属性
this->setFixedSize(410, 600);
this->setWindowTitle("群组详情");
this->setWindowIcon(QIcon(":resource/image/logo.png"));
this->setStyleSheet("QDialog { background-color: rgb(255, 255, 255); }");
this->setAttribute(Qt::WA_DeleteOnClose);
//创建界面布局管理器
QVBoxLayout* vlayout = new QVBoxLayout();
vlayout->setSpacing(10);
vlayout->setContentsMargins(50, 20, 50, 50);
vlayout->setAlignment(Qt::AlignTop);
this->setLayout(vlayout);
//创建滚动区域
//创建qscrollarea的对象
QScrollArea* scrollArea = new QScrollArea();
scrollArea->setWidgetResizable(true);
scrollArea->verticalScrollBar()->setStyleSheet("QScrollBar:vertical { width: 2px; background-color: rgb(255, 255, 255); }");
scrollArea->horizontalScrollBar()->setStyleSheet("QScrollBar:horizontal { height: 0; }");
scrollArea->setFixedSize(310, 350);
scrollArea->setSizePolicy(QSizePolicy::Fixed, QSizePolicy::Fixed);
scrollArea->setStyleSheet("QWidget { background-color: transparent; border: none; }");
//创建一个qscrollarea的内部的qwidget
QWidget* container = new QWidget();
scrollArea->setWidget(container);
//给container添加一个网格布局
glayout = new QGridLayout();
glayout->setSpacing(0);
glayout->setContentsMargins(0, 0, 0, 0);
glayout->setAlignment(Qt::AlignTop | Qt::AlignLeft);
container->setLayout(glayout);
//把滚动区域, 添加到布局管理器中
vlayout->addWidget(scrollArea);
//添加按钮
AvatarItem* addBtn = new AvatarItem(QIcon(":/resource/image/cross.png"), "添加");
glayout->addWidget(addBtn, 0, 0);
//添加群聊名称
QLabel* groupNameTag = new QLabel();
groupNameTag->setText("群聊名称");
groupNameTag->setStyleSheet("QLabel {font-weight: 700; font-size: 16px;}");
groupNameTag->setFixedHeight(50);
groupNameTag->setSizePolicy(QSizePolicy::Fixed, QSizePolicy::Expanding);
// 设置文字在 QLabel 内部的对齐方式.
groupNameTag->setAlignment(Qt::AlignBottom);
// 这里设置的 QLabel 在布局管理器中的对齐方式.
vlayout->addWidget(groupNameTag);
//添加群聊的真实名字和修改按钮
//创建水平布局
QHBoxLayout* hlayout = new QHBoxLayout();
hlayout->setSpacing(0);
hlayout->setContentsMargins(0, 0, 0, 0);
vlayout->addLayout(hlayout);
//创建群聊名字的label
groupNameLabel = new QLabel();
groupNameLabel->setSizePolicy(QSizePolicy::Fixed, QSizePolicy::Expanding);
groupNameLabel->setFixedHeight(50);
groupNameLabel->setStyleSheet("QLabel { font-size: 18px; }");
hlayout->addWidget(groupNameLabel);
//创建修改按钮
QPushButton* modifyBtn = new QPushButton();
modifyBtn->setFixedSize(30, 30);
modifyBtn->setIconSize(QSize(20, 20));
modifyBtn->setIcon(QIcon(":/resource/image/modify.png"));
modifyBtn->setIcon(QIcon(":/resource/image/modify.png"));
modifyBtn->setStyleSheet("QPushButton { border: none; background-color: transparent; } QPushButton:pressed { background-color: rgb(230, 230, 230); }");
hlayout->addWidget(modifyBtn, 0, Qt::AlignRight | Qt::AlignVCenter);
// 退出群聊按钮
QPushButton* exitGroupBtn = new QPushButton();
exitGroupBtn->setText("退出群聊");
exitGroupBtn->setFixedHeight(50);
exitGroupBtn->setSizePolicy(QSizePolicy::Expanding, QSizePolicy::Fixed);
QString btnStyle = "QPushButton { border: 1px solid rgb(90, 90, 90); border-radius: 5px; background-color: transparent; color: rgb(0, 0, 0); }";
btnStyle += "QPushButton:pressed { background-color: rgb(230, 230, 230); }";
exitGroupBtn->setStyleSheet(btnStyle);
vlayout->addWidget(exitGroupBtn);
#if TEST_UI
groupNameLabel->setText("人类吃喝行为研究小组");
QIcon avatar(":/resource/image/defaultAvatar.png");
for (int i = 0; i < 20; ++i) {
AvatarItem* item = new AvatarItem(avatar, "张三" + QString::number(i));
this->addMember(item);
}
#endif
//从服务器加载数据
initData();
}
void GroupSessionDetailWidget::initData()
{
DataCenter* dataCenter = DataCenter::getInstance();
connect(dataCenter, &DataCenter::getMemberListDone, this, &GroupSessionDetailWidget::initMembers);
dataCenter->getMemberListAsync(dataCenter->getCurrentSessionId());
}
void GroupSessionDetailWidget::initMembers(const QString& chatSessionId)
{
//根据刚才拿到的成员列表,把成员列表渲染在界面上
DataCenter* dataCenter = DataCenter::getInstance();
QList<UserInfo>* memberList = dataCenter->getMemberList(chatSessionId);
if (memberList == nullptr) {
LOG() << "获取的成员列表为空 chatSessionId= " << chatSessionId;
return;
}
//遍历成员列表
for (const auto& u : *memberList) {
AvatarItem* avatarItem = new AvatarItem(u.avatar, u.nickname);
this->addMember(avatarItem);
}
//群聊名称,此处暂时先设置为固定值
groupNameLabel->setText("新的群聊");
}
void GroupSessionDetailWidget::addMember(AvatarItem* avatarItem)
{
//拿到滚动区域的布局管理器
const int MAX_COL = 4;
if (curCol >= MAX_COL) {
// 换行操作
++curRow;
curCol = 0;
}
glayout->addWidget(avatarItem, curRow, curCol);
++curCol;
}

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#include "historymessagewidget.h"
#include "model/datacenter.h"
#include "toast.h"
#include "soundrecorder.h"
using namespace model;
//工厂函数
HistoryItem* HistoryItem::makeHistoryItem(const Message& message)
{
// 1. 创建出对象
HistoryItem* item = new HistoryItem();
item->setSizePolicy(QSizePolicy::Expanding, QSizePolicy::Preferred);
// 2. 创建布局
QGridLayout* layout = new QGridLayout();
layout->setVerticalSpacing(0);
layout->setHorizontalSpacing(10);
layout->setContentsMargins(0, 0, 0, 0);
item->setLayout(layout);
// 3. 创建头像
QPushButton* avatarBtn = new QPushButton();
avatarBtn->setFixedSize(40, 40);
avatarBtn->setSizePolicy(QSizePolicy::Fixed, QSizePolicy::Fixed);
avatarBtn->setIconSize(QSize(40, 40));
// 当前消息发送者的头像
avatarBtn->setIcon(message.sender.avatar);
avatarBtn->setStyleSheet("QPushButton { border: none; }");
// 4. 创建昵称和时间
QLabel* nameLabel = new QLabel();
nameLabel->setText(message.sender.nickname + " | " + message.time);
nameLabel->setFixedHeight(20); // 高度设置为头像高度的一半
nameLabel->setSizePolicy(QSizePolicy::Expanding, QSizePolicy::Fixed);
// 5. 消息内容部分
QWidget* contentWidget = nullptr;
if (message.messageType == model::MessageType::TEXT_TYPE) {
// 文本消息
QLabel* label = new QLabel();
label->setSizePolicy(QSizePolicy::Expanding, QSizePolicy::Expanding);
label->setWordWrap(true);
label->setText(QString(message.content));
label->adjustSize(); // 设置让 label 能够自动调整大小
contentWidget = label;
}
else if (message.messageType == model::MessageType::IMAGE_TYPE) {
// 图片消息
contentWidget = new ImageButton(message.fileId, message.content);
}
else if (message.messageType == model::MessageType::FILE_TYPE) {
// 文件消息
contentWidget = new FileLabel(message.fileId, message.fileName);
}
else if (message.messageType == model::MessageType::SPEECH_TYPE) {
// 语音消息
contentWidget = new SpeechLabel(message.fileId);
}
else {
LOG() << "错误的消息类型! messageType=" << message.messageType;
}
// 6. 把上述控件添加到布局中
layout->addWidget(avatarBtn, 0, 0, 2, 1);
layout->addWidget(nameLabel, 0, 1, 1, 1);
layout->addWidget(contentWidget, 1, 1, 5, 1);
return item;
}
HistoryMessageWidget::HistoryMessageWidget(QWidget *parent)
: QDialog(parent)
{
// 1. 设置窗口本身属性
this->setFixedSize(600, 600);
this->setWindowTitle("历史消息");
this->setWindowIcon(QIcon(":/resource/image/logo.png"));
this->setStyleSheet("QWidget { background-color: rgb(255, 255, 255); }");
this->setAttribute(Qt::WA_DeleteOnClose);
// 2. 创建布局管理器.
QGridLayout* layout = new QGridLayout();
layout->setSpacing(10);
layout->setContentsMargins(30, 30, 30, 0);
this->setLayout(layout);
// 3. 创建单选按钮
keyRadioBtn = new QRadioButton();
timeRadioBtn = new QRadioButton();
keyRadioBtn->setText("按关键词查询");
timeRadioBtn->setText("按时间查询");
// 默认按照关键词查询
keyRadioBtn->setChecked(true);
layout->addWidget(keyRadioBtn, 0, 0, 1, 2);
layout->addWidget(timeRadioBtn, 0, 2, 1, 2);
// 4. 创建搜索框
searchEdit = new QLineEdit();
searchEdit->setFixedHeight(50);
searchEdit->setSizePolicy(QSizePolicy::Expanding, QSizePolicy::Fixed);
searchEdit->setPlaceholderText("要搜索的关键词");
searchEdit->setStyleSheet("QLineEdit { border: none; border-radius: 10px; color: rgb(129, 129, 129); background-color: rgb(240, 240, 240); font-size: 16px; padding-left: 10px; }");
layout->addWidget(searchEdit, 1, 0, 1, 8);
// 5. 创建搜索按钮
QPushButton* searchBtn = new QPushButton();
searchBtn->setFixedSize(50, 50);
searchBtn->setSizePolicy(QSizePolicy::Fixed, QSizePolicy::Fixed);
searchBtn->setIconSize(QSize(30, 30));
searchBtn->setIcon(QIcon(":/resource/image/search.png"));
QString btnStyle = "QPushButton { border: none; background-color: rgb(240, 240, 240); border-radius: 10px; }";
btnStyle += "QPushButton:pressed { background-color: rgb(220, 220, 220); }";
searchBtn->setStyleSheet(btnStyle);
layout->addWidget(searchBtn, 1, 8, 1, 1);
// 6. 创建时间相关的部分控件, 初始情况下要隐藏
QLabel* begTag = new QLabel();
begTag->setText("开始时间");
QLabel* endTag = new QLabel();
endTag->setText("结束时间");
begTimeEdit = new QDateTimeEdit();
endTimeEdit = new QDateTimeEdit();
begTimeEdit->setStyleSheet("QDateTimeEdit { color: rgb(0, 0, 0); } ");
endTimeEdit->setStyleSheet("QDateTimeEdit { color: rgb(0, 0, 0); } ");
// [联调新增]
begTimeEdit->setDisplayFormat("yyyy-MM-dd hh:mm");
endTimeEdit->setDisplayFormat("yyyy-MM-dd hh:mm");
begTimeEdit->setFixedHeight(40);
endTimeEdit->setFixedHeight(40);
begTag->hide();
endTag->hide();
begTimeEdit->hide();
endTimeEdit->hide();
// 7. 创建滚动区域
initScrollArea(layout);
// 8. 设置槽函数
connect(keyRadioBtn, &QRadioButton::clicked, this, [=]() {
// 把时间相关的控件, 隐藏起来
layout->removeWidget(begTag);
layout->removeWidget(begTimeEdit);
layout->removeWidget(endTag);
layout->removeWidget(endTimeEdit);
begTag->hide();
begTimeEdit->hide();
endTag->hide();
endTimeEdit->hide();
// 把关键词搜索框显示加入布局
layout->addWidget(searchEdit, 1, 0, 1, 8);
searchEdit->show();
});
connect(timeRadioBtn, &QRadioButton::clicked, this, [=]() {
// 关键词搜索框隐藏并从布局中删除掉.
layout->removeWidget(searchEdit);
searchEdit->hide();
// 把时间相关的控件, 添加到布局中, 并且进行显示.
layout->addWidget(begTag, 1, 0, 1, 1);
layout->addWidget(begTimeEdit, 1, 1, 1, 3);
layout->addWidget(endTag, 1, 4, 1, 1);
layout->addWidget(endTimeEdit, 1, 5, 1, 3);
begTag->show();
begTimeEdit->show();
endTag->show();
endTimeEdit->show();
});
connect(searchBtn, &QPushButton::clicked, this, &HistoryMessageWidget::clickSearchBtn);
// 构造测试数据
#if TEST_UI
for (int i = 0; i < 30; ++i) {
// 注意此处代码和前面的差别.
// 前面有个代码, UserInfo 必须要 new 出来才能构造. 当时 Item 对象里, 持有了 const UserInfo& , 不是 new 的话
// 就可能使引用指向的对象失效的.
// 此处后续的代码, 都是按照传值的方式来使用 message 的内容, 不 new 也行.
model::UserInfo sender;
sender.userId = "";
sender.nickname = "张三" + QString::number(i);
sender.avatar = QIcon(":/resource/image/defaultAvatar.png");
sender.description = "";
sender.phone = "18612345678";
Message message = Message::makeMessage(model::MessageType::TEXT_TYPE, "", sender, QString("消息内容" + QString::number(i)).toUtf8(), "");
this->addHistoryMessage(message);
}
#endif
}
void HistoryMessageWidget::addHistoryMessage(const Message& message)
{
HistoryItem* item = HistoryItem::makeHistoryItem(message);
container->layout()->addWidget(item);
}
void HistoryMessageWidget::clear()
{
QVBoxLayout* layout = dynamic_cast<QVBoxLayout*>(container->layout());
for (int i = layout->count() - 1; i >= 0; i--) {
//之前使用的是takeat效果和这个是一样的
QWidget* w = layout->itemAt(i)->widget();
if (w == nullptr) {
continue;
}
layout->removeWidget(w);
w->deleteLater();
}
}
void HistoryMessageWidget::clickSearchBtn()
{
DataCenter* dataCenter = DataCenter::getInstance();
connect(dataCenter, &DataCenter::searchMessageDone, this, &HistoryMessageWidget::clickSearchBtnDone, Qt::UniqueConnection);
//此处需要根据单选框的选中情况,执行不同逻辑
if (keyRadioBtn->isChecked()) {
//按照关键词搜索
const QString& searchKey = searchEdit->text();
if (searchKey.isEmpty()) {
return;
}
dataCenter->searchMessageAsync(searchKey);
}
else {
//安时间搜索
auto begTime = begTimeEdit->dateTime();
auto endTime = endTimeEdit->dateTime();
if (begTime >= endTime) {
Toast::showMessage("时间设置有误");
return;
}
dataCenter->searchMessageByTimeAsync(begTime, endTime);
}
}
void HistoryMessageWidget::clickSearchBtnDone()
{
//从DataCenter中拿到消息搜索结果列表
DataCenter* dataCenter = DataCenter::getInstance();
QList<Message>* messageResult = dataCenter->getSearchMessageReuslt();
if (messageResult == nullptr) {
return;
}
//把结果列表的数据,显示到界面上
this->clear();
for (const Message& m : *messageResult) {
this->addHistoryMessage(m);
}
}
void HistoryMessageWidget::initScrollArea(QGridLayout* layout)
{
// 1. 创建滚动区域对象
QScrollArea* scrollArea = new QScrollArea();
scrollArea->setSizePolicy(QSizePolicy::Expanding, QSizePolicy::Expanding);
scrollArea->setWidgetResizable(true);
scrollArea->verticalScrollBar()->setStyleSheet("QScrollBar:vertical { width: 2px; background-color: rgb(255, 255, 255); }");
scrollArea->horizontalScrollBar()->setStyleSheet("QScrollBar:horizontal { height: 0; }");
scrollArea->setStyleSheet("QScrollArea { border: none; }");
// 2. 创建 QWidget, 持有要加入的新的内容
container = new QWidget();
scrollArea->setWidget(container);
// 3. 创建 container 中的布局管理器.
QVBoxLayout* vlayout = new QVBoxLayout();
vlayout->setSpacing(10);
vlayout->setContentsMargins(0, 0, 0, 0);
vlayout->setAlignment(Qt::AlignTop);
container->setLayout(vlayout);
// 4. 把滚动区加入到整个 layout 中
layout->addWidget(scrollArea, 2, 0, 1, 9);
}
ImageButton::ImageButton(const QString& fileId, const QByteArray& content)
:fileId(fileId)
{
this->setSizePolicy(QSizePolicy::Fixed, QSizePolicy::Fixed);
this->setStyleSheet("QPushButton { border: none; }");
if (!content.isEmpty()) {
// 直接显示到界面上
this->updateUI(fileId, content);
}
else {
// 通过网络来获取
DataCenter* dataCenter = DataCenter::getInstance();
connect(dataCenter, &DataCenter::getSingleFileDone, this, &ImageButton::updateUI);
dataCenter->getSingleFileAsync(fileId);
}
}
void ImageButton::updateUI(const QString& fileId, const QByteArray& content)
{
if (this->fileId != fileId) {
return;
}
// 如果图片尺寸太大, 需要进行缩放.
QImage image;
image.loadFromData(content);
int width = image.width();
int height = image.height();
if (image.width() >= 300) {
// 进行缩放, 缩放之后, 宽度就是固定的 300
width = 300;
height = ((double)image.height() / image.width()) * width;
}
this->resize(width, height);
this->setIconSize(QSize(width, height));
QPixmap pixmap = QPixmap::fromImage(image);
this->setIcon(QIcon(pixmap));
}
FileLabel::FileLabel(const QString& fileId, const QString& fileName)
:fileId(fileId), filename(fileName)
{
this->setSizePolicy(QSizePolicy::Expanding, QSizePolicy::Expanding);
this->setText("[文件] " + fileName);
this->setWordWrap(true);
// 自动调整尺寸让能够显示下文字内容
this->adjustSize();
this->setAlignment(Qt::AlignTop | Qt::AlignLeft);
// if (!content.isEmpty()) {
// // 原则上来说, 这个条件不会触发. 因为这里的 content 是来自于请求服务器的 历史消息列表的 接口.
// // 请求这个接口的过程中, 拿到的 Message 对象(不是文本), content 必然为 空, 通过 fileId 做二次请求.
// return;
// }
// 需要从网络加载数据了
DataCenter* dataCenter = DataCenter::getInstance();
connect(dataCenter, &DataCenter::getSingleFileDone, this, &FileLabel::getContentDone);
dataCenter->getSingleFileAsync(this->fileId);
}
void FileLabel::getContentDone(const QString& fileId, const QByteArray& fileContent)
{
if (fileId != this->fileId) {
return;
}
this->content = fileContent;
this->loadDone = true;
}
void FileLabel::mousePressEvent(QMouseEvent* event)
{
(void)event;
if (!this->loadDone) {
// 说明数据还没准备好.
Toast::showMessage("文件内容加载中, 请稍后尝试!");
return;
}
// 弹出一个对话框, 让用户来选择当前要保存的位置
QString filePath = QFileDialog::getSaveFileName(this, "另存为", QDir::homePath(), "*");
if (filePath.isEmpty()) {
// 用户取消了保存
LOG() << "用户取消了保存";
return;
}
writeByteArrayToFile(filePath, content);
}
SpeechLabel::SpeechLabel(const QString& fileId)
:fileId(fileId)
{
this->setSizePolicy(QSizePolicy::Expanding, QSizePolicy::Expanding);
this->setText("[语音]");
this->setAlignment(Qt::AlignLeft | Qt::AlignTop);
// 这两个操作不太需要了. 此处只有 语音 两个字
this->setWordWrap(true);
this->adjustSize();
DataCenter* dataCenter = DataCenter::getInstance();
connect(dataCenter, &DataCenter::getSingleFileDone, this, &SpeechLabel::getContentDone);
dataCenter->getSingleFileAsync(fileId);
}
void SpeechLabel::getContentDone(const QString& fileId, const QByteArray& content)
{
if (fileId != this->fileId) {
return;
}
this->content = content;
this->loadDone = true;
}
void SpeechLabel::mousePressEvent(QMouseEvent* event)
{
(void)event;
if (!this->loadDone) {
Toast::showMessage("文件内容加载中, 稍后重试");
return;
}
SoundRecorder* soundRecorder = SoundRecorder::getInstance();
soundRecorder->startPlay(this->content);
}

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#include "loginwidget.h"
#include "mainwidget.h"
#include "model/datacenter.h"
using namespace model;
LoginWidget::LoginWidget(QWidget *parent)
: QWidget(parent)
{
//设置本窗口的基本属性
this->setFixedSize(400, 350);
this->setWindowTitle("登录");
this->setWindowIcon(QIcon(":/resource/image/logo.png"));
this->setStyleSheet("QWidget { background-color: rgb(255, 255, 255); color: rgb(0, 0, 0); }");
this->setAttribute(Qt::WA_DeleteOnClose);
//创建布局管理器
QGridLayout* layout = new QGridLayout();
layout->setSpacing(0);
layout->setContentsMargins(50, 0, 50, 0);
this->setLayout(layout);
// 创建标题
titleLabel = new QLabel();
titleLabel->setText("登录");
titleLabel->setAlignment(Qt::AlignCenter);
titleLabel->setFixedHeight(50);
titleLabel->setStyleSheet("QLabel { font-size: 40px; font-weight: 600; }");
// 创建用户名输入框
QString editStyle = "QLineEdit { border: none; border-radius: 10px; font-size: 20px; background-color: rgb(240, 240, 240); padding-left:5px; }";
usernameEdit = new QLineEdit();
usernameEdit->setFixedHeight(40);
usernameEdit->setSizePolicy(QSizePolicy::Expanding, QSizePolicy::Fixed);
usernameEdit->setPlaceholderText("输入用户名");
usernameEdit->setStyleSheet(editStyle);
// 创建密码输入框
passwordEdit = new QLineEdit();
passwordEdit->setFixedHeight(40);
passwordEdit->setSizePolicy(QSizePolicy::Expanding, QSizePolicy::Fixed);
passwordEdit->setPlaceholderText("输入密码");
passwordEdit->setStyleSheet(editStyle);
passwordEdit->setEchoMode(QLineEdit::Password);
// 创建验证码输入框
verifyCodeEdit = new QLineEdit();
verifyCodeEdit->setFixedHeight(40);
verifyCodeEdit->setSizePolicy(QSizePolicy::Expanding, QSizePolicy::Fixed);
verifyCodeEdit->setPlaceholderText("输入验证码");
verifyCodeEdit->setStyleSheet(editStyle);
// 创建显示验证码图片的控件 (此处先用 QPushButton 来表示一下, 后续进一步编写这里的逻辑)
// 后续会自定义 QWidget, 通过画图 api 来实现这里的验证码功能.
//* verifyCodeWidget = new QPushButton();
//idget->setText("验证码");
//idget->setStyleSheet("QWidget { border: none; }");
verifyCodeWidget = new VerifyCodeWidget(this);
// 创建登录按钮
submitBtn = new QPushButton();
submitBtn->setText("登录");
submitBtn->setFixedHeight(40);
submitBtn->setSizePolicy(QSizePolicy::Expanding, QSizePolicy::Fixed);
QString btnGreenStyle = "QPushButton { border: none; border-radius: 10px; background-color: rgb(44, 182, 61); color: rgb(255, 255, 255); }";
btnGreenStyle += "QPushButton:pressed { background-color: rgb(240, 240, 240); }";
submitBtn->setStyleSheet(btnGreenStyle);
// 创建切换到手机号登录按钮
phoneModeBtn = new QPushButton();
phoneModeBtn->setFixedSize(100, 40);
phoneModeBtn->setText("手机号登录");
QString btnWhiteStyle = "QPushButton { border: none; border-radius: 10px; background-color: transparent; }";
btnWhiteStyle += "QPushButton:pressed { background-color: rgb(240, 240, 240); }";
phoneModeBtn->setStyleSheet(btnWhiteStyle);
// 创建切换模式(登录和注册)按钮
switchModeBtn = new QPushButton();
switchModeBtn->setFixedSize(100, 40);
switchModeBtn->setText("注册");
switchModeBtn->setStyleSheet(btnWhiteStyle);
// 添加到布局管理器中
layout->addWidget(titleLabel, 0, 0, 1, 5);
layout->addWidget(usernameEdit, 1, 0, 1, 5);
layout->addWidget(passwordEdit, 2, 0, 1, 5);
layout->addWidget(verifyCodeEdit, 3, 0, 1, 4);
layout->addWidget(verifyCodeWidget, 3, 4, 1, 1);
layout->addWidget(submitBtn, 4, 0, 1, 5);
layout->addWidget(phoneModeBtn, 5, 0, 1, 1);
layout->addWidget(switchModeBtn, 5, 4, 1, 1);
// 处理信号槽
connect(switchModeBtn, &QPushButton::clicked, this, &LoginWidget::switchMode);
//connect(switchModeBtn, &QPushButton::clicked, this, [=]() {
// if (isLoginMode) {
// //切换到注册模式
// this->setWindowTitle("注册");
// titleLabel->setText("注册");
// submitBtn->setText("注册");
// switchModeBtn->setText("登录");
// }
// else {
// //切换到登录模式
// this->setWindowTitle("登录");
// titleLabel->setText("登录");
// submitBtn->setText("登录");
// switchModeBtn->setText("注册");
// }
// isLoginMode = !isLoginMode;
// });
connect(phoneModeBtn, &QPushButton::clicked, this, [=]() {
// 此处还可以把 isLoginMode 这个值传到新的窗口中, 让新的窗口决定自己是登录状态还是注册状态. 大家自行尝试实现.
PhoneLoginWidget* phoneLoginWidget = new PhoneLoginWidget(nullptr);
phoneLoginWidget->show();
// 关闭当前窗口
this->close();
});
connect(submitBtn, &QPushButton::clicked, this, &LoginWidget::clickSubmitBtn);
/*connect(submitBtn, &QPushButton::clicked, this, [=]() {
Toast::showMessage("Just a test message...");
});*/
}
void LoginWidget::switchMode()
{
if (isLoginMode) {
//切换到注册模式
this->setWindowTitle("注册");
titleLabel->setText("注册");
submitBtn->setText("注册");
switchModeBtn->setText("登录");
}
else {
//切换到登录模式
this->setWindowTitle("登录");
titleLabel->setText("登录");
submitBtn->setText("登录");
switchModeBtn->setText("注册");
}
isLoginMode = !isLoginMode;
}
void LoginWidget::clickSubmitBtn()
{
//先从输入框拿到必要的内容
const QString& username = usernameEdit->text();
const QString& password = passwordEdit->text();
const QString& verifyCode = verifyCodeEdit->text();
if (username.isEmpty()) {
Toast::showMessage("用户名不能为空");
return;
}
else if (password.isEmpty()) {
Toast::showMessage("密码不能为空");
return;
}
else if (verifyCode.isEmpty()) {
Toast::showMessage("验证码不能为空");
return;
}
//对比验证码是否正确
if (!verifyCodeWidget->checkVerifyCode(verifyCode)) {
Toast::showMessage("验证码不正确");
verifyCodeEdit->clear();
return;
}
//真正发送网络请求
DataCenter* dataCenter = DataCenter::getInstance();
if (isLoginMode) {
//登录
connect(dataCenter, &DataCenter::userLoginDone, this, &LoginWidget::userLoginDone);
dataCenter->userLoginAsync(username, password);
}
else {
//注册
connect(dataCenter, &DataCenter::userRegisterDone, this, &LoginWidget::userRegisterDone);
dataCenter->userRegisterAsync(username, password);
}
}
void LoginWidget::userLoginDone(bool ok, const QString& reason)
{
//此处区分登录是否成功
//不成功反馈失败原因
if (!ok) {
Toast::showMessage("登录失败:" + reason);
return;
}
//登录成功,要跳转到主页面
MainWidget* mainWidget = MainWidget::getInstance();
mainWidget->show();
this->close();
}
void LoginWidget::userRegisterDone(bool ok, const QString& reason)
{
if (!ok) {
Toast::showMessage("注册失败:" + reason);
return;
}
Toast::showMessage("注册成功!");
//切换到登录界面
this->switchMode();
//输入框清空一下
verifyCodeEdit->clear();
verifyCodeWidget->refreshVerifyCode();
}

66
ChatClient/src/main.cpp Normal file
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#include "mainwidget.h"
#include <QApplication>
#include <QStyleFactory>
#include "model/data.h"
#include "loginwidget.h"
#include "model/datacenter.h"
FILE* output = nullptr;
void msgHandler(QtMsgType type, const QMessageLogContext& context, const QString& msg) {
(void)type;
(void)context;
const QByteArray& log = msg.toUtf8();
fprintf(output, "%s\n", log.constData());
fflush(output);
}
int main(int argc, char *argv[])
{
QApplication a(argc, argv);
#if DEPOLY
output = fopen("./log.txt", "a");
qInstallMessageHandler(msgHandler);
#endif
qputenv("QT_QPA_PLATFORM", "windows:darkmode=0");
LOG() << "Hello";
//测试代码
//DataCenter* dataCenter = model::DataCenter::getInstance();
//dataCenter->initDataFile();
//dataCenter->saveDataFile();
#if TEST_NETWORK
//开始执行network
LOG() << "start network";
/*network::NetClient netClient(nullptr);
netClient.ping();*/
model::DataCenter* dataCenter = model::DataCenter::getInstance();
dataCenter->ping();
#endif
#if TEST_SKIP_LOGIN
QPalette palette;
palette.setColor(QPalette::WindowText, Qt::black);// 窗口文字颜色
QApplication::setPalette(palette);
//mychat的主窗口
MainWidget* w = MainWidget::getInstance();
w->show();
#else
QPalette palette;
palette.setColor(QPalette::WindowText, Qt::black);// 窗口文字颜色
QApplication::setPalette(palette);
LoginWidget* loginWidget = new LoginWidget(nullptr);
loginWidget->show();
#endif
return a.exec();
}

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@ -0,0 +1,669 @@
#include "mainwidget.h"
#include "./ui_mainwidget.h"
#include <QHBoxLayout>
#include <QVBoxLayout>
#include "sessiondetailwidget.h"
MainWidget *MainWidget::instance = nullptr;
MainWidget *MainWidget::getInstance()
{
if(instance == nullptr) {
//此处不传入参数,以桌面为父窗口
//
instance = new MainWidget();
}
return instance;
}
MainWidget::MainWidget(QWidget *parent)
: QWidget(parent)
, ui(new Ui::MainWidget)
{
ui->setupUi(this);
// this->setStyleSheet("MainWidget {min-height: 6000px; }");
this->resize(QSize(1280, 800));
this->setWindowTitle("MyChat");
this->setWindowIcon(QIcon(":/resource/image/logo.png"));
//初始化主窗口的样式布局
initMainWindow();
//初始化左侧窗口的样式布局
initLeftWindow();
//初始化中间窗口的样式布局
initMidWindow();
//初始化右侧窗口的样式布局
initRightWindow();
//初始化信号槽
initSignalSlot();
//初始化websocket
initWebSocket();
}
MainWidget::~MainWidget()
{
delete ui;
}
void MainWidget::initMainWindow()
{
QHBoxLayout* layout = new QHBoxLayout();
//layout内部的元素间隔设置为0
layout->setSpacing(0);
//layout内部元素四个方向边界的距离设置
layout->setContentsMargins(0, 0, 0, 0);
this->setLayout(layout);
windowLeft = new QWidget();
windowMid = new QWidget();
windowRight = new QWidget();
windowLeft->setFixedWidth(70);
windowMid->setFixedWidth(320);
windowRight->setMinimumWidth(600);
windowLeft->setStyleSheet("QWidget { background-color: rgb(46, 46, 46); }");
windowMid->setStyleSheet("QWidget { background-color: rgb(247, 247, 247); }");
windowRight->setStyleSheet("QWidget { background-color: rgb(245, 245, 245); }");
layout->addWidget(windowLeft);
layout->addWidget(windowMid);
layout->addWidget(windowRight);
}
void MainWidget::initLeftWindow()
{
QVBoxLayout* layout = new QVBoxLayout();
layout->setSpacing(20);
layout->setContentsMargins(0, 50, 0, 0);
windowLeft->setLayout(layout);
//添加用户头像
userAvatar = new QPushButton();
userAvatar->setFixedSize(45, 45);
userAvatar->setIconSize(QSize(45, 45));
//由于要从网络获取头像信息,所以这里就不能再设置默认的头像了,;避免头像意外变化
//userAvatar->setIcon(QIcon(":/resource/image/defaultAv.png"));
userAvatar->setStyleSheet("QPushButton {background-color: transparent; }");
layout->addWidget(userAvatar, 1, Qt::AlignTop | Qt::AlignCenter);
//添加会话标签页按钮
sessionTabBtn = new QPushButton();
sessionTabBtn->setFixedSize(45, 45);
sessionTabBtn->setIconSize(QSize(35, 35));
sessionTabBtn->setIcon(QIcon(":/resource/image/session_active.png"));
sessionTabBtn->setStyleSheet("QPushButton {background-color: transparent; border: none; }");
layout->addWidget(sessionTabBtn, 1, Qt::AlignTop | Qt::AlignCenter);
//添加好友标签页按钮
friendTabBtn = new QPushButton();
friendTabBtn->setFixedSize(45, 45);
friendTabBtn->setIconSize(QSize(35, 35));
friendTabBtn->setIcon(QIcon(":/resource/image/friend_inactive.png"));
friendTabBtn->setStyleSheet("QPushButton {background-color: transparent; border: none; }");
layout->addWidget(friendTabBtn, 1, Qt::AlignTop | Qt::AlignCenter);
//添加好友申请标签页按钮
applyTabBtn = new QPushButton();
applyTabBtn->setFixedSize(45, 45);
applyTabBtn->setIconSize(QSize(35, 35));
applyTabBtn->setIcon(QIcon(":/resource/image/apply_inactive.png"));
applyTabBtn->setStyleSheet("QPushButton {background-color: transparent; border: none; }");
layout->addWidget(applyTabBtn, 1, Qt::AlignTop | Qt::AlignCenter);
layout->addStretch(20);
}
void MainWidget::initMidWindow()
{
QGridLayout* layout = new QGridLayout();
//距离上方有20px另外的三个方向都不要边距
layout->setContentsMargins(0, 20, 0, 0);
layout->setSpacing(0);
windowMid->setLayout(layout);
searchEdit = new QLineEdit();
searchEdit->setFixedHeight(30);
searchEdit->setPlaceholderText("搜索");
searchEdit->setStyleSheet("QLineEdit { border-radius: 5px; color: rgb(129, 129, 129); background-color: rgb(226, 226, 226); padding-left: 5px; }");
addFriendBtn = new QPushButton();
addFriendBtn->setFixedSize(30, 30);
addFriendBtn->setIcon(QIcon(":/resource/image/cross.png"));
QString style = R"(QPushButton { border-radius: 5px; background-color: rgb(226, 226, 226); }
QPushButton::pressed { background-color: rgb(240, 240, 240); })";
addFriendBtn->setStyleSheet(style);
sessionFriendArea = new SessionFriendArea();
//为了更加灵活的控制边距,只影响搜索框和按钮的这一行,
//创建空白的widget填充到布局管理器上
QWidget* spacer1 = new QWidget();
spacer1->setFixedWidth(10);
QWidget* spacer2 = new QWidget();
spacer2->setFixedWidth(10);
QWidget* spacer3 = new QWidget();
spacer3->setFixedWidth(10);
QWidget* spacer4 = new QWidget();
spacer4->setFixedHeight(10);
layout->addWidget(spacer1, 0, 0);
layout->addWidget(searchEdit, 0, 1);
layout->addWidget(spacer2, 0, 2);
layout->addWidget(addFriendBtn, 0 ,3);
layout->addWidget(spacer3, 0, 4);
layout->addWidget(spacer4, 1, 0, 1, 5);
layout->addWidget(sessionFriendArea, 2, 0, 1, 5);
}
void MainWidget::initRightWindow()
{
//创建右侧窗口的布局管理器
QVBoxLayout* vlayout = new QVBoxLayout();
vlayout->setSpacing(0);
vlayout->setContentsMargins(0, 0, 0, 0);
vlayout->setAlignment(Qt::AlignTop);
windowRight->setLayout(vlayout);
//创建上方的标题栏
QWidget* titleWidget = new QWidget();
titleWidget->setFixedHeight(62);
titleWidget->setSizePolicy(QSizePolicy::Expanding, QSizePolicy::Fixed);
titleWidget->setObjectName("titleWidget");
titleWidget->setStyleSheet(R"(#titleWidget { border-bottom: 2px solid rgb(231, 231, 231);
border-left: 1px solid rgb(231, 231, 231); }
)");
vlayout->addWidget(titleWidget);
//给标题栏添加 label 和 button
QHBoxLayout* hlayout = new QHBoxLayout();
hlayout->setSpacing(0);
hlayout->setContentsMargins(10, 0, 10, 0);
titleWidget->setLayout(hlayout);
sessionTitleLabel = new QLabel();
sessionTitleLabel->setStyleSheet("QLabel { font-size: 22px; border-bottom: 1px solid rgb(230, 230, 230); }");
#if TEST_UI
//为了测试仅填充从服务器获取的数据
sessionTitleLabel->setText("TEST TITLE");
#endif
hlayout->addWidget(sessionTitleLabel);
extraBtn = new QPushButton();
extraBtn->setFixedSize(30, 30);
extraBtn->setIconSize(QSize(30, 30));
extraBtn->setIcon(QIcon(":/resource/image/more.png"));
extraBtn->setStyleSheet(R"(QPushButton { border: none; background-color: transparent; }
QPushButton:pressed { background-color: rgb(210, 210 ,210); }
)");
hlayout->addWidget(extraBtn);
//添加消息展示区
messageShowArea = new MessageShowArea();
vlayout->addWidget(messageShowArea);
//添加消息编辑区
messageEditArea = new MessageEditArea();
//确保消息编辑区处于窗口正下方
vlayout->addWidget(messageEditArea, 0, Qt::AlignBottom);
}
void MainWidget::initSignalSlot()
{
model::DataCenter* dataCenter = model::DataCenter::getInstance();
/////////////////////////////////////
//连接信号槽,处理标签页切换
/////////////////////////////////////
connect(sessionTabBtn, &QPushButton::clicked, this, &MainWidget::switchTabToSession);
connect(friendTabBtn, &QPushButton::clicked, this, &MainWidget::switchTabToFriend);
connect(applyTabBtn, &QPushButton::clicked, this, &MainWidget::switchTabToApply);
/////////////////////////////////////
// 点击自己的头像,弹出对话框显示个人的主页
/////////////////////////////////////
connect(userAvatar, &QPushButton::clicked, this, [=]()->void {
SelfInfoWidget* selfInfoWidget = new SelfInfoWidget(this);
selfInfoWidget->setStyleSheet("QDialog { background-color: rgb(245, 245, 245); }");
selfInfoWidget->exec(); //弹出模态对话框
//selfInfoWidget->show(); //弹出非模态对加框
});
/////////////////////////////////////
// 点击右上角的更多按钮,扩展会话的详细信息
/////////////////////////////////////
connect(extraBtn, &QPushButton::clicked, this, [=]() {
//判定当前的会话是单聊还是群聊
//#if TEST_GROUP_SESSION_DETAIL
// bool isSingleChat = false; //要根据当前选中的实际的会话来确定
//#else
// bool isSingleChat = true; //要根据当前选中的实际的会话来确定
//#endif
//获取到当前会话的详细信息, 通过会话中的userId属性
ChatSessionInfo* chatSessionInfo = dataCenter->findChatSessionById(dataCenter->getCurrentSessionId());
if (chatSessionInfo == nullptr) {
LOG() << "当前会话不存在, 无法弹出会话详情对话框";
return;
}
bool isSingleChat = chatSessionInfo->userId != "";
if (isSingleChat) {
//说明是单聊
UserInfo* userInfo = dataCenter->findFriendById(chatSessionInfo->userId);
if (userInfo == nullptr) {
LOG() << "单聊会话对应的用户不存在,无法弹出会话详情窗口";
return;
}
SessionDetailWidget* sessionDetailWidget = new SessionDetailWidget(this, *userInfo);
sessionDetailWidget->exec();
}
else {
//说明是群聊
GroupSessionDetailWidget* groupSessionDetailWidget = new GroupSessionDetailWidget(this);
groupSessionDetailWidget->exec();
}
});
/////////////////////////////////////
// 点击添加好友按钮,弹出添加好友的窗口
/////////////////////////////////////
connect(addFriendBtn, &QPushButton::clicked, this, [=]() {
AddFriendDialog* addFriendDialog = new AddFriendDialog(this);
addFriendDialog->exec();
});
/////////////////////////////////////
// 修改搜索框内容,设置到新弹出的输入框里面
/////////////////////////////////////
connect(searchEdit, &QLineEdit::textEdited, this, [=]() {
const QString& searchKey = searchEdit->text();
AddFriendDialog* addFriendDialog = new AddFriendDialog(this);
addFriendDialog->setSearchKey(searchKey);
searchEdit->setText("");
addFriendDialog->exec();
});
/////////////////////////////////////
// 获取个人的信息
/////////////////////////////////////
//提供一个具体的方法,来获取到网络的数据
connect(dataCenter, &DataCenter::getMyselfDone, this, [=]() {
//从DataCenter中拿到响应的结果myself把里面的头像取出来显示到界面上
//由于响应的逻辑已经执行完毕,说明从网络拿到了信息,则直接同步获取即可
auto myself = dataCenter->getMyselfsync();
userAvatar->setIcon(myself->avatar);
});
dataCenter->getMyselfAsync();
/////////////////////////////////////
// 获取好友列表
/////////////////////////////////////
loadFriendList();
/////////////////////////////////////
// 获取会话列表
/////////////////////////////////////
loadSessionList();
/////////////////////////////////////
// 获取好友申请的列表
/////////////////////////////////////
loadApplyList();
/////////////////////////////////////
// 处理修改头像
/////////////////////////////////////
connect(dataCenter, &DataCenter::changeAvatarDone, this, [=]() {
UserInfo* myself = dataCenter->getMyselfsync();
userAvatar->setIcon(myself->avatar);
});
/////////////////////////////////////
// 处理删除好友
/////////////////////////////////////
connect(dataCenter, &DataCenter::deleteFriendDone, this, [=]() {
//更新会话列表和好友列表
this->updateFriendList();
this->updateChatSessionList();
LOG() << "删除好友完成";
});
connect(dataCenter, &DataCenter::clearCurrentSession, this, [=]() {
sessionTitleLabel->setText("");
messageShowArea->clear();
dataCenter->setCurrentChatSessionId("");
LOG() << "清空当前会话完成";
});
/////////////////////////////////////
// 处理添加好友申请
/////////////////////////////////////
connect(dataCenter, &DataCenter::addFriendApplyDone, this, [=]() {
Toast::showMessage("好友申请已发送");
});
/////////////////////////////////////
// 处理添加好友申请的推送数据
/////////////////////////////////////
connect(dataCenter, &DataCenter::receiveFriendApplyDone, this, [=]() {
this->updateApplyList();
Toast::showMessage("收到新的好友申请");
});
/////////////////////////////////////
// 处理同意好友申请
/////////////////////////////////////
connect(dataCenter, &DataCenter::acceptFriendApplyDone, this, [=]() {
this->updateApplyList();
this->updateFriendList();
Toast::showMessage("好友已经添加完成");
});
/////////////////////////////////////
// 处理好友申请结果的推送数据
/////////////////////////////////////
connect(dataCenter, &DataCenter::receiveFriendProcessDone, this, [=](const QString& nickname, bool agree) {
if (agree) {
//同意
this->updateFriendList();
Toast::showMessage(nickname + " 已经同意了你的好友申请");
}
else {
Toast::showMessage(nickname + " 拒绝了你的好友申请");
}
});
/////////////////////////////////////
// 处理拒绝好友申请
/////////////////////////////////////
connect(dataCenter, &DataCenter::rejectFriendApplyDone, this, [=]() {
//需要更新好友申请列表,刚才拒绝的这一项是需要删除的
this->updateApplyList();
Toast::showMessage("好友申请已拒绝");
});
/////////////////////////////////////
// 处理创建群聊的响应信号
/////////////////////////////////////
connect(dataCenter, &DataCenter::createGroupChatSessionDone, this, [=]() {
Toast::showMessage("创建群聊会话请求已经发送成功");
});
/////////////////////////////////////
// 处理创建会话的推送数据
/////////////////////////////////////
connect(dataCenter, &DataCenter::receiveSessionCreateDone, this, [=]() {
this->updateChatSessionList();
//通知用户入群
Toast::showMessage("您已被拉入到新的群聊中");
});
}
void MainWidget::initWebSocket()
{
DataCenter* dataCenter = DataCenter::getInstance();
dataCenter->initWebsocket();
}
void MainWidget::switchTabToSession()
{
//记录当前切换到了哪个标签页
activeTab = SESSION_LIST;
//调整图标显示情况
sessionTabBtn->setIcon(QIcon(":/resource/image/session_active.png"));
friendTabBtn->setIcon(QIcon(":/resource/image/friend_inactive.png"));
applyTabBtn->setIcon(QIcon(":/resource/image/apply_inactive.png"));
// 在主窗口的中间部分,加载出会话列表数据
this->loadSessionList();
}
void MainWidget::switchTabToFriend()
{
//记录当前切换到了哪个标签页
activeTab = FRIEND_LIST;
//调整图标显示情况
sessionTabBtn->setIcon(QIcon(":/resource/image/session_inactive.png"));
friendTabBtn->setIcon(QIcon(":/resource/image/friend_active.png"));
applyTabBtn->setIcon(QIcon(":/resource/image/apply_inactive.png"));
// 在主窗口的中间部分,加载出会话列表数据
this->loadFriendList();
}
void MainWidget::switchTabToApply()
{
//记录当前切换到了哪个标签页
activeTab = APPLY_LIST;
//调整图标显示情况
sessionTabBtn->setIcon(QIcon(":/resource/image/session_inactive.png"));
friendTabBtn->setIcon(QIcon(":/resource/image/friend_inactive.png"));
applyTabBtn->setIcon(QIcon(":/resource/image/apply_active.png"));
// 在主窗口的中间部分,加载出会话列表数据
this->loadApplyList();
}
//加载会话列表
void MainWidget::loadSessionList()
{
//会判定会话是否存在本地的DataCenter中若存在则直接构造界面
//若不存在则从服务器获取数据
DataCenter* dataCenter = DataCenter::getInstance();
if (dataCenter->getChatSessionList() != nullptr) {
//本地内存中获取数据
LOG() << "本地已存在会话列表数据,更新加载本地会话";
updateChatSessionList();
}
else {
// 从网路中加载数据
LOG() << "本地会话列表数据不存在,正在从网络获取...";
connect(dataCenter, &DataCenter::getChatSessionListDone, this, &MainWidget::updateChatSessionList, Qt::UniqueConnection);
dataCenter->getChatSessionListAsync();
}
}
//加载好友列表
void MainWidget::loadFriendList()
{
//好友列表数据是在DataCenter中存储的
//首先需要判定DataCenter中是否已经有数据了如果有则直接加载本地数据
//如果没有,则从服务器读取
DataCenter* dataCenter = DataCenter::getInstance();
if (dataCenter->getFriendList() != nullptr) {
//从内存中加载数据
LOG() << "本地已存在好友列表数据,更新加载本地好友";
updateFriendList();
}
else {
//通过网络加载数据 通过这个参数确保信号槽不会别重复绑定
LOG() << "本地好友列表数据不存在,正在从网络获取...";
connect(dataCenter, &DataCenter::getFriendListDone, this, &MainWidget::updateFriendList, Qt::UniqueConnection);
dataCenter->getFriendListAsync();
}
}
//加载申请列表
void MainWidget::loadApplyList()
{
//好友申请列表在DataCenter中存储
//同理首先需要判定DataCenter中是否已经有数据了如果有则直接加载本地数据
//如果没有,则从服务器读取
DataCenter* dataCenter = DataCenter::getInstance();
if (dataCenter->getApplyList() != nullptr) {
//从内存中加载数据
LOG() << "本地已存在用户申请列表数据,更新加载申请列表";
updateApplyList();
}
else {
//通过网络加载数据
LOG() << "用户申请列表数据不存在,正在从网络获取...";
connect(dataCenter, &DataCenter::getApplyListDone, this, &MainWidget::updateApplyList, Qt::UniqueConnection);
dataCenter->getApplyListAsync();
}
}
void MainWidget::updateFriendList()
{
if (activeTab != FRIEND_LIST) {
//当前的标签页不是好友列表,就不渲染任何数据到界面上
return;
}
DataCenter* dataCenter = DataCenter::getInstance();
QList<UserInfo>* friendList = dataCenter->getFriendList();
//清空一下之前的界面的数据
sessionFriendArea->clear();
//遍历好友列表,添加到界面上
for (const auto& f : *friendList) {
sessionFriendArea->addItem(FriendItemType, f.userId, f.avatar, f.nickname, f.description);
}
}
void MainWidget::updateChatSessionList()
{
if (activeTab != SESSION_LIST) {
//当前的标签页不是会话列表,不渲染任何数据到界面上
return;
}
DataCenter* dataCenter = DataCenter::getInstance();
QList<ChatSessionInfo>* chatSessionList = dataCenter->getChatSessionList();
sessionFriendArea->clear();
for (const auto& c : *chatSessionList) {
switch (c.lastMessage.messageType)
{
case TEXT_TYPE:
sessionFriendArea->addItem(SessionItemType, c.chatSessionId, c.avatar, c.chatSessionName, c.lastMessage.content);
break;
case IMAGE_TYPE:
sessionFriendArea->addItem(SessionItemType, c.chatSessionId, c.avatar, c.chatSessionName, "[图片]");
break;
case FILE_TYPE:
sessionFriendArea->addItem(SessionItemType, c.chatSessionId, c.avatar, c.chatSessionName, "[文件]");
break;
case SPEECH_TYPE:
sessionFriendArea->addItem(SessionItemType, c.chatSessionId, c.avatar, c.chatSessionName, "[语音]");
break;
default:
LOG() << "updateSessionList 收到了错误的“最后一条消息的类型”";
break;
}
}
}
void MainWidget::updateApplyList()
{
if (activeTab != APPLY_LIST) {
//当前的标签页不是“好友申请列表”
return;
}
DataCenter* dataCenter = DataCenter::getInstance();
QList<UserInfo>* applyList = dataCenter->getApplyList();
sessionFriendArea->clear();
for (const auto& u : *applyList) {
//直接把这个UserInfo对象添加到界面之上不涉及PB和自己结构的转换
//此处的UserInfo的desc不需要填写进来好友的申请列表中 不显示用户的标签
sessionFriendArea->addItem(ApplyItemType, u.userId, u.avatar, u.nickname, "");
}
}
void MainWidget::loadRecentMessage(const QString& chatSessionId)
{
//也是先判定,本地内存中是否已经存在对应的消息列表数据
//有的话直接显示到界面之上,没有的话从网络中获取
DataCenter* dataCenter = DataCenter::getInstance();
if (dataCenter->getRecentMessageList(chatSessionId) != nullptr) {
//直接拿着本地数据更新界面
LOG() << "本地已存在好友聊天数据,更新加载好友聊天数据";
updateRecentMessage(chatSessionId);
}
else {
//本地没有数据,从网络加载
LOG() << "好友聊天数据不存在,正在从网络获取...";
connect(dataCenter, &DataCenter::getRecentMessageListDone, this, &MainWidget::updateRecentMessage, Qt::UniqueConnection);
dataCenter->getRecnetMessageListAsync(chatSessionId, true);
}
}
void MainWidget::updateRecentMessage(const QString& chatSessionId)
{
//拿到该会话最近的消息列表
DataCenter* dataCenter = DataCenter::getInstance();
auto* recentMessageList = dataCenter->getRecentMessageList(chatSessionId);
//清空原有界面上的消息列表
messageShowArea->clear();
//根据当前拿到的消息列表,显示到界面上
//此处把数据显示到界面上,可以使用头插也可以尾插
//对于消息列表来说,用户最先看到的应该是最近的消息,也就是末尾的消息
for (int i = recentMessageList->size() - 1; i >= 0; i--) {
const Message& message = recentMessageList->at(i);
bool isLeft = message.sender.userId != dataCenter->getMyselfsync()->userId;
messageShowArea->addFrontMessage(isLeft, message);
}
//设置会话标题
ChatSessionInfo* chatSessionInfo = dataCenter->findChatSessionById(chatSessionId);
if (chatSessionInfo != nullptr) {
//把会话名称显示到界面之上
sessionTitleLabel->setText(chatSessionInfo->chatSessionName);
}
//保存当前选中的会话是哪个
dataCenter->setCurrentChatSessionId(chatSessionId);
//自动把滚动条滚动到末尾
messageShowArea->scrollToEnd();
}
void MainWidget::switchSession(const QString& userId)
{
//找到对应的会话元素
DataCenter* dataCenter = DataCenter::getInstance();
ChatSessionInfo* chatSessionInfo = dataCenter->findChatSessionByUserId(userId);
if (chatSessionInfo == nullptr) {
//每个好友都会有一个对应的会话(即便没有说过话)
//添加好友的时候,就创建出来的会话
LOG() << "严重错误->当前选中的好友对应的会话不存在";
return;
}
//把选中的会话置顶
dataCenter->topCurrentChatSessionId(*chatSessionInfo);
//切换到会话列表标签页
switchTabToSession();
// 加载这个会话对应的历史消息
sessionFriendArea->clickItem(0);
}
MessageShowArea* MainWidget::getMessageShowArea()
{
return messageShowArea;
}

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#include "messageeditarea.h"
#include "mainwidget.h"
#include "soundrecorder.h"
#include "model/datacenter.h"
#include "toast.h"
using namespace model;
MessageEditArea::MessageEditArea(QWidget *parent)
: QWidget{parent}
{
//设置必要的属性
this->setFixedHeight(250);
this->setSizePolicy(QSizePolicy::Expanding, QSizePolicy::Fixed);
//创建垂直方向的布局管理器
QVBoxLayout* vlayout = new QVBoxLayout();
vlayout->setSpacing(0);
vlayout->setContentsMargins(0, 0, 30, 10);
this->setLayout(vlayout);
//创建水平方向的布局管理器
QHBoxLayout* hlayout = new QHBoxLayout();
hlayout->setSpacing(0);
hlayout->setContentsMargins(10, 0, 0, 0);
hlayout->setAlignment(Qt::AlignLeft | Qt::AlignTop);
vlayout->addLayout(hlayout);
//将上方的四个按钮创建好并添加到layout中
QString btnStyle = R"(QPushButton { background-color: rgb(245, 245, 245); border: none; }
QPushButton:pressed {background-color: rgb(255, 255, 255); })";
QSize btnSize(35, 35);
QSize iconSize(25, 25);
sendImageBtn = new QPushButton();
sendImageBtn->setFixedSize(btnSize);
sendImageBtn->setIconSize(iconSize);
sendImageBtn->setIcon(QIcon(":/resource/image/image.png"));
sendImageBtn->setStyleSheet(btnStyle);
hlayout->addWidget(sendImageBtn);
sendFileBtn = new QPushButton();
sendFileBtn->setFixedSize(btnSize);
sendFileBtn->setIconSize(iconSize);
sendFileBtn->setIcon(QIcon(":/resource/image/file.png"));
sendFileBtn->setStyleSheet(btnStyle);
hlayout->addWidget(sendFileBtn);
sendSpeechBtn = new QPushButton();
sendSpeechBtn->setFixedSize(btnSize);
sendSpeechBtn->setIconSize(iconSize);
sendSpeechBtn->setIcon(QIcon(":/resource/image/sound.png"));
sendSpeechBtn->setStyleSheet(btnStyle);
hlayout->addWidget(sendSpeechBtn);
showHistoryBtn = new QPushButton();
showHistoryBtn->setFixedSize(btnSize);
showHistoryBtn->setIconSize(iconSize);
showHistoryBtn->setIcon(QIcon(":/resource/image/history.png"));
showHistoryBtn->setStyleSheet(btnStyle);
hlayout->addWidget(showHistoryBtn);
//添加多行编辑框
textEdit = new QPlainTextEdit();
textEdit->setSizePolicy(QSizePolicy::Expanding, QSizePolicy::Expanding);
textEdit->setStyleSheet(R"( QPlainTextEdit {
color: black;
border: none;
background-color: transparent;
font-size: 14px;
padding: 10px; }
)");
textEdit->verticalScrollBar()->setStyleSheet(R"(
QScrollBar:vertical {
background-color: rgb(228, 228, 228); /* 滚动条背景透明 */
width: 6px; /* 默认宽度 */
margin: 0px 0px 0px 0px; /* 边距清零 */
}
QScrollBar::handle:vertical {
background: #CCCCCC; /* 滑块颜色(浅灰色) */
min-height: 30px; /* 滑块最小高度 */
border-radius: 3px; /* 圆角 */
}
QScrollBar::handle:vertical:hover {
background: #999999; /* 悬停时滑块颜色加深 */
width: 10px; /* 悬停时宽度增大 */
}
QScrollBar::handle:vertical:pressed {
background: #666666; /* 按下时颜色更深 */
}
QScrollBar::add-line:vertical,
QScrollBar::sub-line:vertical {
height: 0px; /* 隐藏上下箭头按钮 */
background: none;
}
QScrollBar::add-page:vertical,
QScrollBar::sub-page:vertical {
background: none; /* 滚动条背景区域透明 */
}
)");
vlayout->addWidget(textEdit);
//添加发送消息文本的按钮
sendTextButton = new QPushButton();
sendTextButton->setText("发送");
sendTextButton->setFixedSize(120, 40);
//仿Wechat的标准样式
sendTextButton->setStyleSheet(R"(QPushButton {
font-size: 16px;
color: rgb(7, 193, 96);
border: none;
background-color: rgb(233, 233, 233);
border-radius: 5px; }
QPushButton:hover {
background-color: rgb(210, 210, 210); }
QPushButton:pressed {
background-color: rgb(190, 190, 190); }
)");
//// 创建阴影效果
// shadowEffect = new QGraphicsDropShadowEffect;
// shadowEffect->setBlurRadius(12);
// shadowEffect->setOffset(0, 5);
// shadowEffect->setColor(QColor(0, 0, 0, 150));
// sendTextButton->setGraphicsEffect(shadowEffect);
//
//// 设置按钮样式表
// sendTextButton->setStyleSheet(R"(
// QPushButton {
// background: qlineargradient(spread:pad,
// x1:0, y1:0, x2:1, y2:0,
// stop:0 #9b59b6,
// stop:1 #8e44ad);
// border-radius: 10px;
// color: white;
// font: bold 14px;
// border: none;
// margin: 5px;
// box-shadow: 0 5px 15px rgba(0,0,0,0.3);
// }
// QPushButton:hover {
// background: qlineargradient(spread:pad,
// x1:0, y1:0, x2:1, y2:0,
// stop:0 #e67e22,
// stop:1 #d35400);
// box-shadow: 0 7px 20px rgba(0,0,0,0.4);
// }
// QPushButton:pressed {
// background: qlineargradient(spread:pad,
// x1:0, y1:0, x2:1, y2:0,
// stop:0 #e74c3c,
// stop:1 #c0392b);
// }
//)");
//
// // 连接按钮的按下和释放事件
// connect(sendTextButton, &QPushButton::pressed, [=]() {
// QPropertyAnimation* anim = new QPropertyAnimation(shadowEffect, "offset");
// anim->setDuration(100);
// anim->setStartValue(shadowEffect->offset());
// anim->setEndValue(QPointF(0, 1));
// anim->start(QAbstractAnimation::DeleteWhenStopped);
// });
//
// connect(sendTextButton, &QPushButton::released, [=]() {
// QPropertyAnimation* anim = new QPropertyAnimation(shadowEffect, "offset");
// anim->setDuration(150);
// anim->setStartValue(shadowEffect->offset());
// anim->setEndValue(QPointF(0, sendTextButton->underMouse() ? 3 : 5)); // 根据是否悬停决定最终位置
// anim->setEasingCurve(QEasingCurve::OutBack);
// anim->start(QAbstractAnimation::DeleteWhenStopped);
// });
//
// // 安装事件过滤器
// sendTextButton->installEventFilter(this);
vlayout->addWidget(sendTextButton, 0, Qt::AlignRight | Qt::AlignVCenter);
//添加录制中
tipLabel = new QLabel();
tipLabel->setSizePolicy(QSizePolicy::Expanding, QSizePolicy::Expanding);
tipLabel->setText("录音中...");
tipLabel->setAlignment(Qt::AlignCenter);
tipLabel->setFont(QFont("微软雅黑", 24, 600));
vlayout->addWidget(tipLabel);
tipLabel->hide();
//统一初始化信号槽
initSignalSlot();
}
void MessageEditArea::initSignalSlot()
{
DataCenter* dataCenter = DataCenter::getInstance();
//关联“显示历史消息窗口”信号槽
connect(showHistoryBtn, &QPushButton::clicked, this, [=]() {
if (dataCenter->getCurrentSessionId().isEmpty()) {
return;
}
HistoryMessageWidget* historyMessageWidget = new HistoryMessageWidget(this);
historyMessageWidget->exec();
});
//关联“发送文本消息”信号槽
connect(sendTextButton, &QPushButton::clicked, this, &MessageEditArea::sendTextMessage);
connect(dataCenter, &DataCenter::sendMessageDone, this, &MessageEditArea::addSelfMessage);
//关联收到消息的信号槽
connect(dataCenter, &DataCenter::receiveMessageDone, this, &MessageEditArea::addOtherMessage);
//关联发送图片
connect(sendImageBtn, &QPushButton::clicked, this, &MessageEditArea::clickSendImageBtn);
//关联发送文件
connect(sendFileBtn, &QPushButton::clicked, this, &MessageEditArea::clickSendFileBtn);
//关联发送语音
connect(sendSpeechBtn, &QPushButton::pressed, this, &MessageEditArea::soundRecordPressed);
connect(sendSpeechBtn, &QPushButton::released, this, &MessageEditArea::soundRecordReleased);
SoundRecorder* soundRecorder = SoundRecorder::getInstance();
connect(soundRecorder, &SoundRecorder::soundRecordDone, this, &MessageEditArea::soundSpeech);
}
void MessageEditArea::sendTextMessage()
{
//先确认当前是否有会话被选中
DataCenter* dataCenter = DataCenter::getInstance();
if (dataCenter->getCurrentSessionId().isEmpty()) {
LOG() << "当前未选中任何会话,不发送任何消息";
//上述日志只是在开发阶段能看到,程序发布出去,就无法看到了
//因此需要让普通用户也能看到提示
Toast::showMessage("当前未选中会话,不发送任何消息");
return;
}
//获取到输入框的内容,没输入,则不做任何操作
const QString& content = textEdit->toPlainText().trimmed();
if (content.isEmpty()) {
LOG() << "输入框为空";
return;
}
//清空输入框已有的内容
textEdit->setPlainText("");
//通过网络发送数据给服务器
dataCenter->sendTextMessageAsync(dataCenter->getCurrentSessionId(), content);
}
//针对自己发送消息的操作,做处理,把自己发送的消息显示到界面上
void MessageEditArea::addSelfMessage(MessageType messageType, const QByteArray& content, const QString& extraInfo)
{
DataCenter* dataCenter = DataCenter::getInstance();
const QString& currentChatSessionId = dataCenter->getCurrentSessionId();
//构造出一个消息对象
Message message = Message::makeMessage(messageType, currentChatSessionId, *dataCenter->getMyselfsync(), content, extraInfo);
dataCenter->addMessage(message);
//把这个新的消息,显示到消息展示区
MainWidget* mainWidget = MainWidget::getInstance();
MessageShowArea* messageShowArea = mainWidget->getMessageShowArea();
messageShowArea->addMessage(false, message);
//控制消息显示区,滚动条,滚动到末尾
messageShowArea->scrollToEnd();
//发送信号,通知会话列表,更新最后一条消息
emit dataCenter->updateLastMessage(currentChatSessionId);
}
void MessageEditArea::addOtherMessage(const model::Message& message)
{
//通过主界面,拿到消息展示区
MainWidget* mainWidget = MainWidget::getInstance();
MessageShowArea* messageShowArea = mainWidget->getMessageShowArea();
//把收到的新消息,添加到消息展示区
messageShowArea->addMessage(true, message);
//控制消息展示区的滚动条,把窗口滚动到末尾
messageShowArea->scrollToEnd();
//提示一个收到消息
Toast::showMessage("收到新消息!");
}
void MessageEditArea::clickSendImageBtn()
{
DataCenter* dataCenter = DataCenter::getInstance();
//判定当前是否有选中的会话
if (dataCenter->getCurrentSessionId().isEmpty()) {
//没有选中会话
LOG() << "当前尚未选中任何会话";
return;
}
//弹出文件对话框
QString filter = "Image Files (*.png *.jpg *.jpeg *.mp4)";
QString imagePath = QFileDialog::getOpenFileName(this, "选择图片", QDir::homePath(), filter);
if (imagePath.isEmpty()) {
LOG() << "用户取消选择";
return;
}
//读取图片内容
QByteArray imageContent = loadFileToByteArray(imagePath);
//发送请求
dataCenter->sendImageMessageAsync(dataCenter->getCurrentSessionId(), imageContent);
}
void MessageEditArea::clickSendFileBtn()
{
DataCenter* dataCenter = DataCenter::getInstance();
//判定当前是否有选中的会话
if (dataCenter->getCurrentSessionId().isEmpty()) {
//没有选中会话
LOG() << "当前尚未选中任何会话";
return;
}
//弹出对话框,选择文件
QString filter = "*";
QString path = QFileDialog::getOpenFileName(this, "选择文件", QDir::homePath(), filter);
if (path.isEmpty()) {
LOG() << "用户取消选择";
return;
}
//读取文件内容(暂时没有考虑非常大的文件)
//如果针对大文件,编写专门的网络通信接口,实现分片传输效果
QByteArray content = loadFileToByteArray(path);
//传输文件,还需要获取到文件名
QFileInfo fileInfo(path);
const QString& filename = fileInfo.fileName();
//发送消息
dataCenter->sendFileMessageAsync(dataCenter->getCurrentSessionId(), filename, content);
}
void MessageEditArea::soundRecordPressed()
{
DataCenter* dataCenter = DataCenter::getInstance();
//判定当前是否有选中的会话
if (dataCenter->getCurrentSessionId().isEmpty()) {
//没有选中会话
LOG() << "当前尚未选中任何会话";
return;
}
//切换语音按钮的图标
sendSpeechBtn->setIcon(QIcon(":/resource/image/sound_active.png"));
//开始录音
SoundRecorder* soundRecorder = SoundRecorder::getInstance();
soundRecorder->startRecord();
tipLabel->show();
textEdit->hide();
}
void MessageEditArea::soundRecordReleased()
{
DataCenter* dataCenter = DataCenter::getInstance();
//判定当前是否有选中的会话
if (dataCenter->getCurrentSessionId().isEmpty()) {
//没有选中会话
LOG() << "当前尚未选中任何会话";
return;
}
//切换语音按钮的图标
sendSpeechBtn->setIcon(QIcon(":/resource/image/sound.png"));
//开始录音
SoundRecorder* soundRecorder = SoundRecorder::getInstance();
tipLabel->hide();
textEdit->show();
soundRecorder->stopRecord();
}
void MessageEditArea::soundSpeech(const QString& path)
{
DataCenter* dataCenter = DataCenter::getInstance();
QByteArray content = loadFileToByteArray(path);
if (content.isEmpty()) {
LOG() << "语音文件加载失败";
return;
}
dataCenter->sendSpeechMessageAsync(dataCenter->getCurrentSessionId(), content);
}
//bool MessageEditArea::eventFilter(QObject* obj, QEvent* event)
//{
// if (obj == sendTextButton) {
// if (event->type() == QEvent::Enter) {
// // 鼠标进入事件
// QPropertyAnimation* hoverAnim = new QPropertyAnimation(shadowEffect, "offset");
// hoverAnim->setDuration(200);
// hoverAnim->setStartValue(shadowEffect->offset());
// hoverAnim->setEndValue(QPointF(0, 3));
// hoverAnim->start(QAbstractAnimation::DeleteWhenStopped);
// return true;
// }
// else if (event->type() == QEvent::Leave) {
// // 鼠标离开事件
// QPropertyAnimation* hoverAnim = new QPropertyAnimation(shadowEffect, "offset");
// hoverAnim->setDuration(200);
// hoverAnim->setStartValue(shadowEffect->offset());
// hoverAnim->setEndValue(QPointF(0, 5));
// hoverAnim->start(QAbstractAnimation::DeleteWhenStopped);
// return true;
// }
// }
// return QObject::eventFilter(obj, event);
//}

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#include "messageshowarea.h"
#include <QMenu>
#include <qtimer.h>
#include "mainwidget.h"
#include "QFileDialog"
#include "toast.h"
#include "userinfowidget.h"
#include "model/datacenter.h"
#include "soundrecorder.h"
MessageShowArea::MessageShowArea() {
//初始化基本属性
this->setSizePolicy(QSizePolicy::Expanding, QSizePolicy::Expanding);
this->setWidgetResizable(true);
//设置滚动条样式
this->verticalScrollBar()->setStyleSheet("QScrollBar:vertical { width: 2px; background-color: rgb(240, 240, 240); }");
this->horizontalScrollBar()->setStyleSheet("QScrollBar:horizontal { height: 0; }");
this->setStyleSheet("QScrollArea { border: none; }");
//创建container这样的widget作为包含内部元素的容器
container = new QWidget();
this->setWidget(container);
//给container添加界面布局管理器
QVBoxLayout* layout = new QVBoxLayout();
layout->setSpacing(0);
layout->setContentsMargins(0, 0, 0, 0);
container->setLayout(layout);
// 添加测试数据
#if TEST_UI
//测试长消息
model::UserInfo userInfo;
userInfo.nickname = "???";
userInfo.userId = "4862";
userInfo.phone = "00000000000";
userInfo.description = "A test description.";
const QString s = R"(The starry sky is just a few years ago. And the past may no longer exist,The only thing that remains is light years away, it's just an ethereal phantom.)";
userInfo.avatar = QIcon(":/resource/image/defaultAvatar.png");
Message message = Message::makeMessage(model::TEXT_TYPE, "", userInfo, s.toUtf8(), "");
this->addMessage(false, message);
bool k = true;
for(int i = 0; i < 8; i++) {
model::UserInfo userInfo;
userInfo.userId = QString::number(i);
userInfo.phone = "12345678900";
userInfo.description = "A test description.";
userInfo.nickname = "xyz" + QString::number(i);
userInfo.avatar = QIcon(":/resource/image/defaultAvatar.png");
Message message = Message::makeMessage(model::TEXT_TYPE, "", userInfo, (QString("this is a test message...") + QString::number(i)).toUtf8(), "");
k = !k;
this->addMessage(k, message);
}
#endif
}
void MessageShowArea::addFrontMessage(bool isLeft, const Message &message)
{
MessageItem* messageItem = MessageItem::makeMessageItem(isLeft, message);
QVBoxLayout* layout = dynamic_cast<QVBoxLayout*>(container->layout());
layout->insertWidget(0, messageItem);
}
void MessageShowArea::addMessage(bool isLeft, const Message &message)
{
MessageItem* messageItem = MessageItem::makeMessageItem(isLeft, message);
container->layout()->addWidget(messageItem);
}
void MessageShowArea::clear()
{
QLayout* layout = container->layout();
//要遍历布局管理器,删除里面的元素
for(int i = layout->count() - 1; i >= 0; i--) {
QLayoutItem* item = layout->takeAt(i);
if(item != nullptr && item->widget() != nullptr) {
delete item->widget();
}
}
}
void MessageShowArea::scrollToEnd()
{
//拿到滚动区域的滚动条
//获取到滚动条的最大值并设置
//为了使滚动到正确的位置,即能够在界面绘制好后进行滚动设置
//这里选择给滚动条加个延时
QTimer* timer = new QTimer();
connect(timer, &QTimer::timeout, this, [=]() {
//获取到垂直滚动条的最大值
int maxValue = this->verticalScrollBar()->maximum();
//设置滚动条滚动的位置
this->verticalScrollBar()->setValue(maxValue);
timer->stop();
timer->deleteLater();
});
timer->start(500);
}
////////////////////////////////////////////
/// 表示一个消息元素
////////////////////////////////////////////
MessageItem::MessageItem(bool isLeft)
:isLeft(isLeft)
{
}
MessageItem *MessageItem::makeMessageItem(bool isLeft, const Message &message)
{
//创建对象和布局管理器
MessageItem* messageItem = new MessageItem(isLeft);
QGridLayout* layout = new QGridLayout();
layout->setSpacing(10);
layout->setContentsMargins(30, 10, 40, 0);
//这个message最低不能低于100
messageItem->setMinimumHeight(100);
messageItem->setLayout(layout);
//创建头像
QPushButton* avatarBtn = new QPushButton();
avatarBtn->setFixedSize(40, 40);
avatarBtn->setIconSize(QSize(40, 40));
avatarBtn->setIcon(message.sender.avatar);
avatarBtn->setStyleSheet("QPushButton { border: none; }");
if(isLeft) {
layout->addWidget(avatarBtn, 0, 0, 2, 1, Qt::AlignCenter | Qt::AlignLeft);
} else {
layout->addWidget(avatarBtn, 0, 1, 2, 1, Qt::AlignCenter | Qt::AlignRight);
}
//创建名字和时间
QLabel* nameLabel = new QLabel();
nameLabel->setText(message.sender.nickname + " " + message.time);
nameLabel->setAlignment(Qt::AlignBottom);
nameLabel->setStyleSheet("QLabel { font-size: 12px; color: rgb(178, 178, 178); }");
if(isLeft) {
layout->addWidget(nameLabel, 0, 1);
} else {
layout->addWidget(nameLabel, 0, 0, Qt::AlignRight);
}
//创建消息体
QWidget* contentWidget = nullptr;
switch(message.messageType) {
case model::TEXT_TYPE:
contentWidget = makeTextMessageItem(isLeft, message.content);
break;
case model::IMAGE_TYPE:
contentWidget = makeImageMessageItem(isLeft, message.fileId, message.content);
break;
case model::FILE_TYPE:
contentWidget = makeFileMessageItem(isLeft, message);
break;
case model::SPEECH_TYPE:
contentWidget = makeSpeechMessageItem(isLeft, message);
break;
default:
LOG() << "error messageType: " << message.messageType;
}
if(isLeft) {
layout->addWidget(contentWidget, 1, 1);
} else {
layout->addWidget(contentWidget, 1, 0);
}
//连接信号槽,处理用户点击头像的操作
connect(avatarBtn, &QPushButton::clicked, messageItem, [=]() {
MainWidget* mainWidget = MainWidget::getInstance();
UserInfoWidget* userInfoWidget = new UserInfoWidget(message.sender, mainWidget);
userInfoWidget->setStyleSheet("QDialog { background-color: rgb(245, 245, 245); }");
userInfoWidget->exec();
});
//当用户修改了昵称的时候,更新名字的显示
if (!isLeft) {
DataCenter* dataCenter = DataCenter::getInstance();
connect(dataCenter, &DataCenter::changeNicknameDone, messageItem, [=]() {
nameLabel->setText(dataCenter->getMyselfsync()->nickname + " " + message.time);
});
connect(dataCenter, &DataCenter::changeAvatarDone, messageItem, [=]() {
UserInfo* myself = dataCenter->getMyselfsync();
avatarBtn->setIcon(myself->avatar);
});
}
return messageItem;
}
QWidget *MessageItem::makeTextMessageItem(bool isLeft, const QString &text)
{
MessageContentLabel* messageContentLabel = new MessageContentLabel(text, isLeft, TEXT_TYPE, "", QByteArray());
return messageContentLabel;
}
QWidget *MessageItem::makeImageMessageItem(bool isLeft, const QString& fileId, const QByteArray& content)
{
MessageImageLabel* messageImageLabel = new MessageImageLabel(fileId, content, isLeft);
return messageImageLabel;
}
QWidget *MessageItem::makeFileMessageItem(bool isLeft, const Message& message)
{
MessageContentLabel* messageContentLabel = new MessageContentLabel("[文件] " + message.fileName, isLeft, message.messageType,
message.fileId, message.content);
return messageContentLabel;
}
QWidget *MessageItem::makeSpeechMessageItem(bool isLeft, const Message& message)
{
MessageContentLabel* messageContentLabel = new MessageContentLabel("[语音]", isLeft, message.messageType, message.fileId, message.content);
return messageContentLabel;
}
////////////////////////////////////////////
/// 创建类表示“文本消息”正文部分
//这个类也表示文件消息
////////////////////////////////////////////
MessageContentLabel::MessageContentLabel(const QString& text, bool isLeft, model::MessageType messageType, const QString& fileId,
const QByteArray& content)
:isLeft(isLeft), messageType(messageType), fileId(fileId), content(content)
{
this->setSizePolicy(QSizePolicy::Expanding, QSizePolicy::Expanding);
QFont font;
font.setFamily("微软雅黑");
font.setPixelSize(16);
this->label = new QLabel(this);
this->label->setText(text);
this->label->setFont(font);
this->label->setAlignment(Qt::AlignCenter | Qt::AlignLeft);
this->label->setWordWrap(true);
this->label->setStyleSheet("QLabel { padding: 0 10px; line-height: 1.2; background-color: transparent; }");
//针对文件消息且content为空通过网络加载数据
if (messageType == model::TEXT_TYPE) {
return;
}
if (this->content.isEmpty()) {
DataCenter* dataCenter = DataCenter::getInstance();
connect(dataCenter, &DataCenter::getSingleFileDone, this, &MessageContentLabel::updateUI);
dataCenter->getSingleFileAsync(this->fileId);
}
else {
//content 不为空说明这个数据已经是现成的加载状态直接改为true即可
this->loadContentDone = true;
}
}
//这个函数会在该控件被显示时,自动的调用到
void MessageContentLabel::paintEvent(QPaintEvent *event)
{
(void) event;
//获取到父元素的宽度
QObject* object = this->parent();
if(!object->isWidgetType()) {
//说明当前的对象不是QWidget则不需要进行任何后续的绘制操作
return;
}
QWidget* parent = dynamic_cast<QWidget*>(object);
int width = parent->width() * 0.6;
//计算当前文本,如果单行防止放置需要多宽
QFontMetrics metrics(this->label->font());
int totalWidth = metrics.horizontalAdvance(this->label->text());
//计算出此处的行数是多少
int rows = (totalWidth / (width - 40)) + 1;
if(rows == 1) {
//若此时得到的行数只有一行
width = totalWidth + 40;
}
//根据行数来确定高度
//行数 × 行高(字体高度的 1.2 倍) + 上下内边距(各 10px
int height = rows * (this->label->font().pixelSize() * 1.2 ) + 20;
//绘制圆角矩形和箭头
QPainter painter(this);
QPainterPath path;
//设置抗锯齿
painter.setRenderHint(QPainter::Antialiasing);
if(isLeft) {
painter.setPen(QPen(QColor(255, 255, 255)));
painter.setBrush(QColor(255, 255, 255)); //白色填充
//绘制圆角矩形
painter.drawRoundedRect(10, 0, width, height, 10 ,10);
//绘制箭头
path.moveTo(10, 15);
path.lineTo(0, 20);
path.lineTo(10, 25);
path.closeSubpath(); //绘制的线形成闭合的多边形才能进行使用Brush填充颜色
painter.drawPath(path);//设置好,调用画笔进行绘制操作
this->label->setGeometry(10, 0, width, height);
} else {
painter.setPen(QPen(QColor(137, 217, 97)));
painter.setBrush(QColor(137, 217, 97));
//圆角矩形左侧边的横坐标位置
int leftPos = this->width() - width - 10; //10 用来容纳箭头的宽度
//圆角矩形右侧边的横坐标位置
int rightPos = this->width() - 10;
//绘制圆角矩形
painter.drawRoundedRect(leftPos, 0, width, height, 10, 10);
//绘制箭头
path.moveTo(rightPos, 15);
path.lineTo(rightPos + 10, 20);
path.lineTo(rightPos, 25);
path.closeSubpath(); //绘制的线形成闭合的多边形才能进行使用Brush填充颜色
painter.drawPath(path);//设置好,调用画笔进行绘制操作
this->label->setGeometry(leftPos, 0, width, height);
}
//重新设置父元素的高度,保证父元素足够的高,能够容纳下上述绘制消息的显示区域
//注意高度要涵盖之前的名字和时间的label的高度以及留一点的冗余的空间
parent->setFixedHeight(height + 50);
}
void MessageContentLabel::mousePressEvent(QMouseEvent* event)
{
//鼠标点击之后,触发文件另存为
if (event->button() == Qt::LeftButton) {
//左键按下
if (this->messageType == FILE_TYPE) {
//真正触发另存为
if (!this->loadContentDone) {
Toast::showMessage("数据尚未加载成功,请稍后重试");
return;
}
saveAsFile(this->content);
}
else if (this->messageType == SPEECH_TYPE) {
if (!this->loadContentDone) {
Toast::showMessage("数据尚未加载成功,请稍后重试");
return;
}
SoundRecorder* soundRecorder = SoundRecorder::getInstance();
this->label->setText("播放中...");
connect(soundRecorder, &SoundRecorder::soundPlayDone, this, &MessageContentLabel::playDone, Qt::UniqueConnection);
soundRecorder->startPlay(this->content);
}
else {
//啥也不做
}
}
}
void MessageContentLabel::updateUI(const QString& fileId, const QByteArray& fileContent)
{
if (fileId != this->fileId) {
return;
}
this->content = fileContent;
this->loadContentDone = true;
//从服务器拿到文件正文之前,界面内容就应该已经绘制好了,拿到正文之后,也不需要做出调整
//所以,👇没有也行
this->update();
}
void MessageContentLabel::saveAsFile(const QByteArray& content)
{
//弹出对话框,让让用户选择路径
QString filePath = QFileDialog::getOpenFileName(this, "另存为", QDir::homePath(), "*");
if (filePath.isEmpty()) {
LOG() << "用户取消了文件另存为";
return;
}
writeByteArrayToFile(filePath, content);
}
void MessageContentLabel::playDone()
{
if (this->label->text() == "播放中...") {
this->label->setText("[语音]");
}
}
void MessageContentLabel::contextMenuEvent(QContextMenuEvent* event)
{
//LOG() << "触发上下文菜单";
(void)event;
if (messageType != SPEECH_TYPE) {
LOG() << "非语音消息暂不支持右键菜单";
return;
}
QMenu* menu = new QMenu(this);
menu->setStyleSheet("QMenu { color: rgb(0, 0, 0); }");
QAction* action = menu->addAction("语音转文字");
connect(action, &QAction::triggered, this, [=]() {
DataCenter* dataCenter = DataCenter::getInstance();
connect(dataCenter, &DataCenter::speechConvertTextDone, this, &MessageContentLabel::speechConverTextDone, Qt::UniqueConnection);
dataCenter->speechConvertTextAsync(this->fileId, this->content);
});
//类似于模态对话框
menu->exec(event->globalPos());
delete menu;
}
void MessageContentLabel::speechConverTextDone(const QString& fileId, const QString& text)
{
if (this->fileId != fileId) {
return;
}
//修改界面内容
this->label->setText("[语音转文字] " + text);
this->update();
}
////////////////////////////////////////////
/// 创建类表示“图片消息”部分
////////////////////////////////////////////
MessageImageLabel::MessageImageLabel(const QString& fileId, const QByteArray& content, bool isLeft)
:fileId(fileId), content(content), isLeft(isLeft)
{
this->setSizePolicy(QSizePolicy::Expanding, QSizePolicy::Expanding);
imageBtn = new QPushButton(this);
imageBtn->setStyleSheet("QPushButton { border: none; border-radius: 10px; }");
if (content.isEmpty()) {
//此处,从服务器拿到图片消息
//拿着fileId去服务器获取图片内容
DataCenter* dataCenter = DataCenter::getInstance();
connect(dataCenter, &DataCenter::getSingleFileDone, this, &MessageImageLabel::updateUI);
dataCenter->getSingleFileAsync(fileId);
}
}
void MessageImageLabel::updateUI(const QString& fileId, const QByteArray& content)
{
//由于是一呼百应要判断fileId是否是当前的fileId
if (this->fileId != fileId) {
return;
}
//对上了,就真正显示图片内容
this->content = content;
//进行绘制图片到界面上
this->update();
}
//真正进行绘制图片到界面上
void MessageImageLabel::paintEvent(QPaintEvent* event)
{
(void)event;
QObject* object = this->parent();
if (!object->isWidgetType()) {
return;
}
QWidget* parent = dynamic_cast<QWidget*>(object);
int width = parent->width() * 0.4;
//加载二进制数据为图片对象
QImage image;
if (content.isEmpty()) {
//说明此时响应的数据还没有回来,
//那么先拿默认图片临时代替
QByteArray tmpContent = loadFileToByteArray(":resource/image/image.png");
image.loadFromData(tmpContent);
}
else {
image.loadFromData(content);
}
//针对图片进行缩放
int height = 0;
if (image.width() > width) {
//说明图片过宽,把图片放缩(等比)
height = ((double)image.height() / image.width()) * width;
}
else {
//没有过阈值,不用管
width = image.width();
height = image.height();
}
//QImage不能直接转换为QIcon需要QPixmap中转一下
QPixmap pixmap = QPixmap::fromImage(image);
imageBtn->setFixedSize(width, height);
imageBtn->setIconSize(QSize(width, height));
imageBtn->setIcon(QIcon(pixmap));
//为了容纳下上方名字部分,同时留下一点冗余
parent->setFixedHeight(height + 50);
//确定是左侧还是右侧消息
if (isLeft) {
imageBtn->setGeometry(10, 0, width, height);
}
else {
int leftPos = this->width() - width - 10;
imageBtn->setGeometry(leftPos, 0, width, height);
}
}

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@ -0,0 +1,657 @@
#include "datacenter.h"
namespace model
{
DataCenter* DataCenter::instance = nullptr;
DataCenter* DataCenter::getInstance()
{
if (instance == nullptr) {
instance = new DataCenter();
}
return instance;
}
DataCenter::~DataCenter()
{
//释放所有的成员
//此处就不必判断nullptr直接delete即可
//c++标准中明确规定了对nullptr进行delete是合法行为不会有任何副作用
delete myself;
delete friendList;
delete chatSessionList;
delete memberList;
delete applyList;
delete recentMessages;
delete unreadMessageCount;
delete searchUserResult;
delete searchMessageResult;
}
DataCenter::DataCenter() : netClient(this)
{
//此处只是把这几个hash类型的属性进行new出实例其他的QList都暂时不实例化
//主要是为了使用nullptr表示非法状态
//对于hash来说不关心整个的QHash是否是nullptr而是关心某个key对应的value是否存在
//通过key是否存在也能表示该值是否有效
recentMessages = new QHash<QString, QList<Message>>();
memberList = new QHash<QString, QList<UserInfo>>();
unreadMessageCount = new QHash<QString, int>();
//加载数据
loadDataFile();
}
void DataCenter::initDataFile()
{
//构造出文件的路径使用appData存储文件
QString basePath = QStandardPaths::writableLocation(QStandardPaths::AppDataLocation);
QString filePath = basePath + "/ChatClient.json";
QDir dir;
if (!dir.exists(basePath)) {
//没有则进行目录的创建
dir.mkpath(basePath);
}
//构造好文件的路径之后,把文件创建出来
//写的方式打开,并且写入初始内容
QFile file(filePath);
if (!file.open(QIODevice::WriteOnly | QIODevice::Text)) {
LOG() << "initDataFile open file failed!!!" << file.errorString();
file.close();
return;
}
//打开成功,写入初始内容
QString data = "{\n\n}";
file.write(data.toUtf8());
file.close();
}
void DataCenter::saveDataFile()
{
QString basePath = QStandardPaths::writableLocation(QStandardPaths::AppDataLocation);
QString filePath = basePath + "/ChatClient.json";
QFile file(filePath);
if (!file.open(QIODevice::WriteOnly | QIODevice::Text)) {
LOG() << "saveDataFile open file failed!!!" << file.errorString();
file.close();
return;
}
//按照json格式进行数据的写入
//这个对象可以当作map一样来使用
QJsonObject jsonObj;
jsonObj["loginSessionId"] = loginSessionId;
QJsonObject jsonUnread;
for (auto it = unreadMessageCount->begin(); it != unreadMessageCount->end(); ++it) {
//注意此处的qt迭代器使用和stl有区别不是使用first和second
jsonUnread[it.key()] = it.value();
}
jsonObj["unread"] = jsonUnread;
//把json写入文件
QJsonDocument jsonDoc(jsonObj);
QString s = jsonDoc.toJson();
file.write(s.toUtf8());
//关闭文件
file.close();
}
//加载文件在DataCenter实例化就应该执行的
void DataCenter::loadDataFile()
{
//确保加载之前就针对文件进行初始化操作
QString basePath = QStandardPaths::writableLocation(QStandardPaths::AppDataLocation);
QString filePath = basePath + "/ChatClient.json";
//判定文件是否存在不存在则初始化并创建出空空白的json文件
QFileInfo fileInfo(filePath);
if (!fileInfo.exists()) {
initDataFile();
}
//按读方式打开文件
QFile file(filePath);
if (!file.open(QIODevice::ReadOnly | QIODevice::Text)) {
LOG() << "loadDataFile open file failed!!!" << file.errorString();
return;
}
//读取文件内容,解析为 JSON对象
QJsonDocument jsonDoc = QJsonDocument::fromJson(file.readAll());
if (jsonDoc.isNull()) {
LOG() << "loadDataFile parsing the json file failed!!!";
file.close();
return;
}
QJsonObject jsonObj = jsonDoc.object();
this->loginSessionId = jsonObj["loginSessionId"].toString();
this->unreadMessageCount->clear();
QJsonObject jsonUnread = jsonObj["unread"].toObject();
for (auto it = jsonUnread.begin(); it != jsonUnread.end(); ++it) {
this->unreadMessageCount->insert(it.key(), it.value().toInt());
}
file.close();
}
void DataCenter::clearUnread(const QString& chatSessionId)
{
(*unreadMessageCount)[chatSessionId] = 0;
//手动保存一下结果到文件中
saveDataFile();
}
void DataCenter::addUnread(const QString& chatSessionId)
{
++(*unreadMessageCount)[chatSessionId];
//手动保存一下结果到文件
saveDataFile();
}
int DataCenter::getUnread(const QString& chatSessionId)
{
return (*unreadMessageCount)[chatSessionId];
}
void DataCenter::initWebsocket()
{
netClient.initWebSocket();
}
void DataCenter::getMyselfAsync()
{
//DataCenter 只是负责“处理数据”,
//而真正负责网络进行通信需要通过NetClient
netClient.getMyself(loginSessionId);
}
UserInfo* DataCenter::getMyselfsync()
{
return myself;
}
void DataCenter::resetMyself(std::shared_ptr<bite_im::GetUserInfoRsp> resp)
{
if (myself == nullptr) {
myself = new UserInfo();
}
const bite_im::UserInfo& userInfo = resp->userInfo();
myself->load(userInfo);
}
QList<UserInfo>* DataCenter::getFriendList()
{
return friendList;
}
void DataCenter::getFriendListAsync()
{
netClient.getFriendList(loginSessionId);
}
void DataCenter::resetFriendList(std::shared_ptr<bite_im::GetFriendListRsp> resp)
{
if (friendList == nullptr) {
friendList = new QList<UserInfo>();
}
friendList->clear();
QList<bite_im::UserInfo> friendListPB = resp->friendList();
for (auto& f : friendListPB) {
UserInfo userInfo;
userInfo.load(f);
friendList->push_back(userInfo);
}
}
QList<ChatSessionInfo>* DataCenter::getChatSessionList()
{
return chatSessionList;
}
void DataCenter::getChatSessionListAsync()
{
netClient.getChatSessionList(loginSessionId);
}
void DataCenter::resetChatSessionList(std::shared_ptr<bite_im::GetChatSessionListRsp> resp)
{
if (chatSessionList == nullptr) {
chatSessionList = new QList<ChatSessionInfo>();
}
chatSessionList->clear();
auto& chatSessionListPB = resp->chatSessionInfoList();
for (auto& c : chatSessionListPB) {
ChatSessionInfo chatSessionInfo;
chatSessionInfo.load(const_cast<bite_im::ChatSessionInfo&>(c));
chatSessionList->push_back(chatSessionInfo);
}
}
QList<UserInfo>* DataCenter::getApplyList()
{
return applyList;
}
void DataCenter::getApplyListAsync()
{
netClient.getApplyList(loginSessionId);
}
void DataCenter::resetApplyList(std::shared_ptr<bite_im::GetPendingFriendEventListRsp> resp)
{
if (applyList == nullptr) {
applyList = new QList<UserInfo>();
}
applyList->clear();
auto& eventList = resp->event();
for (auto& event : eventList) {
UserInfo userInfo;
userInfo.load(event.sender());
applyList->push_back(userInfo);
}
}
void DataCenter::getRecnetMessageListAsync(const QString& chatSessionId, bool updateUI)
{
netClient.getRecentMessageList(loginSessionId, chatSessionId, updateUI);
}
QList<Message>* DataCenter::getRecentMessageList(const QString& chatSessionId)
{
if (!recentMessages->contains(chatSessionId)) {
return nullptr;
}
return &(*recentMessages)[chatSessionId];
}
void DataCenter::resetRecentMessageList(const QString& chatSessionId, std::shared_ptr<bite_im::GetRecentMsgRsp> resp)
{
//拿到chatSessionId 对应的消息列表,并清空
//注意此处务必使用的是引用类型,才是修改哈希表内部的内容
QList<Message>& messageList = (*recentMessages)[chatSessionId];
messageList.clear();
//遍历响应结果列表
for (auto& m : resp->msgList()) {
Message message;
message.load(m);
messageList.push_back(message);
}
}
void DataCenter::sendTextMessageAsync(const QString& chatSessionId, const QString& content)
{
netClient.sendMessage(loginSessionId, chatSessionId, MessageType::TEXT_TYPE, content.toUtf8(), "");
}
void DataCenter::sendImageMessageAsync(const QString& chatSessionId, const QByteArray& content)
{
netClient.sendMessage(loginSessionId, chatSessionId, MessageType::IMAGE_TYPE, content, "");
}
void DataCenter::sendFileMessageAsync(const QString& chatSessionId, const QString& fileName, const QByteArray& content)
{
netClient.sendMessage(loginSessionId, chatSessionId, MessageType::FILE_TYPE, content, fileName);
}
void DataCenter::sendSpeechMessageAsync(const QString& chatSessionId, const QByteArray& content)
{
netClient.sendMessage(loginSessionId, chatSessionId, MessageType::SPEECH_TYPE, content, "");
}
void DataCenter::changeNicknameAsync(const QString& nickname)
{
netClient.changeNickname(loginSessionId, nickname);
}
void DataCenter::resetNickname(const QString& nickname)
{
if (myself == nullptr) {
return;
}
myself->nickname = nickname;
}
void DataCenter::changeDescriptionAsync(const QString& desc)
{
netClient.changeDescription(loginSessionId, desc);
}
void DataCenter::resetDescription(const QString& desc)
{
if (myself == nullptr) {
return;
}
myself->description = desc;
}
void DataCenter::getVerifyCodeAsync(const QString& email)
{
//这个操作不需要loginSessionId
//
netClient.getVerifyCode(email);
}
void DataCenter::resetVerifyCodeId(const QString& verifyCodeId)
{
this->currentVerifyCodeId = verifyCodeId;
}
const QString& DataCenter::getVerifyCodeId() const
{
return currentVerifyCodeId;
}
void DataCenter::changePhoneAsync(const QString& email, const QString& verifyCodeId, const QString& verifyCode)
{
netClient.changeEmail(loginSessionId, email, verifyCodeId, verifyCode);
}
void DataCenter::resetPhone(const QString& email)
{
if (myself == nullptr) {
return;
}
myself->phone = email;
}
void DataCenter::deleteFriendAsync(const QString& userId)
{
netClient.deleteFriend(loginSessionId, userId);
}
void DataCenter::removeFriend(const QString& userId)
{
//遍历friendList 找到要删除的匹配的好友元素
if (friendList == nullptr || chatSessionList == nullptr) {
return;
}
friendList->removeIf([=](const UserInfo& userInfo) {
//说明就是这个
return userInfo.userId == userId;
});
//考虑到会话列表
//删除会话操作,客户端和服务器都会删除
chatSessionList->removeIf([=](const ChatSessionInfo& chatSessionInfo) {
if (chatSessionInfo.userId == "") {
//群聊,不受影响
return false;
}
if (chatSessionInfo.userId == userId) {
//此处如果删除的会话正是用户正在选中的会话,此时就需要把当前选中会话的内容都清空
if (chatSessionInfo.chatSessionId == this->currentChatSessionId) {
emit this->clearCurrentSession();
}
return true;
}
return false;
});
}
void DataCenter::addFriendApplyAsync(const QString& userId)
{
netClient.addFriendApply(loginSessionId, userId);
}
void DataCenter::acceptFriendApplyAsync(const QString& userId)
{
netClient.acceptFriendApply(loginSessionId, userId);
}
UserInfo DataCenter::removeFromApplyList(const QString& userId)
{
if (applyList == nullptr) {
return UserInfo();
}
for (auto it = applyList->begin(); it != applyList->end(); ++it) {
if (it->userId == userId) {
//复制要删除的对象,进行返回
UserInfo toDelete = *it;
applyList->erase(it);
return toDelete;
}
}
return UserInfo();
}
void DataCenter::rejectFriendApplyAsync(const QString& userId)
{
netClient.rejectFriendApply(loginSessionId, userId);
}
void DataCenter::createGroupChatSessionAsync(const QList<QString>& userIdList)
{
netClient.createGroupChatSession(loginSessionId, userIdList);
}
void DataCenter::getMemberListAsync(const QString& chatSessionId)
{
netClient.getMemberList(loginSessionId, chatSessionId);
}
QList<UserInfo>* DataCenter::getMemberList(const QString& chatSessionId)
{
if (!this->memberList->contains(chatSessionId)) return nullptr;
return &(*this->memberList)[chatSessionId];
}
void DataCenter::resetMemberList(const QString& chatSessionId, const QList<bite_im::UserInfo>& memberList)
{
//根据chatSessionId这个key得到对应的valueQList
QList<UserInfo>& currentMemberList = (*this->memberList)[chatSessionId];
currentMemberList.clear();
for (const auto& m : memberList) {
UserInfo userInfo;
userInfo.load(m);
currentMemberList.push_back(userInfo);
}
}
void DataCenter::searchUserAsync(const QString& searchKey)
{
netClient.searchUser(loginSessionId, searchKey);
}
QList<UserInfo>* DataCenter::getSearchUserResult()
{
return searchUserResult;
}
void DataCenter::resetSearchUserResult(const QList<bite_im::UserInfo>& userList)
{
if (searchUserResult == nullptr) {
searchUserResult = new QList<UserInfo>();
}
searchUserResult->clear();
for (const auto& u : userList) {
UserInfo userInfo;
userInfo.load(u);
searchUserResult->push_back(userInfo);
}
}
void DataCenter::searchMessageAsync(const QString& searchKey)
{
//搜索历史消息,根据会话来组织
netClient.searchMessage(loginSessionId, this->currentChatSessionId, searchKey);
}
void DataCenter::searchMessageByTimeAsync(const QDateTime& begTime, const QDateTime& endTime)
{
netClient.searchMessageByTime(loginSessionId, currentChatSessionId, begTime, endTime);
}
QList<Message>* DataCenter::getSearchMessageReuslt()
{
return searchMessageResult;
}
void DataCenter::resetSearchMessageResult(const QList<bite_im::MessageInfo>& msgList)
{
if (this->searchMessageResult == nullptr) {
this->searchMessageResult = new QList<Message>();
}
this->searchMessageResult->clear();
for (const auto& m : msgList) {
Message message;
message.load(m);
searchMessageResult->push_back(message);
}
}
void DataCenter::userLoginAsync(const QString& username, const QString& password)
{
//登录操作没有loginSessionId
//登录成功之后服务器才会返回loginSessionId
netClient.userLogin(username, password);
}
void DataCenter::resetLoginSessionId(const QString& loginSessionId)
{
this->loginSessionId = loginSessionId;
//一旦会话id更改就保存到硬盘上
saveDataFile();
}
void DataCenter::userRegisterAsync(const QString& username, const QString& password)
{
netClient.userRegister(username, password);
}
void DataCenter::phoneLoginAsync(const QString& phone, const QString& verifyCode)
{
netClient.phoneLogin(phone, this->currentVerifyCodeId, verifyCode);
}
void DataCenter::phoneRegisterAsync(const QString& phone, const QString& verifyCode)
{
netClient.phoneRegister(phone, this->currentVerifyCodeId, verifyCode);
}
void DataCenter::getSingleFileAsync(const QString& fileId)
{
netClient.getSingleFile(loginSessionId, fileId);
}
void DataCenter::speechConvertTextAsync(const QString& fileId, const QByteArray& content)
{
netClient.speechConvertText(loginSessionId, fileId, content);
}
void DataCenter::changeAvatarAsync(const QByteArray& imageBytes)
{
netClient.changeAvatar(loginSessionId, imageBytes);
}
void DataCenter::resetAvatar(const QByteArray& avatar)
{
if (myself == nullptr) {
return;
}
myself->avatar = makeIcon(avatar);
}
ChatSessionInfo* DataCenter::findChatSessionById(const QString& chatSessionId)
{
if (chatSessionList == nullptr) {
return nullptr;
}
for (auto& info : *chatSessionList) {
if (info.chatSessionId == chatSessionId) {
return &info;
}
}
return nullptr;
}
ChatSessionInfo* DataCenter::findChatSessionByUserId(const QString& userId)
{
if (chatSessionList == nullptr) {
return nullptr;
}
for (auto& info : *chatSessionList) {
if (info.userId == userId) {
return &info;
}
}
return nullptr;
}
void DataCenter::topCurrentChatSessionId(const ChatSessionInfo& chatSessionInfo)
{
if (chatSessionList == nullptr) {
return;
}
//把这个元素从列表中找到
auto it = chatSessionList->begin();
for (; it != chatSessionList->end(); ++it) {
if (it->chatSessionId == chatSessionInfo.chatSessionId) {
break;
}
}
if (it == chatSessionList->end()) {
//上面的循环没有找到匹配的元素,直接返回,正常来说,不会走这个逻辑
return;
}
//删除并重新插入头部
ChatSessionInfo backup = chatSessionInfo;
chatSessionList->erase(it);
//把备份的元素插入到头部
chatSessionList->push_front(backup);
}
UserInfo* DataCenter::findFriendById(const QString& userId)
{
if (this->friendList == nullptr) {
return nullptr;
}
for (auto& f : *friendList) {
if (f.userId == userId) {
return &f;
}
}
return nullptr;
}
void DataCenter::setCurrentChatSessionId(const QString& chatSessionId)
{
this->currentChatSessionId = chatSessionId;
}
const QString& DataCenter::getCurrentSessionId()
{
return currentChatSessionId;
}
void DataCenter::addMessage(const Message& message)
{
QList<Message>& messageList = (*recentMessages)[message.chatSessionId];
messageList.push_back(message);
}
} //end namespace model

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#include "phoneloginwidget.h"
#include "mainwidget.h"
#include "model/datacenter.h"
#include "toast.h"
using namespace model;
PhoneLoginWidget::PhoneLoginWidget(QWidget *parent)
: QWidget(parent)
{
// 1. 设置窗口的基本属性
this->setFixedSize(400, 350);
this->setWindowTitle("登录");
this->setWindowIcon(QIcon(":/resource/image/logo.png"));
this->setStyleSheet("QWidget { background-color: rgb(255, 255, 255); color: rgb(0, 0, 0); }");
this->setAttribute(Qt::WA_DeleteOnClose);
// 2. 创建核心布局管理器
QGridLayout* layout = new QGridLayout();
layout->setSpacing(10);
layout->setContentsMargins(50, 0, 50, 0);
this->setLayout(layout);
// 3. 创建标题
titleLabel = new QLabel();
titleLabel->setText("登录");
titleLabel->setFixedHeight(50);
titleLabel->setSizePolicy(QSizePolicy::Expanding, QSizePolicy::Fixed);
titleLabel->setStyleSheet("QLabel { font-size: 40px; font-weight: 600; }");
titleLabel->setAlignment(Qt::AlignCenter);
// 4. 创建手机号输入框
QString editStyle = "QLineEdit { border: none; background-color: rgb(240, 240, 240); font-size: 20px; border-radius: 10px; padding-left: 5px;}";
phoneEdit = new QLineEdit();
phoneEdit->setPlaceholderText("输入邮箱号");
phoneEdit->setFixedHeight(40);
phoneEdit->setSizePolicy(QSizePolicy::Expanding, QSizePolicy::Fixed);
phoneEdit->setStyleSheet(editStyle);
// 5. 创建验证码输入框
verifyCodeEdit = new QLineEdit();
verifyCodeEdit->setPlaceholderText("输入验证码");
verifyCodeEdit->setFixedHeight(40);
verifyCodeEdit->setSizePolicy(QSizePolicy::Expanding, QSizePolicy::Fixed);
verifyCodeEdit->setStyleSheet(editStyle);
// 6. 创建发送验证码按钮
QString btnWhiteStyle = "QPushButton { border: none; border-radius: 10px; background-color: transparent; }";
btnWhiteStyle += "QPushButton:pressed { background-color: rgb(240, 240, 240); }";
sendVerifyCodeBtn = new QPushButton();
sendVerifyCodeBtn->setFixedSize(100, 40);
sendVerifyCodeBtn->setSizePolicy(QSizePolicy::Fixed, QSizePolicy::Fixed);
sendVerifyCodeBtn->setText("发送验证码");
sendVerifyCodeBtn->setStyleSheet(btnWhiteStyle);
// 7. 创建提交按钮
submitBtn = new QPushButton();
submitBtn->setFixedHeight(40);
submitBtn->setSizePolicy(QSizePolicy::Expanding, QSizePolicy::Fixed);
submitBtn->setText("登录");
QString btnGreenStyle = "QPushButton { border: none; border-radius: 10px; background-color: rgb(44, 182, 61); color: rgb(255, 255, 255); }";
btnGreenStyle += "QPushButton:pressed { background-color: rgb(240, 240, 240); }";
submitBtn->setStyleSheet(btnGreenStyle);
// 8. 创建 "切换到用户名" 模式按钮
QPushButton* userModeBtn = new QPushButton();
userModeBtn->setFixedSize(100, 40);
userModeBtn->setSizePolicy(QSizePolicy::Fixed, QSizePolicy::Fixed);
userModeBtn->setText("切换到用户名");
userModeBtn->setStyleSheet(btnWhiteStyle);
// 9. 切换登录注册模式
switchModeBtn = new QPushButton();
switchModeBtn->setFixedSize(100, 40);
switchModeBtn->setSizePolicy(QSizePolicy::Fixed, QSizePolicy::Fixed);
switchModeBtn->setText("注册");
switchModeBtn->setStyleSheet(btnWhiteStyle);
// 10. 添加到布局管理器
layout->addWidget(titleLabel, 0, 0, 1, 5);
layout->addWidget(phoneEdit, 1, 0, 1, 5);
layout->addWidget(verifyCodeEdit, 2, 0, 1, 4);
layout->addWidget(sendVerifyCodeBtn, 2, 4, 1, 1);
layout->addWidget(submitBtn, 3, 0, 1, 5);
layout->addWidget(userModeBtn, 4, 0, 1, 1);
layout->addWidget(switchModeBtn, 4, 4, 1, 1);
// 11. 添加信号槽
connect(switchModeBtn, &QPushButton::clicked, this, &PhoneLoginWidget::switchMode);
//connect(switchModeBtn, &QPushButton::clicked, this, [=]() {
// if (isLoginMode) {
// //切换到注册模式
// this->setWindowTitle("注册");
// titleLabel->setText("注册");
// submitBtn->setText("注册");
// switchModeBtn->setText("登录");
// }
// else {
// //切换到登录模式
// this->setWindowTitle("登录");
// titleLabel->setText("登录");
// submitBtn->setText("登录");
// switchModeBtn->setText("注册");
// }
// isLoginMode = !isLoginMode;
// });
connect(userModeBtn, &QPushButton::clicked, this, [=]() {
LoginWidget* loginWidget = new LoginWidget(nullptr);
loginWidget->show();
this->close();
});
connect(sendVerifyCodeBtn, &QPushButton::clicked, this, &PhoneLoginWidget::sendVerifyCode);
timer = new QTimer(this);
connect(timer, &QTimer::timeout, this, &PhoneLoginWidget::countDown);
connect(submitBtn, &QPushButton::clicked, this, &PhoneLoginWidget::clickSubmitBtn);
}
void PhoneLoginWidget::sendVerifyCode()
{
sendVerifyCodeBtn->setEnabled(false);
sendVerifyCodeBtn->setStyleSheet("QPushButton { color: rgb(200, 200, 200); }");
//获取到手机验证码
const QString& phone = this->phoneEdit->text();
if (phone.isEmpty()) {
return;
}
this->currentPhone = phone;
//发送网络请求,获取验证吗
DataCenter* dataCenter = DataCenter::getInstance();
connect(dataCenter, &DataCenter::getVerifyCodeDone, this, &PhoneLoginWidget::sendVerifyCodeDone, Qt::AutoConnection);
dataCenter->getVerifyCodeAsync(phone);
//开启定时器,开始倒计时
timer->start(1000);
}
void PhoneLoginWidget::sendVerifyCodeDone(bool ok)
{
if (!ok) {
Toast::showMessage("邮箱格式错误");
sendVerifyCodeBtn->setEnabled(true);
sendVerifyCodeBtn->setText("发送验证码");
timer->stop();
sendVerifyCodeBtn->setStyleSheet("QPushButton { color: rgb(0, 0, 0); }");
}
else {
Toast::showMessage("验证码已发送");
}
}
void PhoneLoginWidget::clickSubmitBtn()
{
//从输入框中拿到必要的内容
const QString& phone = phoneEdit->text();
const QString& verifyCode = verifyCodeEdit->text();
if (phone.isEmpty() || verifyCode.isEmpty()) {
Toast::showMessage("电话或验证码不应该为空");
return;
}
//发送请求
DataCenter* dataCenter = DataCenter::getInstance();
if (isLoginMode) {
//登录
connect(dataCenter, &DataCenter::phoneLoginDone, this, &PhoneLoginWidget::phoneLoginDone, Qt::AutoConnection);
dataCenter->phoneLoginAsync(phone, verifyCode);
}
else {
//注册
connect(dataCenter, &DataCenter::phoneRegisterDone, this, &PhoneLoginWidget::phoneRegisterDone, Qt::UniqueConnection);
dataCenter->phoneRegisterAsync(phone, verifyCode);
}
}
void PhoneLoginWidget::phoneLoginDone(bool ok, const QString& reason)
{
if (!ok) {
Toast::showMessage("登录失败:" + reason);
return;
}
//跳转到主窗口
MainWidget* mainWidget = MainWidget::getInstance();
mainWidget->show();
//关闭自己
this->close();
}
void PhoneLoginWidget::phoneRegisterDone(bool ok, const QString& reason)
{
if (!ok) {
Toast::showMessage("注册失败:" + reason);
return;
}
Toast::showMessage("注册成功");
//跳转到登录页面
switchMode();
//清空一下输入框
verifyCodeEdit->clear();
//处理一下倒计时按钮
leftTime = 1;
}
void PhoneLoginWidget::countDown()
{
if (leftTime <= 1) {
//时间到了,发送按钮设为可用,并停止定时器
sendVerifyCodeBtn->setEnabled(true);
sendVerifyCodeBtn->setText("发送验证码");
timer->stop();
sendVerifyCodeBtn->setStyleSheet("QPushButton { color: rgb(0, 0, 0); }");
return;
}
leftTime -= 1;
sendVerifyCodeBtn->setText(QString::number(leftTime) + " s");
if (sendVerifyCodeBtn->isEnabled()) {
sendVerifyCodeBtn->setEnabled(false);
}
}
void PhoneLoginWidget::switchMode()
{
if (isLoginMode) {
//切换到注册模式
this->setWindowTitle("注册");
titleLabel->setText("注册");
submitBtn->setText("注册");
switchModeBtn->setText("登录");
}
else {
//切换到登录模式
this->setWindowTitle("登录");
titleLabel->setText("登录");
submitBtn->setText("登录");
switchModeBtn->setText("注册");
}
isLoginMode = !isLoginMode;
}

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#include "selfinfowidget.h"
#include "model/datacenter.h"
using namespace model;
SelfInfoWidget::SelfInfoWidget(QWidget *parent)
: QDialog(parent)
{
//设置整个窗口的属性
this->setFixedSize(500, 200);
this->setWindowTitle("个人信息");
this->setWindowIcon(QIcon(":/resource/image/logo.png"));
//窗口被关闭时,自动销毁这个对话框对象
this->setAttribute(Qt::WA_DeleteOnClose);
//把窗口移动到鼠标当前的位置
this->move(QCursor::pos());
//创建布局管理器
layout = new QGridLayout();
//layout->setSpacing(0);
layout->setHorizontalSpacing(10);
layout->setVerticalSpacing(3);
layout->setContentsMargins(20, 20, 20, 0);
layout->setAlignment(Qt::AlignTop);
this->setLayout(layout);
//创建头像
avatarBtn = new QPushButton();
avatarBtn->setFixedSize(75, 75);
avatarBtn->setIconSize(QSize(75, 75));
avatarBtn->setStyleSheet("QPushButton { border: none; background-color: transparent; }");
QString labelStyle = "QLabel { font-size: 14px; font-weight: 800; }";
QString btnStyle = "QPushButton {border: none; background-color: transparent; }";
btnStyle += "QPushButton:pressed { background-color: rgb(210, 210, 210); }";
QString editStyle = "QLineEdit { border: none; background-color: rgb(250 ,250, 250); color: rgb(0, 0, 0); border-radius: 5px; padding-left: 2px; }";
int height = 30;
//添加用户的ID的显示
idTag = new QLabel();
idTag->setFixedSize(50, height);
idTag->setSizePolicy(QSizePolicy::Fixed, QSizePolicy::Fixed);
idTag->setText("ID");
idTag->setStyleSheet(labelStyle);
idLabel = new QLabel();
idLabel->setFixedHeight(height);
idLabel->setSizePolicy(QSizePolicy::Expanding, QSizePolicy::Fixed);
//添加新的用户的名字的显示
nameTag = new QLabel();
nameTag->setFixedSize(50, height);
nameTag->setSizePolicy(QSizePolicy::Fixed, QSizePolicy::Fixed);
nameTag->setText("昵称");
nameTag->setStyleSheet(labelStyle);
nameLabel = new QLabel();
nameLabel->setFixedHeight(height);
nameLabel->setSizePolicy(QSizePolicy::Expanding, QSizePolicy::Fixed);
nameModifyBtn = new QPushButton();
nameModifyBtn->setFixedSize(70, 25);
nameModifyBtn->setIconSize(QSize(20, 20));
nameModifyBtn->setIcon(QIcon(":/resource/image/modify.png"));
nameModifyBtn->setStyleSheet(btnStyle);
nameEdit = new QLineEdit();
nameEdit->setFixedHeight(height);
nameEdit->setSizePolicy(QSizePolicy::Expanding, QSizePolicy::Fixed);
nameEdit->setStyleSheet(btnStyle);
nameEdit->hide();
nameSubmitBtn = new QPushButton();
nameSubmitBtn->setFixedSize(70, 25);
nameSubmitBtn->setIconSize(QSize(20, 20));
nameSubmitBtn->setIcon(QIcon(":/resource/image/submit.png"));
nameSubmitBtn->setStyleSheet(btnStyle);
nameSubmitBtn->hide();
//添加个性签名
descTag = new QLabel();
descTag->setFixedSize(50, height);
descTag->setSizePolicy(QSizePolicy::Fixed, QSizePolicy::Fixed);
descTag->setText("签名");
descTag->setStyleSheet(labelStyle);
descLabel = new QLabel();
descLabel->setFixedHeight(height);
descLabel->setSizePolicy(QSizePolicy::Expanding, QSizePolicy::Expanding);
descModifyBtn = new QPushButton();
descModifyBtn->setFixedSize(70, 25);
descModifyBtn->setIconSize(QSize(20, 20));
descModifyBtn->setIcon(QIcon(":/resource/image/modify.png"));
descModifyBtn->setStyleSheet(btnStyle);
descEdit = new QLineEdit();
descEdit->setFixedHeight(height);
descEdit->setSizePolicy(QSizePolicy::Expanding, QSizePolicy::Fixed);
descEdit->setStyleSheet(btnStyle);
descEdit->hide();
descSubmitBtn = new QPushButton();
descSubmitBtn->setFixedSize(70, 25);
descSubmitBtn->setIconSize(QSize(20, 20));
descSubmitBtn->setIcon(QIcon(":/resource/image/submit.png"));
descSubmitBtn->setStyleSheet(btnStyle);
descSubmitBtn->hide();
// 7. 添加电话
phoneTag = new QLabel();
phoneTag->setFixedSize(50, height);
phoneTag->setSizePolicy(QSizePolicy::Fixed, QSizePolicy::Fixed);
phoneTag->setText("邮箱");
phoneTag->setStyleSheet(labelStyle);
phoneLabel = new QLabel();
phoneLabel->setFixedHeight(height);
phoneLabel->setSizePolicy(QSizePolicy::Expanding, QSizePolicy::Fixed);
//phoneLabel->setStyleSheet("QLabel {background-color: rgb(255, 255, 255); }");
phoneModifyBtn = new QPushButton();
phoneModifyBtn->setFixedSize(70, 25);
phoneModifyBtn->setIconSize(QSize(20, 20));
phoneModifyBtn->setIcon(QIcon(":/resource/image/modify.png"));
phoneModifyBtn->setStyleSheet(btnStyle);
phoneEdit = new QLineEdit();
phoneEdit->setFixedHeight(height);
phoneEdit->setSizePolicy(QSizePolicy::Expanding, QSizePolicy::Fixed);
phoneEdit->setStyleSheet(editStyle);
//phoneEdit->setStyleSheet("QLineEdit {background-color: rgb(245, 245, 245); }");
phoneEdit->hide();
phoneSubmitBtn = new QPushButton();
phoneSubmitBtn->setFixedSize(70, 25);
phoneSubmitBtn->setIconSize(QSize(20, 20));
phoneSubmitBtn->setIcon(QIcon(":/resource/image/submit.png"));
phoneSubmitBtn->setStyleSheet(btnStyle);
phoneSubmitBtn->hide();
// 8. 添加验证码
verifyCodeTag = new QLabel();
verifyCodeTag->setFixedSize(50, height);
verifyCodeTag->setSizePolicy(QSizePolicy::Fixed, QSizePolicy::Fixed);
verifyCodeTag->setText("验证码:");
verifyCodeTag->setStyleSheet(labelStyle);
verifyCodeTag->hide();
verifyCodeEdit = new QLineEdit();
verifyCodeEdit->setFixedHeight(height);
verifyCodeEdit->setSizePolicy(QSizePolicy::Expanding, QSizePolicy::Fixed);
verifyCodeEdit->setStyleSheet(editStyle);
verifyCodeEdit->hide();
getVerifyCodeBtn = new QPushButton();
getVerifyCodeBtn->setText("获取验证码");
getVerifyCodeBtn->setFixedSize(70, height);
getVerifyCodeBtn->setStyleSheet(R"(QPushButton {
border: none;
background-color: transparent;
color: rgb(0, 0, 0); }
QPushButton:pressed { background-color: rgb(231, 231, 231); }
)");
getVerifyCodeBtn->hide();
layout->addWidget(avatarBtn, 0, 0, 3, 1);
layout->addWidget(idTag, 0, 1);
layout->addWidget(idLabel, 0, 2);
layout->addWidget(nameTag, 1, 1);
layout->addWidget(nameLabel, 1, 2);
layout->addWidget(nameModifyBtn, 1, 3);
layout->addWidget(descTag, 2, 1);
layout->addWidget(descLabel, 2, 2);
layout->addWidget(descModifyBtn, 2, 3);
layout->addWidget(phoneTag, 3, 1);
layout->addWidget(phoneLabel, 3, 2);
layout->addWidget(phoneModifyBtn, 3, 3);
/*layout->addWidget(verifyCodeTag, 4, 1);
layout->addWidget(verifyCodeEdit, 4, 2);
layout->addWidget(getVerifyCodeBtn, 4, 3);*/
#if TEST_UI
idLabel->setText("12345");
nameLabel->setText("xyz");
descLabel->setText("It didn't matter that i lived another day.");
phoneLabel->setText("12345678900");
//此处只做测试,不要让界面显示默认头像
avatarBtn->setIcon(QIcon(":/resource/image/defaultAvatar.png"));
#endif
initSingnalSlots();
//加载数据到界面上
DataCenter* dataCenter = DataCenter::getInstance();
UserInfo* myself = dataCenter->getMyselfsync();
if (myself != nullptr) {
//把个人信息加载到界面上
avatarBtn->setIcon(myself->avatar);
idLabel->setText(myself->userId);
nameLabel->setText(myself->nickname);
descLabel->setText(myself->description);
phoneLabel->setText(myself->phone);
}
/*connect(nameSubmitBtn, &QPushButton::clicked, this, &SelfInfoWidget::clickNameSubmitBtn);
connect(descSubmitBtn, &QPushButton::clicked, this, &SelfInfoWidget::clickDescSubmitBtn);
connect(getVerifyCodeBtn, &QPushButton::clicked, this, &SelfInfoWidget::clickGetVerifyCodeBtn);
connect(phoneSubmitBtn, &QPushButton::clicked, this, &SelfInfoWidget::clickPhoneSubmitBtn);
connect(avatarBtn, &QPushButton::clicked, this, &SelfInfoWidget::clickAvatarBtn);*/
}
void SelfInfoWidget::initSingnalSlots()
{
//添加连接的槽函数
connect(nameModifyBtn, &QPushButton::clicked, this, [=]() {
//把当前的nameLabel和nameModifyBtn隐藏起来
nameLabel->hide();
nameModifyBtn->hide();
layout->removeWidget(nameLabel);
layout->removeWidget(nameModifyBtn);
//把nameEdit和nameSubmitBtn显示出来
nameEdit->show();
nameSubmitBtn->show();
layout->addWidget(nameEdit, 1, 2);
layout->addWidget(nameSubmitBtn, 1, 3);
//把输入框的内容进行设置
nameEdit->setText(nameLabel->text());
});
connect(descModifyBtn, &QPushButton::clicked, this, [=]() {
descLabel->hide();
descModifyBtn->hide();
layout->removeWidget(descLabel);
layout->removeWidget(descModifyBtn);
descEdit->show();
descSubmitBtn->show();
layout->addWidget(descEdit, 2, 2);
layout->addWidget(descSubmitBtn, 2, 3);
descEdit->setText(descLabel->text());
});
connect(phoneModifyBtn, &QPushButton::clicked, this, [=]() {
phoneLabel->hide();
phoneModifyBtn->hide();
layout->removeWidget(phoneLabel);
layout->removeWidget(phoneModifyBtn);
phoneEdit->show();
phoneSubmitBtn->show();
layout->addWidget(phoneEdit, 3, 2);
layout->addWidget(phoneSubmitBtn, 3, 3);
verifyCodeTag->show();
verifyCodeEdit->show();
getVerifyCodeBtn->show();
layout->addWidget(verifyCodeTag, 4, 1);
layout->addWidget(verifyCodeEdit, 4, 2);
layout->addWidget(getVerifyCodeBtn, 4, 3);
phoneEdit->setText(phoneLabel->text());
});
connect(nameSubmitBtn, &QPushButton::clicked, this, &SelfInfoWidget::clickNameSubmitBtn);
connect(descSubmitBtn, &QPushButton::clicked, this, &SelfInfoWidget::clickDescSubmitBtn);
connect(getVerifyCodeBtn, &QPushButton::clicked, this, &SelfInfoWidget::clickGetVerifyCodeBtn);
connect(phoneSubmitBtn, &QPushButton::clicked, this, &SelfInfoWidget::clickPhoneSubmitBtn);
connect(avatarBtn, &QPushButton::clicked, this, &SelfInfoWidget::clickAvatarBtn);
}
void SelfInfoWidget::clickNameSubmitBtn()
{
//从输入框中拿到修改后的呢称
const QString& nickName = nameEdit->text();
if (nickName.isEmpty()) {
return;
}
//发送网络请求
DataCenter* dataCenter = DataCenter::getInstance();
connect(dataCenter, &DataCenter::changeNicknameDone, this, &SelfInfoWidget::clickNameSubmitBtnDone, Qt::UniqueConnection);
dataCenter->changeNicknameAsync(nickName);
}
void SelfInfoWidget::clickNameSubmitBtnDone()
{
//对界面控件进行切换, 把输入框切换为label 把提交按钮切换为编辑按钮
//同时要把输入框的内容设置为修改后的呢称
layout->removeWidget(nameEdit);
nameEdit->hide();
layout->addWidget(nameLabel, 1, 2);
nameLabel->show();
nameLabel->setText(nameEdit->text());
layout->removeWidget(nameSubmitBtn);
nameSubmitBtn->hide();
layout->addWidget(nameModifyBtn, 1, 3);
nameModifyBtn->show();
}
void SelfInfoWidget::clickDescSubmitBtn()
{
//从输入框拿到输入的签名内容
const QString& desc = descEdit->text();
if (desc.isEmpty()) {
return;
}
//发送网络请求
DataCenter* dataCenter = DataCenter::getInstance();
connect(dataCenter, &DataCenter::changeDescriptionDone, this, &SelfInfoWidget::clickDescSubmitBtnDone, Qt::UniqueConnection);
dataCenter->changeDescriptionAsync(desc);
}
void SelfInfoWidget::clickDescSubmitBtnDone()
{
//切换界面
//把label替换为输入框把提交按钮替换为编辑按钮
layout->removeWidget(descEdit);
descEdit->hide();
layout->addWidget(descLabel, 2, 2);
descLabel->show();
descLabel->setText(descEdit->text());
layout->removeWidget(descSubmitBtn);
descSubmitBtn->hide();
layout->addWidget(descModifyBtn, 2, 3);
descModifyBtn->show();
}
void SelfInfoWidget::clickGetVerifyCodeBtn()
{
//获取到输入框的邮箱号
const QString& email = phoneEdit->text();
if (email.isEmpty()) {
QTimer* timer = new QTimer(this);
int* leftTime = new int(2);
phoneEdit->setPlaceholderText("请输入邮箱");
phoneEdit->setStyleSheet("QLineEdit { border: 1px solid red; background-color: rgb(255, 220, 220); color: rgb(0, 0, 0); border-radius: 5px; padding-left: 2px; }");
connect(timer, &QTimer::timeout, this, [=]() {
if (*leftTime <= 0) {
phoneEdit->setPlaceholderText("");
phoneEdit->setStyleSheet("QLineEdit { border: none; background-color: rgb(250 ,250, 250); color: rgb(0, 0, 0); border-radius: 5px; padding-left: 2px; }");
timer->stop();
timer->deleteLater();
delete timer;
delete leftTime;
return;
}
(*leftTime)--;
});
timer->start(1000); // 1秒后清除提示
return;
}
//给服务器发送请求
DataCenter* dataCenter = DataCenter::getInstance();
connect(dataCenter, &DataCenter::getVerifyCodeDone, this, [=](bool ok) {
//不需要做其他的处理,只需要提示一下,验证码已经发送出去了
if (!ok) {
return;
}
LOG() << "ok: " << ok;
Toast::showMessage("验证码已发送,请注意查收");
});
dataCenter->getVerifyCodeAsync(email);
//把刚才发送请求的邮箱号码保存起来
this->emailToChange = email;
//禁用发送验证码的按钮,给出倒计时
this->getVerifyCodeBtn->setEnabled(false);
leftTime = 30; // 倒计时30秒
QTimer* timer = new QTimer(this);
connect(timer, &QTimer::timeout, this, [=]() {
if (leftTime <= 0) {
//倒计时结束
getVerifyCodeBtn->setEnabled(true);
getVerifyCodeBtn->setText("获取验证码");
timer->stop();
timer->deleteLater();
return;
}
(leftTime)--;
getVerifyCodeBtn->setText(QString::number(leftTime) + "s");
});
timer->start(1000); // 每秒更新一次
}
void SelfInfoWidget::clickPhoneSubmitBtn()
{
//判定,当前的验证码是否已经收到
DataCenter* dataCenter = DataCenter::getInstance();
QString verifyCodeId = dataCenter->getVerifyCodeId();
if (verifyCodeId.isEmpty()) {
//服务器还没有返回验证码响应
Toast::showMessage("服务器未返回响应,请稍后重试");
return;
}
//如果当前已经拿到了verifyCodeId就可以清空DataCenter中存储的值了确保下次点击提交按钮的时候不会影响当次的逻辑
dataCenter->resetVerifyCodeId("");
//获取到用户输入的验证码
QString verifyCode = verifyCodeEdit->text();
if (verifyCode.isEmpty()) {
Toast::showMessage("验证码不能为空");
return;
}
verifyCodeEdit->setText("");
//发送请求,把当前验证码信息,发送给服务器
connect(dataCenter, &DataCenter::changePhoneDone, this, &SelfInfoWidget::clickPhoneSubmitBtnDone, Qt::UniqueConnection);
dataCenter->changePhoneAsync(this->emailToChange, verifyCodeId, verifyCode);
leftTime = 1;
}
void SelfInfoWidget::clickPhoneSubmitBtnDone()
{
layout->removeWidget(verifyCodeTag);
layout->removeWidget(verifyCodeEdit);
layout->removeWidget(getVerifyCodeBtn);
layout->removeWidget(phoneEdit);
layout->removeWidget(phoneSubmitBtn);
verifyCodeTag->hide();
verifyCodeEdit->hide();
getVerifyCodeBtn->hide();
phoneEdit->hide();
phoneSubmitBtn->hide();
layout->addWidget(phoneLabel, 3, 2);
phoneLabel->show();
layout->addWidget(phoneModifyBtn, 3, 3);
phoneModifyBtn->show();
phoneLabel->setText(this->emailToChange);
}
void SelfInfoWidget::clickAvatarBtn()
{
//弹出对话框,选择文件
QString filter = "Image Files (*.png *.jpg *.jpeg)";
QString imagePath = QFileDialog::getOpenFileName(this, "选择头像", QDir::homePath(), filter);
if (imagePath.isEmpty()) {
//用户取消了
LOG() << "用户没有选择任何头像文件";
return;
}
//根据路径,读取到图片的内容
QByteArray imageBytes = loadFileToByteArray(imagePath);
//发送请求,修改头像
DataCenter* dataCenter = DataCenter::getInstance();
connect(dataCenter, &DataCenter::changeAvatarDone, this, &SelfInfoWidget::clickAvatarBtnDone, Qt::UniqueConnection);
dataCenter->changeAvatarAsync(imageBytes);
}
void SelfInfoWidget::clickAvatarBtnDone()
{
//设置头像,更新到界面上
DataCenter* dataCenter = DataCenter::getInstance();
avatarBtn->setIcon(dataCenter->getMyselfsync()->avatar);
}

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@ -0,0 +1,126 @@
#include "sessiondetailwidget.h"
#include "model/datacenter.h"
using namespace model;
//右上角详情的会话人员列表
AvatarItem::AvatarItem(const QIcon& avatar, const QString& name)
{
// 设置自身的基本属性
this->setFixedSize(70, 80);
// 创建布局管理器
QVBoxLayout* layout = new QVBoxLayout();
layout->setSpacing(0);
layout->setContentsMargins(0, 0, 0, 0);
layout->setAlignment(Qt::AlignHCenter);
this->setLayout(layout);
// 创建头像
avatarBtn = new QPushButton();
avatarBtn->setFixedSize(45, 45);
avatarBtn->setIconSize(QSize(45, 45));
avatarBtn->setIcon(avatar);
avatarBtn->setStyleSheet("QPushButton { border: none; }");
// 创建名字
nameLabel = new QLabel();
nameLabel->setText(name);
QFont font("微软雅黑", 12);
nameLabel->setFont(font);
nameLabel->setAlignment(Qt::AlignCenter);
// 对名字做 "截断操作"
const int MAX_WIDTH = 65;
QFontMetrics metrics(font);
int totalWidth = metrics.horizontalAdvance(name);//测量水平的宽度
if (totalWidth >= MAX_WIDTH) {
// 说明需要截断
QString tail = "...";
int tailWidth = metrics.horizontalAdvance(tail);
int availableWidth = MAX_WIDTH - tailWidth;
int availableSize = name.size() * ((double)availableWidth / totalWidth);
QString newName = name.left(availableSize);
nameLabel->setText(newName + tail);
}
// 添加
layout->addWidget(avatarBtn);
layout->addWidget(nameLabel);
}
SessionDetailWidget::SessionDetailWidget(QWidget *parent, const UserInfo& userInfo)
:userInfo(userInfo),
QDialog(parent)
{
// 1. 设置基本属性
this->setWindowTitle("会话详情");
this->setWindowIcon(QIcon(":/resource/image/logo.png"));
this->setFixedSize(300, 300);
this->setStyleSheet("QWidget { background-color: rgb(255, 255, 255); }");
this->setAttribute(Qt::WA_DeleteOnClose);
// 2. 创建布局管理器
QGridLayout* layout = new QGridLayout();
layout->setSpacing(10);
layout->setContentsMargins(50, 0, 50, 0);
this->setLayout(layout);
// 3. 添加 "创建群聊" 按钮
AvatarItem* createGroupBtn = new AvatarItem(QIcon(":/resource/image/cross.png"), "添加");
layout->addWidget(createGroupBtn, 0, 0);
// 4. 添加当前用户的信息 (临时构造的假数据)
#if TEST_UI
AvatarItem* currentUser = new AvatarItem(QIcon(":/resource/image/defaultAvatar.png"), "张三123456");
layout->addWidget(currentUser, 0, 1);
#endif
AvatarItem* currentUser = new AvatarItem(userInfo.avatar, userInfo.nickname);
layout->addWidget(currentUser, 0, 1);
// 5. 添加 "删除好友" 按钮
deleteFriendBtn = new QPushButton();
deleteFriendBtn->setFixedHeight(50);
deleteFriendBtn->setText("删除好友");
QString style = "QPushButton { border: 1px solid rgb(90, 90, 90); border-radius: 5px; color: rgb(0, 0, 0); } ";
style += "QPushButton:pressed { background-color: rgb(235, 235, 235); }";
deleteFriendBtn->setStyleSheet(style);
layout->addWidget(deleteFriendBtn, 1, 0, 1, 3);
// 6. 添加信号槽, 处理点击 "创建群聊" 按钮
connect(createGroupBtn->getAvatar(), &QPushButton::clicked, this, [=]() {
ChooseFriendDialog* chooseFriendDialog = new ChooseFriendDialog(this, userInfo.userId);
chooseFriendDialog->exec();
});
connect(deleteFriendBtn, &QPushButton::clicked, this, &SessionDetailWidget::clickDeleteFriendBtn);
}
void SessionDetailWidget::clickDeleteFriendBtn() {
//弹出一个对话框让用户确认是否真的删除
//auto result = QMessageBox::warning(this, "确认删除", "确认删除该好友?", QMessageBox::Ok | QMessageBox::Cancel);
QMessageBox msgBox;
msgBox.setWindowTitle("确认删除");
msgBox.setText("确认删除该好友?");
msgBox.setStandardButtons(QMessageBox::Ok | QMessageBox::Cancel);
//msgBox.setStyleSheet("QPushButton { color: black; background-color: rgb(255, 255, 255); }");
msgBox.setStyleSheet("QMessageBox { background-color: white; } "
"QLabel { color: black; } "
"QPushButton { color: black; background-color: #E0E0E0; }");
int result = msgBox.exec();
if (result != QMessageBox::Ok) {
LOG() << "用户取消了好友删除";
return;
}
//发送好友删除请求
DataCenter* dataCenter = DataCenter::getInstance();
dataCenter->deleteFriendAsync(this->userInfo.userId);
//关闭当前窗口
this->close();
}

View File

@ -3,11 +3,15 @@
#include "debug.h"
#include "model/data.h"
#include "model/datacenter.h"
#include "mainwidget.h"
using namespace model;
SessionFriendArea::SessionFriendArea(QWidget *parent)
: QScrollArea {parent}
{
//设置必要属性
//设置必要属性
//设置这个才能有滚动效果
this->setWidgetResizable(true);
//设置滚动条相关样式
@ -113,16 +117,16 @@ SessionFriendItem::SessionFriendItem(QWidget* owner, const QIcon& avatar, const
nameLabel->setSizePolicy(QSizePolicy::Expanding, QSizePolicy::Fixed);
//创建消息预览的label
QLabel* messageLabel = new QLabel();
messageLabel = new QLabel();
messageLabel->setText(text);
messageLabel->setStyleSheet("QLabel { font-size: 18px; font-weight: 600; }");
messageLabel->setStyleSheet("QLabel { font-size: 12px; font-weight: 600; color: rgb(153, 153, 153); }");
messageLabel->setFixedHeight(35);
messageLabel->setSizePolicy(QSizePolicy::Expanding, QSizePolicy::Fixed);
//添加到网格布局
layout->addWidget(avatarBtn, 0, 0, 2, 2);
layout->addWidget(nameLabel, 0, 2, 1, 25);
layout->addWidget(nameLabel, 0, 2, 1, 20);
layout->addWidget(messageLabel, 1, 2, 1, 25);
}
@ -142,7 +146,7 @@ void SessionFriendItem::mousePressEvent(QMouseEvent *event)
select();
}
void SessionFriendItem::enterEvent(QEvent *event)
void SessionFriendItem::enterEvent(QEnterEvent *event)
{
(void) event;
@ -254,21 +258,102 @@ void SessionFriendArea::clickItem(int index)
item->select();
}
////////////////////////////////////////
/// 会话Item的实现
////////////////////////////////////////
SessionItem::SessionItem(QWidget *owner, const QString &chatSessionId, const QIcon &avatar,
const QString &name, const QString &lastmessage)
:SessionFriendItem(owner, avatar, name, lastmessage), chatSessionId(chatSessionId)
:SessionFriendItem(owner, avatar, name, lastmessage), chatSessionId(chatSessionId), text(lastmessage)
{
//处理更新最后一个消息的信号
DataCenter* dataCenter = DataCenter::getInstance();
connect(dataCenter, &DataCenter::updateLastMessage, this, &SessionItem::updateLastMessage);
//需要显示出未读消息的数目,需持久化,否则重启即丢失
int unread = dataCenter->getUnread(chatSessionId);
if (unread > 0) {
//说明存在未读消息
//this->messageLabel->setText(QString("[未读%1条]").arg(unread) + lastmessage);
QString coloredPart = QString("[未读%1条]").arg(unread).toHtmlEscaped();
QString escapedText = lastmessage.toHtmlEscaped();
messageLabel->setText(QString(
"<span style=\"color: rgb(221, 43, 43);\">%1</span>"
"<span style=\"color: rgb(153, 153, 153);\">%2</span>"
).arg(coloredPart, escapedText));
}
}
void SessionItem::updateLastMessage(const QString& chatSessionId)
{
DataCenter* dataCenter = DataCenter::getInstance();
//先判定信号中的会话id得和当前元素自身持有放到会话id一致才真正处理
if (this->chatSessionId != chatSessionId) {
//当前SessionItem不是正在发消息的SessionItem
return;
}
//chatSession匹配真正更新最后一条消息
//把最后一条消息获取到
QList<Message>* messageList = dataCenter->getRecentMessageList(chatSessionId);
if (messageList == nullptr || messageList->size() == 0) {
//当前会话没有任何消息,无需更新
return;
}
const Message& lastMessage = messageList->back();
//明确显示的文本内容
if (lastMessage.messageType == TEXT_TYPE) {
text = lastMessage.content;
}
else if (lastMessage.messageType == IMAGE_TYPE) {
text = "[图片]";
}
else if (lastMessage.messageType == FILE_TYPE) {
text = "[文件]";
}
else if (lastMessage.messageType == SPEECH_TYPE) {
text = "[语音]";
}
else {
LOG() << "错误的消息类型";
return;
}
//把这个内容显示到界面上
//后续还要考虑到“未读消息”情况,
if (chatSessionId == dataCenter->getCurrentSessionId()) {
this->messageLabel->setText(text);
}
else {
int unread = dataCenter->getUnread(chatSessionId);
if (unread > 0) {
//说明存在未读消息
//this->messageLabel->setText(QString("[未读%1条]").arg(unread) + text);
QString coloredPart = QString("[未读%1条]").arg(unread).toHtmlEscaped();
QString escapedText = text.toHtmlEscaped();
messageLabel->setText(QString(
"<span style=\"color: rgb(221, 43, 43);\">%1</span>"
"<span style=\"color: rgb(153, 153, 153);\">%2</span>"
).arg(coloredPart, escapedText));
}
}
}
void SessionItem::active()
{
//点击之后,要加载会话历史消息的列表
LOG() << "click SessionItem... chatSessionId: " << chatSessionId;
//加载会话历史消息会涉及到当前内存数据的操作又会涉及到网络通信以及UI界面的变更
MainWidget* mainWidget = MainWidget::getInstance();
mainWidget->loadRecentMessage(chatSessionId);
//清空未读消息数据,并更新显示
DataCenter* dataCenter = DataCenter::getInstance();
dataCenter->clearUnread(chatSessionId);
//更新界面的显示->把未读x条干掉
this->messageLabel->setText(text);
}
////////////////////////////////////////
@ -285,6 +370,9 @@ void FriendItem::active()
{
//点击之后,要激活对应的会话列元素
LOG() << "click FriendItem... userId: " << userId;
MainWidget* mainWidget = MainWidget::getInstance();
mainWidget->switchSession(userId);
}
////////////////////////////////////////
@ -298,18 +386,39 @@ ApplyItem::ApplyItem(QWidget *owner, const QString &userId, const QIcon &avatar,
QGridLayout* layout = dynamic_cast<QGridLayout*>(this->layout());
layout->removeWidget(messageLabel);
//要记得释放内存,否则会内存泄露
// delete messageLabel;
delete messageLabel;
//创建两个按钮
QPushButton* acceptBtn = new QPushButton();
acceptBtn->setStyleSheet("QPushButton {color: rgb(255, 255, 255); background-color: rgb(7, 193, 96); border: none; border-radius: 5px; } ");
acceptBtn->setText("同意");
acceptBtn->setFixedSize(40, 20);
QPushButton* rejectBtn = new QPushButton();
rejectBtn->setStyleSheet("QPushButton {color: rgb(250, 81, 81); background-color: rgb(190, 190, 190); border: none; border-radius: 5px; } ");
rejectBtn->setText("拒绝");
rejectBtn->setFixedSize(40, 20);
//添加到布局管理器中
layout->addWidget(acceptBtn, 1, 2, 1, 1);
layout->addWidget(rejectBtn, 1, 3, 1, 1);
layout->addWidget(acceptBtn, 1, 2, 1, 4);
layout->addWidget(rejectBtn, 1, 6, 1, 4);
//添加信号槽
connect(acceptBtn, &QPushButton::clicked, this, &ApplyItem::acceptFriendApply);
connect(rejectBtn, &QPushButton::clicked, this, &ApplyItem::rejectFriendApply);
}
void ApplyItem::acceptFriendApply()
{
//发送网络请求,告知服务器,同意了好友的申请
DataCenter* dataCenter = DataCenter::getInstance();
//看同意了谁的好友申请
dataCenter->acceptFriendApplyAsync(this->userId);
}
void ApplyItem::rejectFriendApply()
{
DataCenter* dataCenter = DataCenter::getInstance();
dataCenter->rejectFriendApplyAsync(this->userId);
}
void ApplyItem::active()

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@ -0,0 +1,131 @@
#include "soundrecorder.h"
#include <QDir>
#include <QMediaDevices>
#include "model/data.h"
#include "toast.h"
/////////////////////////////////////////////
/// 单例模式
/////////////////////////////////////////////
SoundRecorder* SoundRecorder::instance = nullptr;
SoundRecorder *SoundRecorder::getInstance()
{
if (instance == nullptr) {
instance = new SoundRecorder();
}
return instance;
}
// 播放参考 https://www.cnblogs.com/tony-yang-flutter/p/16477212.html
// 录制参考 https://doc.qt.io/qt-6/qaudiosource.html
SoundRecorder::SoundRecorder(QObject *parent)
: QObject{parent}
{
// 1. 创建目录
QDir soundRootPath(QStandardPaths::writableLocation(QStandardPaths::AppDataLocation));
soundRootPath.mkdir("sound");
// 2. 初始化录制模块
soundFile.setFileName(RECORD_PATH);
QAudioFormat inputFormat;
inputFormat.setSampleRate(16000);
inputFormat.setChannelCount(1);
inputFormat.setSampleFormat(QAudioFormat::Int16);
QAudioDevice info = QMediaDevices::defaultAudioInput();
if (!info.isFormatSupported(inputFormat)) {
//LOG() << "录制设备, 格式不支持!";
LOG() << "指定格式不支持,尝试使用设备的最佳格式进行录音";
inputFormat = info.preferredFormat();
QAudioFormat preferredFormat = inputFormat;
// 打印查看详细的格式信息
//LOG() << "设备首选格式详情:";
//LOG() << " 采样率 (SampleRate):" << preferredFormat.sampleRate() << "Hz";48000hz
//LOG() << " 声道数 (ChannelCount):" << preferredFormat.channelCount(); 2
//LOG() << " 样本格式 (SampleFormat):" << preferredFormat.sampleFormat(); FLOAT
// 确保至少是单声道
/*if (inputFormat.channelCount() > 1) {
inputFormat.setChannelCount(1);
}*/
//return;
}
audioSource = new QAudioSource(inputFormat, this);
connect(audioSource, &QAudioSource::stateChanged, this, [=](QtAudio::State state) {
if (state == QtAudio::StoppedState) {
// 录制完毕
if (audioSource->error() != QAudio::NoError) {
LOG() << audioSource->error();
}
}
});
// 3. 初始化播放模块
outputDevices = new QMediaDevices(this);
outputDevice = outputDevices->defaultAudioOutput();
QAudioFormat outputFormat;
outputFormat.setSampleRate(16000);
outputFormat.setChannelCount(1);
outputFormat.setSampleFormat(QAudioFormat::Int16);
if (!outputDevice.isFormatSupported(outputFormat)) {
//LOG() << "播放设备, 格式不支持";
LOG() << "指定格式不支持,尝试使用设备的最佳格式进行播放";
outputFormat = outputDevice.preferredFormat();
// 确保至少是单声道
/*if (outputFormat.channelCount() > 1) {
outputFormat.setChannelCount(1);
}*/
//return;
}
audioSink = new QAudioSink(outputDevice, outputFormat);
connect(audioSink, &QAudioSink::stateChanged, this, [=](QtAudio::State state) {
if (state == QtAudio::IdleState) {
LOG() << "IdleState";
this->stopPlay();
emit this->soundPlayDone();
} else if (state == QAudio::ActiveState) {
LOG() << "ActiveState";
} else if (state == QAudio::StoppedState) {
LOG() << "StoppedState";
if (audioSink->error() != QtAudio::NoError) {
LOG() << audioSink->error();
}
}
});
}
void SoundRecorder::startRecord() {
soundFile.open( QIODevice::WriteOnly | QIODevice::Truncate );
audioSource->start(&soundFile);
}
void SoundRecorder::stopRecord() {
audioSource->stop();
soundFile.close();
emit this->soundRecordDone(RECORD_PATH);
}
void SoundRecorder::startPlay(const QByteArray& content) {
if (content.isEmpty()) {
Toast::showMessage("数据加载中, 请稍后播放");
return;
}
// 1. 把数据写入到临时文件
model::writeByteArrayToFile(PLAY_PATH, content);
// 2. 播放语音
inputFile.setFileName(PLAY_PATH);
inputFile.open(QIODevice::ReadOnly);
audioSink->start(&inputFile);
}
void SoundRecorder::stopPlay() {
audioSink->stop();
inputFile.close();
}

52
ChatClient/src/toast.cpp Normal file
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@ -0,0 +1,52 @@
#include "toast.h"
Toast::Toast(const QString& text)
{
// 1. 设置窗口的基本参数
this->setFixedSize(600, 120);
this->setWindowTitle("消息通知");
this->setWindowIcon(QIcon(":/resource/image/logo.png"));
this->setAttribute(Qt::WA_DeleteOnClose);
this->setStyleSheet("QDialog { background-color: rgb(255, 255, 255); }");
// 去掉窗口的标题栏
this->setWindowFlags(Qt::FramelessWindowHint);
// 2. 先考虑一下窗口的位置.
// 获取到整个屏幕的尺寸, 通过 primaryScreen 来获取.
QScreen* screen = QApplication::primaryScreen();
int width = screen->size().width();
int height = screen->size().height();
int x = (width - this->width()) / 2;
int y = height - this->height() - 100; // 此处的 100 是窗口底边距离屏幕底边的间隔
this->move(x, y);
// 3. 添加一个布局管理器
QVBoxLayout* layout = new QVBoxLayout();
layout->setSpacing(0);
layout->setContentsMargins(0, 0, 0, 0);
this->setLayout(layout);
// 4. 创建显示文本的 Label
QLabel* label = new QLabel();
label->setSizePolicy(QSizePolicy::Expanding, QSizePolicy::Expanding);
label->setAlignment(Qt::AlignCenter);
label->setStyleSheet("QLabel { font-size: 25px; color: rgb(0, 0, 0); }");
label->setText(text);
layout->addWidget(label);
// 5. 实现 2s 之后自动关闭.
QTimer* timer = new QTimer(this);
connect(timer, &QTimer::timeout, this, [=]() {
timer->stop();
// 核心代码, 关闭当前窗口
this->close();
});
timer->start(2000);
}
void Toast::showMessage(const QString& text)
{
Toast* toast = new Toast(text);
toast->show();
}

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@ -0,0 +1,179 @@
#include "userinfowidget.h"
UserInfoWidget::UserInfoWidget(const UserInfo& userInfo, QWidget *parent)
:userInfo(userInfo),
QDialog(parent)
{
// 设置基本的属性
this->setFixedSize(400, 200);
this->setWindowTitle("用户详情");
this->setWindowIcon(QIcon(":/resource/image/logo.png"));
this->setAttribute(Qt::WA_DeleteOnClose);
this->move(QCursor::pos());
// 创建布局管理器
QGridLayout* layout = new QGridLayout();
layout->setVerticalSpacing(10);
layout->setHorizontalSpacing(20);
layout->setContentsMargins(50, 20, 0, 0);
layout->setAlignment(Qt::AlignTop);
this->setLayout(layout);
// 添加头像
avatarBtn = new QPushButton();
avatarBtn->setFixedSize(75, 75);
avatarBtn->setIconSize(QSize(75, 75));
avatarBtn->setIcon(userInfo.avatar);
avatarBtn->setStyleSheet("QPushButton { border: none; background-color: transparent; }");
QString labelStyle = "QLabel { font-weight: 800; padding-left: 20px;}";
QString btnStyle = "QPushButton { border: 1px solid rgb(100, 100, 100); border-radius: 5px; background-color: rgb(240, 240, 240); color: rgb(0, 0, 0);}";
//QString btnStyle = "";
btnStyle += "QPushButton:pressed { background-color: rgb(205, 205, 205); }";
int width = 80;
int height = 30;
// 添加用户序号
idTag = new QLabel();
idTag->setText("序号");
idTag->setStyleSheet(labelStyle);
idTag->setFixedSize(width, height);
idTag->setSizePolicy(QSizePolicy::Fixed, QSizePolicy::Fixed);
idLabel = new QLabel();
idLabel->setText(userInfo.userId);
idLabel->setFixedSize(width, height);
idLabel->setSizePolicy(QSizePolicy::Fixed, QSizePolicy::Fixed);
// 添加用户昵称
nameTag = new QLabel();
nameTag->setText("昵称");
nameTag->setStyleSheet(labelStyle);
nameTag->setFixedSize(width, height);
nameTag->setSizePolicy(QSizePolicy::Fixed, QSizePolicy::Fixed);
nameLabel = new QLabel();
nameLabel->setText(userInfo.nickname);
nameLabel->setFixedSize(width, height);
nameLabel->setSizePolicy(QSizePolicy::Fixed, QSizePolicy::Fixed);
// 设置电话
phoneTag = new QLabel();
phoneTag->setText("电话");
phoneTag->setStyleSheet(labelStyle);
phoneTag->setFixedSize(width, height);
phoneTag->setSizePolicy(QSizePolicy::Fixed, QSizePolicy::Fixed);
phoneLabel = new QLabel();
phoneLabel->setText(userInfo.phone);
phoneLabel->setFixedSize(width, height);
phoneLabel->setSizePolicy(QSizePolicy::Fixed, QSizePolicy::Fixed);
// 添加功能按钮
applyBtn = new QPushButton();
applyBtn->setText("申请好友");
applyBtn->setFixedSize(80, 30);
applyBtn->setStyleSheet(btnStyle);
applyBtn->setSizePolicy(QSizePolicy::Fixed, QSizePolicy::Fixed);
sendMessageBtn = new QPushButton();
sendMessageBtn->setText("发送消息");
sendMessageBtn->setFixedSize(80, 30);
sendMessageBtn->setStyleSheet(btnStyle);
sendMessageBtn->setSizePolicy(QSizePolicy::Fixed, QSizePolicy::Fixed);
deleteFriendBtn = new QPushButton();
deleteFriendBtn->setText("删除好友");
deleteFriendBtn->setFixedSize(80, 30);
deleteFriendBtn->setStyleSheet(btnStyle);
deleteFriendBtn->setSizePolicy(QSizePolicy::Fixed, QSizePolicy::Fixed);
// 添加上述内容到布局管理器中
layout->addWidget(avatarBtn, 0, 0, 3, 1);
layout->addWidget(idTag, 0, 1);
layout->addWidget(idLabel, 0, 2);
layout->addWidget(nameTag, 1, 1);
layout->addWidget(nameLabel, 1, 2);
layout->addWidget(phoneTag, 2, 1);
layout->addWidget(phoneLabel, 2, 2);
layout->addWidget(applyBtn, 3, 0);
layout->addWidget(sendMessageBtn, 3, 1);
layout->addWidget(deleteFriendBtn, 3, 2);
// 9. 初始化按钮的禁用关系
// 判定依据就是拿着当前用户的 userId, 在 DataCenter 的好友列表中, 查询即可.
DataCenter* dataCenter = DataCenter::getInstance();
auto* myFriend = dataCenter->findFriendById(this->userInfo.userId);
if (myFriend == nullptr) {
// 不是好友
sendMessageBtn->setEnabled(false);
deleteFriendBtn->setEnabled(false);
/*sendMessageBtn->setObjectName("sendMessageBtn");
deleteFriendBtn->setObjectName("deleteFriendBtn");*/
sendMessageBtn->setStyleSheet("QPushButton { border: 1px solid rgb(200, 200, 200); border-radius: 5px; background-color: rgb(240, 240, 240); color: rgb(150, 150, 150); }");
deleteFriendBtn->setStyleSheet("QPushButton { border: 1px solid rgb(200, 200, 200); border-radius: 5px; background-color: rgb(240, 240, 240); color: rgb(150, 150, 150); }");
}
else {
// 是好友
applyBtn->setEnabled(false);
applyBtn->setStyleSheet("QPushButton { border: 1px solid rgb(200, 200, 200); border-radius: 5px; background-color: rgb(240, 240, 240); color: rgb(150, 150, 150); }");
}
//初始化信号槽
initSingleSlot();
}
void UserInfoWidget::initSingleSlot()
{
connect(sendMessageBtn, &QPushButton::clicked, this, [=]() {
//拿到主窗口的指针,通过主窗口,前面实现的切换到会话这样的功能,直接调用即可
MainWidget* mainWidget = MainWidget::getInstance();
mainWidget->switchSession(userInfo.userId);
//把当前模态窗口关闭
this->close();
});
connect(deleteFriendBtn, &QPushButton::clicked, this, &UserInfoWidget::clickDeleteFriendBtn);
connect(applyBtn, &QPushButton::clicked, this, &UserInfoWidget::clickApplyBtn);
}
void UserInfoWidget::clickDeleteFriendBtn()
{
//弹出对话框,让用户确认是否删除好友
auto result = QMessageBox::warning(this, "删除好友", "确认要删除好友吗?", QMessageBox::Ok | QMessageBox::Cancel);
if (result != QMessageBox::Ok)
{
LOG() << "删除好友取消";
return;
}
//发送网络请求,实现删除好友功能
DataCenter* dataCenter = DataCenter::getInstance();
//由于此处信号的处理,都是由主窗口这里进行的
dataCenter->deleteFriendAsync(userInfo.userId);
//关闭本窗口
this->close();
}
void UserInfoWidget::clickApplyBtn()
{
//发送好友申请
DataCenter* dataCenter = DataCenter::getInstance();
dataCenter->addFriendApplyAsync(userInfo.userId);
//关闭窗口
this->close();
}

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@ -0,0 +1,124 @@
#include "verifycodewidget.h"
#include <QPainter>
#include <QPen>
#include <QFont>
#include <QChar>
#include <QPaintEvent>
#include <QMouseEvent>
#include <QColor>
#include <QString>
#include "model/data.h"
VerifyCodeWidget::VerifyCodeWidget(QWidget *parent)
: QWidget(parent),
randomGenerator(model::getTime())
{
verifyCode = generateVerifyCode();
}
QString VerifyCodeWidget::generateVerifyCode()
{
QString code;
for (int i = 0; i < 4; i++) {
//每次循环生成一个字符
int init = 'A';
init += randomGenerator.generate() % 26;
code += static_cast<QChar>(init);
}
return code;
}
void VerifyCodeWidget::refreshVerifyCode()
{
verifyCode = generateVerifyCode();
// 通过 update 就可以起到 "刷新界面" , 本身就是触发 paintEvent
this->update();
}
bool VerifyCodeWidget::checkVerifyCode(const QString& verifyCode)
{
//此处比较验证码需要忽略大小写
return this->verifyCode.compare(verifyCode, Qt::CaseInsensitive) == 0;
}
void VerifyCodeWidget::paintEvent(QPaintEvent* event)
{
(void)event;
const int width = 180;
const int height = 80;
QPainter painter(this);
QPen pen;
QFont font("楷体", 25, QFont::Bold, true);
painter.setFont(font);
// 画点: 添加随机噪点
for (int i = 0; i < 100; i++)
{
pen = QPen(QColor(randomGenerator.generate() % 256, randomGenerator.generate() % 256, randomGenerator.generate() % 256));
painter.setPen(pen);
painter.drawPoint(randomGenerator.generate() % width, randomGenerator.generate() % height);
}
// 画线: 添加随机干扰线
for (int i = 0; i < 5; i++)
{
pen = QPen(QColor(randomGenerator.generate() % 256, randomGenerator.generate() % 256, randomGenerator.generate() % 256));
painter.setPen(pen);
painter.drawLine(randomGenerator.generate() % width, randomGenerator.generate() % height,
randomGenerator.generate() % width, randomGenerator.generate() % height);
}
// 绘制验证码
for (int i = 0; i < verifyCode.size(); i++)
{
// 随机字体大小
int fontSize = 13 + randomGenerator.generate() % 16; // 20~35
QFont font("楷体", fontSize, QFont::Bold, true);
painter.setFont(font);
// 随机旋转角度(-30~30度
int angle = (randomGenerator.generate() % 61) - 30;
// 随机颜色
pen = QPen(QColor(randomGenerator.generate() % 255, randomGenerator.generate() % 255, randomGenerator.generate() % 255));
painter.setPen(pen);
// 保存当前状态
painter.save();
// 计算字符中心点
int x = 5 + 22 * i;
int y = 10;
int w = 30, h = 30;
QPoint center(x + w / 2, y + h / 2);
// 平移到中心,旋转,再平移回去
painter.translate(center);
painter.rotate(angle);
painter.translate(-center);
// 绘制字符
painter.drawText(x, y, w, h, Qt::AlignCenter, QString(verifyCode[i]));
// 恢复状态
painter.restore();
}
// 绘制验证码
/*for (int i = 0; i < verifyCode.size(); i++)
{
pen = QPen(QColor(randomGenerator.generate() % 255, randomGenerator.generate() % 255, randomGenerator.generate() % 255));
painter.setPen(pen);
painter.drawText(5 + 22 * i, randomGenerator.generate() % 10, 30, 30, Qt::AlignCenter, QString(verifyCode[i]));
}*/
}
void VerifyCodeWidget::mousePressEvent(QMouseEvent* event)
{
(void)event;
this->refreshVerifyCode();
}

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@ -4,32 +4,20 @@
Microservices instant messaging platform.
#### 软件架构
软件架构说明
#### 安装教程
1. Win + R 输入cmd打开终端
2. cmake -B build && cd build
3. make && make install
3. cmake build .
#### 使用说明
Freedom to explore.
#### 参与贡献
1. Fork 本仓库
2. 新建 Feat_xxx 分支
3. 提交代码
4. 新建 Pull Request
#### 特技
1. 使用 Readme\_XXX.md 来支持不同的语言,例如 Readme\_en.md, Readme\_zh.md
2. Gitee 官方博客 [blog.gitee.com](https://blog.gitee.com)
3. 你可以 [https://gitee.com/explore](https://gitee.com/explore) 这个地址来了解 Gitee 上的优秀开源项目
4. [GVP](https://gitee.com/gvp) 全称是 Gitee 最有价值开源项目,是综合评定出的优秀开源项目
5. Gitee 官方提供的使用手册 [https://gitee.com/help](https://gitee.com/help)
6. Gitee 封面人物是一档用来展示 Gitee 会员风采的栏目 [https://gitee.com/gitee-stars/](https://gitee.com/gitee-stars/)

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@ -1,6 +0,0 @@
#ifndef DEBUG_H
#define DEBUG_H
#define TEST_UI 1
#endif // DEBUG_H

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@ -1,15 +0,0 @@
#include "mainwidget.h"
#include <QApplication>
#include "model/data.h"
int main(int argc, char *argv[])
{
QApplication a(argc, argv);
LOG() << "Hello";
MainWidget* w = MainWidget::getInstance();
w->show();
return a.exec();
}

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@ -1,283 +0,0 @@
#include "mainwidget.h"
#include "./ui_mainwidget.h"
#include <QHBoxLayout>
#include <QVBoxLayout>
#include "sessionfriendarea.h"
MainWidget *MainWidget::instance = nullptr;
MainWidget *MainWidget::getInstance()
{
if(instance == nullptr) {
//此处不传入参数,以桌面为父窗口
//
instance = new MainWidget();
}
return instance;
}
MainWidget::MainWidget(QWidget *parent)
: QWidget(parent)
, ui(new Ui::MainWidget)
{
ui->setupUi(this);
// this->setStyleSheet("MainWidget {min-height: 6000px; }");
this->resize(QSize(1280, 800));
this->setWindowTitle("MyChat");
this->setWindowIcon(QIcon(":/resource/image/logo.png"));
//初始化主窗口的样式布局
initMainWindow();
//初始化左侧窗口的样式布局
initLeftWindow();
//初始化中间窗口的样式布局
initMidWindow();
//初始化右侧窗口的样式布局
initRightWindow();
//初始化信号槽
initSignalSlot();
}
MainWidget::~MainWidget()
{
delete ui;
}
void MainWidget::initMainWindow()
{
QHBoxLayout* layout = new QHBoxLayout();
//layout内部的元素间隔设置为0
layout->setSpacing(0);
//layout内部元素四个方向边界的距离设置
layout->setContentsMargins(0, 0, 0, 0);
this->setLayout(layout);
windowLeft = new QWidget();
windowMid = new QWidget();
windowRight = new QWidget();
windowLeft->setFixedWidth(70);
windowMid->setFixedWidth(320);
windowRight->setMinimumWidth(900);
windowLeft->setStyleSheet("QWidget { background-color: rgb(46, 46, 46); }");
windowMid->setStyleSheet("QWidget { background-color: rgb(247, 247, 247); }");
windowRight->setStyleSheet("QWidget { background-color: rgb(245, 245, 245); }");
layout->addWidget(windowLeft);
layout->addWidget(windowMid);
layout->addWidget(windowRight);
}
void MainWidget::initLeftWindow()
{
QVBoxLayout* layout = new QVBoxLayout();
layout->setSpacing(20);
layout->setContentsMargins(0, 50, 0, 0);
windowLeft->setLayout(layout);
//添加用户头像
userAvatar = new QPushButton();
userAvatar->setFixedSize(45, 45);
userAvatar->setIconSize(QSize(45, 45));
userAvatar->setIcon(QIcon(":/resource/image/defaultAv.png"));
userAvatar->setStyleSheet("QPushButton {background-color: transparent; }");
layout->addWidget(userAvatar, 1, Qt::AlignTop | Qt::AlignCenter);
//添加会话标签页按钮
sessionTabBtn = new QPushButton();
sessionTabBtn->setFixedSize(45, 45);
sessionTabBtn->setIconSize(QSize(35, 35));
sessionTabBtn->setIcon(QIcon(":/resource/image/session_active.png"));
sessionTabBtn->setStyleSheet("QPushButton {background-color: transparent; }");
layout->addWidget(sessionTabBtn, 1, Qt::AlignTop | Qt::AlignCenter);
//添加好友标签页按钮
friendTabBtn = new QPushButton();
friendTabBtn->setFixedSize(45, 45);
friendTabBtn->setIconSize(QSize(35, 35));
friendTabBtn->setIcon(QIcon(":/resource/image/friend_inactive.png"));
friendTabBtn->setStyleSheet("QPushButton {background-color: transparent; }");
layout->addWidget(friendTabBtn, 1, Qt::AlignTop | Qt::AlignCenter);
//添加好友申请标签页按钮
applyTabBtn = new QPushButton();
applyTabBtn->setFixedSize(45, 45);
applyTabBtn->setIconSize(QSize(35, 35));
applyTabBtn->setIcon(QIcon(":/resource/image/apply_inactive.png"));
applyTabBtn->setStyleSheet("QPushButton {background-color: transparent; }");
layout->addWidget(applyTabBtn, 1, Qt::AlignTop | Qt::AlignCenter);
layout->addStretch(20);
}
void MainWidget::initMidWindow()
{
QGridLayout* layout = new QGridLayout();
//距离上方有20px另外的三个方向都不要边距
layout->setContentsMargins(0, 20, 0, 0);
layout->setSpacing(0);
windowMid->setLayout(layout);
searchEdit = new QLineEdit();
searchEdit->setFixedHeight(30);
searchEdit->setPlaceholderText("搜索");
searchEdit->setStyleSheet("QLineEdit { border-radius: 5px; background-color: rgb(226, 226, 226); padding-left: 5px; }");
addFriendBtn = new QPushButton();
addFriendBtn->setFixedSize(30, 30);
addFriendBtn->setIcon(QIcon(":/resource/image/cross.png"));
QString style = R"(QPushButton { border-radius: 5px; background-color: rgb(226, 226, 226); }
QPushButton::pressed { background-color: rgb(240, 240, 240); })";
addFriendBtn->setStyleSheet(style);
SessionFriendArea* sessionFriendArea = new SessionFriendArea();
//为了更加灵活的控制边距,只影响搜索框和按钮的这一行,
//创建空白的widget填充到布局管理器上
QWidget* spacer1 = new QWidget();
spacer1->setFixedWidth(10);
QWidget* spacer2 = new QWidget();
spacer2->setFixedWidth(10);
QWidget* spacer3 = new QWidget();
spacer3->setFixedWidth(10);
QWidget* spacer4 = new QWidget();
spacer4->setFixedHeight(10);
layout->addWidget(spacer1, 0, 0);
layout->addWidget(searchEdit, 0, 1);
layout->addWidget(spacer2, 0, 2);
layout->addWidget(addFriendBtn, 0 ,3);
layout->addWidget(spacer3, 0, 4);
layout->addWidget(spacer4, 1, 0, 1, 5);
layout->addWidget(sessionFriendArea, 2, 0, 1, 5);
}
void MainWidget::initRightWindow()
{
//创建右侧窗口的布局管理器
QVBoxLayout* vlayout = new QVBoxLayout();
vlayout->setSpacing(0);
vlayout->setContentsMargins(0, 0, 0, 0);
vlayout->setAlignment(Qt::AlignTop);
windowRight->setLayout(vlayout);
//创建上方的标题栏
QWidget* titleWidget = new QWidget();
titleWidget->setFixedHeight(62);
titleWidget->setSizePolicy(QSizePolicy::Expanding, QSizePolicy::Fixed);
titleWidget->setObjectName("titleWidget");
titleWidget->setStyleSheet(R"(#titleWidget { border-bottom: 2px solid rgb(231, 231, 231);
border-left: 1px solid rgb(231, 231, 231); }
)");
vlayout->addWidget(titleWidget);
//给标题栏添加 label 和 button
QHBoxLayout* hlayout = new QHBoxLayout();
hlayout->setSpacing(0);
hlayout->setContentsMargins(10, 0, 10, 0);
titleWidget->setLayout(hlayout);
QLabel* sessionTitleLabel = new QLabel();
sessionTitleLabel->setStyleSheet("QLabel { font-size: 22px; border-bottom: 1px solid rgb(230, 230, 230); }");
#if TEST_UI
//为了测试仅填充从服务器获取的数据
sessionTitleLabel->setText("TEST TITLE");
#endif
hlayout->addWidget(sessionTitleLabel);
QPushButton* extraBtn = new QPushButton();
extraBtn->setFixedSize(30, 30);
extraBtn->setIconSize(QSize(30, 30));
extraBtn->setIcon(QIcon(":/resource/image/more.png"));
extraBtn->setStyleSheet(R"(QPushButton { border: none; background-color: transparent; }
QPushButton:pressed { background-color: rgb(210, 210 ,210); }
)");
hlayout->addWidget(extraBtn);
//添加消息展示区
messageShowArea = new MessageShowArea();
vlayout->addWidget(messageShowArea);
//添加消息编辑区
messageEditArea = new MessageEditArea();
//确保消息编辑区处于窗口正下方
vlayout->addWidget(messageEditArea, 0, Qt::AlignBottom);
}
void MainWidget::initSignalSlot()
{
/////////////////////////////////////
//连接信号槽,处理标签页切换
/////////////////////////////////////
connect(sessionTabBtn, &QPushButton::clicked, this, &MainWidget::switchTabToSession);
connect(friendTabBtn, &QPushButton::clicked, this, &MainWidget::switchTabToFriend);
connect(applyTabBtn, &QPushButton::clicked, this, &MainWidget::switchTabToApply);
}
void MainWidget::switchTabToSession()
{
//记录当前切换到了哪个标签页
activeTab = SESSION_LIST;
//调整图标显示情况
sessionTabBtn->setIcon(QIcon(":/resource/image/session_active.png"));
friendTabBtn->setIcon(QIcon(":/resource/image/friend_inactive.png"));
applyTabBtn->setIcon(QIcon(":/resource/image/apply_inactive.png"));
// 在主窗口的中间部分,加载出会话列表数据
this->loadSessionList();
}
void MainWidget::switchTabToFriend()
{
//记录当前切换到了哪个标签页
activeTab = FRIEND_LIST;
//调整图标显示情况
sessionTabBtn->setIcon(QIcon(":/resource/image/session_inactive.png"));
friendTabBtn->setIcon(QIcon(":/resource/image/friend_active.png"));
applyTabBtn->setIcon(QIcon(":/resource/image/apply_inactive.png"));
// 在主窗口的中间部分,加载出会话列表数据
this->loadFriendList();
}
void MainWidget::switchTabToApply()
{
//记录当前切换到了哪个标签页
activeTab = APPLY_LIST;
//调整图标显示情况
sessionTabBtn->setIcon(QIcon(":/resource/image/session_inactive.png"));
friendTabBtn->setIcon(QIcon(":/resource/image/friend_inactive.png"));
applyTabBtn->setIcon(QIcon(":/resource/image/apply_active.png"));
// 在主窗口的中间部分,加载出会话列表数据
this->loadApplyList();
}
//加载会话列表
void MainWidget::loadSessionList()
{
//TODO
}
//加载好友列表
void MainWidget::loadFriendList()
{
//TODO
}
//加载申请列表
void MainWidget::loadApplyList()
{
//TODO
}

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#include "messageeditarea.h"
MessageEditArea::MessageEditArea(QWidget *parent)
: QWidget{parent}
{}

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#ifndef MESSAGEEDITAREA_H
#define MESSAGEEDITAREA_H
#include <QWidget>
class MessageEditArea : public QWidget
{
Q_OBJECT
public:
explicit MessageEditArea(QWidget *parent = nullptr);
signals:
};
#endif // MESSAGEEDITAREA_H

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@ -1,258 +0,0 @@
#include "messageshowarea.h"
MessageShowArea::MessageShowArea() {
//初始化基本属性
this->setSizePolicy(QSizePolicy::Expanding, QSizePolicy::Expanding);
this->setWidgetResizable(true);
//设置滚动条样式
this->verticalScrollBar()->setStyleSheet("QScrollBar:vertical { width: 2px; background-color: rgb(240, 240, 240); }");
this->horizontalScrollBar()->setStyleSheet("QScrollBar:horizontal { height: 0; }");
this->setStyleSheet("QScrollArea { border: none; }");
//创建container这样的widget作为包含内部元素的容器
container = new QWidget();
this->setWidget(container);
//给container添加界面布局管理器
QVBoxLayout* layout = new QVBoxLayout();
layout->setSpacing(0);
layout->setContentsMargins(0, 0, 0, 0);
container->setLayout(layout);
// 添加测试数据
#if TEST_UI
bool k = true;
for(int i = 0; i < 30; i++) {
model::UserInfo userInfo;
userInfo.nickname = "xyz" + QString::number(i);
userInfo.avatar = QIcon(":/resource/image/defaultAvatar.png");
Message message = Message::makeMessage(model::TEXT_TYPE, "", userInfo, (QString("this is a test message...") + QString::number(i)).toUtf8(), "");
k = !k;
this->addMessage(k, message);
}
//测试长消息
model::UserInfo userInfo;
userInfo.nickname = "???";
const QString s = R"(The starry sky is just a few years ago. And the past may no longer exist,The only thing that remains is light years away, it's just an ethereal phantom.)";
userInfo.avatar = QIcon(":/resource/image/defaultAvatar.png");
Message message = Message::makeMessage(model::TEXT_TYPE, "", userInfo, s.toUtf8(), "");
this->addMessage(false, message);
#endif
}
void MessageShowArea::addFrontMessage(bool isLeft, const Message &message)
{
MessageItem* messageItem = MessageItem::makeMessageItem(isLeft, message);
QVBoxLayout* layout = dynamic_cast<QVBoxLayout*>(container->layout());
layout->insertWidget(0, messageItem);
}
void MessageShowArea::addMessage(bool isLeft, const Message &message)
{
MessageItem* messageItem = MessageItem::makeMessageItem(isLeft, message);
container->layout()->addWidget(messageItem);
}
void MessageShowArea::clear()
{
QLayout* layout = container->layout();
//要遍历布局管理器,删除里面的元素
for(int i = layout->count() - 1; i >= 0; i--) {
QLayoutItem* item = layout->takeAt(i);
if(item != nullptr && item->widget() != nullptr) {
delete item->widget();
}
}
}
////////////////////////////////////////////
/// 表示一个消息元素
////////////////////////////////////////////
MessageItem::MessageItem(bool isLeft)
:isLeft(isLeft)
{
}
MessageItem *MessageItem::makeMessageItem(bool isLeft, const Message &message)
{
//创建对象和布局管理器
MessageItem* messageItem = new MessageItem(isLeft);
QGridLayout* layout = new QGridLayout();
layout->setSpacing(10);
layout->setContentsMargins(30, 10, 40, 0);
//这个message最低不能低于100
messageItem->setMinimumHeight(100);
messageItem->setLayout(layout);
//创建头像
QPushButton* avatarBtn = new QPushButton();
avatarBtn->setFixedSize(40, 40);
avatarBtn->setIconSize(QSize(40, 40));
avatarBtn->setIcon(message.sender.avatar);
if(isLeft) {
layout->addWidget(avatarBtn, 0, 0, 2, 1, Qt::AlignCenter | Qt::AlignLeft);
} else {
layout->addWidget(avatarBtn, 0, 1, 2, 1, Qt::AlignCenter | Qt::AlignRight);
}
//创建名字和时间
QLabel* nameLabel = new QLabel();
nameLabel->setText(message.sender.nickname + " | " + message.time);
nameLabel->setAlignment(Qt::AlignBottom);
nameLabel->setStyleSheet("QLabel { font-size: 12px; color: rgb(178, 178, 178); }");
if(isLeft) {
layout->addWidget(nameLabel, 0, 1);
} else {
layout->addWidget(nameLabel, 0, 0, Qt::AlignRight);
}
//创建消息体
QWidget* contentWidget = nullptr;
switch(message.messageType) {
case model::TEXT_TYPE:
contentWidget = makeTextMessageItem(isLeft, message.content);
break;
case model::IMAGE_TYPE:
contentWidget = makeImageMessageItem();
break;
case model::FILE_TYPE:
contentWidget = makeFileMessageItem();
break;
case model::SPEECH_TYPE:
contentWidget = makeSpeechMessageItem();
break;
default:
LOG() << "error messageType: " << message.messageType;
}
if(isLeft) {
layout->addWidget(contentWidget, 1, 1);
} else {
layout->addWidget(contentWidget, 1, 0);
}
return messageItem;
}
QWidget *MessageItem::makeTextMessageItem(bool isLeft, const QString &text)
{
MessageContentLabel* messageContentLabel = new MessageContentLabel(text, isLeft);
return messageContentLabel;
}
QWidget *MessageItem::makeImageMessageItem()
{
return nullptr;
}
QWidget *MessageItem::makeFileMessageItem()
{
return nullptr;
}
QWidget *MessageItem::makeSpeechMessageItem()
{
return nullptr;
}
////////////////////////////////////////////
/// 创建类表示“文本消息”正文部分
////////////////////////////////////////////
MessageContentLabel::MessageContentLabel(const QString &text, bool isLeft)
:isLeft(isLeft)
{
this->setSizePolicy(QSizePolicy::Expanding, QSizePolicy::Expanding);
QFont font;
font.setFamily("微软雅黑");
font.setPixelSize(16);
this->label = new QLabel(this);
this->label->setText(text);
this->label->setFont(font);
this->label->setAlignment(Qt::AlignCenter | Qt::AlignLeft);
this->label->setWordWrap(true);
this->label->setStyleSheet("QLabel { padding: 0 10px; line-height: 1.2; background-color: transparent; }");
}
//这个函数会在该控件被显示时,自动的调用到
void MessageContentLabel::paintEvent(QPaintEvent *event)
{
(void) event;
//获取到父元素的宽度
QObject* object = this->parent();
if(!object->isWidgetType()) {
//说明当前的对象不是QWidget则不需要进行任何后续的绘制操作
return;
}
QWidget* parent = dynamic_cast<QWidget*>(object);
int width = parent->width() * 0.6;
//计算当前文本,如果单行防止放置需要多宽
QFontMetrics metrics(this->label->font());
int totalWidth = metrics.horizontalAdvance(this->label->text());
//计算出此处的行数是多少
int rows = (totalWidth / (width - 40)) + 1;
if(rows == 1) {
//若此时得到的行数只有一行
width = totalWidth + 40;
}
//根据行数来确定高度
//行数 × 行高(字体高度的 1.2 倍) + 上下内边距(各 10px
int height = rows * (this->label->font().pixelSize() * 1.2 ) + 20;
//绘制圆角矩形和箭头
QPainter painter(this);
QPainterPath path;
//设置抗锯齿
painter.setRenderHint(QPainter::Antialiasing);
if(isLeft) {
painter.setPen(QPen(QColor(255, 255, 255)));
painter.setBrush(QColor(255, 255, 255)); //白色填充
//绘制圆角矩形
painter.drawRoundedRect(10, 0, width, height, 10 ,10);
//绘制箭头
path.moveTo(10, 15);
path.lineTo(0, 20);
path.lineTo(10, 25);
path.closeSubpath(); //绘制的线形成闭合的多边形才能进行使用Brush填充颜色
painter.drawPath(path);//设置好,调用画笔进行绘制操作
this->label->setGeometry(10, 0, width, height);
} else {
painter.setPen(QPen(QColor(137, 217, 97)));
painter.setBrush(QColor(137, 217, 97));
//圆角矩形左侧边的横坐标位置
int leftPos = this->width() - width - 10; //10 用来容纳箭头的宽度
//圆角矩形右侧边的横坐标位置
int rightPos = this->width() - 10;
//绘制圆角矩形
painter.drawRoundedRect(leftPos, 0, width, height, 10, 10);
//绘制箭头
path.moveTo(rightPos, 15);
path.lineTo(rightPos + 10, 20);
path.lineTo(rightPos, 25);
path.closeSubpath(); //绘制的线形成闭合的多边形才能进行使用Brush填充颜色
painter.drawPath(path);//设置好,调用画笔进行绘制操作
this->label->setGeometry(leftPos, 0, width, height);
}
//重新设置父元素的高度,保证父元素足够的高,能够容纳下上述绘制消息的显示区域
//注意高度要涵盖之前的名字和时间的label的高度以及留一点的冗余的空间
parent->setFixedHeight(height + 50);
}