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323d646611
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default mesh collider are generated by default mesh, add camera info serialization, using error info instead of assert to process missing filepath when deserializing scene, move cullface into internal renderer api, fixed dynamic vertex buffer bug
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2026-01-19 13:05:24 +08:00 |
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f857d8e791
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move imgui property code and Pysics Actor code to a single file
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2026-01-10 14:48:17 +08:00 |
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9e1474e643
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add directional light component and skylight component, add PCSS and hard shadow
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2026-01-02 22:46:29 +08:00 |
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abf0a65bd6
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update transformComponent style, and change the position of button 'Add Component'
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2026-01-01 00:57:23 +08:00 |
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faecfe21ab
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fixed layer problem, remove 'default' layer to serialize, remove Transform class, using translation rotation scale instead
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2025-12-31 23:56:49 +08:00 |
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960eeaf94b
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add transform class, some code tweaks
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2025-12-29 23:11:14 +08:00 |
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9a44dd8d79
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add overlapBox/Sphere/Capsule function, fixed OnWake/OnSleep not work
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2025-12-28 22:40:48 +08:00 |
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f747db4e27
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add physX colliders ,add trigger, colliders now can visible, some rotation for cs and native cpp connection
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2025-12-24 10:10:24 +08:00 |
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