Commit Graph

17 Commits

Author SHA1 Message Date
57700da217 now using deferred rendering instead of forward rendering; some little problem: grid not render, shadow not impl 2026-03-18 14:28:02 +08:00
f1de5df4de add bloom;some treaks 2026-03-17 16:20:22 +08:00
28d9a7dfb6 add Preetham sky; add point light and spot light; 2026-03-16 01:44:23 +08:00
5cb9b04ab0 add compute shader to auto calculate screen exposure, add SSBO impl 2026-03-12 23:42:52 +08:00
a265e71e1a add AnimationComponent, Skeleton, AnimationClip; add single Renderer3D class, remove some useless code; problem now renderer2D cannot blend with Renderer3D 2026-03-11 09:19:05 +08:00
c1bb8f9fba readd Sprite Renderer render and panel edit; in renderer scene, add icon for camera and light; improve a user-friendly EditorCamera, is more like UE Editor Camera; fix woring build m_ProjectionMatrix for SceneCamera::Orthographic 2026-03-08 19:27:00 +08:00
57e14bc3d2 add ImViewzmo, add floating window for QWER(select, translate, rotate, scale) , and add new debug button to floating (Experimental) 2026-03-02 17:10:03 +08:00
a0086020c1 add infiniteGrid, rewrote the shadow , now the shadow is a simple hardware shadow 2026-03-01 17:03:40 +08:00
99bbf1eb5a fix the child position incorrect while parenting node; add camera focus func; treat icons to the asset and using AssetsManager::GetAsset to load it 2026-02-17 21:38:43 +08:00
2bfde2dfb0 add circle2d collider renderer, fixed a bug for renderer 2 value properties 2026-01-20 02:04:16 +08:00
9e1474e643 add directional light component and skylight component, add PCSS and hard shadow 2026-01-02 22:46:29 +08:00
f747db4e27 add physX colliders ,add trigger, colliders now can visible, some rotation for cs and native cpp connection 2025-12-24 10:10:24 +08:00
dc53f9517a add serialization (use yaml-cpp), add stencil to render outline for selected entity, add play mode, UUIDS, add orthographic and perspective camera, add editor camera 2025-12-09 16:30:53 +08:00
5251ae22fb add mouse picking, add more hdr environment maps 2025-12-02 12:04:12 +08:00
c96eb34af5 add MSAA, renderer2D, boundingbox 2025-12-01 22:14:22 +08:00
0d4024be39 add scene render system, add proper HDR environments, try load texture from mesh file 2025-11-30 20:12:57 +08:00
abdfdd1858 add vertexarray, move Sandbox::Demolayer code to EditorLayer 2025-11-29 11:35:06 +08:00