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57e14bc3d2
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add ImViewzmo, add floating window for QWER(select, translate, rotate, scale) , and add new debug button to floating (Experimental)
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2026-03-02 17:10:03 +08:00 |
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a0086020c1
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add infiniteGrid, rewrote the shadow , now the shadow is a simple hardware shadow
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2026-03-01 17:03:40 +08:00 |
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56da5ebef7
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add auto exposure
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2026-02-26 18:17:12 +08:00 |
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99bbf1eb5a
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fix the child position incorrect while parenting node; add camera focus func; treat icons to the asset and using AssetsManager::GetAsset to load it
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2026-02-17 21:38:43 +08:00 |
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cf3a46bae1
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add trace for imgui.ini, add assets manager system and objects manager system, add some icons, add entity tree node for scene Hierachy's entities, add convert blend file process(but not actual use it, just implement) BUGS: file copy not work
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2026-01-21 12:30:47 +08:00 |
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2bfde2dfb0
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add circle2d collider renderer, fixed a bug for renderer 2 value properties
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2026-01-20 02:04:16 +08:00 |
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323d646611
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default mesh collider are generated by default mesh, add camera info serialization, using error info instead of assert to process missing filepath when deserializing scene, move cullface into internal renderer api, fixed dynamic vertex buffer bug
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2026-01-19 13:05:24 +08:00 |
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9e1474e643
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add directional light component and skylight component, add PCSS and hard shadow
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2026-01-02 22:46:29 +08:00 |
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faecfe21ab
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fixed layer problem, remove 'default' layer to serialize, remove Transform class, using translation rotation scale instead
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2025-12-31 23:56:49 +08:00 |
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960eeaf94b
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add transform class, some code tweaks
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2025-12-29 23:11:14 +08:00 |
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ce41e348f8
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add physX settings through the setting window for editor
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2025-12-29 13:44:00 +08:00 |
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9a44dd8d79
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add overlapBox/Sphere/Capsule function, fixed OnWake/OnSleep not work
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2025-12-28 22:40:48 +08:00 |
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f747db4e27
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add physX colliders ,add trigger, colliders now can visible, some rotation for cs and native cpp connection
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2025-12-24 10:10:24 +08:00 |
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00d3993a77
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add PhysX SDK and some tweaks
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2025-12-17 12:39:20 +08:00 |
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57ca6c30f5
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use pipelines to replace vertexArray
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2025-12-15 11:01:30 +08:00 |
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0f7eb7cc95
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add custom fonts to support 中文, add material edit for selected mesh
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2025-12-14 16:48:40 +08:00 |
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c92c831d02
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add box2D colliders simple impl, some little tweaks, fixed camera bug
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2025-12-13 22:42:03 +08:00 |
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4140a5b4be
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add 2D physics (use box2d), fixed some little bugs
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2025-12-12 16:47:04 +08:00 |
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dc53f9517a
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add serialization (use yaml-cpp), add stencil to render outline for selected entity, add play mode, UUIDS, add orthographic and perspective camera, add editor camera
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2025-12-09 16:30:53 +08:00 |
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5251ae22fb
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add mouse picking, add more hdr environment maps
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2025-12-02 12:04:12 +08:00 |
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c96eb34af5
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add MSAA, renderer2D, boundingbox
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2025-12-01 22:14:22 +08:00 |
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0d4024be39
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add scene render system, add proper HDR environments, try load texture from mesh file
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2025-11-30 20:12:57 +08:00 |
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abdfdd1858
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add vertexarray, move Sandbox::Demolayer code to EditorLayer
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2025-11-29 11:35:06 +08:00 |
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