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57e14bc3d2
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add ImViewzmo, add floating window for QWER(select, translate, rotate, scale) , and add new debug button to floating (Experimental)
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2026-03-02 17:10:03 +08:00 |
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a0086020c1
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add infiniteGrid, rewrote the shadow , now the shadow is a simple hardware shadow
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2026-03-01 17:03:40 +08:00 |
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99bbf1eb5a
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fix the child position incorrect while parenting node; add camera focus func; treat icons to the asset and using AssetsManager::GetAsset to load it
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2026-02-17 21:38:43 +08:00 |
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2bfde2dfb0
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add circle2d collider renderer, fixed a bug for renderer 2 value properties
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2026-01-20 02:04:16 +08:00 |
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9e1474e643
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add directional light component and skylight component, add PCSS and hard shadow
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2026-01-02 22:46:29 +08:00 |
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f747db4e27
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add physX colliders ,add trigger, colliders now can visible, some rotation for cs and native cpp connection
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2025-12-24 10:10:24 +08:00 |
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dc53f9517a
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add serialization (use yaml-cpp), add stencil to render outline for selected entity, add play mode, UUIDS, add orthographic and perspective camera, add editor camera
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2025-12-09 16:30:53 +08:00 |
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5251ae22fb
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add mouse picking, add more hdr environment maps
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2025-12-02 12:04:12 +08:00 |
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c96eb34af5
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add MSAA, renderer2D, boundingbox
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2025-12-01 22:14:22 +08:00 |
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0d4024be39
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add scene render system, add proper HDR environments, try load texture from mesh file
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2025-11-30 20:12:57 +08:00 |
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abdfdd1858
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add vertexarray, move Sandbox::Demolayer code to EditorLayer
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2025-11-29 11:35:06 +08:00 |
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