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62 Commits 4 Branches 0 Tags
79f56b60a001e5fe553aacb815a883959fe3e392
Commit Graph

8 Commits

Author SHA1 Message Date
Atdunbg
a0086020c1 add infiniteGrid, rewrote the shadow , now the shadow is a simple hardware shadow 2026-03-01 17:03:40 +08:00
Atdunbg
323d646611 default mesh collider are generated by default mesh, add camera info serialization, using error info instead of assert to process missing filepath when deserializing scene, move cullface into internal renderer api, fixed dynamic vertex buffer bug 2026-01-19 13:05:24 +08:00
Atdunbg
9e1474e643 add directional light component and skylight component, add PCSS and hard shadow 2026-01-02 22:46:29 +08:00
Atdunbg
faecfe21ab fixed layer problem, remove 'default' layer to serialize, remove Transform class, using translation rotation scale instead 2025-12-31 23:56:49 +08:00
Atdunbg
960eeaf94b add transform class, some code tweaks 2025-12-29 23:11:14 +08:00
Atdunbg
ce41e348f8 add physX settings through the setting window for editor 2025-12-29 13:44:00 +08:00
Atdunbg
9a44dd8d79 add overlapBox/Sphere/Capsule function, fixed OnWake/OnSleep not work 2025-12-28 22:40:48 +08:00
Atdunbg
f747db4e27 add physX colliders ,add trigger, colliders now can visible, some rotation for cs and native cpp connection 2025-12-24 10:10:24 +08:00
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