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bed57f18d35c19b2ab0aa8f6364e4e5f10afef41
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Atdunbg bed57f18d3 add serialize for RigidbodyComponent linear/angular drag and gravity, change the physx API for c++ and c#, fixed rotate bug(using radians to storage), some little code tweaks
2026-01-12 18:58:11 +08:00
Editor
add serialize for RigidbodyComponent linear/angular drag and gravity, change the physx API for c++ and c#, fixed rotate bug(using radians to storage), some little code tweaks
2026-01-12 18:58:11 +08:00
ExampleApp
move imgui property code and Pysics Actor code to a single file
2026-01-10 14:48:17 +08:00
Prism
add serialize for RigidbodyComponent linear/angular drag and gravity, change the physx API for c++ and c#, fixed rotate bug(using radians to storage), some little code tweaks
2026-01-12 18:58:11 +08:00
Prism-ScriptCore
move imgui property code and Pysics Actor code to a single file
2026-01-10 14:48:17 +08:00
Sandbox
add MSAA, renderer2D, boundingbox
2025-12-01 22:14:22 +08:00
.gitignore
add mono c# (using dotnet9.0 from https://github.com/dotnet/runtime), add ECS (entt), add some c# code, add fastNoise
2025-12-08 23:38:22 +08:00
.gitmodules
add PhysX SDK and some tweaks
2025-12-17 12:39:20 +08:00
CMakeLists.txt
glad input imgui
2025-11-20 21:00:23 +08:00
Description
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253 MiB
Languages
C++ 86.2%
GLSL 6.5%
C# 6.4%
CMake 0.8%
C 0.1%
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