atdunbg released Nekosonic at atdunbg/Nekosonic-Music 2026-05-15 02:36:50 +08:00
atdunbg pushed tag v0.3.0 to atdunbg/Nekosonic-Music 2026-05-15 02:36:50 +08:00
atdunbg pushed to main at atdunbg/Nekosonic-Music 2026-05-15 02:24:57 +08:00
718d3ed641 feat: v0.3.0 - 流式播放、本地音乐、下载系统、漫游修复
atdunbg pushed to forward-render at atdunbg/Prism 2026-05-14 21:38:17 +08:00
f50824bdb1 add material sphere preview, add ssr, improve shadow
atdunbg pushed to main at atdunbg/Nekosonic-Music 2026-05-12 14:32:48 +08:00
02f7df4201 设置应用为单例,防止多个实例同时存在
atdunbg released Nekosonic at atdunbg/Nekosonic-Music 2026-05-12 10:14:35 +08:00
atdunbg pushed tag v0.2.0 to atdunbg/Nekosonic-Music 2026-05-12 10:14:35 +08:00
atdunbg pushed to main at atdunbg/Nekosonic-Music 2026-05-12 10:01:30 +08:00
7847a9f6b2 feat: 跨平台持久化与版本管理优化
atdunbg pushed to forward-render at atdunbg/Prism 2026-05-10 18:53:47 +08:00
d11f8bb0c9 Add ECS to replace scene calls with bare code
atdunbg pushed to main at atdunbg/fuwari_blog 2026-04-29 19:34:22 +08:00
bf8bd7be26 add new post axion-os-2-4-chopin
atdunbg pushed to forward-render at atdunbg/Prism 2026-04-25 21:58:01 +08:00
79707b77f5 add support for joystick; move some mono dlls to new path
atdunbg pushed to forward-render at atdunbg/Prism 2026-04-18 17:50:48 +08:00
971f16d526 fix mono runtime and debug error ,rollback to the old version, now will using mono's compiler and manager
atdunbg pushed to forward-render at atdunbg/Prism 2026-04-13 20:50:20 +08:00
5058d6a3a9 add alpha pass
atdunbg pushed to forward-render at atdunbg/Prism 2026-04-13 20:27:24 +08:00
f53d9134aa use another method to load BRDF LUT texture
atdunbg pushed to forward-render at atdunbg/Prism 2026-04-13 19:06:20 +08:00
1b5fa1002d now disable outline renderer, will use other method to impl, fixed BRDF_LUT load error, add internal api for EditorCamera to set and get clips
atdunbg pushed to forward-render at atdunbg/Prism 2026-04-08 23:30:41 +08:00
d6d735900a add simple node editor(use ImGui-Node-Editor), some tweaks
atdunbg pushed to forward-render at atdunbg/Prism 2026-04-07 13:20:07 +08:00
230957f728 improve shadow process, now shadow can render according to the camera position
atdunbg pushed to forward-render at atdunbg/Prism 2026-04-06 19:06:11 +08:00
3c64abd77e add simple fog
atdunbg pushed to main at atdunbg/fuwari_blog 2026-04-05 17:17:05 +08:00
1765d16a39 add vercel speed-insights
atdunbg released 预览版本 at Hwallpaper/Hwallpaper 2026-04-03 13:00:40 +08:00