Commit Graph

74 Commits

Author SHA1 Message Date
0d4024be39 add scene render system, add proper HDR environments, try load texture from mesh file 2025-11-30 20:12:57 +08:00
4cdd405ba9 switch renderer submission from macros to lambdas 2025-11-30 15:55:23 +08:00
3f1515bb63 add RenderPass 2025-11-29 20:03:32 +08:00
b2ea361518 remove the extra mesh creation, fix reload shader problem 2025-11-29 13:40:21 +08:00
5b99111bc4 add ImGuizmo 2025-11-29 12:09:40 +08:00
788081479a add vertexarray, move Sandbox::Demolayer code to EditorLayer 2025-11-29 11:35:49 +08:00
abdfdd1858 add vertexarray, move Sandbox::Demolayer code to EditorLayer 2025-11-29 11:35:06 +08:00
4c7b79ec8a add static and animation PBR shader, improve [camera renderer material] class 2025-11-28 23:32:07 +08:00
75965135af change keycode HEAD HZ to PM, change input impl to cpp 2025-11-28 18:50:04 +08:00
018a4cb2c6 add support for skeletal animation 2025-11-28 00:01:42 +08:00
56d01b9c34 add TimeStep, add tinyfilediaglogs 2025-11-27 18:46:02 +08:00
7361d59b5b add when minimized do not render, fix some build problem in dll mode 2025-11-26 20:15:29 +08:00
5bbda471bf add simple render, add simple pbr shader(from hazel) 2025-11-26 17:48:04 +08:00
bade15a87f Merge branch 'main' of 116.62.144.93:atdunbg/Prism 2025-11-22 15:20:18 +08:00
104b08ef24 merge vertexbuffer and indexbuffer to buffer.cpp/h file 2025-11-22 15:19:48 +08:00
940e1b33d2 fix shader source read in linux 2025-11-22 13:44:46 +08:00
d24ca28e74 add opengl code 2025-11-22 12:10:46 +08:00
36f886b189 add render command queue 2025-11-22 09:13:48 +08:00
69bdaaec2e fix vender/imgui fold to vender/ImGui 2025-11-21 18:54:04 +08:00
e0e101b0a2 imgui docking, native window getter 2025-11-20 21:43:52 +08:00
041b99e0eb glad input imgui 2025-11-20 21:00:23 +08:00
f70881e364 pch,layers 2025-11-20 00:24:23 +08:00
122f500a76 添加spdlog 和 glfw 2025-11-18 13:52:27 +08:00
0e48af235d init commit 2025-11-15 14:14:20 +08:00